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Rampage LeaguestoneSlaying Enemies in a kill streak in next Area will grant Rampage bonuses
Rampage (Hidden)
CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter.
Rampage Leaguestone inventory icon
Acquisition
Area level: 1
League(s): Legacy
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Leaguestones
Metadata ID: Metadata/Items/Leaguestones/RampageLeaguestone

Rampage Leaguestone is a leaguestone.

Modifiers

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The table below displays the available modifiers for items such as Rampage Leaguestone inventory iconRampage LeaguestoneRampage LeaguestoneSlaying Enemies in a kill streak in next Area will grant Rampage bonuses
Rampage (Hidden)
CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter.
Rampage Leaguestone inventory icon
.


Prefix

+# to Maximum Charges (Local)
   EnduringReq. Lv. 1+(2-3) to Maximum Charges
The first time a Player reaches # Rampage Kills in next Area, # Currency Items will drop (Global)
   LucrativeReq. Lv. 40The first time a Player reaches 150 Rampage Kills in next Area, 6 Currency Items will drop
Players in next Area will have #% increased Rarity of Items Found per # Rampage Kills (Global)
   ExceptionalReq. Lv. 1Players in next Area will have 1% increased Rarity of Items Found per 15 Rampage Kills
Players in next Area will Regenerate #% of Life per second per # Rampage Kills (Global)
   RegenerativeReq. Lv. 1Players in next Area will Regenerate 1% of Life per second per 25 Rampage Kills*resource, life
Players in next Area with at least # Rampage Kills will take #% reduced Damage (Global)
   WardingReq. Lv. 1Players in next Area with at least 50 Rampage Kills will take 10% reduced Damage
The first time a Player reaches # Rampage Kills in next Area, they will encounter a Powerful Monster (Global)
   LuringReq. Lv. 1The first time a Player reaches 80 Rampage Kills in next Area, they will encounter a Powerful Monster

Suffix

#% chance for Kills in next Area to count twice for Rampage (Global)
   of EfficiencyReq. Lv. 125% chance for Kills in next Area to count twice for Rampage
Next Area will contain # additional Animated Weapon Packs (Global)
   of MiragesReq. Lv. 1Next Area will contain 4 additional Animated Weapon Packs
   of MiragesReq. Lv. 1Next Area will contain 5 additional Animated Weapon Packs
   of MiragesReq. Lv. 1Next Area will contain 6 additional Animated Weapon Packs
#% increased Rampage Streak Duration in next Area (Global)
   of ProtractionReq. Lv. 1(10-19)% increased Rampage Streak Duration in next Area
   of ProtractionReq. Lv. 1(20-29)% increased Rampage Streak Duration in next Area
   of ProtractionReq. Lv. 1(30-39)% increased Rampage Streak Duration in next Area


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Version history

Version Changes
2.6.0
  • Introduced to the game.
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