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Primal Crushclaw BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 9 Growth Cycles
Consumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Primal Seeds of at least Tier 2 to Grow
Allows you to exchange a Unique, Bestiary or Harbinger item for a related item when HarvestedShift click to unstack.
Primal Crushclaw Bulb inventory icon
Acquisition
Area level: 13
DROP DISABLED
League(s): Harvest
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Harvest Seed
Metadata ID: Metadata/Items/Harvest/HarvestSeedNessaCrabT3Blue
Primal Crushclaw Bulb is a T3 Harvest Seed. When the seed is fulling grow, the player need to beat the monster Primal Crushclaw in order to finish the harvest. Since version 3.13.0, the itemized seed no longer drop. It is pre-planted in The Sacred Grove by random.

When harvesting the seed, the game would choose 1 of the following crafting options (updated as of Harvest league):[1]

  • Change a Unique Item into Perandus Coin inventory iconPerandus CoinsPerandus CoinStack Size: 5000Trade coins to Cadiro Perandus.
    Shift click to unstack.
    Perandus Coin inventory icon
    . Rarer Unique Items are worth more Perandus Coins
  • Change a Unique Bestiary item or item with an Aspect into Lures of the same beast family
  • Change a Harbinger Unique or Unique Piece into a random Beachhead Map

Item acquisition
Questionmark

This item is drop disabled.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientGeneral
Notes
Type
Craicic Lure inventory iconCraicic LureCraicic LureArea contains Einhar
Area contains 4 additional Red Beasts from The Deep
Cannot be used alongside a Bestiary Scarab
Can be used in a personal Map Device to add modifiers to a Map.
Craicic Lure inventory icon
1Primal Crushclaw Bulb inventory iconPrimal Crushclaw BulbPrimal Crushclaw BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 9 Growth Cycles
Consumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Primal Seeds of at least Tier 2 to Grow
Allows you to exchange a Unique, Bestiary or Harbinger item for a related item when HarvestedShift click to unstack.
Primal Crushclaw Bulb inventory icon
Harvest the seed to reveal a random crafting option, one of them is exchange a Bestiary item into LuresManual
1Craiceann's Carapace inventory iconCraiceann's CarapaceCraiceann's Carapace
Golden Plate
Quality: +20%
Armour: (2347-2627)
Movement Speed: -5%
Requires Level 64, 152 StrGrants Level 20 Aspect of the Crab Skill
(300-350)% increased Armour
+(100-120) to maximum Life
+(25-30)% to Fire and Cold Resistances
Bleeding cannot be inflicted on you
+5 to Maximum number of Crab Barriers
The First of the Deep was the First of All. It was He who conquered the waves,
who stood guard as land rose from sea.
Craiceann's Carapace inventory icon
Craicic Lure inventory iconCraicic LureCraicic LureArea contains Einhar
Area contains 4 additional Red Beasts from The Deep
Cannot be used alongside a Bestiary Scarab
Can be used in a personal Map Device to add modifiers to a Map.
Craicic Lure inventory icon
1Primal Crushclaw Bulb inventory iconPrimal Crushclaw BulbPrimal Crushclaw BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 9 Growth Cycles
Consumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Primal Seeds of at least Tier 2 to Grow
Allows you to exchange a Unique, Bestiary or Harbinger item for a related item when HarvestedShift click to unstack.
Primal Crushclaw Bulb inventory icon
Harvest the seed to reveal a random crafting option, one of them is exchange a Bestiary item into LuresManual
1Craiceann's Chitin inventory iconCraiceann's ChitinCraiceann's Chitin
Magistrate Crown
Quality: +20%
Armour: (416-480)
Energy Shield: (80-93)
Requires Level 58, 64 Str, 64 Int(4-6)% Chance to Block Spell Damage
(140-180)% increased Armour and Energy Shield
(4-7)% increased maximum Life
Cannot lose Crab Barriers if you have lost Crab Barriers Recently
+3% Chance to Block Attack Damage while you have at least 5 Crab Barriers
+5% Chance to Block Attack Damage while you have at least 10 Crab Barriers
When the rains come, we cower beneath shelter.
The First of the Deep teaches us
that we should seek no shelter but ourselves.
Craiceann's Chitin inventory icon
Craicic Lure inventory iconCraicic LureCraicic LureArea contains Einhar
Area contains 4 additional Red Beasts from The Deep
Cannot be used alongside a Bestiary Scarab
Can be used in a personal Map Device to add modifiers to a Map.
Craicic Lure inventory icon
1Primal Crushclaw Bulb inventory iconPrimal Crushclaw BulbPrimal Crushclaw BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 9 Growth Cycles
Consumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Primal Seeds of at least Tier 2 to Grow
Allows you to exchange a Unique, Bestiary or Harbinger item for a related item when HarvestedShift click to unstack.
Primal Crushclaw Bulb inventory icon
Harvest the seed to reveal a random crafting option, one of them is exchange a Bestiary item into LuresManual
1Craiceann's Pincers inventory iconCraiceann's PincersCraiceann's Pincers
Titan Gauntlets
Quality: +20%
Armour: (653-774)
Requires Level 69, 98 Str(150-200)% increased Armour
Regenerate (50-70) Life per second
+(30-40)% to Fire Resistance
3% increased Damage per Crab Barrier
10% chance that if you would gain a Crab Barrier, you instead gain up to
your maximum number of Crab Barriers
The stone that stays in the waves soon crumbles to sand.
The First of the Deep teaches us to watch the tides
and choose our moments to move wisely.
Craiceann's Pincers inventory icon
Craicic Lure inventory iconCraicic LureCraicic LureArea contains Einhar
Area contains 4 additional Red Beasts from The Deep
Cannot be used alongside a Bestiary Scarab
Can be used in a personal Map Device to add modifiers to a Map.
Craicic Lure inventory icon
1Primal Crushclaw Bulb inventory iconPrimal Crushclaw BulbPrimal Crushclaw BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 9 Growth Cycles
Consumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Primal Seeds of at least Tier 2 to Grow
Allows you to exchange a Unique, Bestiary or Harbinger item for a related item when HarvestedShift click to unstack.
Primal Crushclaw Bulb inventory icon
Harvest the seed to reveal a random crafting option, one of them is exchange a Bestiary item into LuresManual
1Craiceann's Tracks inventory iconCraiceann's TracksCraiceann's Tracks
Goliath Greaves
Quality: +20%
Armour: (477-531)
Requires Level 54, 95 Str(150-180)% increased Armour
+(50-70) to maximum Life
+(25-30)% to Cold Resistance
25% increased Movement Speed
Cannot be Stunned if you have at least 10 Crab Barriers
You only lose (5-7) Crab Barriers when you take Physical Damage from a Hit
When the land rose above the sea, The First of the Deep did not move.
When the sky turned to fire, The First of the Deep did not perish.
We must remember our place, and play to our strengths.
Craiceann's Tracks inventory icon

The itemized seed no longer drops, but its monster, Primal Crushclaw, is pre-planted in The Sacred Grove by a random chance.

Version history[ | ]

Version Changes
3.13.0
  • Harvest has been added to the core game and has been vastly reworked. It no longer contains a garden-building component, nor a permanent garden of your own. Instead, you now have a chance to discover a portal to an established Sacred Grove in maps, which contains several different harvestable plots.
3.11.2b
  • Harvest characters will soon be migrated to their respective parent leagues. The Sacred Grove and its contents have been removed. Harvest Infrastructure and Seeds outside of The Sacred Grove will be removed at a later date.
3.11.1b
3.11.0e
  • Fixed a bug where some Unique items were yielding more Perandus Coin inventory iconPerandus CoinsPerandus CoinStack Size: 5000Trade coins to Cadiro Perandus.
    Shift click to unstack.
    Perandus Coin inventory icon
    than intended when sacrificed. This primarily affected Unique items that do not ordinarily drop.
3.11.0
  • Introduced to the game.

References[ | ]

  1. Bex_GGG (June 19, 2020). "Path of Exile: Harvest - Cultivating Your Garden & Crafting Outcomes". Official Path of Exile forums. Retrieved July 21, 2020.
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