Path of Exile Wiki

Please consider helping keep the wiki up to date. Check the to-do list of updates needed for version 3.14.0.

Game data exports will becoming later as the technical changes in addition to regular changes take some more time.

READ MORE

Path of Exile Wiki

"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2021-01-03 5:08:05 PM
_modificationDateDatetime2021-01-18 3:40:58 PM
_creatorStringAang531
_categoriesList of String, delimiter: |Derived_items Unique_Boots
_pageIDInteger114,531
_pageNamePageReplica Voidwalker
_pageTitleString

Replica Voidwalker

_pageNamespaceInteger0

"item_purchase_costs" values

1 row is stored for this page
FieldField typeValue
amountInteger8
nameStringChaos Orb
rarityStringunique

"item_mods" values

7 rows are stored for this page
FieldField typeValue
idStringDexterityUnique__3
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringLocalIncreasedEvasionAndEnergyShieldUnique__5
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringMovementVelocityUnique__12
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringDamageTakenWhilePhasingUnique__1
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringGainPhasingIfKilledRecentlyUnique__1
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringProjectilesChainWhilePhasingUnique__1_
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringCelestialFootprintsUnique__1_
is_implicitBooleanNo
is_randomBooleanNo
textText

"item_sell_prices" values

2 rows are stored for this page
FieldField typeValue
amountInteger8
nameStringAlchemy Shard
FieldField typeValue
amountInteger11
nameStringAlteration Shard

"item_stats" values

15 rows are stored for this page
FieldField typeValue
avgInteger160
idStringlocal_evasion_and_energy_shield_+%
is_implicitBoolean
is_randomBooleanNo
maxInteger180
minInteger140
FieldField typeValue
avgInteger1
idStringnumber_of_additional_chains_for_projectiles_while_phasing
is_implicitBoolean
is_randomBooleanNo
maxInteger1
minInteger1
FieldField typeValue
avgInteger30
idStringbase_movement_velocity_+%
is_implicitBoolean
is_randomBooleanNo
maxInteger30
minInteger30
FieldField typeValue
avgInteger1
idStringcelestial_footprints_from_item
is_implicitBoolean
is_randomBooleanNo
maxInteger1
minInteger1
FieldField typeValue
avgInteger10
idStringdamage_taken_+%_while_phasing
is_implicitBoolean
is_randomBooleanNo
maxInteger10
minInteger10
FieldField typeValue
avgInteger40
idStringadditional_dexterity
is_implicitBoolean
is_randomBooleanNo
maxInteger50
minInteger30
FieldField typeValue
avgInteger1
idStringgain_phasing_if_enemy_killed_recently
is_implicitBoolean
is_randomBooleanNo
maxInteger1
minInteger1
FieldField typeValue
avgInteger20
idStringquality
is_implicitBoolean
is_randomBooleanNo
maxInteger20
minInteger20
FieldField typeValue
avgInteger160
idStringlocal_evasion_and_energy_shield_+%
is_implicitBooleanNo
is_randomBooleanNo
maxInteger180
minInteger140
FieldField typeValue
avgInteger1
idStringnumber_of_additional_chains_for_projectiles_while_phasing
is_implicitBooleanNo
is_randomBooleanNo
maxInteger1
minInteger1
FieldField typeValue
avgInteger1
idStringcelestial_footprints_from_item
is_implicitBooleanNo
is_randomBooleanNo
maxInteger1
minInteger1
FieldField typeValue
avgInteger10
idStringdamage_taken_+%_while_phasing
is_implicitBooleanNo
is_randomBooleanNo
maxInteger10
minInteger10
FieldField typeValue
avgInteger1
idStringgain_phasing_if_enemy_killed_recently
is_implicitBooleanNo
is_randomBooleanNo
maxInteger1
minInteger1
FieldField typeValue
avgInteger40
idStringadditional_dexterity
is_implicitBooleanNo
is_randomBooleanNo
maxInteger50
minInteger30
FieldField typeValue
avgInteger30
idStringbase_movement_velocity_+%
is_implicitBooleanNo
is_randomBooleanNo
maxInteger30
minInteger30

"armours" values

1 row is stored for this page
FieldField typeValue
armourInteger0
armour_htmlText<em class="tc -value">0</em>
armour_range_averageInteger0
armour_range_colourStringvalue
armour_range_maximumInteger0
armour_range_minimumInteger0
armour_range_textText<em class="tc -value">0</em>
energy_shieldInteger17
energy_shield_htmlText<em class="tc -mod">(44-51)</em>
energy_shield_range_averageInteger48
energy_shield_range_colourStringmod
energy_shield_range_maximumInteger51
energy_shield_range_minimumInteger44
energy_shield_range_textText<em class="tc -mod">(44-51)</em>
evasionInteger185
evasion_htmlText<em class="tc -mod">(481-555)</em>
evasion_range_averageInteger518
evasion_range_colourStringmod
evasion_range_maximumInteger555
evasion_range_minimumInteger481
evasion_range_textText<em class="tc -mod">(481-555)</em>
movement_speedInteger0
wardInteger0
ward_htmlText<em class="tc -value">0</em>
ward_range_averageInteger0
ward_range_colourStringvalue
ward_range_maximumInteger0
ward_range_minimumInteger0
ward_range_textText<em class="tc -value">0</em>

"items" values

1 row is stored for this page
FieldField typeValue
alternate_art_inventory_iconsList of String, delimiter: ,
base_itemStringMurder Boots
base_item_idStringMetadata/Items/Armours/Boots/BootsDexInt9
base_item_pagePageMurder Boots
cannot_be_traded_or_modifiedBooleanNo
classStringBoots
class_idStringBoots
descriptionText
drop_areasList of String, delimiter: ,
drop_areas_htmlText
drop_enabledBooleanYes
drop_leaguesList of String, delimiter: ,
drop_levelInteger
drop_level_maximumInteger
drop_monstersList of Text, delimiter: ,
drop_rarity_idsList of Text, delimiter: ,
drop_textTextReplicas can be obtained from the [[Curio Display]] in the final reward rooms of <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Blueprint Laboratory inventory icon.png|16x16px|link=|alt=]][[Blueprint: Laboratory|Laboratory]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Blueprint: Laboratory<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod"><span class="text-color -default">Heist Target:</span> <span class="text-color -value">Replicas or Experimented Items</span><br><span class="text-color -default">Area Level:</span> <span class="text-color -value">(?-83)</span><br><span class="text-color -default">Wings Revealed:</span> <span class="text-color -value">(1-4)/(2-4)</span><br><span class="text-color -default">Escape Routes Revealed:</span> <span class="text-color -value">(2-8)/(4-8)</span><br><span class="text-color -default">Reward Rooms Revealed:</span> <span class="text-color -value">#/<random></span><br><span class="text-color -default">Requires</span> <span class="text-color -value"><random Rogue skill></span> <span class="text-color -default">(Level</span> <span class="text-color -value">(1-5)</span><span class="text-color -default">)</span></span><span class="group tc -help">Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.</span></span></span>[[File:Blueprint Laboratory inventory icon.png|link=|alt=]]</span></span> or <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Blueprint Prohibited Library inventory icon.png|16x16px|link=|alt=]][[Blueprint: Prohibited Library|Prohibited Library]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Blueprint: Prohibited Library<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod"><span class="text-color -default">Heist Target:</span> <span class="text-color -value">Replicas or Experimented Items</span><br><span class="text-color -default">Area Level:</span> <span class="text-color -value">(?-83)</span><br><span class="text-color -default">Wings Revealed:</span> <span class="text-color -value">(1-4)/(2-4)</span><br><span class="text-color -default">Escape Routes Revealed:</span> <span class="text-color -value">(2-8)/(4-8)</span><br><span class="text-color -default">Reward Rooms Revealed:</span> <span class="text-color -value">#/<random></span><br><span class="text-color -default">Requires</span> <span class="text-color -value"><random Rogue skill></span> <span class="text-color -default">(Level</span> <span class="text-color -value">(1-5)</span><span class="text-color -default">)</span></span><span class="group tc -help">Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.</span></span></span>[[File:Blueprint Prohibited Library inventory icon.png|link=|alt=]]</span></span> [[Grand Heist]]s. Replicas cannot be <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Orb of Chance inventory icon.png|16x16px|link=|alt=]][[Orb of Chance|chanced]]</span><span class="c-item-hoverbox__display"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Orb of Chance<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value">20</em></span><span class="group tc -mod">Upgrades a normal item to a random rarity</span><span class="group tc -help">Right click this item then left click a normal item to apply it.<br>Shift click to unstack.</span></span></span>[[File:Orb of Chance inventory icon.png|link=|alt=]]</span></span>.
explicit_stat_textText+(30-50) to [[Dexterity]]<br>(140-180)% increased [[Evasion]] and [[Energy Shield]]<br>30% increased [[Movement Speed]]<br>10% increased Damage taken while Phasing<br>You have Phasing if you've Killed [[Recently]]<br>Projectiles Chain +1 times while you have Phasing<br>Celestial Footprints
flavour_textText"Test subject was able to walk into the walls of his chamber after breaking a rabbit's neck.<br>He was not fast enough, however. Suggest we begin excavation to retrieve prototype."
flavour_text_idString
frame_typeStringunique
help_textText
htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol -replica"></span>Replica Voidwalker<br>Murder Boots<span class="symbol -shaper"></span></span><span class="item-stats"><span class="group ">Quality: <em class="tc -mod">+20%</em><br>Evasion: <em class="tc -value"><em class="tc -mod">(481-555)</em></em><br>Energy Shield: <em class="tc -value"><em class="tc -mod">(44-51)</em></em></span><span class="group ">Requires Level <em class="tc -value"><em class="tc -value">69</em></em>, <em class="tc -value"><em class="tc -value">82</em></em> Dex, <em class="tc -value"><em class="tc -value">42</em></em> Int</span><span class="group tc -mod">+(30-50) to [[Dexterity]]<br>(140-180)% increased [[Evasion]] and [[Energy Shield]]<br>30% increased [[Movement Speed]]<br>10% increased Damage taken while Phasing<br>You have Phasing if you've Killed [[Recently]]<br>Projectiles Chain +1 times while you have Phasing<br>Celestial Footprints</span><span class="group tc -flavour">"Test subject was able to walk into the walls of his chamber after breaking a rabbit's neck.<br>He was not fast enough, however. Suggest we begin excavation to retrieve prototype."</span></span></span>
html_extraText<span class="infobox-page-container"><span class="item-box -unique"><span class="header -double"><span class="symbol -replica"></span>Replica Voidwalker<br>Murder Boots<span class="symbol -shaper"></span></span><span class="item-stats"><span class="group ">Quality: <em class="tc -mod">+20%</em><br>Evasion: <em class="tc -value"><em class="tc -mod">(481-555)</em></em><br>Energy Shield: <em class="tc -value"><em class="tc -mod">(44-51)</em></em></span><span class="group ">Requires Level <em class="tc -value"><em class="tc -value">69</em></em>, <em class="tc -value"><em class="tc -value">82</em></em> Dex, <em class="tc -value"><em class="tc -value">42</em></em> Int</span><span class="group tc -mod">+(30-50) to [[Dexterity]]<br>(140-180)% increased [[Evasion]] and [[Energy Shield]]<br>30% increased [[Movement Speed]]<br>10% increased Damage taken while Phasing<br>You have Phasing if you've Killed [[Recently]]<br>Projectiles Chain +1 times while you have Phasing<br>Celestial Footprints</span><span class="group tc -flavour">"Test subject was able to walk into the walls of his chamber after breaking a rabbit's neck.<br>He was not fast enough, however. Suggest we begin excavation to retrieve prototype."</span></span><span class="images">[[File:Replica Voidwalker inventory icon.png|156x156px]]</span></span><span class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">DROP RESTRICTED</span><br>Replicas can be obtained from the [[Curio Display]] in the final reward rooms of <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Blueprint Laboratory inventory icon.png|16x16px|link=|alt=]][[Blueprint: Laboratory|Laboratory]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Blueprint: Laboratory<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod"><span class="text-color -default">Heist Target:</span> <span class="text-color -value">Replicas or Experimented Items</span><br><span class="text-color -default">Area Level:</span> <span class="text-color -value">(?-83)</span><br><span class="text-color -default">Wings Revealed:</span> <span class="text-color -value">(1-4)/(2-4)</span><br><span class="text-color -default">Escape Routes Revealed:</span> <span class="text-color -value">(2-8)/(4-8)</span><br><span class="text-color -default">Reward Rooms Revealed:</span> <span class="text-color -value">#/<random></span><br><span class="text-color -default">Requires</span> <span class="text-color -value"><random Rogue skill></span> <span class="text-color -default">(Level</span> <span class="text-color -value">(1-5)</span><span class="text-color -default">)</span></span><span class="group tc -help">Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.</span></span></span>[[File:Blueprint Laboratory inventory icon.png|link=|alt=]]</span></span> or <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Blueprint Prohibited Library inventory icon.png|16x16px|link=|alt=]][[Blueprint: Prohibited Library|Prohibited Library]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Blueprint: Prohibited Library<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod"><span class="text-color -default">Heist Target:</span> <span class="text-color -value">Replicas or Experimented Items</span><br><span class="text-color -default">Area Level:</span> <span class="text-color -value">(?-83)</span><br><span class="text-color -default">Wings Revealed:</span> <span class="text-color -value">(1-4)/(2-4)</span><br><span class="text-color -default">Escape Routes Revealed:</span> <span class="text-color -value">(2-8)/(4-8)</span><br><span class="text-color -default">Reward Rooms Revealed:</span> <span class="text-color -value">#/<random></span><br><span class="text-color -default">Requires</span> <span class="text-color -value"><random Rogue skill></span> <span class="text-color -default">(Level</span> <span class="text-color -value">(1-5)</span><span class="text-color -default">)</span></span><span class="group tc -help">Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.</span></span></span>[[File:Blueprint Prohibited Library inventory icon.png|link=|alt=]]</span></span> [[Grand Heist]]s. Replicas cannot be <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Orb of Chance inventory icon.png|16x16px|link=|alt=]][[Orb of Chance|chanced]]</span><span class="c-item-hoverbox__display"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Orb of Chance<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value">20</em></span><span class="group tc -mod">Upgrades a normal item to a random rarity</span><span class="group tc -help">Right click this item then left click a normal item to apply it.<br>Shift click to unstack.</span></span></span>[[File:Orb of Chance inventory icon.png|link=|alt=]]</span></span>.</span><span class="group "><em class="header"><abbr title="Cost of purchasing this item from an NPC vendor when it is available in their inventory">Vendor Prices</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Unique</td><td>8x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>8x [[Alchemy Shard]]<br />11x [[Alteration Shard]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value">Boots</em></span></span></span></span>
iconString
implicit_stat_textText
influencesList of String, delimiter: ,shaper
inventory_iconStringFile:Replica Voidwalker inventory icon.png
is_corruptedBooleanNo
is_drop_restrictedBooleanYes
is_fatedBooleanNo
is_fracturedBooleanNo
is_relicBooleanNo
is_replicaBooleanYes
is_synthesisedBooleanNo
is_veiledBooleanNo
metadata_idString
nameStringReplica Voidwalker
name_listList of String, delimiter: �Replica Voidwalker
qualityInteger20
rarityStringUnique
rarity_idStringunique
release_versionString3.12.0
removal_versionString
required_dexterityInteger82
required_dexterity_htmlText<em class="tc -value">82</em>
required_dexterity_range_averageInteger82
required_dexterity_range_colourStringvalue
required_dexterity_range_maximumInteger82
required_dexterity_range_minimumInteger82
required_dexterity_range_textText<em class="tc -value">82</em>
required_intelligenceInteger42
required_intelligence_htmlText<em class="tc -value">42</em>
required_intelligence_range_averageInteger42
required_intelligence_range_colourStringvalue
required_intelligence_range_maximumInteger42
required_intelligence_range_minimumInteger42
required_intelligence_range_textText<em class="tc -value">42</em>
required_levelInteger69
required_level_baseInteger69
required_level_htmlText<em class="tc -value">69</em>
required_level_range_averageInteger69
required_level_range_colourStringvalue
required_level_range_maximumInteger69
required_level_range_minimumInteger69
required_level_range_textText<em class="tc -value">69</em>
required_strengthInteger0
required_strength_htmlText<em class="tc -value">0</em>
required_strength_range_averageInteger0
required_strength_range_colourStringvalue
required_strength_range_maximumInteger0
required_strength_range_minimumInteger0
required_strength_range_textText<em class="tc -value">0</em>
size_xInteger2
size_yInteger2
stat_textText+(30-50) to [[Dexterity]]<br>(140-180)% increased [[Evasion]] and [[Energy Shield]]<br>30% increased [[Movement Speed]]<br>10% increased Damage taken while Phasing<br>You have Phasing if you've Killed [[Recently]]<br>Projectiles Chain +1 times while you have Phasing<br>Celestial Footprints
tagsList of String, delimiter: ,dex_int_armour boots armour default

"armours__NEXT" values

1 row is stored for this page
FieldField typeValue
armourInteger0
armour_htmlText<em class="tc -value">0</em>
armour_range_averageInteger0
armour_range_colourStringvalue
armour_range_maximumInteger0
armour_range_minimumInteger0
armour_range_textText<em class="tc -value">0</em>
energy_shieldInteger17
energy_shield_htmlText<em class="tc -mod">(44-51)</em>
energy_shield_range_averageInteger48
energy_shield_range_colourStringmod
energy_shield_range_maximumInteger51
energy_shield_range_minimumInteger44
energy_shield_range_textText<em class="tc -mod">(44-51)</em>
evasionInteger185
evasion_htmlText<em class="tc -mod">(481-555)</em>
evasion_range_averageInteger518
evasion_range_colourStringmod
evasion_range_maximumInteger555
evasion_range_minimumInteger481
evasion_range_textText<em class="tc -mod">(481-555)</em>
movement_speedInteger0
wardInteger0
ward_htmlText<em class="tc -value">0</em>
ward_range_averageInteger0
ward_range_colourStringvalue
ward_range_maximumInteger0
ward_range_minimumInteger0
ward_range_textText<em class="tc -value">0</em>