Rogues are NPCs that work with the player during Heists. Each Rogue has the ability to pass specific doors and obstacles and unlock reward chests related to the rogue's skill set. Additionally, each Rogue has a perk that can improve loot, provide discounted blueprint reveals, or provide combat buffs.
Overview
When starting a heist, the player must hire a Rogue with the appropriate skill and job level required to complete the Contract or Blueprint.
During a Heist, there are multiple passageways that may be blocked or guarded, as well as larger reward chests that are locked and will require the Rogue to open them. Some of them will require time to open them, indicated by a timer bar. If the Rogue is hit while performing the job, the progress meter will decrease. Rogues cannot be damaged and will not die in combat.
Successfully completing a Heist gives your Rogue experience points towards the job utilized. Each Rogue has a level cap for each job.
Each Rogue has a passive perk that are applied to the Heist, which are improved based on their highest level job. Rogues can also be given equipment split into four categories:
Each rogue will have a designated damage type, so the suitable Gear with the same damage type will boost their damage output. However, Rogues can equip Gear regardless of damage type, and will benefit from its explicit mods even if the implicit mod doesn't apply to their damage.
Unlocking Rogues
The player begins with three rogues: Tibbs, Karst, and Isla. The rest of the Rogues are acquired over time as an unlocked Rogue will introduce the player to a new rogue during a Heist.
New rogues are introduced in the following sequence:
- Isla does not introduce any new rogues.
List of Rogues
Heist Partners
Image | Name | Level 5 Skills | Heist Perks | All Skills (Max Level) | Attacks |
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Karst, the Lockpick | Lockpicking | (15-35)% less raising of Alert Level from opening Reward Chests |
Lockpicking (5) |
Projectiles | |
Tibbs, the Giant | Brute Force | Can unlock (1-2) Mechanical Chest after Lockdown per Wing |
Brute Force (5) |
Melee | |
Isla, the Engineer | Engineering | (25-45)% increased time before Lockdown |
Engineering (5) |
Spell | |
Tullina, the Catburglar | Agility | (6-22)% chance to find additional Heist Targets from Secret Reward Rooms (4-12)% less raising of Alert Level |
Agility (5) |
Melee | |
Niles, the Interrogator | Counter-Thaumaturgy | Can unlock (1-2) Magical Chest after Lockdown per Wing Discovers a Blueprint Reveal upon completion of a Heist Contract Mission Reveals additional wings and rooms in blueprints at a 10% discounted price. |
Counter-Thaumaturgy (5) |
Spell | |
Nenet, the Scout | Perception | Can Scout nearby Enemy Patrols and Elite Patrols during Heists (5-17)% less raising of Alert Level |
Perception (5) |
Projectiles | |
Vinderi, the Dismantler | Demolition Trap Disarmament |
Heist Chests have a (4-12)% chance to Duplicate their contents (10-26)% more raising of Alert Level |
Demolition (5) |
Melee | |
Gianna, the Master of Disguise | Deception | (5-25)% reduced Blueprint Revealing Cost Discovers a Blueprint Reveal upon completion of a Heist Contract Mission Reveals additional wings and rooms in blueprints at a (15-35)% discounted price. |
Deception (5) |
Spell | |
Huck, the Soldier | None | Is a powerful Combatant and provides strong Buffs to Allies Players have (5-25)% increased Experience gain |
Lockpicking (3) |
Melee |
Supporting Characters
Image | Name | Function |
---|---|---|
Adiyah, the Wayfinder | Creates portals to allow players to travel to the heist locations. | |
Faustus, the Fence | Vendor who will buy heist artifacts in exchange for Rogue's MarkersRogue's MarkerStack Size: 50000Creates a portal to the Rogue Harbour from a Town or Hideout Used as Currency for services in the Rogue HarbourRight click on this item while in a Town or Hideout to use it. Shift click to unstack.. | |
Whakano, the Barber | Reveals additional wings and rooms in Grand Heist Blueprints. Sells contracts. | |
Kurai, the Administrator | Manages Grand Hiests and appears in some unique contracts. | |
The Gondolier | Acts as a waypoint allowing players to travel to any location. |
Optimal Gear
The following table lists the optimal gear setup for each rogue, as well as mentioning the important mods that their equipment must have.
The following gear illustrates the "perfect roll" mods and are extremely hard to craft, but even lower rolls are fine for general usage.
Brooch
For all rogues:
Foliate BroochFoliate BroochRequires 5 in Any job(26-30)% increased Rarity of Items dropped in HeistsCan only be equipped to Heist members. with ALL of these:
|
Cloak
For all rogues:
Whisper-woven CloakWhisper-woven CloakRequires 5 in Any job5% reduced raising of Alert LevelCan only be equipped to Heist members. with ALL of these:
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Weapons & Tools
Each rogue requires a different kind of weapon to boost his/her attack damage, and a different tool to boost his ability in his highest level job.
Vinderi requires 2 tools, one for level 5 Demolition and another for level 5 Trap Disarmament.
Rogue | Weapon | Tool | |||
---|---|---|---|---|---|
Karst, the Lockpick | Precise Arrowhead with:
|
Master Lockpick with EITHER of these:
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Tibbs, the Giant | Obsidian Sharpening Stone with:
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Steel Bracers with EITHER of these:
| |||
Isla, the Engineer | Burst Band with:
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Thaumetic Blowtorch with EITHER of these:
| |||
Tullina, the Catburglar | Obsidian Sharpening Stone with:
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Silkweave Sole with EITHER of these:
| |||
Huck, the Soldier | Standard Sharpening Stone with:
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Trarthan Flashpowder with EITHER of these:
| |||
Niles, the Interrogator | Burst Band with:
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Thaumaturgical Ward with EITHER of these:
| |||
Nenet, the Scout | Precise Arrowhead with:
|
Thaumaturgical Sensing Charm with EITHER of these:
| |||
Vinderi, the Dismantler | Obsidian Sharpening Stone with:
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Thaumetic Flashpowder with EITHER of these:
| |||
Obsidian Sharpening Stone with:
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Grandmaster Keyring with EITHER of these:
| ||||
Gianna, the Master of Disguise | Burst Band with:
|
Regicide Disguise Kit with EITHER of these:
|
Other Characters
Image | Name | Function |
---|---|---|
Adiyah, the Wayfinder | Creates portals to allow players to travel to the heist locations. | |
Faustus, the Fence | Vendor who will buy heist artifacts in exchange for Rogue's MarkersRogue's MarkerStack Size: 50000Creates a portal to the Rogue Harbour from a Town or Hideout Used as Currency for services in the Rogue HarbourRight click on this item while in a Town or Hideout to use it. Shift click to unstack.. | |
Whakano, the Barber | Reveals additional wings and rooms in blueprints (grand hiest). Sells contracts. | |
Gianna, the Master of Disguise | Reveals additional wings and rooms in blueprints at a 45% discounted price. | |
Niles, the Interrogator | Reveals additional wings and rooms in blueprints at a 10% discounted price. | |
Kurai, the Administrator | Manages Grand Hiests and appears in some unique contracts. | |
The Gondolier | Acts as a waypoint allowing players to travel to any location. |
Version history
Version | Changes |
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3.12.0 |
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