Difference between revisions of "Serrated Arrow Quiver (Descent)"

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{{For|the ordinary variant used in the core game|Serrated Arrow Quiver}}
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{{Base item
 
{{Base item
 
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|rarity_id = normal
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'''Serrated Arrow Quiver''' is a [[quiver]] base type.
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'''Serrated Arrow Quiver''' is a [[quiver]] base type. It is a special variant of {{il|Serrated Arrow Quiver}} that has no level requirement.
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{{Item acquisition}}
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This item is unobtainable in the core game. Its unique version, {{il|Slivers of Providence}}, is only used in [[Descent: Champions]] and [[Endless Delve]] race events.
   
 
{{Item unique versions}}
 
{{Item unique versions}}

Revision as of 15:09, 16 May 2021

For the ordinary variant used in the core game, see Serrated Arrow Quiver.

Serrated Arrow QuiverAdds 1 to 4 Physical Damage to Bow AttacksSerrated Arrow Quiver inventory icon.pngAcquisition
Level: 1
DROP DISABLED
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Quivers
Metadata ID: Metadata/Items/Quivers/QuiverDescent

Serrated Arrow Quiver is a quiver base type. It is a special variant of Serrated Arrow QuiverSerrated Arrow QuiverRequires Level 5Adds 1 to 4 Physical Damage to Bow Attacks that has no level requirement.

Item acquisition
Questionmark.png

This item is drop disabled.

This item is unobtainable in the core game. Its unique version, Slivers of ProvidenceSlivers of Providence
Serrated Arrow Quiver
Adds 1 to 4 Physical Damage to Bow Attacks+10% to all Elemental Resistances
50% increased Duration of Elemental Ailments on Enemies
10% chance to Freeze, Shock and Ignite
Gain 25% of Weapon Physical Damage as Extra Damage of a random Element
Into darkness, horror, madness...
So goes the descent.
, is only used in Descent: Champions and Endless Delve race events.

Unique versions

ItemLvl.
Slivers of ProvidenceSlivers of Providence
Serrated Arrow Quiver
Adds 1 to 4 Physical Damage to Bow Attacks+10% to all Elemental Resistances
50% increased Duration of Elemental Ailments on Enemies
10% chance to Freeze, Shock and Ignite
Gain 25% of Weapon Physical Damage as Extra Damage of a random Element
Into darkness, horror, madness...
So goes the descent.
1