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Not to be confused with Rogue exile.
Heist loading screen

Heist loading screen depicting the entire team of Rogues. From the left: Tibbs, Gianna, Karst, Niles, Kurai, Adiyah, Tullina, Nenet, Isla and Vinderi

Rogues are NPCs that work with the player during Heists. Each Rogue has the ability to pass specific doors and obstacles and unlock reward chests related to the rogue's skill set. Additionally, each Rogue has a perk that can improve loot, provide discounted blueprint reveals, or provide combat buffs.

Overview

When starting a heist, the player must hire a Rogue with the appropriate skill and job level required to complete the Contract or Blueprint.

During a Heist, there are multiple passageways that may be blocked or guarded, as well as larger reward chests that are locked and will require the Rogue to open them. Some of them will require time to open them, indicated by a timer bar. If the Rogue is hit while performing the job, the progress meter will decrease. Rogues cannot be damaged and will not die in combat.

Successfully completing a Heist gives your Rogue experience points towards the job utilized. Each Rogue has a level cap for each job.

Each Rogue has a passive perk that are applied to the Heist, which are improved based on their highest level job. Rogues can also be given equipment split into four categories:

  1. Gear
  2. Tools
  3. Cloak
  4. Brooch

Each rogue will have a designated damage type, so the suitable Gear with the same damage type will boost their damage output. However, Rogues can equip Gear regardless of damage type, and will benefit from its explicit mods even if the implicit mod doesn't apply to their damage.

Unlocking Rogues

The player begins with three rogues: Tibbs, Karst, and Isla. The rest of the Rogues are acquired over time as an unlocked Rogue will introduce the player to a new rogue during a Heist.

New rogues are introduced in the following sequence:

  • Isla does not introduce any new rogues.

List of Rogues

Heist Partners

Image Name Level 5 Skills Heist Perks All Skills (Max Level) Attacks
Karst icon Karst, the Lockpick Lockpicking Lockpicking (15-35)% less raising of Alert Level from opening Reward Chests

Lockpicking (5)
Perception (3)
Agility (2)

Projectiles
Tibbs icon Tibbs, the Giant Brute Force Brute Force Can unlock (1-2) Mechanical Chest after Lockdown per Wing

Brute Force (5)
Demolition (4)

Melee
Isla icon Isla, the Engineer Engineering Engineering (25-45)% increased time before Lockdown

Engineering (5)
Trap Disarmament (4)

Spell
Tullina icon Tullina, the Catburglar Agility Agility (6-22)% chance to find additional Heist Targets from Secret Reward Rooms
(4-12)% less raising of Alert Level

Agility (5)
Lockpicking (3)
Trap Disarmament (2)

Melee
Niles icon Niles, the Interrogator Counter-Thaumaturgy Counter-Thaumaturgy Can unlock (1-2) Magical Chest after Lockdown per Wing
Discovers a Blueprint Reveal upon completion of a Heist Contract Mission

Reveals additional wings and rooms in blueprints at a 10% discounted price.

Counter-Thaumaturgy (5)
Deception (4)

Spell
Nenet icon Nenet, the Scout Perception Perception Can Scout nearby Enemy Patrols and Elite Patrols during Heists
(5-17)% less raising of Alert Level

Perception (5)
Counter-Thaumaturgy (4)

Projectiles
Vinderi icon Vinderi, the Dismantler Demolition Demolition
Trap Disarmament Trap Disarmament
Heist Chests have a (4-12)% chance to Duplicate their contents
(10-26)% more raising of Alert Level

Demolition (5)
Trap Disarmament (5)
Engineering (2)

Melee
Gianna icon Gianna, the Master of Disguise Deception Deception (5-25)% reduced Blueprint Revealing Cost
Discovers a Blueprint Reveal upon completion of a Heist Contract Mission

Reveals additional wings and rooms in blueprints at a (15-35)% discounted price.

Deception (5)
Counter-Thaumaturgy (3)
Perception (2)

Spell
Huck icon Huck, the Soldier None Is a powerful Combatant and provides strong Buffs to Allies
Players have (5-25)% increased Experience gain

Lockpicking (3)
Brute Force (3)
Demolition (3)
Engineering (3)

Melee

Supporting Characters

Image Name Function
Adiyah icon Adiyah, the Wayfinder Creates portals to allow players to travel to the heist locations.
Faustus icon Faustus, the Fence Vendor who will buy heist artifacts in exchange for Rogue's Marker inventory iconRogue's MarkersRogue's MarkerStack Size: 50000Creates a portal to the Rogue Harbour from a Town or Hideout
Used as Currency for services in the Rogue Harbour
Right click on this item while in a Town or Hideout to use it.
Shift click to unstack.
Rogue's Marker inventory icon
.
Whakano icon Whakano, the Barber Reveals additional wings and rooms in Grand Heist Blueprints. Sells contracts.
Kurai icon Kurai, the Administrator Manages Grand Hiests and appears in some unique contracts.
The Gondolier Acts as a waypoint allowing players to travel to any location.

Other Characters

Image Name Function
Adiyah icon Adiyah, the Wayfinder Creates portals to allow players to travel to the heist locations.
Faustus icon Faustus, the Fence Vendor who will buy heist artifacts in exchange for Rogue's Marker inventory iconRogue's MarkersRogue's MarkerStack Size: 50000Creates a portal to the Rogue Harbour from a Town or Hideout
Used as Currency for services in the Rogue Harbour
Right click on this item while in a Town or Hideout to use it.
Shift click to unstack.
Rogue's Marker inventory icon
.
Whakano icon Whakano, the Barber Reveals additional wings and rooms in blueprints (grand hiest). Sells contracts.
Gianna icon Gianna, the Master of Disguise Reveals additional wings and rooms in blueprints at a 45% discounted price.
Niles icon Niles, the Interrogator Reveals additional wings and rooms in blueprints at a 10% discounted price.
Kurai, the Administrator Manages Grand Hiests and appears in some unique contracts.
The Gondolier Acts as a waypoint allowing players to travel to any location.

Version history

Version Changes
3.12.0
  • Introduced to the game.
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