Path of Exile Wiki

Please consider helping keep the wiki up to date. Check the to-do list of updates needed for version 3.14.0.

Game data exports will becoming later as the technical changes in addition to regular changes take some more time.

READ MORE

Path of Exile Wiki
(Added generall info. This is the first article I created. I will finish I once i find out how to use templates.)
Tag: Visual edit
 
Xinael (talk | contribs)
(Add reward info)
Tag: Source edit
 
(14 intermediate revisions by 9 users not shown)
Line 1: Line 1:
  +
{{Base item
{{Stub}}
 
  +
|rarity_id = normal
  +
|name = Reap
  +
|class_id = Active Skill Gem
  +
|size_x = 1
  +
|size_y = 1
  +
|drop_level = 28
  +
|required_level = 28
  +
|tags = gem, default
  +
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  +
|purchase_cost_normal1_name = Orb of Chance
  +
|purchase_cost_normal1_amount = 1
  +
|gem_description = A bloody scythe swipes across a selected area, applying a physical damage over time debuff in addition to hitting enemies with physical damage. If enemies survive, you gain a blood charge which raises the damage and cost of the skill. Players can have 5 maximum blood charges.
  +
|gem_tags = Spell, Physical, AoE, Duration
  +
|active_skill_name = Reap
  +
|skill_id = Reap
  +
|strength_percent = 60
  +
|intelligence_percent = 40
  +
|cast_time = 0.80
  +
|quality_type1_weight = 100
  +
|quality_type1_stat_text = 0.5% increased Area of Effect
  +
|quality_type2_weight = 50
  +
|quality_type2_stat_text = 3% increased Critical Strike Chance
  +
|quality_type3_weight = 50
  +
|quality_type3_stat_text = Recover 0.1% of Life when an Enemy Dies while affected by this Skill's Debuff
  +
|static_critical_strike_chance = 6.00
  +
|static_damage_effectiveness = 160
  +
|stat_text = Base duration is 1.00 seconds<br>Deals (58–702) to (87–1053) Physical Damage<br>Deals (120.2–1463.1) Base Physical Damage per second<br>Deals 15% more Damage per Blood Charge<br>Costs 20% more Life per Blood Charge<br>Modifiers to Spell Damage apply to this Skill's Damage Over Time<br>Gain a Blood Charge if this Skill Hits Enemies and none of them Die<br>Lose a Blood Charge when an Enemy Dies while affected by this Skill's Debuff
  +
|skill_cost1_type = life
  +
|level1 = True
  +
|level1_level_requirement = 28
  +
|level1_cost1_amount = 25
  +
|level1_stat_text = Deals 58 to 87 Physical Damage<br>Deals 120.2 Base Physical Damage per second
  +
|level2 = True
  +
|level2_level_requirement = 31
  +
|level2_cost1_amount = 26
  +
|level2_stat_text = Deals 71 to 106 Physical Damage<br>Deals 147 Base Physical Damage per second
  +
|level3 = True
  +
|level3_level_requirement = 34
  +
|level3_cost1_amount = 28
  +
|level3_stat_text = Deals 86 to 129 Physical Damage<br>Deals 178.8 Base Physical Damage per second
  +
|level4 = True
  +
|level4_level_requirement = 37
  +
|level4_cost1_amount = 30
  +
|level4_stat_text = Deals 104 to 156 Physical Damage<br>Deals 216.6 Base Physical Damage per second
  +
|level5 = True
  +
|level5_level_requirement = 40
  +
|level5_cost1_amount = 31
  +
|level5_stat_text = Deals 125 to 188 Physical Damage<br>Deals 261.2 Base Physical Damage per second
  +
|level6 = True
  +
|level6_level_requirement = 42
  +
|level6_cost1_amount = 32
  +
|level6_stat_text = Deals 142 to 213 Physical Damage<br>Deals 295.3 Base Physical Damage per second
  +
|level7 = True
  +
|level7_level_requirement = 44
  +
|level7_cost1_amount = 33
  +
|level7_stat_text = Deals 160 to 240 Physical Damage<br>Deals 333.4 Base Physical Damage per second
  +
|level8 = True
  +
|level8_level_requirement = 46
  +
|level8_cost1_amount = 34
  +
|level8_stat_text = Deals 180 to 271 Physical Damage<br>Deals 375.9 Base Physical Damage per second
  +
|level9 = True
  +
|level9_level_requirement = 48
  +
|level9_cost1_amount = 35
  +
|level9_stat_text = Deals 203 to 305 Physical Damage<br>Deals 423.2 Base Physical Damage per second
  +
|level10 = True
  +
|level10_level_requirement = 50
  +
|level10_cost1_amount = 36
  +
|level10_stat_text = Deals 228 to 343 Physical Damage<br>Deals 476 Base Physical Damage per second
  +
|level11 = True
  +
|level11_level_requirement = 52
  +
|level11_cost1_amount = 37
  +
|level11_stat_text = Deals 257 to 385 Physical Damage<br>Deals 534.7 Base Physical Damage per second
  +
|level12 = True
  +
|level12_level_requirement = 54
  +
|level12_cost1_amount = 38
  +
|level12_stat_text = Deals 288 to 432 Physical Damage<br>Deals 600 Base Physical Damage per second
  +
|level13 = True
  +
|level13_level_requirement = 56
  +
|level13_cost1_amount = 39
  +
|level13_stat_text = Deals 323 to 484 Physical Damage<br>Deals 672.7 Base Physical Damage per second
  +
|level14 = True
  +
|level14_level_requirement = 58
  +
|level14_cost1_amount = 40
  +
|level14_stat_text = Deals 362 to 542 Physical Damage<br>Deals 753.5 Base Physical Damage per second
  +
|level15 = True
  +
|level15_level_requirement = 60
  +
|level15_cost1_amount = 41
  +
|level15_stat_text = Deals 405 to 607 Physical Damage<br>Deals 843.2 Base Physical Damage per second
  +
|level16 = True
  +
|level16_level_requirement = 62
  +
|level16_cost1_amount = 42
  +
|level16_stat_text = Deals 453 to 679 Physical Damage<br>Deals 942.8 Base Physical Damage per second
  +
|level17 = True
  +
|level17_level_requirement = 64
  +
|level17_cost1_amount = 43
  +
|level17_stat_text = Deals 506 to 758 Physical Damage<br>Deals 1053.4 Base Physical Damage per second
  +
|level18 = True
  +
|level18_level_requirement = 66
  +
|level18_cost1_amount = 44
  +
|level18_stat_text = Deals 565 to 847 Physical Damage<br>Deals 1176.1 Base Physical Damage per second
  +
|level19 = True
  +
|level19_level_requirement = 68
  +
|level19_cost1_amount = 45
  +
|level19_stat_text = Deals 630 to 945 Physical Damage<br>Deals 1312.2 Base Physical Damage per second
  +
|level20 = True
  +
|level20_level_requirement = 70
  +
|level20_cost1_amount = 46
  +
|level20_stat_text = Deals 702 to 1053 Physical Damage<br>Deals 1463.1 Base Physical Damage per second
  +
|level21 = True
  +
|level21_level_requirement = 72
  +
|level21_cost1_amount = 47
  +
|level21_stat_text = Deals 783 to 1174 Physical Damage<br>Deals 1630.2 Base Physical Damage per second
  +
|level22 = True
  +
|level22_level_requirement = 74
  +
|level22_cost1_amount = 48
  +
|level22_stat_text = Deals 871 to 1307 Physical Damage<br>Deals 1815.4 Base Physical Damage per second
  +
|level23 = True
  +
|level23_level_requirement = 76
  +
|level23_cost1_amount = 49
  +
|level23_stat_text = Deals 970 to 1455 Physical Damage<br>Deals 2020.5 Base Physical Damage per second
  +
|level24 = True
  +
|level24_level_requirement = 78
  +
|level24_cost1_amount = 50
  +
|level24_stat_text = Deals 1079 to 1618 Physical Damage<br>Deals 2247.5 Base Physical Damage per second
  +
|level25 = True
  +
|level25_level_requirement = 80
  +
|level25_cost1_amount = 51
  +
|level25_stat_text = Deals 1199 to 1799 Physical Damage<br>Deals 2498.7 Base Physical Damage per second
  +
|level26 = True
  +
|level26_level_requirement = 82
  +
|level26_cost1_amount = 52
  +
|level26_stat_text = Deals 1333 to 1999 Physical Damage<br>Deals 2776.7 Base Physical Damage per second
  +
|level27 = True
  +
|level27_level_requirement = 84
  +
|level27_cost1_amount = 53
  +
|level27_stat_text = Deals 1480 to 2221 Physical Damage<br>Deals 3084.1 Base Physical Damage per second
  +
|level28 = True
  +
|level28_level_requirement = 86
  +
|level28_cost1_amount = 54
  +
|level28_stat_text = Deals 1643 to 2465 Physical Damage<br>Deals 3423.9 Base Physical Damage per second
  +
|level29 = True
  +
|level29_level_requirement = 88
  +
|level29_cost1_amount = 55
  +
|level29_stat_text = Deals 1824 to 2736 Physical Damage<br>Deals 3799.6 Base Physical Damage per second
  +
|level30 = True
  +
|level30_level_requirement = 90
  +
|level30_cost1_amount = 56
  +
|level30_stat_text = Deals 2023 to 3035 Physical Damage<br>Deals 4214.6 Base Physical Damage per second
  +
|level31 = True
  +
|level31_level_requirement = 91
  +
|level31_cost1_amount = 57
  +
|level31_stat_text = Deals 2130 to 3196 Physical Damage<br>Deals 4438.2 Base Physical Damage per second
  +
|level32 = True
  +
|level32_level_requirement = 92
  +
|level32_cost1_amount = 58
  +
|level32_stat_text = Deals 2243 to 3365 Physical Damage<br>Deals 4673.2 Base Physical Damage per second
  +
|level33 = True
  +
|level33_level_requirement = 93
  +
|level33_cost1_amount = 58
  +
|level33_stat_text = Deals 2362 to 3543 Physical Damage<br>Deals 4920.2 Base Physical Damage per second
  +
|level34 = True
  +
|level34_level_requirement = 94
  +
|level34_cost1_amount = 58
  +
|level34_stat_text = Deals 2486 to 3729 Physical Damage<br>Deals 5179.7 Base Physical Damage per second
  +
|level35 = True
  +
|level35_level_requirement = 95
  +
|level35_cost1_amount = 60
  +
|level35_stat_text = Deals 2617 to 3926 Physical Damage<br>Deals 5452.3 Base Physical Damage per second
  +
|level36 = True
  +
|level36_level_requirement = 96
  +
|level36_cost1_amount = 60
  +
|level36_stat_text = Deals 2755 to 4132 Physical Damage<br>Deals 5738.9 Base Physical Damage per second
  +
|level37 = True
  +
|level37_level_requirement = 97
  +
|level37_cost1_amount = 60
  +
|level37_stat_text = Deals 2899 to 4349 Physical Damage<br>Deals 6039.9 Base Physical Damage per second
  +
|level38 = True
  +
|level38_level_requirement = 98
  +
|level38_cost1_amount = 60
  +
|level38_stat_text = Deals 3051 to 4576 Physical Damage<br>Deals 6356.2 Base Physical Damage per second
  +
|level39 = True
  +
|level39_level_requirement = 99
  +
|level39_cost1_amount = 61
  +
|level39_stat_text = Deals 3210 to 4816 Physical Damage<br>Deals 6688.4 Base Physical Damage per second
  +
|level40 = True
  +
|level40_level_requirement = 100
  +
|level40_cost1_amount = 61
  +
|level40_stat_text = Deals 3378 to 5067 Physical Damage<br>Deals 7037.5 Base Physical Damage per second
  +
|level1_strength_requirement = 42
  +
|level1_intelligence_requirement = 29
  +
|level1_experience = 0
  +
|level2_strength_requirement = 46
  +
|level2_intelligence_requirement = 32
  +
|level2_experience = 199345
  +
|level3_strength_requirement = 50
  +
|level3_intelligence_requirement = 35
  +
|level3_experience = 485160
  +
|level4_strength_requirement = 54
  +
|level4_intelligence_requirement = 37
  +
|level4_experience = 886504
  +
|level5_strength_requirement = 58
  +
|level5_intelligence_requirement = 40
  +
|level5_experience = 1440883
  +
|level6_strength_requirement = 60
  +
|level6_intelligence_requirement = 42
  +
|level6_experience = 1918320
  +
|level7_strength_requirement = 63
  +
|level7_intelligence_requirement = 44
  +
|level7_experience = 2502106
  +
|level8_strength_requirement = 66
  +
|level8_intelligence_requirement = 46
  +
|level8_experience = 3212465
  +
|level9_strength_requirement = 68
  +
|level9_intelligence_requirement = 48
  +
|level9_experience = 4567976
  +
|level10_strength_requirement = 71
  +
|level10_intelligence_requirement = 49
  +
|level10_experience = 5706853
  +
|level11_strength_requirement = 74
  +
|level11_intelligence_requirement = 51
  +
|level11_experience = 7075086
  +
|level12_strength_requirement = 76
  +
|level12_intelligence_requirement = 53
  +
|level12_experience = 8713424
  +
|level13_strength_requirement = 79
  +
|level13_intelligence_requirement = 55
  +
|level13_experience = 10670072
  +
|level14_strength_requirement = 82
  +
|level14_intelligence_requirement = 57
  +
|level14_experience = 14325256
  +
|level15_strength_requirement = 84
  +
|level15_intelligence_requirement = 59
  +
|level15_experience = 17342583
  +
|level16_strength_requirement = 87
  +
|level16_intelligence_requirement = 60
  +
|level16_experience = 25102578
  +
|level17_strength_requirement = 90
  +
|level17_intelligence_requirement = 62
  +
|level17_experience = 40240771
  +
|level18_strength_requirement = 92
  +
|level18_intelligence_requirement = 64
  +
|level18_experience = 66324596
  +
|level19_strength_requirement = 95
  +
|level19_intelligence_requirement = 66
  +
|level19_experience = 128944843
  +
|level20_strength_requirement = 98
  +
|level20_intelligence_requirement = 68
  +
|level20_experience = 340652931
  +
|release_version = 3.14.0
  +
  +
|quest_reward1_type = quest
  +
|quest_reward1_quest = Sever the Right Hand
  +
|quest_reward1_quest_id = a3q8
  +
|quest_reward1_act = 3
  +
|quest_reward1_class_ids = Scion
  +
|quest_reward2_type = vendor
  +
|quest_reward2_quest = Sever the Right Hand
  +
|quest_reward2_quest_id = a3q8
  +
|quest_reward2_act = 3
  +
|quest_reward2_class_ids = Marauder,Templar,Witch
  +
|quest_reward2_npc = Clarissa
  +
|quest_reward3_type = vendor
  +
|quest_reward3_quest = A Fixture of Fate
  +
|quest_reward3_quest_id = a3q12
  +
|quest_reward3_act = 3
  +
|quest_reward3_npc = Siosa
  +
|quest_reward4_type = vendor
  +
|quest_reward4_quest = Fallen from Grace
  +
|quest_reward4_quest_id = a6q4
  +
|quest_reward4_act = 6
  +
|quest_reward4_npc = Lilly Roth
  +
}}
  +
  +
'''Reap''' is a [[Physical damage|physical]] [[spell]] that [[hit]]s with physical damage and applies a strong physical [[damage over time]] [[debuff]] in a targeted [[Area of effect|area]]. If all enemies hit by this skill survive, the player gains a Blood Charge up to a maximum of 5. Blood charges increase this skill's [[damage]] and [[life]] cost.
  +
  +
==Skill functions and interactions==
  +
Casting Reap costs [[Life]] instead of [[Mana]].
  +
  +
==Gem level progression==
  +
{{Skill progression
  +
|c1_abbr = Physical Damage
  +
|c1_header = Deals x to y Physical Damage
  +
|c1_pattern_extract = Deals (%d+) to (%d+) Physical Damage
  +
|c1_pattern_value = %d to %d
  +
|c2_abbr = Physical<br>DoT
  +
|c2_header = Deals x Base Physical Damage per second
  +
|c2_pattern_extract = Deals (%d+%.*%d*) Base Physical Damage per second
  +
|c2_pattern_value = %s
  +
}}
  +
  +
{{Item acquisition}}
  +
  +
{{Skill threshold jewel list}}
  +
  +
{{Skill enchantment modifier list}}
  +
  +
{{Skill microtransaction list|query=
  +
items.class_id="Microtransaction"
  +
AND cosmetic_items.cosmetic_type LIKE "Skill Gem Effect"
  +
AND (
  +
BINARY items.name LIKE "%Reap %"
  +
OR BINARY items.description LIKE "%Reap %"
  +
)
  +
}}
  +
  +
==Version history==
  +
{{Version history table header}}
  +
{{Version history table row|3.15.0}}
  +
* Now grants Blood Charges when triggered.
  +
{{Version history table row|3.14.0}}
  +
* Introduced to the game.
  +
|}
  +
  +
{{Navbox Skills}}
   
'''Reap''' is a [[Physical damage|physical]] [[spell]] that hits with physical damage and applies a strong physical [[damage over time]] debuff in cone-shaped area. If all enemys hit by this skill survive, the player gains a Blood Charge up to a maximum of 5. Blood charges increase this skills damage and life cost.
 
[[Category:Active Skill Gems]]
 
[[Category:Intelligence Active Skill Gems]]
 
 
[[Category:Strength Active Skill Gems]]
 
[[Category:Strength Active Skill Gems]]
[[Category:Spell (gem tag)]]
+
[[Category:Intelligence Active Skill Gems]]
  +
[[ru:Кровавая жатва]]
[[Category:Physical (gem tag)]]
 
[[Category:AoE (gem tag)]]
 
[[Category:Duration (gem tag)]]
 

Latest revision as of 16:42, 26 July 2021

ReapSpell, Physical, AoE, Duration
Level: (1-20)
Cost: (25-46) Life
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
Requires Level 28A bloody scythe swipes across a selected area, applying a physical damage over time debuff in addition to hitting enemies with physical damage. If enemies survive, you gain a blood charge which raises the damage and cost of the skill. Players can have 5 maximum blood charges.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect3% increased Critical Strike ChanceRecover 0.1% of Life when an Enemy Dies while affected by this Skill's DebuffBase duration is 1.00 seconds
Deals (58–702) to (87–1053) Physical Damage
Deals (120.2–1463.1) Base Physical Damage per second
Deals 15% more Damage per Blood Charge
Costs 20% more Life per Blood Charge
Modifiers to Spell Damage apply to this Skill's Damage Over Time
Gain a Blood Charge if this Skill Hits Enemies and none of them Die
Lose a Blood Charge when an Enemy Dies while affected by this Skill's Debuff
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Reap skill iconReap inventory icon
Acquisition
Area level: 28
Vendor Prices
Normal1x Orb of Chance
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Active Skill Gems

Reap is a physical spell that hits with physical damage and applies a strong physical damage over time debuff in a targeted area. If all enemies hit by this skill survive, the player gains a Blood Charge up to a maximum of 5. Blood charges increase this skill's damage and life cost.

Skill functions and interactions[ | ]

Casting Reap costs Life instead of Mana.

Gem level progression[ | ]

LevelRequired LevelRequired StrengthRequired IntelligenceLife
Cost
Physical DamagePhysical
DoT
Exp.Total Exp.
12842292558 to 87120.200
23146322671 to 106147199345199345
33450352886 to 129178.8285815485160
437543730104 to 156216.6401344886504
540584031125 to 188261.25543791440883
642604232142 to 213295.34774371918320
744634433160 to 240333.45837862502106
846664634180 to 271375.97103593212465
948684835203 to 305423.213555114567976
1050714936228 to 34347611388775706853
1152745137257 to 385534.713682337075086
1254765338288 to 43260016383388713424
1356795539323 to 484672.7195664810670072
1458825740362 to 542753.5365518414325256
1560845941405 to 607843.2301732717342583
1662876042453 to 679942.8775999525102578
1764906243506 to 7581053.41513819340240771
1866926444565 to 8471176.12608382566324596
1968956645630 to 9451312.262620247128944843
2070986846702 to 10531463.1211708088340652931
2172N/AN/A47783 to 11741630.2N/AN/A
2274N/AN/A48871 to 13071815.4N/AN/A
2376N/AN/A49970 to 14552020.5N/AN/A
2478N/AN/A501079 to 16182247.5N/AN/A
2580N/AN/A511199 to 17992498.7N/AN/A
2682N/AN/A521333 to 19992776.7N/AN/A
2784N/AN/A531480 to 22213084.1N/AN/A
2886N/AN/A541643 to 24653423.9N/AN/A
2988N/AN/A551824 to 27363799.6N/AN/A
3090N/AN/A562023 to 30354214.6N/AN/A
3191N/AN/A572130 to 31964438.2N/AN/A
3292N/AN/A582243 to 33654673.2N/AN/A
3393N/AN/A582362 to 35434920.2N/AN/A
3494N/AN/A582486 to 37295179.7N/AN/A
3595N/AN/A602617 to 39265452.3N/AN/A
3696N/AN/A602755 to 41325738.9N/AN/A
3797N/AN/A602899 to 43496039.9N/AN/A
3898N/AN/A603051 to 45766356.2N/AN/A
3999N/AN/A613210 to 48166688.4N/AN/A
40100N/AN/A613378 to 50677037.5N/AN/A

Item acquisition
Questionmark

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
8Divination card inventory iconDying AnguishDying Anguish card artDivination card frameDying Anguish8Level 19 Gem
Alternative Quality: +19%
Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
Divination card inventory icon
random level 19 gem with 19% alternative qualityAutomatic
1Gemcutter's Incubator inventory iconGemcutter's IncubatorGemcutter's IncubatorAdds an incubated Quality Gem item to an equippable item
Item drops after killing # monsters
Quality GemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Gemcutter's Incubator inventory icon
random superior gemAutomatic
6Divination card inventory iconThe FoxThe Fox card artDivination card frameThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Divination card inventory icon
random level 20 gemAutomatic
13Divination card inventory iconThe CataclysmThe Cataclysm card artDivination card frameThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Divination card inventory icon
random corrupted level 21 Spell gemAutomatic
3Divination card inventory iconGemcutter's PromiseGemcutter's Promise card artDivination card frameGemcutter's Promise3Superior Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Divination card inventory icon
random superior gem with 20% qualityAutomatic
1Divination card inventory iconThe VoidThe Void card artDivination card frameThe Void1Reach into the Void and claim your prize.Divination card inventory iconrandom divination card set exchangeAutomatic

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Sever the Right Hand
Act 3

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
A Fixture of Fate
Act 3
Siosa
Sever the Right Hand
Act 3
Clarissa
Fallen from Grace
Act 6
Lilly Roth

Threshold jewels

The following threshold jewels augment Reap:

ItemLimitRadiusStats

Related helmet enchantments

The following helmet enchantments affect Reap. No results found

Alternate skill effects

Reap has the following alternate skill effects:

ItemEffect(s)

Version history[ | ]

Version Changes
3.15.0
  • Now grants Blood Charges when triggered.
3.14.0
  • Introduced to the game.