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Savant's RobeEnergy Shield: 109
Movement Speed: -3%
Requires Level 56, 152 Int
Savant's Robe inventory icon.png
Acquisition
Area level: 56
Vendor Prices
Normal1x Orb of Transmutation
Magic2x Orb of Alteration
Rare1x Chaos Orb
Unique5x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Body Armours
Metadata ID: Metadata/Items/Armours/BodyArmours/BodyInt13

Savant's Robe is a body armour base type.

Savant's Robe is one of the three basetypes that share the same 2D art. The other two are Scholar's RobeScholar's RobeEnergy Shield: 39
Movement Speed: -3%
Requires Level 18, 55 Int
and Sage's RobeSage's RobeEnergy Shield: 74
Movement Speed: -3%
Requires Level 37, 104 Int
.

Unique versions

ItemLvl.
Cloak of Tawm'r IsleyCloak of Tawm'r Isley
Savant's Robe
Quality: +20%
Energy Shield: (294-348)
Movement Speed: -3%
Requires Level 56, 152 IntSocketed Minion Gems are Supported by Level 16 Life Leech
(150-200)% increased Energy Shield
Minions cannot be Blinded
Minions have 15% chance to Blind Enemies on hit
Found Magic Items drop Identified
Renowned by those distinguished,
Exalted by the few.
He skulks in darkness,
and watches from beneath the city.
56
Garb of the EphemeralGarb of the Ephemeral
Savant's Robe
Quality: +20%
Energy Shield: 130
Movement Speed: -3%
Requires Level 56, 600 Str, 752 Int(180-230)% increased Energy Shield
+600 Strength and Intelligence Requirement
Gain a Divine Charge on Hit
+10 to maximum Divine Charges
You gain Divinity for 10 seconds on reaching maximum Divine Charges
Lose all Divine Charges when you gain Divinity
Nearby Allies' Action Speed cannot be modified to below base value
Nearby Enemies cannot deal Critical Strikes
Exceptional men and women of strong will can flicker a spark,
but something much greater is needed to unleash the wildfire of true divine flames.
56
Garb of the EphemeralGarb of the Ephemeral
Savant's Robe
Quality: +20%
Energy Shield: (327-381)
Movement Speed: -3%
Requires Level 56, 600 Str, 752 Int<One to three random Synthesis implicit modifiers>(180-230)% increased Energy Shield
+600 Strength and Intelligence Requirement
Gain a Divine Charge on Hit
+10 to maximum Divine Charges
You gain Divinity for 10 seconds on reaching maximum Divine Charges
Lose all Divine Charges when you gain Divinity
Nearby Allies' Action Speed cannot be modified to below base value
Nearby Enemies cannot deal Critical Strikes
Exceptional men and women of strong will can flicker a spark,
but something much greater is needed to unleash the wildfire of true divine flames.
56

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
6The Dapper ProdigyThe Dapper Prodigy6Six-Link Body Armour
Item Level: 100
"Many believe murder is a grisly, grim, and grotesque crime. Then there are those who simply make art of it."
random 6-link item level 100 body armourAutomatic
5Draped in DreamsDraped in Dreams5Six-Linked Body Armour
Item Level: 100
Influenced Item
The suit I wear,
Is heavy and bare.
A canvas, it seems,
breathing life into dreams.
random 6-link item level 100 influenced body armourAutomatic
11The Chains that BindThe Chains that Bind11Six-Link Body ArmourScarier than any criminal is an innocent man in chains, for when he breaks free, his revenge will be justified.random 6-link body armourAutomatic
1Geomancer's IncubatorGeomancer's IncubatorAdds an incubated 6-Linked Armour item to an equippable item
Item drops after killing # monsters
6-Linked Armour ItemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
random 6-link body armourAutomatic
5Destined to CrumbleDestined to Crumble5Body Armour
Item Level: 100
"Let us not forget the most important lesson the Vaal taught us:
Nothing is eternal."
- Siosa Foaga, Imperial Scholar
random item level 100 body armourAutomatic
4The InoculatedThe Inoculated4Seraphim's ArmourChaos spread, wreaking havoc and death. They said none would be spared, and yet here I stand.random Seraphim'sSeraphim's
Prefix
(39-42)% increased Energy Shield
(16-17)% increased Stun and Block Recovery
armour
Automatic
4The Carrion CrowThe Carrion Crow4Life ArmourFrom death, life.
From life, death.
The wheel turns,
and the corbies wheel overhead.
random life armourAutomatic
1The VoidThe Void1Reach into the Void and claim your prize.random divination card set exchangeAutomatic

Gallery

Version history

Version Changes
3.0.0
  • Because of Armour/Energy Shield and Evasion/Energy Shield equipment, we've had to apply this change to the local percentage modifiers on all other armour types as well. To compensate, all inherent values of base Armour and Evasion Rating on equipment are now greater at higher item levels.
  • The defences granted by all body armour has been increased at higher levels by 20%.
  • (Not documented in patch note) Now has 109 energy shield (down from 117)
Before 0.10.0
  • Introduced to the game.
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