Rampage is a kill streak mechanic that provides rewards for killing increasing numbers of enemies without stopping. The rampage effect is only available for characters wearing certain items with the unique Rampage modifier.
Mechanics[ | ]
The rampage counter keeps a running total of consecutive kills. When the character or a nearby party member fails to get a kill within five seconds of the previous kill, the rampage counter will reset to zero. Enemies that award no experience—including spawned or resurrected monsters, summoned minions, and the lesser creatures that appear after killing a fractured monster—do not count toward the rampage counter. When the counter reaches certain milestones, the character enters a new rampage tier and a special, beneficial effect is triggered.
In addition to the tier effects, the character gains the following stats:
- 1% increased Movement Speed per 20 Rampage Stacks
- 2% increased Damage per 10 Rampage Stacks
The maximum rampage count is 1000. Kills after this number is reached will not increase the rampage count any more, but will renew the countdown.
Animate GuardianAnimate GuardianSpell, Minion, Physical
Level: (1-20)
Cost: (11-20) Mana
Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines.Per 1% Quality:1Superior2Anomalous3DivergentMinions have 2% increased Movement SpeedMinions have 3% increased Area of Effect2% increased Minion Maximum LifeCan use Items requiring up to Level (33-100)
Minions' Attacks deal (22-56) to (34-84) additional Physical Damage
(0-76)% increased Minion Maximum Life
Minions deal (0-76)% increased Physical Damage with Melee AttacksPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. can't gain rampage, even if it meets the requirements of the relevant part of the equipment.
Rampage tiers[ | ]
There are 13 rampage tiers. The number of kills required per tier remains the same throughout the parts.
Tier | Kills | Effect |
---|---|---|
1 | 15 | A nova of spears that damage and stun surrounding enemies |
2 | 30 | A large area of effect Detonate Dead |
3 | 45 | Animated weapons |
4 | 70 | A damaging nova that echoes off enemies (like Vaal Ice Nova) |
5 | 100 | A nova of arcing spears that damage and stun surrounding enemies |
6 | 135 | Animated bows |
7 | 175 | Five damaging novas cast with ~1 second intervals |
8 | 220 | A cyclone spawns from the player. When the cyclone kills an enemy, another cyclone appears |
9 | 270 | A heavily damaging nova that echoes off enemies |
10 | 325 | Cyclone that explodes nearby enemies |
11 | 385 | Five novas of spears that damage and stun surrounding enemies |
12 | 450 | Two cyclones that explode nearby enemies |
13 | 520 | Large explosions around the player that detonate corpses |
Unique items[ | ]
The table below lists unique items that are related to rampage:
Item | Stats | |
---|---|---|
Flesh and SpiritFlesh and Spirit Ironscale GauntletsQuality: +20% Armour: (56-67) Evasion: (56-67)Requires Level 15(6-9)% increased Attack Speed (80-120)% increased Armour and Evasion Regenerate (3-4) Life per second Recover 20% of Life on Rampage Kills grant an additional Vaal Soul if you have Rampaged Recently RampageWhat is greed but trading a mountain of death for a sliver of life? | 15 | (6-9)% increased Attack Speed (80-120)% increased Armour and Evasion Regenerate (3-4) Life per second Recover 20% of Life on Rampage Kills grant an additional Vaal Soul if you have Rampaged Recently Rampage |
Bisco's LeashBisco's Leash Heavy BeltRequires Level 30+(25-35) to Strength5% increased Quantity of Items found +(20-40)% to Cold Resistance 1% increased Rarity of Items found per 15 Rampage Kills RampageYou were always there, by my side, whether we sat or played. Our friendship was a joyful ride, I wish you could have stayed. | 30 | +(25-35) to Strength5% increased Quantity of Items found +(20-40)% to Cold Resistance 1% increased Rarity of Items found per 15 Rampage Kills Rampage |
Shadows and DustShadows and Dust Clasped MittsQuality: +20% Evasion: (125-142) Energy Shield: (24-27)Requires Level 31, 25 Dex, 25 Int(20-30)% increased Global Critical Strike Chance +(20-30)% to Global Critical Strike Multiplier (100-130)% increased Evasion and Energy Shield 0.2% of Physical Attack Damage Leeched as Mana Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage RampageWhat is fear but a snuffed torch and death in the wind? | 31 | (20-30)% increased Global Critical Strike Chance +(20-30)% to Global Critical Strike Multiplier (100-130)% increased Evasion and Energy Shield 0.2% of Physical Attack Damage Leeched as Mana Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage Rampage |
WyrmsignWyrmsign Wyrmscale GauntletsQuality: +20% Armour: (211-246) Evasion: (211-246)Requires Level 49, 38 Str, 38 DexSocketed Gems are Supported by Level 5 Concentrated Effect (120-160)% increased Armour and Evasion +(50-70) to maximum Life 4% reduced Mana Cost per Endurance Charge Gain Rampage while at Maximum Endurance Charges Lose all Endurance Charges when Rampage endsThose who witness the shimmering scales of the wyrm know only fear for the rest of their lives. Fortunately, the rest of their lives can be measured in seconds. | 49 | Socketed Gems are Supported by Level 5 Concentrated Effect (120-160)% increased Armour and Evasion +(50-70) to maximum Life 4% reduced Mana Cost per Endurance Charge Gain Rampage while at Maximum Endurance Charges Lose all Endurance Charges when Rampage ends |
Null and VoidNull and Void Legion GlovesQuality: +20% Armour: (278-309) Energy Shield: (54-60)Requires Level 57, 44 Str, 44 Int+(20-30) to Strength (150-180)% increased Armour and Energy Shield +(50-70) to maximum Life (20-40)% increased Mana Regeneration Rate Removes Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage RampageWhat is freedom but a clean slate in an unclean world? | 57 | +(20-30) to Strength (150-180)% increased Armour and Energy Shield +(50-70) to maximum Life (20-40)% increased Mana Regeneration Rate Removes Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage |
The Dancing DervishThe Dancing Dervish Reaver SwordTwo Hand Sword Quality: +20% Physical Damage: (155-173.6) to (260-291.2) Critical Strike Chance: 5.00% Attacks per Second: (1.88-1.95) Weapon Range: 13Requires Level 59, 82 Str, 119 Dex60% increased Global Accuracy Rating(130-160)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervish on Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends RampageTake your partner by the hand, Keep your steps in time. Swing together, spin apart, And dance with death sublime. | 59 | 60% increased Global Accuracy Rating(130-160)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervish on Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends Rampage |
Sinvicta's MettleSinvicta's Mettle Ezomyte AxeTwo Handed Axe Quality: +20% Physical Damage: (226.2-236.64) to (340.6-356.32) Critical Strike Chance: 5.70% Attacks per Second: (1.46-1.51) Weapon Range: 13Requires Level 62, 140 Str, 86 Dex(140-152)% increased Physical Damage (8-12)% increased Attack Speed 2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill RampageWar is a thriving infection. It numbs the heart and eats away at the soul until only emptiness remains. | 62 | (140-152)% increased Physical Damage (8-12)% increased Attack Speed 2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill Rampage |
The Dancing DuoThe Dancing Duo Reaver SwordTwo Hand Sword Quality: +20% Physical Damage: (155-173.6) to (260-291.2) Critical Strike Chance: 5.00% Attacks per Second: (1.88-1.95) Weapon Range: 13Requires Level 65, 82 Str, 119 Dex60% increased Global Accuracy Rating(130-160)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervish on Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends Manifest Dancing Dervish also manifests a copy of Dancing Dervish RampageOne more partner by the hand, Let your steps entwine. Spin together, swing as one, And dance with death in trine. | 65 | 60% increased Global Accuracy Rating(130-160)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervish on Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends Manifest Dancing Dervish also manifests a copy of Dancing Dervish Rampage |
Trivia[ | ]
- Rampage was initially introduced in Rampage league. After the Rampage league ended, this mechanic was not added to the core game in an always-on way.
Version history[ | ]
Version | Changes |
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3.1.1 |
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2.2.0 |
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2.0.0h |
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1.2.0 |
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