Precursor's Emblem
Two-Stone RingRequires Level 49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Intelligence
History teaches humility.
Acquisition
DROP RESTRICTEDVendor Prices
Vendor Offer
11x Alteration ShardMetadata
Item class: Rings
Two-Stone RingRequires Level 49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Intelligence
<Two Frenzy Charge mods and one Power Charge Mod> or <One Frenzy Charge mod and Two Power Charge Mods> |
---|
(1-2) to (18-20) Lightning Damage per Power Charge (20-40)% increased Frenzy Charge Duration (20-40)% increased Power Charge Duration (6-8) to (12-13) Cold Damage per Frenzy Charge +1 to Maximum Frenzy Charges +1 to Maximum Power Charges +1% Chance to Block Attack Damage per Frenzy Charge +1% Chance to Block Attack Damage per Power Charge +3% to Critical Strike Multiplier per Power Charge 1% additional Physical Damage Reduction per Frenzy Charge 1% additional Physical Damage Reduction per Power Charge 1% chance to Dodge Attack Hits per Frenzy Charge 1% chance to Dodge Attack Hits per Power Charge 1% increased Attack and Cast Speed per Power Charge 1% increased Movement Speed per Frenzy Charge 1% increased Movement Speed per Power Charge 10% chance to gain a Frenzy Charge on Hit 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 10% increased Accuracy Rating per Frenzy Charge 15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges 15% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges 20% chance to gain a Power Charge on Critical Strike 3% increased Energy Shield per Power Charge 5% increased Damage per Frenzy Charge 5% increased Damage per Power Charge 6% increased Critical Strike Chance per Frenzy Charge 8% increased Evasion Rating per Frenzy Charge Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges Gain Arcane Surge on Hit with Spells while at maximum Power Charges Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges Regenerate 0.3% of Life per second per Frenzy Charge Regenerate 0.3% of Life per second per Power Charge You can apply an additional Curse while at maximum Power Charges You have Iron Reflexes while at maximum Frenzy Charges You have Mind over Matter while at maximum Power Charges |

DROP RESTRICTEDVendor Prices
Unique | 8x Chaos Orb |
11x Alteration ShardMetadata
Item class: Rings
Main page: Precursor's Emblem
Precursor's Emblem is a unique Two-Stone RingTwo-Stone RingRequires Level 20+(12-16)% to Cold and Lightning Resistances
.
Item acquisition
Upgrade paths
This item can be acquired through the following upgrade paths or vendor recipes:
Amount | Ingredient | General Notes | Type |
---|---|---|---|
1 | ![]() Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum LifeCold winds blasted what little grew on the icy surface. The gifts of the land lay hidden deeper, and only patience and persistence would free them.This item can be combined with a Mountain and Valley ring at a Vendor. ![]() | Requires 3 rings total (Meadow, Mountain & Valley) and one Uzaza and Putembo Ring each. 1 Frenzy Charge modifier for each Uzaza Ring 1 Power Charge modifier for each Putembo Ring | Manual |
1 | ![]() Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum LifeThe narrow path turned to rough rocks that led towards the sky. One last obstacle in a life-long journey to find a land they could call home.This item can be combined with a Meadow and Valley ring at a Vendor. ![]() | ||
1 | ![]() Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum LifeSheltered beneath thick ice, the river ferried fat fish towards the sea. But the First King knew the river's secret, and the fish were not the only ones who grew fat.This item can be combined with a Meadow and Mountain ring at a Vendor. ![]() | ||
1 | ![]() Topaz RingRequires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum LifeThe fields were silent but for the plucking of fruits, the rustling of leaves, and the breaking of stone. No slave dared to speak or look the passing king in the eye. No one... except Aul.This item can be combined with a Mountain and Valley ring at a Vendor. ![]() | ||
1 | ![]() Topaz RingRequires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum LifeHe surveyed his lands, green and vital, watched with pride as his slaves quarried fine stone for his fortress, and thanked the heavens for his many blessings. But this pilgrimage to the peak was to be his last.This item can be combined with a Meadow and Valley ring at a Vendor. ![]() | ||
1 | ![]() Topaz RingRequires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum LifeWith no stone for rebuilding, each storm took its toll on the village. Huts eventually collapsed, their occupants injured or dead. Bodies were left by the river, to appease the gods. But the dead would not remain there.This item can be combined with a Meadow and Mountain ring at a Vendor. ![]() | ||
8 | ![]() ![]() ![]() Corrupted"For all your struggles, all your achievements, even for the greatest of us, a story is all that remains. Write it well." -Julius Perandus, Father of Chitus ![]() | random corrupted Precursor's Emblem | Automatic |
1 | ![]() ![]() ![]() ![]() | random divination card set exchange | Automatic |
Modifiers[]
Frenzy Charge Modifiers[]
Stats |
---|
(20-40)% increased Frenzy Charge Duration |
10% chance to gain a Frenzy Charge on Kill |
1% increased Movement Speed per Frenzy Charge |
Regenerate 0.3% of Life per second per Frenzy Charge |
5% increased Damage per Frenzy Charge |
(6-8) to (12-13) Cold Damage per Frenzy Charge |
+1% Chance to Block Attack Damage per Frenzy Charge |
1% chance to Dodge Attack Hits per Frenzy Charge |
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge |
8% increased Evasion Rating per Frenzy Charge |
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges |
10% chance to gain a Frenzy Charge on Hit |
10% increased Accuracy Rating per Frenzy Charge |
6% increased Critical Strike Chance per Frenzy Charge |
1% additional Physical Damage Reduction per Frenzy Charge |
+1 to Maximum Frenzy Charges |
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges |
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges |
You have Iron Reflexes while at maximum Frenzy Charges |
Power Charge Modifiers[]
Stats |
---|
(20-40)% increased Power Charge Duration |
10% chance to gain a Power Charge on Kill |
1% increased Movement Speed per Power Charge |
Regenerate 0.3% of Life per second per Power Charge |
5% increased Damage per Power Charge |
(1-2) to (18-20) Lightning Damage per Power Charge |
+1% Chance to Block Attack Damage per Power Charge |
1% chance to Dodge Attack Hits per Power Charge |
Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge |
3% increased Energy Shield per Power Charge |
15% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges |
20% chance to gain a Power Charge on Critical Strike |
1% increased Attack and Cast Speed per Power Charge |
+3% to Critical Strike Multiplier per Power Charge |
1% additional Physical Damage Reduction per Power Charge |
+1 to Maximum Power Charges |
Gain Arcane Surge on Hit with Spells while at maximum Power Charges |
You can apply an additional Curse while at maximum Power Charges |
You have Mind over Matter while at maximum Power Charges |
Version history[]
Version | Changes |
---|---|
3.4.0 |
|