Rogues are NPCs that work with the player during Heists and Grand Heists, introduced in the Heist league. Each Rogue has the ability to pass specific doors and obstacles and unlock reward chests related to the rogue's skill set. Additionally, each Rogue has a perk that can improve loot, provide discounted blueprint reveals, or provide combat buffs.
During a Heist, there are multiple passageways that may be blocked or guarded, as well as larger reward chests that are locked and will require the Rogue to open them. Some of them will require time to open them, indicated by a timer bar. If the Rogue is hit while performing the job, the progress meter will decrease. Rogues cannot be damaged and will not die in combat.
Successfully completing a Heist gives your Rogue experience points towards the job utilized. Each Rogue has a level cap for each job.
Each Rogue has a passive perk that are applied to the Heist, which are improved based on their highest level job. Rogues can also be given equipment split into four categories:
Each rogue will have a designated damage type, so the suitable Gear with the same damage type will boost their damage output. However, Rogues can equip Gear regardless of damage type, and will benefit from its explicit mods even if the implicit mod doesn't apply to their damage.
The player begins with three rogues: Tibbs, Karst, and Isla. The rest of the Rogues are acquired over time as an unlocked Rogue will introduce the player to a new rogue during a Heist. Players simply need to perform regular Heist Contracts and Rogues will unlock occasionally, on their own.
New rogues are introduced in the following sequence:
- Isla does not introduce any new rogues.
List of Rogues
|Image||Name||Level 5 Skills||Heist Perks||All Skills (Max Level)||Attacks|
|Karst, the Lockpick||Lockpicking||(15-35)% less raising of Alert Level from opening Reward Chests||
|Tibbs, the Giant||Brute Force||Can unlock (1-2) Mechanical Chest after Lockdown per Wing||
Brute Force (5)
|Isla, the Engineer||Engineering||(25-45)% increased time before Lockdown||
|Tullina, the Catburglar||Agility||(6-22)% chance to find additional Heist Targets from Secret Reward Rooms
(4-12)% less raising of Alert Level
|Niles, the Interrogator||Counter-Thaumaturgy||Can unlock (1-2) Magical Chest after Lockdown per Wing
Discovers a Blueprint Reveal upon completion of a Heist Contract Mission
Reveals additional wings and rooms in blueprints at a 10% discounted price.
|Nenet, the Scout||Perception||Can Scout nearby Enemy Patrols and Elite Patrols during Heists
(5-17)% less raising of Alert Level
|Vinderi, the Dismantler|| Demolition
|Heist Chests have a (4-12)% chance to Duplicate their contents
(10-26)% more raising of Alert Level
|Gianna, the Master of Disguise||Deception||(5-25)% reduced Blueprint Revealing Cost
Discovers a Blueprint Reveal upon completion of a Heist Contract Mission
Reveals additional wings and rooms in blueprints at a (15-35)% discounted price.
|Huck, the Soldier||None||Is a powerful Combatant and provides strong Buffs to Allies
Players have (5-25)% increased Experience gain
|Adiyah, the Wayfinder||Creates portals to allow players to travel to the heist locations.|
|Faustus, the Fence||Vendor who will buy heist artifacts in exchange for Rogue's MarkersRogue's MarkerStack Size: 50000Creates a portal to the Rogue Harbour from a Town or Hideout|
Used as Currency for services in the Rogue HarbourRight click on this item while in a Town or Hideout to use it.
Shift click to unstack..
|Whakano, the Barber||Reveals additional wings and rooms in Grand Heist Blueprints. Sells contracts.|
|Kurai, the Administrator||Manages Grand Hiests and appears in some unique contracts.|
|The Gondolier||Acts as a waypoint allowing players to travel to any location.|
|This section's tone is highly subjective and should be rewritten in a way that presents facts rather than opinions. |
Alternatively, consider splitting this section off into a guide. Relevant discussion may be found on the talk page.
The following tables lists the optimal equipment setup for each rogue, as well as mentioning the important mods that their equipment must have. This guide assumes that all the rogues are level 5 (have at least one skill at level 5). This setup is primarily suggested by wiki editor Wonderfl and may be not the optimal for other players or endorsed by all veteran players of the game.
The following gear illustrates the "perfect roll" mods and are extremely hard to craft, but even lower rolls are fine for general usage.
Equipped by the player character, assuming you want to receive more Exalted OrbExalted OrbStack Size: 10Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. The item's Catalyst quality increases the chance of applying a modifier which matches the quality type. Removes 20% Quality applied by Catalysts on use.
Shift click to unstack.s and Chaos OrbChaos OrbStack Size: 10Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it.
Shift click to unstack.s.
|Thief's TrinketThief's TrinketCorruptedYou must find the sculpture The Catch in a Smuggler's Den or Underbelly Blueprint to be able to equip this with EITHER of these:
For all rogues, assuming that you want more currency drops in Heists: (Stacked Deck also counts as currency)
|Foliate BroochFoliate BroochRequires 5 in Any job(26-30)% increased Rarity of Items dropped in HeistsCan only be equipped to Heist members. with ALL of these:
For all rogues:
|Whisper-woven CloakWhisper-woven CloakRequires 5 in Any job5% reduced raising of Alert LevelCan only be equipped to Heist members. with ALL of these:|
Weapons & Tools
Each rogue requires a different kind of weapon to boost his/her attack damage, and a different tool to boost his ability in his highest level job.
Vinderi is the only Rogue that has two Level 5 skills, Demolition and Trap Disarmament, and thus requires 2 tools.
|Rogue||Level 5 Skill||Weapon||Tool|
|Karst||Lockpicking||Precise Arrowhead with:
||Master Lockpick with EITHER of these:
|Tibbs||Brute Force||Obsidian Sharpening Stone with:
||Steel Bracers with EITHER of these:
|Isla||Engineering||Burst Band with:
||Thaumetic Blowtorch with EITHER of these:
|Tullina||Agility||Obsidian Sharpening Stone with:
||Silkweave Sole with EITHER of these:
|Niles||Counter-Thaumaturgy||Burst Band with:
||Thaumaturgical Ward with EITHER of these:
|Nenet||Perception||Precise Arrowhead with:
||Thaumaturgical Sensing Charm with EITHER of these:
|Vinderi||Demolition||Obsidian Sharpening Stone with:
||Thaumetic Flashpowder with EITHER of these:
|Trap Disarmament||Obsidian Sharpening Stone with:
||Grandmaster Keyring with EITHER of these:
|Gianna||Deception||Burst Band with:
||Regicide Disguise Kit with EITHER of these:
|Huck||None||Standard Sharpening Stone with:
||Trarthan Flashpowder with EITHER of these:
It is easy to craft the gear given above by purchasing base items with item level 83+ and then using the alch/scour method to get the roll you need. You can obtain upto 6 mods on an item using this technique.
Warning: You cannot craft Thief's Trinkets as they are corrupted and can only be obtained from Grand Heists.
- Visit Path of Exile Trade, and look for the item base (eg: Whisper-woven CloakWhisper-woven CloakRequires 5 in Any job5% reduced raising of Alert LevelCan only be equipped to Heist members.) with the item level 83 (under the Miscellaneous tab).
- Purchase the base, it should cost a few Chaos Orbs at most; Purchase at least 2-5 bases for crafting
- Use an Orb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it.
Shift click to unstack. to reset the mods on the item
- Use an Orb of AlchemyOrb of AlchemyStack Size: 10Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it.
Shift click to unstack. to craft the item
- If you don't get a good roll, repeat from step 3
- If you get a good roll, stop modifying that item and start crafting another