Screaming Essence of Torment
Screaming Essence of TormentStack Size: 9
Essence Level: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
One Handed Weapon: Adds (3-9) to (106-112) Lightning Damage to Spells
Two Handed Weapon: Adds (4-13) to (159-168) Lightning Damage to Spells
Gloves: Adds (1-2) to (25-26) Lightning Damage to Attacks
Body Armour: (7-8)% chance to Avoid Lightning Damage from Hits
Shield: (7-8)% chance to Avoid Lightning Damage from Hits
Other Armour: (23-26)% chance to Avoid being Shocked
Quiver: Adds (1-2) to (25-26) Lightning Damage to Attacks
Belt: (23-26)% chance to Avoid being Shocked
Other Jewellery: Adds (3-6) to (57-61) Lightning Damage to AttacksRight click this item then left click a normal item to apply it.
Shift click to unstack.Acquisition
Level: 68Sell Price
1x Scroll FragmentMiscellaneous
Item class: Stackable Currency
Metadata ID: Metadata/Items/Currency/CurrencyEssenceTorment4
Screaming Essence of Torment is an essence.
Item acquisition
Upgrade paths
This item can be acquired through the following upgrade paths or vendor recipes:
Amount | Ingredient | General Notes | Type |
---|---|---|---|
3 | ![]() Essence Level: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Adds (2-6) to (73-77) Lightning Damage to Spells Two Handed Weapon: Adds (3-9) to (109-115) Lightning Damage to Spells Gloves: Adds (1-2) to (23-24) Lightning Damage to Attacks Body Armour: (6-7)% chance to Avoid Lightning Damage from Hits Shield: (6-7)% chance to Avoid Lightning Damage from Hits Other Armour: (19-22)% chance to Avoid being Shocked Quiver: Adds (1-2) to (23-24) Lightning Damage to Attacks Belt: (19-22)% chance to Avoid being Shocked Other Jewellery: Adds (1-4) to (40-43) Lightning Damage to AttacksRight click this item then left click a normal item to apply it. Shift click to unstack. ![]() | N/A | Automatic |
1 | ![]() Essence Level: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Adds (2-6) to (73-77) Lightning Damage to Spells Two Handed Weapon: Adds (3-9) to (109-115) Lightning Damage to Spells Gloves: Adds (1-2) to (23-24) Lightning Damage to Attacks Body Armour: (6-7)% chance to Avoid Lightning Damage from Hits Shield: (6-7)% chance to Avoid Lightning Damage from Hits Other Armour: (19-22)% chance to Avoid being Shocked Quiver: Adds (1-2) to (23-24) Lightning Damage to Attacks Belt: (19-22)% chance to Avoid being Shocked Other Jewellery: Adds (1-4) to (40-43) Lightning Damage to AttacksRight click this item then left click a normal item to apply it. Shift click to unstack. ![]() | +1 level corruption outcome | Automatic |
1 | ![]() Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. Shift click to unstack. ![]() | ||
1 | ![]() Essence Level: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Two Handed Melee Weapon: Adds (68-94) to (140-164) Cold Damage Other Weapon: Adds (37-51) to (76-88) Cold Damage Armour: +(36-41)% to Cold Resistance Quiver: +(36-41)% to Cold Resistance Belt: +(36-41)% to Cold Resistance Other Jewellery: (23-26)% increased Cold DamageRight click this item then left click a normal item to apply it. Shift click to unstack. ![]() | type change corruption outcome | Automatic |
1 | ![]() Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. Shift click to unstack. ![]() | ||
1 | ![]() Essence Level: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Belt: +(27-31) to maximum Energy ShieldRight click this item then left click a normal item to apply it. Shift click to unstack. ![]() | type change corruption outcome | Automatic |
1 | ![]() Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. Shift click to unstack. ![]() | ||
1 | ![]() Essence Level: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (0.9-1.1)% of Physical Attack Damage Leeched as Life Body Armour: +(90-99) to maximum Life Helmet: +(80-89) to maximum Life Shield: +(90-99) to maximum Life Other Armour: +(70-79) to maximum Life Quiver: (0.9-1.1)% of Physical Attack Damage Leeched as Life Belt: (24-27)% increased Flask Life Recovery rate Other Jewellery: Regenerate (15-22) Life per secondRight click this item then left click a normal item to apply it. Shift click to unstack. ![]() | type change corruption outcome | Automatic |
1 | ![]() Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. Shift click to unstack. ![]() | ||
1 | ![]() Essence Level: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (13-17) to (26-30) Physical Damage Two Handed Weapon: Adds (21-27) to (42-48) Physical Damage Gloves: Adds (4-5) to (8-9) Physical Damage to Attacks Other Armour: Reflects (51-100) Physical Damage to Melee Attackers Quiver: Adds (4-5) to (8-9) Physical Damage to Attacks Amulet: Adds (9-12) to (19-22) Physical Damage to Attacks Ring: Adds (6-8) to (12-13) Physical Damage to Attacks Belt: Reflects (51-100) Physical Damage to Melee AttackersRight click this item then left click a normal item to apply it. Shift click to unstack. ![]() | type change corruption outcome | Automatic |
1 | ![]() Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. Shift click to unstack. ![]() | ||
3 | ![]() ![]() ![]() ![]() | random Essence (3x) | Automatic |
Usage in upgrade paths
This item is used by upgrade paths or vendor recipes to create the following items:
Outcome | Amount | Ingredient | General Notes | Type |
---|---|---|---|---|
![]() Essence Level: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (3-10) to (126-133) Lightning Damage to Spells Two Handed Weapon: Adds (5-15) to (189-200) Lightning Damage to Spells Gloves: Adds (1-2) to (27-28) Lightning Damage to Attacks Body Armour: (8-9)% chance to Avoid Lightning Damage from Hits Shield: (8-9)% chance to Avoid Lightning Damage from Hits Other Armour: (27-30)% chance to Avoid being Shocked Quiver: Adds (1-2) to (27-28) Lightning Damage to Attacks Belt: (27-30)% chance to Avoid being Shocked Other Jewellery: Adds (3-7) to (68-72) Lightning Damage to AttacksRight click this item then left click a normal or rare item to apply it. Shift click to unstack. ![]() | 3 | ![]() Essence Level: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (3-9) to (106-112) Lightning Damage to Spells Two Handed Weapon: Adds (4-13) to (159-168) Lightning Damage to Spells Gloves: Adds (1-2) to (25-26) Lightning Damage to Attacks Body Armour: (7-8)% chance to Avoid Lightning Damage from Hits Shield: (7-8)% chance to Avoid Lightning Damage from Hits Other Armour: (23-26)% chance to Avoid being Shocked Quiver: Adds (1-2) to (25-26) Lightning Damage to Attacks Belt: (23-26)% chance to Avoid being Shocked Other Jewellery: Adds (3-6) to (57-61) Lightning Damage to AttacksRight click this item then left click a normal item to apply it. Shift click to unstack. ![]() | N/A | Automatic |
![]() Essence Level: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (3-10) to (126-133) Lightning Damage to Spells Two Handed Weapon: Adds (5-15) to (189-200) Lightning Damage to Spells Gloves: Adds (1-2) to (27-28) Lightning Damage to Attacks Body Armour: (8-9)% chance to Avoid Lightning Damage from Hits Shield: (8-9)% chance to Avoid Lightning Damage from Hits Other Armour: (27-30)% chance to Avoid being Shocked Quiver: Adds (1-2) to (27-28) Lightning Damage to Attacks Belt: (27-30)% chance to Avoid being Shocked Other Jewellery: Adds (3-7) to (68-72) Lightning Damage to AttacksRight click this item then left click a normal or rare item to apply it. Shift click to unstack. ![]() | 1 | ![]() Essence Level: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (3-9) to (106-112) Lightning Damage to Spells Two Handed Weapon: Adds (4-13) to (159-168) Lightning Damage to Spells Gloves: Adds (1-2) to (25-26) Lightning Damage to Attacks Body Armour: (7-8)% chance to Avoid Lightning Damage from Hits Shield: (7-8)% chance to Avoid Lightning Damage from Hits Other Armour: (23-26)% chance to Avoid being Shocked Quiver: Adds (1-2) to (25-26) Lightning Damage to Attacks Belt: (23-26)% chance to Avoid being Shocked Other Jewellery: Adds (3-6) to (57-61) Lightning Damage to AttacksRight click this item then left click a normal item to apply it. Shift click to unstack. ![]() | +1 level corruption outcome | Automatic |
1 | ![]() Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. Shift click to unstack. ![]() | |||
![]() Essence Level: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 6% Fire Resistance Two Handed Weapon: Damage Penetrates (11-12)% Fire Resistance Other Items: +(33-37) to StrengthRight click this item then left click a normal item to apply it. Shift click to unstack. ![]() | 1 | ![]() Essence Level: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (3-9) to (106-112) Lightning Damage to Spells Two Handed Weapon: Adds (4-13) to (159-168) Lightning Damage to Spells Gloves: Adds (1-2) to (25-26) Lightning Damage to Attacks Body Armour: (7-8)% chance to Avoid Lightning Damage from Hits Shield: (7-8)% chance to Avoid Lightning Damage from Hits Other Armour: (23-26)% chance to Avoid being Shocked Quiver: Adds (1-2) to (25-26) Lightning Damage to Attacks Belt: (23-26)% chance to Avoid being Shocked Other Jewellery: Adds (3-6) to (57-61) Lightning Damage to AttacksRight click this item then left click a normal item to apply it. Shift click to unstack. ![]() | type change corruption outcome | Automatic |
1 | ![]() Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. Shift click to unstack. ![]() | |||
![]() Essence Level: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (25-33) to (50-58) Cold Damage to Spells Two Handed Weapon: Adds (38-50) to (75-88) Cold Damage to Spells Gloves: Adds (6-8) to (12-15) Cold Damage to Attacks Body Armour: (7-8)% chance to Avoid Cold Damage from Hits Shield: (7-8)% chance to Avoid Cold Damage from Hits Other Armour: (23-26)% chance to Avoid being Frozen Quiver: Adds (6-8) to (12-15) Cold Damage to Attacks Belt: (23-26)% chance to Avoid being Frozen Other Jewellery: Adds (12-16) to (24-28) Cold Damage to AttacksRight click this item then left click a normal item to apply it. Shift click to unstack. ![]() | 1 | ![]() Essence Level: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (3-9) to (106-112) Lightning Damage to Spells Two Handed Weapon: Adds (4-13) to (159-168) Lightning Damage to Spells Gloves: Adds (1-2) to (25-26) Lightning Damage to Attacks Body Armour: (7-8)% chance to Avoid Lightning Damage from Hits Shield: (7-8)% chance to Avoid Lightning Damage from Hits Other Armour: (23-26)% chance to Avoid being Shocked Quiver: Adds (1-2) to (25-26) Lightning Damage to Attacks Belt: (23-26)% chance to Avoid being Shocked Other Jewellery: Adds (3-6) to (57-61) Lightning Damage to AttacksRight click this item then left click a normal item to apply it. Shift click to unstack. ![]() | type change corruption outcome | Automatic |
1 | ![]() Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. Shift click to unstack. ![]() | |||
![]() Essence Level: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (4-12) to (142-158) Lightning Damage Bow: Adds (4-12) to (142-158) Lightning Damage Two Handed Melee Weapon: Adds (8-23) to (263-293) Lightning Damage Other Weapon: Adds (4-12) to (142-158) Lightning Damage Armour: +(36-41)% to Lightning Resistance Quiver: +(36-41)% to Lightning Resistance Belt: +(36-41)% to Lightning Resistance Other Jewellery: (23-26)% increased Lightning DamageRight click this item then left click a normal item to apply it. Shift click to unstack. ![]() | 1 | ![]() Essence Level: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (3-9) to (106-112) Lightning Damage to Spells Two Handed Weapon: Adds (4-13) to (159-168) Lightning Damage to Spells Gloves: Adds (1-2) to (25-26) Lightning Damage to Attacks Body Armour: (7-8)% chance to Avoid Lightning Damage from Hits Shield: (7-8)% chance to Avoid Lightning Damage from Hits Other Armour: (23-26)% chance to Avoid being Shocked Quiver: Adds (1-2) to (25-26) Lightning Damage to Attacks Belt: (23-26)% chance to Avoid being Shocked Other Jewellery: Adds (3-6) to (57-61) Lightning Damage to AttacksRight click this item then left click a normal item to apply it. Shift click to unstack. ![]() | type change corruption outcome | Automatic |
1 | ![]() Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. Shift click to unstack. ![]() | |||
![]() Essence Level: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: +(326-455) to Accuracy Rating Body Armour: +(139-322) to Evasion Rating Helmet: +(50-60) to Evasion Rating Shield: +(139-322) to Evasion Rating Other Armour: +(30-35) to Evasion Rating Quiver: +(251-350) to Accuracy Rating Amulet: (14-16)% increased Evasion Rating Other Jewellery: +(81-120) to Evasion RatingRight click this item then left click a normal item to apply it. Shift click to unstack. ![]() | 1 | ![]() Essence Level: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (3-9) to (106-112) Lightning Damage to Spells Two Handed Weapon: Adds (4-13) to (159-168) Lightning Damage to Spells Gloves: Adds (1-2) to (25-26) Lightning Damage to Attacks Body Armour: (7-8)% chance to Avoid Lightning Damage from Hits Shield: (7-8)% chance to Avoid Lightning Damage from Hits Other Armour: (23-26)% chance to Avoid being Shocked Quiver: Adds (1-2) to (25-26) Lightning Damage to Attacks Belt: (23-26)% chance to Avoid being Shocked Other Jewellery: Adds (3-6) to (57-61) Lightning Damage to AttacksRight click this item then left click a normal item to apply it. Shift click to unstack. ![]() | type change corruption outcome | Automatic |
1 | ![]() Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. Shift click to unstack. ![]() |
Version history
Version | Changes |
---|---|
2.4.0 |
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