Shock and Horror | |||
Location(s) | ![]() Map Tier: 9 Guild Character: {God's jar of raw materials. Life lying dormant, waiting to sprout.Travel to this Map by using it in a personal Map Device. Maps can only be used once. ![]() | ||
Resistance(s) | 40% Cold Resistance 40% Fire Resistance 40% Lightning Resistance 25% Chaos Resistance | ||
Modifier(s) | 33% Less curse effectiveness | ||
Skill(s) | ![]() Level: (1-20) Cost: (5-21) Mana Cast Time: 0.65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 125% Projectile Speed: 560Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedProjectiles Pierce 0.1 additional TargetsFires 0.1 additional Projectiles2% of Lightning Damage Converted to Chaos DamageDeals (2-29) to (70-1326) Lightning Damage Base duration is 2 seconds Fires (4-6) additional Projectiles (0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() Lightning Beam Melee | ||
Aura(s) | Allies deal additional lightning damage |
Shock and Horror is a unique Sea Witch located in Mineral Pools MapMineral Pools MapMap Level: 76
Map Tier: 9
Guild Character: {God's jar of raw materials.
Life lying dormant,
waiting to sprout.Travel to this Map by using it in a personal Map Device. Maps can only be used once.. It can also appear as one of the side bosses in the battle with The Shaper, which use the old arena of the now-removed Torture Chamber Map.
Skills
She is based on Amarissa, Daughter of Merveil located in The Cavern of Wrath of Act 1. However, Shock and Horror does not use Lightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning
Level: (1-20)
Cost: 6 Mana
Attack Damage: (135-225)% of base
Effectiveness of Added Damage: (135-225)%Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hits a target.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage
1% increased Projectile SpeedProjectiles Pierce 0.1 additional TargetsFires 0.1 additional Projectiles1% of Physical Damage Converted to Lightning DamageDeals (135-225)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
Fires (4-7) additional Projectiles
(1-9) to (13-179) Added Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
She occasionally casts a Lightning Beam that deals a large amount of damage and "namelock" to the player character. There are columns in the arena to hide from her beam skill.
She also uses the monster version of SparkSparkSpell, Projectile, Duration, Lightning
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 125%
Projectile Speed: 560Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedProjectiles Pierce 0.1 additional TargetsFires 0.1 additional Projectiles2% of Lightning Damage Converted to Chaos DamageDeals (2-29) to (70-1326) Lightning Damage
Base duration is 2 seconds
Fires (4-6) additional Projectiles
(0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. (id: MonsterSpark). She occasionally summons adds (id: TriggerSpawnersShockAndHorror, TriggerSpawnersShockAndHorror2 and TriggerSpawnersShockAndHorror3) as well as totems that use monster version of
Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Level: (1-20)
Cost: (9-26) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Radius: 16Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cast Speed1% increased Area of Effect1% increased Duration
3% increased Damage0.5% less DurationDeals (1-37) to (19-707) Lightning Damage
(30-49)% reduced Duration
Can queue up to 50 uses
+(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. (id: ShockAndHorrorSummonLightningWarpTotem).
She has a monster aura MonsterAuraAddedLightningDamageMonsterAuraAddedLightningDamage
Unique
Gain 25% of Physical Damage as Extra Lightning Damage, which causes her to Gain 25% of Physical Damage as Extra Lightning Damage.
Monster stats
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See also
Version history
Version | Changes |
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3.9.0 |
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3.6.0 |
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3.5.0 |
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2.1.0 |
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1.0.3 |
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1.0.0 |
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Unknown |
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