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==Sources==
 
==Sources==
 
===Support Gems===
 
===Support Gems===
  +
{{#ask:
 
  +
[[Has item class::Support Skill Gems]]
{{sl| Fire Penetration Support}}
 
  +
[[Has subobject.Has stat ids::~base_reduce_enemy_*_resistance*]]
 
  +
|?Has name
{{sl| Cold Penetration Support}}
 
  +
|?Has inventory icon
 
  +
|?Has infobox HTML
{{sl| Lightning Penetration Support}}
 
  +
|?Has level requirement
  +
|?Has intelligence percentage
  +
|?Has dexterity percentage
  +
|?Has strength percentage
  +
|limit=1000
  +
|link=none
  +
|format=template
  +
|introtemplate=SMW item table/skill gem/intro
  +
|template=SMW item table/skill gem
  +
|outrotemplate=SMW item table/skill gem/outro
  +
|named args=yes
  +
|userparam=level=yes, int=yes, dex=yes, str=yes
  +
|intro=[[Support skill gem]]s that penetrates resistances.
  +
|default=Currently, there are no [[support skill gem]]s that penetrates resistances.
  +
}}
   
 
===Unique Items===
 
===Unique Items===

Revision as of 20:30, 23 June 2016

Elemental Penetration is a form of resistance reduction. Penetration is applied as damage is dealt, after other resistance calculations. This means that penetration will reduce a target's resistance even if the target's raw resistance value is far above its maximum resistance cap.[1] Both reduction (e.g. from curses), and penetration can reduce a target's resistance below 0%. There is no minimum resistance floor.

Penetration only affects hits, which notably excludes damage over time effects.[2]

Effectiveness

The percent increase in damage due to penetration can be calculated. First, you must be able to calculate damage done after resistances are applied, we used the following formula:

DamageEffective(DamageRaw,Resistance,Penetration) = (DamageRaw)(1 - Resistance + Penetration)

So to calculate the increase in damage from penetration we can use this equation:

+%DamageDueToPenetration(DamageEffective(DamageRaw,Resistance,Penetration) = (DamageEffective(DamageRaw,Resistance,Penetration) / DamageEffective(DamageRaw,Resistance,0)) * 100%

It is a simple exercise then, to prove that 1% penetration produces +1% damage against a monster with 0 resistance, and 1% penetration produces +4% damage against a monster with 75 resistance. Clearly, penetration is more useful against high resistance monsters, and less useful against low resistance monsters.

Examples

Consider a player using a skill with Penetrates 50% Fire Resistance dealing 100 fire damage to an enemy:

  • If the enemy has +0% Fire resistance
The enemy's resistance will be treated at 50 lower than it is, which in this case will result in an effective −50% fire resistance. The enemy will take 150 fire damage.
  • If the enemy has +25% Fire resistance
This will result in an effective −25% fire resistance. The enemy will take 125 fire damage.
  • The enemy has +150% Fire resistance, but is capped at their maximum fire resistance of 75%
This will result in an effective 25% fire resistance. The enemy will take 75 fire damage.
  • The enemy has +150% Fire resistance, but is capped at their maximum fire resistance of 75%. The enemy is cursed with Flammability skill iconFlammability before being attacked, which causes them to lose 30% Fire Resistance.
The enemy first loses 30% resistance, bringing them down to +120% fire resistance. They are still well above their maximum, and their resistance value remains at 75%. The 50% penetration then results in an effective 25% fire resistance. The enemy will take 75 fire damage.
  • The enemy has +10% Fire resistance. The enemy is cursed with Flammability skill iconFlammability before being attacked, which causes them to lose 30% Fire Resistance.
The enemy first loses 30% resistance, bringing them down to −20% fire resistance. The 50% penetration then results in an effective −70% fire resistance. The enemy will take 170 fire damage.

Sources

Support Gems

{{#ask:

Has item class::Support Skill Gems
Has subobject.Has stat ids::~base_reduce_enemy_*_resistance*
|?Has name
|?Has inventory icon
|?Has infobox HTML
|?Has level requirement
|?Has intelligence percentage
|?Has dexterity percentage
|?Has strength percentage
|limit=1000
|link=none
|format=template
|introtemplate=SMW item table/skill gem/intro
|template=SMW item table/skill gem
|outrotemplate=SMW item table/skill gem/outro
|named args=yes
|userparam=level=yes, int=yes, dex=yes, str=yes
|intro=Support skill gems that penetrates resistances.
|default=Currently, there are no support skill gems that penetrates resistances.

}}

Unique Items

Passive skills

The following passive skills affect penetration: Template:Passive table

Template:Ascendancy passive table

References

  1. Mark_GGG (December 11, 2012). "Penetration gems mess up balance between ele/physical". Official Path of Exile Forums. Retrieved November 1, 2015.
  2. Mark_GGG (November 8, 2013). "Damage over time mechanic change clarification?". Official Path of Exile Forums. Retrieved November 1, 2015.