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"Reef Map" redirects here. For other uses, see Reef Map (disambiguation).

Reef MapMap Level: 82
Map Tier: 15
Guild Character: 7
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Reef Map (War for the Atlas) inventory icon.png
Acquisition
Area level: 82
DROP DISABLED
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapWorldsReef

Reef
Map area
No Waypoint
IdMapWorldsReef
Act11
Area level82
BossesNassar, Lion of the Seas
Area type tagsbeach, swamp
Tagsmap, area_with_water, cannot_be_twinned, einharmaps, reef_area, ship_graveyard_area, map_area_with_open_water
The Shaper: Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.
Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.
Maps loading screen.png

Reef Map (War for the Atlas) is a map area.

Layout

The Layout is based on the Brine King`s Reef in Act 6.

Encounters

Boss

Nassar, Lion of the Seas, based off Tsoagoth, the Brine King.

Boss video

Items found in this area

ItemLvl.
Lantador's Lost LoveLantador's Lost Love7Two-Stone RingThey fought the storm together as one,
Until the longest of days was done.
Their love grew stronger
with every breath,
Until it was broken apart in death.
1
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
The VastThe Vast7Song of the SirensCan you hear the siren's calls,
Just beyond the sea?
A voice which hearts
of men enthralls,
I too am hooked to thee.
1
Scholar of the SeasScholar of the Seas7Mao KunI've never come upon a ship I could not command. I have however met sailors that were not willing to be led.1
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
1
The Formless SeaThe Formless Sea7VarunastraFormless might,
Wild beauty tamed,
The brine of gods,
The seas restrained.
1
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
1
The Mad KingThe Mad King7The King's PathFear the man who lusts for power, for he will do anything to get it.1
The Deep OnesThe Deep Ones5Tidebreaker"The Seas Call, the Mad Answer"1

Item acquisition
Questionmark.png

This item is drop disabled.

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientType
3Dark Forest MapDark Forest MapMap Level: 81
Map Tier: 14
Guild Character: ®
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientType
Lair of the Hydra MapLair of the Hydra MapMap Level: 83
Map Tier: 16
Guild Character: ¢
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Reef MapReef MapMap Level: 82
Map Tier: 15
Guild Character: 7
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual
Vaal Temple MapVaal Temple MapMap Level: 83
Map Tier: 16
Guild Character: >
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1Vaal OrbVaal OrbStack Size: 10Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again.
Shift click to unstack.
Manual
1Reef MapReef MapMap Level: 82
Map Tier: 15
Guild Character: 7
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Unique versions

There are currently no unique items for this base item type.

Other versions

  • Reef MapReef MapMap Level: 72
    Map Tier: 5
    Guild Character: 7
    Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Metamorph.
  • Reef MapReef MapMap Level: 78
    Map Tier: 11
    Guild Character: 7
    Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Blight.
  • Reef MapReef MapMap Level: 80
    Map Tier: 13
    Guild Character: 7
    Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Legion.
  • Reef MapReef MapMap Level: 79
    Map Tier: 12
    Guild Character: 7
    Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Reef MapReef MapMap Level: 80
    Map Tier: 13
    Guild Character: 7
    Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Reef MapReef MapMap Level: 70
    Map Tier: 3
    Guild Character: 7
    Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Ritual.
  • Reef MapReef MapMap Level: 71
    Map Tier: 4
    Guild Character: 7
    Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Heist.
  • Reef MapReef MapMap Level: 83
    Map Tier: 16
    Guild Character: 7
    Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Harvest.
  • Reef MapReef MapMap Level: 72
    Map Tier: 5
    Guild Character: 7
    Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Delirium.
  • Reef MapReef MapMap Level: 76
    Map Tier: 9
    Guild Character: Y
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Shaped Reef MapShaped Reef MapMap Level: 81
    Map Tier: 14
    Guild Character: Y
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Reef MapReef MapMap Level: 68
    Map Tier: 3
    Guild Character: P
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the original variant.
  • Reef MapReef MapMap Level: 70
    Map Tier: 3
    Guild Character: Y
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.


Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
0.9.11
  • Added 45 Map areas, each with its own boss.
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