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Shaped Armoury MapMap Level: 79
Map Tier: 12
Guild Character: o
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Shaped Armoury Map (Atlas of Worlds) inventory icon.png
Acquisition
Area level: 79
DROP DISABLED
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasArmoryShaped

Armoury
Map area
No Waypoint
IdMapAtlasArmory
Act11
Area level74
BossesWarmonger
Area type tagsurban, dungeon
Tagsindoors_area, map, area_with_water, einharmaps
The Shaper: There is no war. There is no army. Only fear lingers.
Maps loading screen.png
Armoury Map (War for the Atlas) area screenshot.png

Map type: Indoors

Armoury is a darker version of Mansion Atrium/Annex in The Lord's Labyrinth without the traps. Some rooms might have blocked off entrances and tearable walls. Contains armor racks and weapon racks.

Item acquisition
Questionmark.png

This item is drop disabled.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientType
Lair MapLair MapMap Level: 80
Map Tier: 13
Guild Character: v
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Shaped Armoury MapShaped Armoury MapMap Level: 79
Map Tier: 12
Guild Character: o
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual

Map Boss

Boss doesn't have an arena.

Name Based On Skills
Warmonger General Gravicius FirestormFirestormSpell, AoE, Duration, Fire
Level: (1-20)
Cost: (13-25) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 55%
Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased DamageFirst Impact deals 3% more Damage with Hits and Ailments
Base duration is 0.003 seconds
1% reduced Enemy Stun Threshold
Base duration is 1.4 seconds
Deals (22-207) to (33-311) Fire Damage
One impact every 0.2 seconds
First Impact deals 325% more Damage with Hits and Ailments
First Impact has 100% more Area of Effect
Maximum 3 Firestorms at a time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Firestorm skill icon.png

DisciplineDisciplineAura, Spell, AoE
Level: (1-20)
Reservation: 35% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Radius: 36
Requires Level 24Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have 0.25% increased Damage while on Full Energy ShieldYou and nearby Allies have 0.5% slower start of Energy Shield Recharge
You and nearby Allies gain 0.5% increased Energy Shield Recharge rate
You and nearby allies gain (60-217) additional Energy Shield
You and nearby Allies gain 30% increased Energy Shield Recharge rate
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Discipline skill icon.png

Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
Level: (1-20)
Cost: (8-12) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Soul Gain Prevention: 0 sec
Cast Time: Instant
Radius: 15
Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect DurationBuff can take additional Damage equal to 0.25% of your ArmourReflected Damage Penetrates 1% of Enemy Fire ResistanceBase duration is 3 seconds
Buff grants +(50-858) to Armour
75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 20% of your Armour, up to a maximum of 10000
Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted
This Skill's Cooldown does not recover during its effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Shell skill icon.png

Other versions

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