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{{Base item
<onlyinclude>{{#invoke:item|item
 
| Name = Shore Map
+
|rarity_id = normal
| Rarity = Normal
+
|name = Shore Map
| Type = Map
+
|class_id = Map
| MapLevel = 69
+
|size_x = 1
| HelpText = Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
+
|size_y = 1
  +
|drop_level = 75
}}</onlyinclude>
 
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|drop_rarities_ids = normal, magic, rare, unique
  +
|tags = mid_tier_map, beach, map, default
  +
|metadata_id = Metadata/Items/Maps/MapAtlasShore
  +
|help_text = Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  +
|purchase_cost_normal1_name = Orb of Alchemy
  +
|purchase_cost_normal1_amount = 2
  +
|purchase_cost_magic1_name = Orb of Alchemy
  +
|purchase_cost_magic1_amount = 2
  +
|purchase_cost_magic2_name = Orb of Chance
  +
|purchase_cost_magic2_amount = 1
  +
|purchase_cost_rare1_name = Orb of Alchemy
  +
|purchase_cost_rare1_amount = 3
  +
|purchase_cost_unique1_name = Chaos Orb
  +
|purchase_cost_unique1_amount = 10
  +
|map_tier = 8
  +
|map_guild_character = Q
  +
|map_area_id = MapAtlasShore
  +
|map_series = Atlas of Worlds
  +
|map_area_level = 75
  +
|inventory_icon = Shore Map (Atlas of Worlds)
  +
|drop_enabled = False
  +
|release_version = 2.4.0
  +
|upgraded_from_set1_group1_item_id = Metadata/Items/Maps/MapAtlasBeachShaped
  +
|upgraded_from_set1_group1_amount = 3
  +
|upgraded_from_set2_group1_item_id = Metadata/Items/Maps/MapAtlasCatacomb
  +
|upgraded_from_set2_group1_amount = 3
  +
}}
   
  +
[[File:Shore.png|thumb]]
 
This [[map]] is based on the [[The Coast]] area in [[Act 1]].
 
This [[map]] is based on the [[The Coast]] area in [[Act 1]].
   
 
'''Map Type''': Outdoors
 
'''Map Type''': Outdoors
   
  +
==Boss Arena==
'''Boss''': [[Glace]] (based on [[Hailrake]] from the [[Tidal Island]] in [[Act 1]]):
 
 
Boss doesn't have an arena. He's found near a shipwreck at the bottom of the beach.
*Resists Fire
 
*Resists Chaos
 
*Extra Cold Damage
 
*Casts [[Ice Spear]]
 
   
  +
==Boss==
'''Boss Room''': Glace does not have a separate area, but is found near a shipwreck at the bottom of the beach.
 
  +
[[Belcer, the Pirate Lord]], based on [[Fairgraves Eternal]].
  +
*Uses {{il|Spectral Throw}} with 4 projectiles
  +
*Casts {{il|Summon Raging Spirit}}
  +
*At 50% health spawns a [[Tormented Bootlegger]]
  +
*At 25% health spawns a [[Tormented Buccaneer]]
  +
*Creates Pirate Lord's Treasure when killed
  +
[[Tormented Bootlegger]] is a [[Tormented Spirit]]. When absorbed by Belcer:
  +
*gains power charges on hit
  +
*throws a small bouncing fire bomb in random direction
  +
[[Tormented Buccaneer]] is a [[Tormented Spirit]]. When absorbed by Belcer:
  +
*gains frenzy charges on hit
  +
*uses {{il|Vaal Spectral Throw}}
  +
Pirate Lord's Treasure is a medium quantity chest that spawns a pack of [[Pirate Lord's Crewman]] skeletons when opened.
   
  +
{{Map item drops}}
'''Boss Video''': [https://www.youtube.com/watch?v=mwTAsbeh3nU&list=PLr-5Mb3xefifn5iyzr6T9vJYAZCZn1Vhw Map Bosses - Shore]
 
   
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{{Item acquisition}}
'''Vendor''':
 
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* Produced by three {{il|Mud Geyser Map|Mud Geyser Maps}}.
 
  +
{{OtherMapVersions}}
* Three {{il|Shore Map|Shore Maps}} yield one {{il|Graveyard Map|Graveyard Map}}.
 
   
 
[[Category:Coast tileset]]
 
[[Category:Coast tileset]]
  +
{{#lst:Shore Map|version history}}

Latest revision as of 14:00, 8 March 2019

Shore MapMap Level: 75
Map Tier: 8
Guild Character: Q
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Shore Map (Atlas of Worlds) inventory icon
Acquisition
Area level: 75
DROP DISABLED
Vendor Prices
Normal2x Orb of Alchemy
Magic2x Orb of Alchemy
1x Orb of Chance
Rare3x Orb of Alchemy
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasShore
Shore
Map area
No Waypoint
IdMapAtlasShore
Act11
Area level75
BossesBelcer, the Pirate Lord
Area type tagsbeach
Tagsmap, area_with_water, einharmaps, has_road_area, coast_boat_area, map_area_with_open_water
The Shaper: Each life, each act, as fleeting as footprints in the sand.
Maps loading screen
Shore

This map is based on the The Coast area in Act 1.

Map Type: Outdoors

Boss Arena[ | ]

Boss doesn't have an arena. He's found near a shipwreck at the bottom of the beach.

Boss[ | ]

Belcer, the Pirate Lord, based on Fairgraves Eternal.

  • Uses Spectral Throw inventory iconSpectral ThrowSpectral ThrowAttack, Projectile
    Level: (1-20)
    Cost: (7-9) Mana
    Attack Speed: 110% of base
    Projectile Speed: 1000
    Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed1% increased Projectile Speed0.5% reduced Projectile Speed
    Fires an additional Projectile
    Deals (80-100)% of Base Attack DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spectral Throw skill icon
    Spectral Throw inventory icon
    with 4 projectiles
  • Casts Summon Raging Spirit inventory iconSummon Raging SpiritSummon Raging SpiritSpell, Minion, Duration, Fire
    Level: (1-20)
    Cost: (4-12) Mana
    Cast Time: 0.50 sec
    Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Minion Movement SpeedMinions have 1% increased DurationMaximum 0.1 Summoned Raging SpiritsMinions can't be Damaged for 0.1 seconds after being SummonedBase duration is 5 seconds
    Maximum 20 Summoned Raging Spirits
    Minions gain 15% less Added Damage
    Minions cannot Taunt Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Raging Spirit skill icon
    Summon Raging Spirit inventory icon
  • At 50% health spawns a Tormented Bootlegger
  • At 25% health spawns a Tormented Buccaneer
  • Creates Pirate Lord's Treasure when killed

Tormented Bootlegger is a Tormented Spirit. When absorbed by Belcer:

  • gains power charges on hit
  • throws a small bouncing fire bomb in random direction

Tormented Buccaneer is a Tormented Spirit. When absorbed by Belcer:

  • gains frenzy charges on hit
  • uses Vaal Spectral Throw inventory iconVaal Spectral ThrowVaal Spectral ThrowVaal, Attack, Projectile
    Level: (1-20)
    Souls Per Use: 10
    Can Store 3 Use(s)
    Attack Speed: 110% of base
    Attack Damage: (91-135)% of base
    Effectiveness of Added Damage: (91-135)%
    Throws a spectral copy of your melee weapon. It spirals out in a spinning attack that strikes enemies in its path.Per 1% Quality:1Superior0.5% increased Attack SpeedDeals (91-135.46)% of Base Attack Damage
    Fires 4 additional Projectiles
    Fires Projectiles in a circle
    Can't be Evaded
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Spectral Throw skill icon
    Vaal Spectral Throw inventory icon

Pirate Lord's Treasure is a medium quantity chest that spawns a pack of Pirate Lord's Crewman skeletons when opened.

Items found in this area

ItemLvl.
Divination card inventory iconThe Road to PowerThe Road to Power card artDivination card frameThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Divination card inventory icon
1
Divination card inventory iconThe GamblerThe Gambler card artDivination card frameThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."Divination card inventory icon1
Divination card inventory iconThe Encroaching DarknessThe Encroaching Darkness card artDivination card frameThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
Divination card inventory icon
1
Divination card inventory iconThe TrialThe Trial card artDivination card frameThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
Divination card inventory icon
1
Divination card inventory iconThe InoculatedThe Inoculated card artDivination card frameThe Inoculated4Seraphim's ArmourChaos spread, wreaking havoc and death. They said none would be spared, and yet here I stand.Divination card inventory icon1
Divination card inventory iconProsperityProsperity card artDivination card frameProsperity10Perandus' Gold Ring inventory iconGold RingGold Ring inventory iconAccumulating wealth has its own costs.Divination card inventory icon1

Item acquisition
Questionmark

This item is drop disabled.

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientType
3Shaped Beach Map (Atlas of Worlds) inventory iconShaped Beach MapShaped Beach MapMap Level: 74
Map Tier: 7
Guild Character: a
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Shaped Beach Map (Atlas of Worlds) inventory icon
Manual
3Catacombs Map (Atlas of Worlds) inventory iconBone Crypt MapBone Crypt MapMap Level: 74
Map Tier: 7
Guild Character: Ñ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Catacombs Map (Atlas of Worlds) inventory icon
Manual

Other versions

  • Shore Map (Metamorph) inventory iconShore MapShore MapMap Level: 71
    Map Tier: 4
    Guild Character: /
    Each life, each act, as fleeting as footprints in the sand.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Shore Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • Shore Map (Blight) inventory iconShore MapShore MapMap Level: 75
    Map Tier: 8
    Guild Character: /
    Each life, each act, as fleeting as footprints in the sand.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Shore Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • Shore Map (Legion) inventory iconShore MapShore MapMap Level: 76
    Map Tier: 9
    Guild Character: /
    Each life, each act, as fleeting as footprints in the sand.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Shore Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • Shore Map (Synthesis) inventory iconShore MapShore MapMap Level: 74
    Map Tier: 7
    Guild Character: /
    Each life, each act, as fleeting as footprints in the sand.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Shore Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • Shore Map (Betrayal) inventory iconShore MapShore MapMap Level: 75
    Map Tier: 8
    Guild Character: /
    Each life, each act, as fleeting as footprints in the sand.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Shore Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • Shore Map (Ritual) inventory iconShore MapShore MapMap Level: 70
    Map Tier: 3
    Guild Character: /
    Each life, each act, as fleeting as footprints in the sand.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Shore Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • Shore Map (Heist) inventory iconShore MapShore MapMap Level: 70
    Map Tier: 3
    Guild Character: /
    Each life, each act, as fleeting as footprints in the sand.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Shore Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • Shore Map (Harvest) inventory iconShore MapShore MapMap Level: 71
    Map Tier: 4
    Guild Character: /
    Each life, each act, as fleeting as footprints in the sand.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Shore Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • Shore Map (Delirium) inventory iconShore MapShore MapMap Level: 71
    Map Tier: 4
    Guild Character: /
    Each life, each act, as fleeting as footprints in the sand.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Shore Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.
  • Shore Map (War for the Atlas) inventory iconShore MapShore MapMap Level: 75
    Map Tier: 8
    Guild Character: /
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Shore Map (War for the Atlas) inventory icon
    , a legacy variant that was introduced in War for the Atlas.
  • Shaped Shore Map (Atlas of Worlds) inventory iconShaped Shore MapShaped Shore MapMap Level: 80
    Map Tier: 13
    Guild Character: Q
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Shaped Shore Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.
  • Shore Map (Original) inventory iconShore MapShore MapMap Level: 69
    Map Tier: 4
    Guild Character: Z
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Shore Map (Original) inventory icon
    , the original variant.
  • Shore Map (The Awakening) inventory iconShore MapShore MapMap Level: 71
    Map Tier: 4
    Guild Character: Q
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Shore Map (The Awakening) inventory icon
    , a legacy variant that was introduced in The Awakening.

Version history[ | ]

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
0.9.11
  • Added 45 Map areas, each with its own boss.