Primal Blisterlord is a harvestable monster that spawns in The Sacred Grove by random. The monster was used to spawn from itemized Primal Blisterlord BulbPrimal Blisterlord BulbStack Size: 100 Seed Tier: 3 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 10 Growth CyclesConsumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 2 to GrowAllows you to add a random Atlas Influence to a certain type of non-Influenced item when HarvestedShift click to unstack..
The 3d model of this monster is based on Kitava's Herald.
It is not clear that the monster always spawns as a rare monster or not, thus the infobox on the right assume it is a normal monster. Note that rare monsters have more than 2 monster explicit modifiers which affect the damage and life even more.
If want to use the infobox for spectre , use lower part of the infobox which is for spectre (indicated by the metadata id), set the monster as minion (and untick map monster) as well as proper monster level (e.g. lv 20 Raise SpectreRaise SpectreSpell, Minion Level: (1-20) Cost: (15-28) Mana Cast Time: 0.85 secRequires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Minion Movement SpeedMinions deal 1% increased Melee Damage 1% increased Minion Maximum LifeMinions have 0.5% reduced Enemy Stun ThresholdMinions are Created with maximum Frenzy ChargesMaximum (1-2) Raised Spectres 55% more Minion Movement Speed Minion Movement Speed is Capped Raised Spectres are Level (28-72) Minions have (105-776) additional Accuracy Rating Minions have +30% to all Elemental ResistancesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. raises a spectre with monster level 72 as of 3.14 patch)
Crafts that added random Atlas Influences to certain types of non-Influenced items have been removed. In their place, crafts that randomise the existing Influence on an item while also reforging it with new modifiers have been added.
The base life of all Harvest monsters has been reduced by 30-50%, however Harvest machinery now grants monsters around 100% extra increased life on average. The intention here is to keep the Life values of Monsters spawned in Harvest encounters approximately the same as they were before, but significantly lower the life values on the Desecrated versions of these Monsters to bring them into line with other Desecratable Monsters. Please note that Primal Blisterlords and Primal Crushclaws have had their life reduced by a greater percentage as a result of this change.
Harvest has been added to the core game and has been vastly reworked. It no longer contains a garden-building component, nor a permanent garden of your own. Instead, you now have a chance to discover a portal to an established Sacred Grove in maps, which contains several different harvestable plots.
Harvest characters will soon be migrated to their respective parent leagues. The Sacred Grove and its contents have been removed. Harvest Infrastructure and Seeds outside of The Sacred Grove will be removed at a later date.