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Primordial Harmony is a unique Cobalt JewelCobalt JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
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Contents
Modifiers
Primordial: Socketing any three jewels with the Primordial mod grants an additional Golem when The Anima StoneThe Anima Stone
Prismatic JewelLimited to: 1+1 to maximum number of Golems
+1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or EquippedAll revere the earth they walk,
For it wields strength beyond compare,
Holds knowledge more than thought,
Stands long after all else falls.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. is also socketed.
Item acquisition
Upgrade paths
This item can be acquired through the following upgrade paths or vendor recipes:
Amount | Ingredient | General Notes | Type |
---|---|---|---|
5 | ![]() ![]() ![]() PrimordialWe play at God with our necromancy, but forces far more potent sleep within these stones. ![]() | random Primordial jewel | Automatic |
4 | ![]() ![]() ![]() ![]() | random jewel | Automatic |
10 | ![]() ![]() ![]() CorruptedSome powers are far too great even for the gods of old. ![]() | random corrupted jewel | Automatic |
8 | ![]() ![]() ![]() Two-Implicit CorruptedDiscovery can lead to beauty, or it can lead to ruin. ![]() | random two-implicit corrupted item | Automatic |
4 | ![]() ![]() ![]() close your eyes, and pray to the gods for a pleasant surprise. ![]() | random item | Automatic |
1 | ![]() Item drops after killing # monstersUnique ItemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. ![]() | random item | Automatic |
1 | ![]() ![]() ![]() ![]() | random divination card set exchange | Automatic |
Usage in upgrade paths
This item is used by upgrade paths or vendor recipes to create the following items:
Outcome | Amount | Ingredient | General Notes | Type |
---|---|---|---|---|
![]() Prismatic JewelLimited to: 1+1 to maximum number of Golems +1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or EquippedAll revere the earth they walk, For it wields strength beyond compare, Holds knowledge more than thought, Stands long after all else falls.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | 1 | ![]() Crimson Jewel(25-30)% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal (35-45)% increased Damage Golems have (18-22)% increased Maximum Life Summoned Golems are Aggressive Primordial"Do not cause the land to stir, It holds secrets better unknown." - Azmerian proverbPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | The Anima Stone (vendor recipe) | Manual |
1 | ![]() Cobalt JewelGolem Skills have (20-30)% increased Cooldown Recovery Rate Summoned Golems have (30-45)% increased Cooldown Recovery Rate (16-20)% increased Golem Damage for each Type of Golem you have Summoned Summoned Golems Regenerate 2% of their Life per second Primordial"A stone is not a stone, It is but one part of a fortress." - Ezomyte proverbPlace into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | |||
1 | ![]() Viridian JewelGolems have (16-20)% increased Attack and Cast Speed 30% increased Effect of Buffs granted by your Golems Golems have +(800-1000) to Armour Primordial"Kings fall, empires crumble, mortals perish. All turn to earth and sand." - Maraketh proverbPlace into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() |
Version history
Version | Changes |
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2.5.0 |
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