Safe Passage is a quest in Act 10.
Safe Passage | |
Required | Yes |
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Start | Talk to Lani |
Objective | Rescue Bannon in the Cathedral Rooftop |
Completion | Talk to Lani |
Boss | Plaguewing |
Walkthrough[ | ]
Bannon is trapped on the Cathedral Rooftop by Kitava's cultists. Find him and save him.
Lani: I see your eyes, exile. You wonder why I am here instead of at the Overseers Tower. I'll tell you the horrible truth. The tower has fallen to the infernal devices of Kitava. That witch, Vilenta, is to blame. She lowered a secret ladder and led Kitava's cultists right to our very beds.
Bannon and I barely escaped with our lives. Together, we cut through the hordes but it was no use. They had us surrounded. Bannon created a distraction which allowed me flee. When I last saw him, he was perched atop the rooftops, holding off our enemies, though how long he will last, I cannot say.
If you are going that way, perhaps you can find him and return him to me. I have grown... fond of that Templar, the fire of Ngamahu burns within his belly, it would not fare well for us in this war if that fire were lost.
You have saved Bannon from Kitava’s cultists. Meet him back at the docks.
Bannon: Phew! I would thank God for you my friend, if that weren't too on the nose. I felt for sure that this time it was my turn to depart our world.
Kitava's cultists surrounded Lani and I a while back... We split up and I lead a distraction so she could make best her escape. Funny, I really should have considered my own plan for evasion once I'd allow her hers...
In any case, it is good to see you again, exile. Let us talk more in a safer place. I shall meet you back at the docks.
Quest Complete - You have saved Bannon from Kitava's cultists. Lani has rewarded you.
Lani: Bannon is alive and well, in no small way thanks to you I would be willing to guess. Without him being here, I would have lost my sanity or my life a long time ago. Take this gift as a token of both our appreciation.
Quest rewards[ | ]
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
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Quest ↓ | |||||||
Safe Passage Act 10 | Aquamarine FlaskAquamarine FlaskLasts 5.00 Seconds Consumes 20 of 50 Charges on use 60% reduced effect of Freeze on you during Flask EffectRequires Level 27Creates Chilled Ground on UseRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. (iLvl 65) Basalt FlaskBasalt FlaskLasts 5.00 Seconds Consumes 40 of 60 Charges on use 20% more ArmourRequires Level 40Taunts nearby Enemies on useRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. (iLvl 65) Divine Life FlaskDivine Life FlaskRecovers 2400 Life over 7.00 seconds Consumes 15 of 45 Charges on useRequires Level 60Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. (iLvl 65) Divine Mana FlaskDivine Mana FlaskRecovers 1400 Mana over 5.00 seconds Consumes 8 of 42 Charges on useRequires Level 60Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. (iLvl 65) Hallowed Hybrid FlaskHallowed Hybrid FlaskRecovers 480 Mana over 5.00 seconds Recovers 1740 Life over 5.00 seconds Consumes 20 of 40 Charges on useRequires Level 60Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. (iLvl 65) Quartz FlaskQuartz FlaskLasts 4.00 Seconds Consumes 30 of 60 Charges on use Phasing 6% chance to Dodge Attack Hits 6% chance to Dodge Spell HitsRequires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. (iLvl 65) Silver FlaskSilver FlaskLasts 4.00 Seconds Consumes 40 of 60 Charges on use OnslaughtRequires Level 40Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. (iLvl 65) Stibnite FlaskStibnite FlaskLasts 5.00 Seconds Consumes 40 of 60 Charges on use 20% More Evasion RatingRequires Level 40Creates a Smoke Cloud on UseRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. (iLvl 65) Sulphur FlaskSulphur FlaskLasts 5.00 Seconds Consumes 40 of 60 Charges on use 40% increased DamageRequires Level 35Creates Consecrated Ground on UseRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. (iLvl 65) |
Vendor rewards[ | ]
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
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Quest ↓ |
Version history[ | ]
Version | Changes |
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3.15.0 |
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3.0.0 |
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