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Due to the fact that resistance penetration is a property of hits, it cannot apply to [[damage over time]].<ref name="Damage over time"/> |
Due to the fact that resistance penetration is a property of hits, it cannot apply to [[damage over time]].<ref name="Damage over time"/> |
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+ | |||
+ | Additionally, if a target's resistances are ignored—for example, via the armor [[The Eternity Shroud]] or the keystone [[Inevitable Judgement]]—penetration also has no effect, and the relevant resistance is treated as zero. |
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===Efficacy of resistance penetration versus resistances=== |
===Efficacy of resistance penetration versus resistances=== |
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==Sources of resistance penetration== |
==Sources of resistance penetration== |
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Currently, resistance penetration exists only for [[elemental damage]] types. |
Currently, resistance penetration exists only for [[elemental damage]] types. |
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+ | |||
+ | 'Damage Penetrates x% Fire Resistance' on weapon affects player's skills and spells, not minions (Source: PoB). |
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===Skill gems=== |
===Skill gems=== |
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|where= |
|where= |
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skill_stats_per_level.id LIKE "base_reduce_enemy_%_resistance%" |
skill_stats_per_level.id LIKE "base_reduce_enemy_%_resistance%" |
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+ | OR skill_stats_per_level.id LIKE "reduce_enemy_%_resistance%" |
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}} |
}} |
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item_stats.id LIKE "%base_reduce_enemy_%_resistance%" |
item_stats.id LIKE "%base_reduce_enemy_%_resistance%" |
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OR item_stats.id LIKE "%penetration%" |
OR item_stats.id LIKE "%penetration%" |
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+ | OR item_stats.id LIKE "%penetrates%" |
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|large=1 |
|large=1 |
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− | | |
+ | |base_item=1 |
|level=1 |
|level=1 |
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+ | |stat=1 |
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}} |
}} |
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OR passive_skill_stats.id = "base_penetrate_elemental_resistances_%" |
OR passive_skill_stats.id = "base_penetrate_elemental_resistances_%" |
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}} |
}} |
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+ | |||
{{Query ascendancy passive skills |
{{Query ascendancy passive skills |
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|where= |
|where= |
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OR passive_skill_stats.id = "base_penetrate_elemental_resistances_%" |
OR passive_skill_stats.id = "base_penetrate_elemental_resistances_%" |
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}} |
}} |
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+ | |||
===Damage penetration with weapons=== |
===Damage penetration with weapons=== |
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{{Query base passive skills |
{{Query base passive skills |
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passive_skill_stats.id LIKE "reduce_enemy_%_resistance_with_weapons_\%" |
passive_skill_stats.id LIKE "reduce_enemy_%_resistance_with_weapons_\%" |
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}} |
}} |
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+ | |||
===Other=== |
===Other=== |
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{{Query passive skills |
{{Query passive skills |
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[[Category:Game mechanics]] |
[[Category:Game mechanics]] |
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+ | [[ru:Пробивание сопротивления]] |
Latest revision as of 02:54, 29 September 2021
Resistance penetration is a property of hits that reduces the target's effective resistance to specific damage types.
Mechanics[ | ]
When a target is struck by a hit with resistance penetration, that target's effective resistance is reduced for determining the amount of damage dealt by the hit. Resistance penetration does not modify the target's resistance or maximum resistance stats.
The target's effective resistance to damage type is
Just like resistance stats, effective resistance can be a negative number. There is no minimum limit on effective resistance imposed by the game mechanics.[1]
Due to the fact that resistance penetration is a property of hits, it cannot apply to damage over time.[2]
Additionally, if a target's resistances are ignored—for example, via the armor The Eternity Shroud or the keystone Inevitable Judgement—penetration also has no effect, and the relevant resistance is treated as zero.
Efficacy of resistance penetration versus resistances[ | ]
It can be shown that resistance penetration is more effective in terms of damage dealt against targets with higher resistances.
The percentage increase to damage type as a result of resistance penetration is
Sources of resistance penetration[ | ]
Currently, resistance penetration exists only for elemental damage types.
'Damage Penetrates x% Fire Resistance' on weapon affects player's skills and spells, not minions (Source: PoB).
Skill gems[ | ]
Skill gem | ||||
---|---|---|---|---|
Awakened Cold Penetration SupportAwakened Cold Penetration SupportCold, Support Icon: V Level: (1-5) Cost & Reservation Multiplier: 140%Requires Level 72Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.Per 1% Quality:1SuperiorSupported Skills deal 1% increased Cold DamageSupported Skills Penetrate (38-42)% Cold ResistanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 72 | |
Blast RainBlast RainFire, Attack, AoE, Projectile, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (30-35)% of base Effectiveness of Added Damage: (30-36)%Requires Level 28Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.25% chance to Cover Enemies in Ash on Hit2% increased Damage to distant EnemiesArrows fall within a 3% increased Area of EffectDeals (30-35.6)% of Base Attack Damage 100% of Physical Damage Converted to Fire Damage Fires 5 additional Arrows Penetrates (20-30)% Fire ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 | |
Cold Penetration SupportCold Penetration SupportCold, Support Icon: V Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Cold DamageSupported Skills have 0.5% chance to FreezeSupported Skills have 1% increased Effect of Cold AilmentsSupported Skills Penetrate (20-34)% Cold ResistanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 31 | |
Awakened Lightning Penetration SupportAwakened Lightning Penetration SupportLightning, Support Icon: V Level: (1-5) Cost & Reservation Multiplier: 140%Requires Level 72Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.Per 1% Quality:1SuperiorSupported Skills deal 1% increased Lightning DamageSupported Skills Penetrate (38-42)% Lightning ResistanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 72 | |
Elemental Penetration SupportElemental Penetration SupportSupport Icon: l Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 31Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.Per 1% Quality:1Superior2AnomalousSupported Skills deal 0.5% increased Elemental DamageSupported Skills have 0.5% increased Effect of non-Damaging Ailments on EnemiesSupported Skills Penetrate (14-28)% Elemental ResistancesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 31 | |
Lightning Penetration SupportLightning Penetration SupportLightning, Support Icon: V Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Lightning DamageSupported Skills have 0.5% chance to ShockSupported Skills have 1% increased Effect of Lightning AilmentsSupported Skills Penetrate (20-34)% Lightning ResistanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 31 | |
Awakened Fire Penetration SupportAwakened Fire Penetration SupportFire, Support Icon: V Level: (1-5) Cost & Reservation Multiplier: 140%Requires Level 72Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Per 1% Quality:1SuperiorSupported Skills deal 1% increased Fire DamageSupported Skills Penetrate (38-42)% Fire ResistanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 72 | |
Fire Penetration SupportFire Penetration SupportFire, Support Icon: V Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Fire DamageSupported Skills deal 3% increased Burning DamageSupported Skills Destroy Ignited Corpses on KillSupported Skills Penetrate (20-34)% Fire ResistanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 31 |
Items[ | ]
Base types[ | ]
Item | Stats | |
---|---|---|
Horned SceptreHorned SceptreSceptre Physical Damage: 27-50 Critical Strike Chance: 6.00% Attacks per Second: 1.30 Weapon Range: 11Requires Level 36, 66 Str, 66 IntDamage Penetrates 4% Elemental Resistances | 36 | Damage Penetrates 4% Elemental Resistances |
Stag SceptreStag SceptreSceptre Physical Damage: 39-72 Critical Strike Chance: 6.00% Attacks per Second: 1.30 Weapon Range: 11Requires Level 55, 98 Str, 98 IntDamage Penetrates 4% Elemental Resistances | 55 | Damage Penetrates 4% Elemental Resistances |
Sambar SceptreSambar SceptreSceptre Physical Damage: 42-78 Critical Strike Chance: 6.00% Attacks per Second: 1.30 Weapon Range: 11Requires Level 70, 121 Str, 113 IntDamage Penetrates 6% Elemental Resistances | 70 | Damage Penetrates 6% Elemental Resistances |
Unique items[ | ]
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Fight for SurvivalFight for Survival Viridian JewelLimited to: 2 Radius: Medium(10-15)% increased Cold Damage With at least 40 Dexterity in Radius, Melee Damage dealt by Frost Blades Penetrates 15% Cold Resistance With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile SpeedThe winter that followed the Cataclysm was especially harsh. Wraeclast's few survivors fought to the death for the last scraps of bread.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. | Viridian Jewel | 1 | (10-15)% increased Cold Damage With at least 40 Dexterity in Radius, Melee Damage dealt by Frost Blades Penetrates 15% Cold Resistance With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile Speed | ||
Pure TalentPure Talent Viridian JewelLimited to: 1While your Passive Skill Tree connects to the Duelist's starting location, you gain: 1% of Attack Damage Leeched as Life While your Passive Skill Tree connects to the Ranger's starting location, you gain: 7% increased Movement Speed While your Passive Skill Tree connects to the Shadow's starting location, you gain: +0.5% to Critical Strike Chance While your Passive Skill Tree connects to the Witch's starting location, you gain: 0.5% of Mana Regenerated per second While your Passive Skill Tree connects to the Templar's starting location, you gain: Damage Penetrates 5% Elemental Resistances While your Passive Skill Tree connects to the Scion's starting location, you gain: +25 to All Attributes While your Passive Skill Tree connects to the Marauder's starting location, you gain: Melee Skills have 15% increased Area of EffectThe skilled know how to learn. The talented know who to learn from.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Viridian Jewel | 1 | While your Passive Skill Tree connects to the Duelist's starting location, you gain: 1% of Attack Damage Leeched as Life While your Passive Skill Tree connects to the Ranger's starting location, you gain: 7% increased Movement Speed While your Passive Skill Tree connects to the Shadow's starting location, you gain: +0.5% to Critical Strike Chance While your Passive Skill Tree connects to the Witch's starting location, you gain: 0.5% of Mana Regenerated per second While your Passive Skill Tree connects to the Templar's starting location, you gain: Damage Penetrates 5% Elemental Resistances While your Passive Skill Tree connects to the Scion's starting location, you gain: +25 to All Attributes While your Passive Skill Tree connects to the Marauder's starting location, you gain: Melee Skills have 15% increased Area of Effect | ||
Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Prismatic Jewel | 1 | (4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana
| ||
The Wise OakThe Wise Oak Bismuth FlaskLasts 5.50 Seconds Consumes 15 of 40 Charges on use +35% to all Elemental ResistancesRequires Level 8During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest During Flask Effect, Damage Penetrates (10-15)% Resistance of each Element for which your Uncapped Elemental Resistance is highestThe summer sun dries the soil and burns the leaves. The autumn rain extinguishes the flames. The spring bloom shades the wet earth. Nature is an eternal tug of war.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | Bismuth Flask | 8 | During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest During Flask Effect, Damage Penetrates (10-15)% Resistance of each Element for which your Uncapped Elemental Resistance is highest | ||
Replica Tempestuous SteelReplica Tempestuous Steel War SwordOne Handed Sword Quality: +20% Physical Damage: (25.2-28.8) to (54-60) Critical Strike Chance: 5.00% Attacks per Second: (1.51-1.60) Weapon Range: 11Requires Level 20, 41 Str, 35 Dex40% increased Global Accuracy RatingAdds (5-8) to (15-20) Physical Damage (8-14)% increased Attack Speed 100% reduced Global Accuracy Rating +(60-100)% to Critical Strike Multiplier with One Handed Melee Weapons Attacks with this Weapon Penetrate 30% Elemental Resistances Gain 15% of Physical Attack Damage as Extra Fire Damage Gain 15% of Physical Attack Damage as Extra Lightning Damage"Test subjects were unable to strike even a motionless target. However, when a trained guard tried it..." | War Sword | 20 | 40% increased Global Accuracy RatingAdds (5-8) to (15-20) Physical Damage (8-14)% increased Attack Speed 100% reduced Global Accuracy Rating +(60-100)% to Critical Strike Multiplier with One Handed Melee Weapons Attacks with this Weapon Penetrate 30% Elemental Resistances Gain 15% of Physical Attack Damage as Extra Fire Damage Gain 15% of Physical Attack Damage as Extra Lightning Damage | ||
The Tempestuous SteelThe Tempestuous Steel War SwordOne Handed Sword Quality: +20% Physical Damage: (25.2-28.8) to (54-60) Critical Strike Chance: 5.00% Attacks per Second: (1.51-1.60) Weapon Range: 11Requires Level 20, 41 Str, 35 Dex40% increased Global Accuracy RatingAdds (5-8) to (15-20) Physical Damage (8-14)% increased Attack Speed Hits can't be Evaded Attacks with this Weapon Penetrate 30% Elemental Resistances Gain 15% of Physical Attack Damage as Extra Fire Damage Gain 15% of Physical Attack Damage as Extra Lightning DamageThe blade thrums with wild energy Eager for vengeance against all who walk free. | War Sword | 20 | 40% increased Global Accuracy RatingAdds (5-8) to (15-20) Physical Damage (8-14)% increased Attack Speed Hits can't be Evaded Attacks with this Weapon Penetrate 30% Elemental Resistances Gain 15% of Physical Attack Damage as Extra Fire Damage Gain 15% of Physical Attack Damage as Extra Lightning Damage | ||
BitterdreamBitterdream Shadow SceptreSceptre Quality: +20% Physical Damage: 34.8-52.8 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 11Requires Level 32, 52 Str, 62 Int22% increased Elemental DamageSocketed Gems are Supported by Level 1 Bonechill Socketed Gems are Supported by Level 1 Hypothermia Socketed Gems are Supported by Level 1 Ice Bite Socketed Gems are Supported by Level 1 Cold Penetration Socketed Gems are Supported by Level 10 Added Cold Damage Socketed Gems are Supported by Level 1 InspirationFight not the cold Forsake hope Be still. | Shadow Sceptre | 32 | 22% increased Elemental DamageSocketed Gems are Supported by Level 1 Bonechill Socketed Gems are Supported by Level 1 Hypothermia Socketed Gems are Supported by Level 1 Ice Bite Socketed Gems are Supported by Level 1 Cold Penetration Socketed Gems are Supported by Level 10 Added Cold Damage Socketed Gems are Supported by Level 1 Inspiration | ||
Replica BitterdreamReplica Bitterdream Shadow SceptreSceptre Quality: +20% Physical Damage: 34.8-52.8 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 11Requires Level 32, 52 Str, 62 Int22% increased Elemental DamageSocketed Gems are Supported by Level 1 Elemental Penetration Socketed Gems are Supported by Level 10 Immolate Socketed Gems are Supported by Level 1 Unbound Ailments Socketed Gems are Supported by Level 10 Ice Bite Socketed Gems are Supported by Level 1 Inspiration Socketed Gems are Supported by Level 10 Innervate"Attempt #2520: Been slaving away at this one for longer than I can remember. Convinced this assignment is retribution from my superior..." | Shadow Sceptre | 32 | 22% increased Elemental DamageSocketed Gems are Supported by Level 1 Elemental Penetration Socketed Gems are Supported by Level 10 Immolate Socketed Gems are Supported by Level 1 Unbound Ailments Socketed Gems are Supported by Level 10 Ice Bite Socketed Gems are Supported by Level 1 Inspiration Socketed Gems are Supported by Level 10 Innervate | ||
Nycta's LanternNycta's Lantern Crystal SceptreSceptre Quality: +20% Physical Damage: (94.5-112) to (140.4-166.4) Critical Strike Chance: 6.50% Attacks per Second: 1.25 Weapon Range: 11Requires Level 41, 59 Str, 85 Int30% increased Elemental Damage+2 to Level of Socketed Fire Gems Socketed Gems are Supported by Level 10 Fire Penetration Socketed Gems deal 63 to 94 additional Fire Damage (20-30)% increased Spell Damage (150-200)% increased Physical Damage +(6-10) Life gained for each Enemy hit by Attacks 25% increased Light RadiusLeft in her tomb by the lynch mob, the flame inside still blazed bright after her death, and so did hers. | Crystal Sceptre | 41 | 30% increased Elemental Damage+2 to Level of Socketed Fire Gems Socketed Gems are Supported by Level 10 Fire Penetration Socketed Gems deal 63 to 94 additional Fire Damage (20-30)% increased Spell Damage (150-200)% increased Physical Damage +(6-10) Life gained for each Enemy hit by Attacks 25% increased Light Radius | ||
Martyr of InnocenceMartyr of Innocence Highborn StaffStaff Quality: +20% Physical Damage: 57.6-174 Elemental Damage: (350-400) to (500-600) Critical Strike Chance: 6.50% Attacks per Second: 1.15 Weapon Range: 13Requires Level 52, 89 Str, 89 Int+18% Chance to Block Attack Damage while wielding a StaffGrants Level 15 Vengeance Skill +(12-16)% Chance to Block Attack Damage while wielding a Staff 100% increased Fire Damage Adds (350-400) to (500-600) Fire Damage Battlemage Damage Penetrates 15% of Fire Resistance if you have Blocked Recently Immune to Freeze and Chill while IgnitedYou have been found guilty. Let the fires cleanse you of your sins. | Highborn Staff | 52 | +18% Chance to Block Attack Damage while wielding a StaffGrants Level 15 Vengeance Skill +(12-16)% Chance to Block Attack Damage while wielding a Staff 100% increased Fire Damage Adds (350-400) to (500-600) Fire Damage Battlemage Damage Penetrates 15% of Fire Resistance if you have Blocked Recently Immune to Freeze and Chill while Ignited | ||
Ngamahu's FlameNgamahu's Flame Abyssal AxeTwo Handed Axe Quality: +20% Physical Damage: (234.9-251.1) to (350.9-375.1) Critical Strike Chance: 5.00% Attacks per Second: (1.35-1.40) Weapon Range: 13Requires Level 55, 128 Str, 60 Dex20% chance to Trigger Level 16 Molten Burst on Melee Hit (170-190)% increased Physical Damage (8-12)% increased Attack Speed 60% of Physical Damage Converted to Fire Damage Damage Penetrates 20% Fire Resistance"The Karui savages claim the weapon was forged by their fire god. I'm rather inclined to believe them." - Fairgraves, Renowned Explorer | Abyssal Axe | 55 | 20% chance to Trigger Level 16 Molten Burst on Melee Hit (170-190)% increased Physical Damage (8-12)% increased Attack Speed 60% of Physical Damage Converted to Fire Damage Damage Penetrates 20% Fire Resistance | ||
The FulcrumThe Fulcrum Ezomyte StaffWarstaff Quality: +20% Physical Damage: (137.8-159) to (416-480) Critical Strike Chance: 7.30% Attacks per Second: 1.25 Weapon Range: 13Requires Level 60, 113 Str, 113 Int+20% Chance to Block Attack Damage while wielding a Staff(140-180)% increased Physical Damage (0-50)% of Physical Damage Converted to Fire Damage (0-50)% of Physical Damage Converted to Cold Damage (0-50)% of Physical Damage Converted to Lightning Damage Elemental Ailments you inflict are Reflected to you Elemental Damage with Hits is Lucky while you are Shocked Damage Penetrates (8-10)% Elemental Resistances while you are Chilled Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are IgnitedTo stand at the confluence of the elements, the master must achieve perfect balance. | Ezomyte Staff | 60 | +20% Chance to Block Attack Damage while wielding a Staff(140-180)% increased Physical Damage (0-50)% of Physical Damage Converted to Fire Damage (0-50)% of Physical Damage Converted to Cold Damage (0-50)% of Physical Damage Converted to Lightning Damage Elemental Ailments you inflict are Reflected to you Elemental Damage with Hits is Lucky while you are Shocked Damage Penetrates (8-10)% Elemental Resistances while you are Chilled Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are Ignited | ||
Brain RattlerBrain Rattler MeatgrinderTwo Hand Mace Quality: +20% Physical Damage: (160.8-184.8) to (489.6-549.6) Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 13Requires Level 63, 212 Str5% chance to deal Double DamageAdds (60-80) to (270-320) Physical Damage 50% of Physical Damage Converted to Lightning Damage 50% chance to Shock Shock Enemies as though dealing 300% more Damage Damage Penetrates 20% Lightning Resistance Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement SpeedThe mind may have no limits, but the skull sure does. | Meatgrinder | 63 | 5% chance to deal Double DamageAdds (60-80) to (270-320) Physical Damage 50% of Physical Damage Converted to Lightning Damage 50% chance to Shock Shock Enemies as though dealing 300% more Damage Damage Penetrates 20% Lightning Resistance Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed | ||
The PandemoniusThe Pandemonius Jade AmuletRequires Level 64+(20-30) to Dexterity(20-30)% increased Cold Damage +(35-40)% to Cold Resistance Chill Enemy for 1 second when Hit, reducing their Action Speed by 30% Blind Chilled Enemies on Hit Damage Penetrates 20% Cold Resistance against Chilled EnemiesA single moment sets in motion an eternal fall, beneath which all are buried. | Jade Amulet | 64 | +(20-30) to Dexterity(20-30)% increased Cold Damage +(35-40)% to Cold Resistance Chill Enemy for 1 second when Hit, reducing their Action Speed by 30% Blind Chilled Enemies on Hit Damage Penetrates 20% Cold Resistance against Chilled Enemies | ||
Xoph's BloodXoph's Blood Amber AmuletRequires Level 64+(20-30) to Strength10% increased maximum Life +(20-40)% to Fire Resistance 10% increased Strength Damage Penetrates 10% Fire Resistance Cover Enemies in Ash when they Hit you Avatar of FireWe are his blood. Through us he carries his burning message. | Amber Amulet | 64 | +(20-30) to Strength10% increased maximum Life +(20-40)% to Fire Resistance 10% increased Strength Damage Penetrates 10% Fire Resistance Cover Enemies in Ash when they Hit you Avatar of Fire | ||
Agnerod EastAgnerod East Imperial StaffStaff Quality: +20% Physical Damage: 68.4-205.2 Critical Strike Chance: 7.00% Attacks per Second: 1.15 Weapon Range: 13Requires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems Damage Penetrates 20% Lightning Resistance 100% increased Duration of Lightning AilmentsOne for each corner of the great Vinktar Square. | Imperial Staff | 66 | +18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems Damage Penetrates 20% Lightning Resistance 100% increased Duration of Lightning Ailments | ||
Agnerod NorthAgnerod North Imperial StaffStaff Quality: +20% Physical Damage: 68.4-205.2 Critical Strike Chance: 7.00% Attacks per Second: 1.15 Weapon Range: 13Requires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems 15% chance to Shock Damage Penetrates 20% Lightning ResistanceOne for each corner of the great Vinktar Square. | Imperial Staff | 66 | +18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems 15% chance to Shock Damage Penetrates 20% Lightning Resistance | ||
Agnerod SouthAgnerod South Imperial StaffStaff Quality: +20% Physical Damage: 68.4-205.2 Critical Strike Chance: 7.00% Attacks per Second: 1.15 Weapon Range: 13Requires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems +5% to maximum Lightning Resistance Damage Penetrates 20% Lightning ResistanceOne for each corner of the great Vinktar Square. | Imperial Staff | 66 | +18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems +5% to maximum Lightning Resistance Damage Penetrates 20% Lightning Resistance | ||
Agnerod WestAgnerod West Imperial StaffStaff Quality: +20% Physical Damage: 68.4-205.2 Critical Strike Chance: 7.00% Attacks per Second: 1.15 Weapon Range: 13Requires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage Adds (5-15) to (100-140) Lightning Damage to Spells +2 to Level of all Lightning Spell Skill Gems Damage Penetrates 20% Lightning ResistanceOne for each corner of the great Vinktar Square. | Imperial Staff | 66 | +18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage Adds (5-15) to (100-140) Lightning Damage to Spells +2 to Level of all Lightning Spell Skill Gems Damage Penetrates 20% Lightning Resistance | ||
Vessel of VinktarVessel of Vinktar Topaz FlaskLasts 5.00 Seconds Consumes (36-40) of 50 Charges on use +50% to Lightning Resistance 20% less Lightning Damage takenRequires Level 68(80-100)% increased Charges used Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken You are Shocked during Flask effect, causing 50% increased Damage taken 20% of Lightning Damage Leeched as Life during Flask effect <One of the five modifiers>The great city of storms, washed away by Vinktar's thirst for power.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | Topaz Flask | 68 | (80-100)% increased Charges used Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken You are Shocked during Flask effect, causing 50% increased Damage taken 20% of Lightning Damage Leeched as Life during Flask effect
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The Hungry LoopThe Hungry Loop Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. | Unset Ring | 70 | Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems
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Shroud of the LightlessShroud of the Lightless Carnal ArmourQuality: +20% Evasion: (988-1059) Energy Shield: (274-294) Movement Speed: -3%Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum ManaHas 1 Abyssal Socket Socketed Gems are Supported by Level 25 Elemental Penetration 20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill (160-180)% increased Evasion and Energy Shield (6-10)% increased maximum Life (9-15)% increased maximum Mana 1% increased Maximum Life per Abyss Jewel affecting you 1% increased Maximum Mana per Abyss Jewel affecting youLook to the darkness for nourishment and you will never go hungry. | Carnal Armour | 71 | +(20-25) to maximum ManaHas 1 Abyssal Socket Socketed Gems are Supported by Level 25 Elemental Penetration 20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill (160-180)% increased Evasion and Energy Shield (6-10)% increased maximum Life (9-15)% increased maximum Mana 1% increased Maximum Life per Abyss Jewel affecting you 1% increased Maximum Mana per Abyss Jewel affecting you |
Other items[ | ]
- Essence of HysteriaEssence of HysteriaStack Size: 9
Essence Tier: 8Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Weapon: Cast Level 20 Fire Burst on Hit
Gloves: Socketed Gems deal 175 to 225 additional Fire Damage
Boots: Drops Burning Ground while moving, dealing 2500 Fire Damage per second for 4 seconds
Body Armour: 25% increased Area of Effect
Helmet: Socketed deal 30% more Damage while on Low Life
Shield: Adds 60 to 100 Fire Damage if you've Blocked Recently
Quiver: Gain 15% of Physical Damage as Extra Fire Damage
Amulet: 150% increased Recovery per second from Life Leech
Ring: Gain 10% of Physical Damage as Extra Fire Damage
Belt: Damage Penetrates 5% Elemental Resistances during any Flask EffectRight click this item then left click a normal or rare item to apply it.
Shift click to unstack. can add Damage Penetrates 5% Elemental Resistances during any Flask Effect to belts. - Elder sceptres and wands can have Socketed Gems are Supported by Level (16-20) Fire Penetration.
- Shaper weapons and amulets can have Damage Penetrates (4–10)% Elemental Resistances.
- Watcher's EyeWatcher's Eye
Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. can have following modifiers:
Passive skills[ | ]
Generic damage penetration[ | ]
Name | Stats |
---|---|
Chaos Damage Penetration | Damage Penetrates 4% Chaos Resistance [1] [2] |
Elemental Damage and Penetration | 6% increased Elemental Damage Damage Penetrates 2% Elemental Resistances [1] |
Heart of Flame | 25% increased Fire Damage Damage Penetrates 6% Fire Resistance 0.2% of Fire Damage Leeched as Energy Shield [1] |
Heart of Ice | 25% increased Cold Damage Damage Penetrates 6% Cold Resistance 0.2% of Cold Damage Leeched as Energy Shield [1] |
Heart of Thunder | 25% increased Lightning Damage Damage Penetrates 6% Lightning Resistance 0.2% of Lightning Damage Leeched as Energy Shield [1] |
Ascendancy Class | Name | Stats |
---|---|---|
Ascendant | Inquisitor | Damage Penetrates 8% of Enemy Elemental Resistances 10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Effects of Consecrated Ground you create Linger for 4 seconds Nearby Enemies take 10% increased Elemental Damage [1] |
Ascendant | Saboteur | 25% chance to Blind Enemies on Hit Damage Penetrates 8% of Enemy Elemental Resistances 30% increased Area of Effect Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second [1] |
Chieftain | Ramako, Sun's Light | Damage Penetrates 15% Fire Resistance 25% chance to Ignite +25% to Fire Damage over Time Multiplier [1] |
Pathfinder | Veteran Bowyer | Damage Penetrates 10% Elemental Resistances Gain 15% of Physical Damage as Extra Damage of a random Element Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges [1] |
Damage penetration with weapons[ | ]
Name | Stats |
---|---|
Staff Elemental Damage and Penetration | 10% increased Elemental Damage with Staves Damage with Weapons Penetrates 2% Elemental Resistance [1] [2] |
Wand Elemental Damage and Penetration | 10% increased Elemental Damage with Wands Damage with Weapons Penetrates 2% Elemental Resistance [1] [2] |
Arcing Blows | 30% increased Lightning Damage with Attack Skills Damage with Weapons Penetrates 8% Lightning Resistance 10% increased Effect of Lightning Ailments [1] |
Command of the Elements | Damage with Weapons Penetrates 4% Elemental Resistance 40% increased Defences from Equipped Shield 6% increased Attack Speed while holding a Shield 24% increased Elemental Damage with Attack Skills [1] |
Divine Fervour | 24% increased Elemental Damage with Attack Skills +10 to Strength and Intelligence 25% increased Melee Critical Strike Chance Damage with Weapons Penetrates 3% Elemental Resistance [1] |
Fangs of Frost | 30% increased Cold Damage with Attack Skills Damage with Weapons Penetrates 8% Cold Resistance 10% increased Effect of Cold Ailments [1] |
Forces of Nature | 20% increased Elemental Damage with Attack Skills Damage with Weapons Penetrates 6% Elemental Resistance [1] |
Galvanic Hammer | 30% increased Elemental Damage with Maces or Sceptres 10% increased Accuracy Rating with Maces or Sceptres Damage with Weapons Penetrates 5% Elemental Resistance [1] |
Lava Lash | 30% increased Fire Damage with Attack Skills Damage with Weapons Penetrates 8% Fire Resistance +8% to Fire Damage over Time Multiplier [1] |
One with the River | 30% increased Elemental Damage with Staves Damage with Weapons Penetrates 5% Elemental Resistance [1] |
Primeval Force | 20% increased Elemental Damage with Attack Skills 20% increased Elemental Damage during any Flask Effect Damage with Weapons Penetrates 5% Elemental Resistance [1] |
Prism Weave | 24% increased Elemental Damage with Wands 6% increased Attack Speed with Wands Damage with Weapons Penetrates 5% Elemental Resistance [1] |
Other[ | ]
Ascendancy Class | Name | Stats |
---|---|---|
N/A | High Explosives | Trap Damage Penetrates 10% Elemental Resistances Mine Damage Penetrates 10% Elemental Resistances 30% increased Trap Trigger Area of Effect 30% increased Mine Duration [1] |
Inquisitor | Inevitable Judgement | Critical Strikes ignore Enemy Monster Elemental Resistances Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances [1] |
Saboteur | Explosives Expert | +40% to Critical Strike Multiplier against Burning Enemies 80% increased Critical Strike Chance against Shocked Enemies Damage Penetrates 10% Elemental Resistances against Chilled Enemies [1] |
References[ | ]
- ↑ Mark_GGG (December 11, 2012). "Penetration gems mess up balance between ele/physical". Official Path of Exile Forums. Retrieved November 1, 2015.
- ↑ Mark_GGG (November 18, 2013). "Damage over time mechanic change clarification?". Official Path of Exile Forums. Retrieved July 7, 2016.