Path of Exile Wiki

Please consider helping keep the wiki up to date. Check the to-do list of updates needed for version 3.14.0.

Game data exports will becoming later as the technical changes in addition to regular changes take some more time.

READ MORE

Path of Exile Wiki
Register
Advertisement
Shrine

A shrine

For the map, see Shrine Map.

Shrines can appear randomly in most areas, granting significant bonuses to nearby monsters or casts spells at nearby players, and are often guarded by monsters. Players can steal the shrine to gain its bonuses for 45 seconds or until leaving the area. Players can have any number of different shrine effects at once.

Shrine types[ | ]

There are two kinds of shrines: Buff and Spell; Buff shrines grants buffs to affected monsters, players, the player's nearby allies. Spell shrines cast spells around themselves or affected players, but do not originate from the player and thus are unaffected by their mods.

Basic[ | ]

Shrine Description
Acceleration Shrine status iconBuff frame Acceleration Shrine
Death doesn't wait.
You are faster, and have increased Projectile Speed
  • 50% increased Action Speed
  • 80% increased Projectile Speed

Brutal Shrine status iconBuff frame Brutal Shrine
Hit hard. Hit once.
Your hits have Knockback, and increased Damage and Stun Duration
  • 50% increased Damage
  • Knocks Enemies Back on Hit
  • 30% increased Stun Duration on Enemies
  • Extra gore
Diamond Shrine status iconBuff frame Diamond Shrine
Deliver pain exquisite.
You always deal Critical Strikes
  • All hits are Critical Strikes

Divine Shrine status iconBuff frame Divine Shrine
Become the nightmare.
You cannot be Damaged
  • Cannot be Damaged
Echoing Shrine status iconBuff frame Echoing Shrine
Let your rage flow freely.
Your skills are repeated.
  • 100% more Attack Speed
  • 100% more Cast Speed
  • Skills Repeat an additional Time
Freezing Shrine status iconIndicator frame Freezing Shrine
Turn your world to ice.
Ice Novas happen around you

  • Casts Ice Nova inventory iconIce NovaIce NovaSpell, AoE, Cold, Nova
    Level: (1-20)
    Cost: (8-23) Mana
    Soul Gain Prevention: 0 sec
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 120%
    Radius: 30
    Requires Level 12A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1.5% increased Damage with Hits against Chilled Enemies0.5% increased Cast Speed0.5% increased Effect of ChillDeals (18-518) to (26-762) Cold Damage
    Can expand from up to 2 Frostbolt Projectiles
    Adds (3-79) to (4-116) Cold Damage against Chilled Enemies
    20% less Area of Effect when Cast on Frostbolt
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Nova skill icon
    Ice Nova inventory icon
    and creates chilled ground.
Impenetrable Shrine status iconBuff frame Impenetrable Shrine
None shall stop you.
You have increased Armour, Evasion and Energy Shield
  • 100% increased Armour
  • 100% increased Evasion Rating
  • 100% increased maximum Energy Shield
Lightning Shrine status iconIndicator frame Lightning Shrine
Open the eye of the storm.
Shock Novas happen around you

  • Casts Shock Nova inventory iconShock NovaShock NovaSpell, AoE, Lightning, Nova
    Level: (1-20)
    Cost: (12-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 120%
    Radius: 26 / 14
    Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Shock Duration on enemiesRing has 2% chance to Shock
    Ring Shocks as if dealing 5% more Damage
    1% increased Lightning Damage
    Deals (34-371) to (102-1114) Lightning Damage
    20% chance to Shock enemies
    (20-39)% increased Effect of Shock
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shock Nova skill icon
    Shock Nova inventory icon
    and creates shocking ground.
Massive Shrine status iconBuff frame Massive Shrine
Courage stands tall.
You have increased Life, Area of Effect, and Size
  • 30% increased Character Size
  • 40% increased Area of Effect
  • 40% increased maximum Life
Replenishing Shrine status iconBuff frame Replenishing Shrine
Restore that which was lost.
You are regenerating Life and Mana
  • 10% of Mana Regenerated per second
  • 6.7% of Life Regenerated per second
Resistance Shrine status iconBuff frame Resistance Shrine
Fear not the elements.
You have additional Resistance to Elemental Damage
  • +50% to all Elemental Resistances
  • +10% to all maximum Resistances
Shrouded Shrine status iconIndicator frame Shrouded Shrine
Shroud your path in the fog of war.
Smoke shrouds you

Skeletal Shrine status iconIndicator frame Skeletal Shrine
The past shall serve the present.
Skeletons are summoned to you

  • Casts Summon Skeletons inventory iconSummon SkeletonsSummon SkeletonsSpell, Minion, Duration
    Level: (1-20)
    Cost: (4-12) Mana
    Cast Time: 0.50 sec
    Requires Level 10Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalMinions deal 1% increased DamageMinions can't be Damaged for 0.1 seconds after being SummonedMinions' Attacks have 0.5% chance to Maim Enemies on Hit5% chance to Summon a Skeleton Archer instead of a Skeleton WarriorSummons (2-3) Skeleton Warriors
    Maximum (5-7) Summoned Skeletons
    Base duration is 20 seconds
    Minions gain 50% more Added Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Skeletons skill icon
    Summon Skeletons inventory icon
    .

Sextants[ | ]

Shrine Description
Hexing Shrine status iconBuff frame Gloom Shrine
Wield your shadows.
You gain a portion of Non-Chaos Damage as extra Chaos Damage and Enemies you Kill have a chance to Explode, dealing a portion of their Maximum Life as Chaos Damage.
  • Gain 10% of Non-Chaos Damage as extra Chaos Damage
  • Enemies you Kill have a 40% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Resonating Shrine status iconBuff frame Resonating Shrine
Overpower, overrun, overcome.
You have a chance to gain a Power, Frenzy or Endurance Charge on Hit and on Kill, and gain extra bonuses from Charges.
  • 20% chance to gain a Power, Frenzy or Endurance Charge on Hit
  • 60% chance to gain a Power, Frenzy or Endurance Charge on Kill
  • 40% increased Critical Strike Chance per Power Charge
  • 4% increased Attack Speed per Frenzy Charge
  • 4% increased Cast Speed per Frenzy Charge
  • 4% more Damage per Frenzy Charge
  • 4% additional Physical Damage Reduction per Endurance Charge
  • 4% to all Elemental Resistances per Endurance Charge
  • 5% increased Damage per Frenzy, Power or Endurance Charge

Lesser[ | ]

These shrines are produced by the Create Lesser Shrine skill iconCreate Lesser Shrine skill, available from The Gull inventory iconThe GullThe Gull
Raven Mask
Quality: +20%
Evasion: (249-280)
Energy Shield: (122-178)
Requires Level 38, 44 Dex, 44 IntTrigger Level 1 Create Lesser Shrine when you Kill an Enemy
(120-150)% increased Evasion and Energy Shield
+(30-45) to maximum Energy Shield
+(60-80) to maximum Life
+(30-40)% to Cold Resistance
75% increased Effect of Shrine Buffs on you
50% increased Duration of Shrine Effects on you
"It is the Gull that delivers Man unto Ancestor.
The consumer of our flesh. The seeder of our
souls unto the earth. We give the Gull his life.
The Gull gives us our Way."
- Lavianga, Advisor to Kaom
The Gull inventory icon
.

Shrine Description
Acceleration Shrine status iconBuff frame Lesser Acceleration Shrine
Death doesn't wait.
You are faster, and have increased Projectile Speed
  • 10% increased Action Speed
  • 30% increased Projectile Speed
Brutal Shrine status iconBuff frame Lesser Brutal Shrine
Hit hard, hit once.
Your hits have Knockback, and increased Damage and Stun Duration
  • 20% increased Damage
  • Knocks Enemies Back on Hit
  • 20% increased Stun Duration on Enemies
Impenetrable Shrine status iconBuff frame Lesser Impenetrable Shrine
None shall stop you.
You have increased Armour, Evasion and Energy Shield
  • 50% increased Armour
  • 50% increased Evasion Rating
  • 50% increased maximum Energy Shield
Massive Shrine status iconBuff frame Lesser Massive Shrine
Courage stands tall.
You have increased Life, Area of Effect, and Size
  • 10% increased Character Size
  • 20% increased Area of Effect
  • 20% increased maximum Life
Replenishing Shrine status iconBuff frame Lesser Replenishing Shrine
Restore that which was lost.
You are regenerating Life and Mana
  • 3.3% of Mana Regenerated per second
  • 3.3% of Life Regenerated per second
Resistance Shrine status iconBuff frame Lesser Resistance Shrine
Fear not the elements.
You have additional Resistance to Elemental Damage
  • +25% to all Elemental Resistances
  • +2% to all maximum Resistances

Related unique items[ | ]

The following unique items are related to shrines:

ItemBase ItemLvl.Stats
The GullThe Gull inventory iconThe Gull
Raven Mask
Quality: +20%
Evasion: (249-280)
Energy Shield: (122-178)
Requires Level 38, 44 Dex, 44 IntTrigger Level 1 Create Lesser Shrine when you Kill an Enemy
(120-150)% increased Evasion and Energy Shield
+(30-45) to maximum Energy Shield
+(60-80) to maximum Life
+(30-40)% to Cold Resistance
75% increased Effect of Shrine Buffs on you
50% increased Duration of Shrine Effects on you
"It is the Gull that delivers Man unto Ancestor.
The consumer of our flesh. The seeder of our
souls unto the earth. We give the Gull his life.
The Gull gives us our Way."
- Lavianga, Advisor to Kaom
The Gull inventory icon
Raven Mask38Trigger Level 1 Create Lesser Shrine when you Kill an Enemy
(120-150)% increased Evasion and Energy Shield
+(30-45) to maximum Energy Shield
+(60-80) to maximum Life
+(30-40)% to Cold Resistance
75% increased Effect of Shrine Buffs on you
50% increased Duration of Shrine Effects on you
BlunderboreBlunderbore inventory iconBlunderbore
Astral Plate
Quality: +20%
Armour: (1422-1706)
Movement Speed: -5%
Requires Level 62, (680-880) Str+(8-12)% to all Elemental Resistances+(500-700) Strength Requirement
(80-120)% increased Armour
(50-75)% increased Effect of Shrine Buffs on you
You have Lesser Brutal Shrine Buff
You have Lesser Massive Shrine Buff
The giant cares not for the ants.
Blunderbore inventory icon
Astral Plate62+(8-12)% to all Elemental Resistances+(500-700) Strength Requirement
(80-120)% increased Armour
(50-75)% increased Effect of Shrine Buffs on you
You have Lesser Brutal Shrine Buff
You have Lesser Massive Shrine Buff

See also[ | ]

Version history[ | ]

Version Changes
3.7.0
  • Added Resonating Shrine and Gloom Shrine through new Sextants
2.6.0
  • Some types of Shrines now affect all nearby allied players when activated.
2.3.0e
  • Exiles in the Deadly Rivalry chain will now have Brutal Shrine instead of Hexing Shrine.
  • Fixed various bad cases of Masters and shrines spawning in the Solaris Temple and the Crematorium.
2.0.5
  • Fixed a bug where the Abandoned Dam corrupted side area spawned too many shrines.
2.0.4
  • Fixed a bug where Shrines couldn't spawn in the Upper Prison.
2.0.2
  • Fixed various cases of new maps not being able to spawn adequate amount of shrines when using the Zana crafted mod.
2.0.0
  • Fire Shrines, Static Shrines and Hexing Shrines will no longer spawn.
  • Shrine effects now last 45 seconds.
  • Many shrine effects have also been rebalanced.
1.3.0
  • Some shrines such as the Acceleration Shrine have been removed from CTF arenas.
1.2.4
  • Fixed a bug where too many Shrines were being generated when the Domination Zana crafted map mod was applied to certain maps.
  • Fixed a bug where not enough shrines were being generated when the Domination Zana crafted map mod was applied to the Temple map.
1.1.3
  • Added a Shrine symbol for the Static Shrine.
1.1.0
  • Several new shrine icons have been added so that the shrines can be more easily distinguished.
  • Shrines can now spawn in all leagues. The Thorned shrine no longer spawns.
  • Fixed a bug where Offering skills would affect some shrine effects on you.
1.0.6
  • Fixed crashes with some skills when they were echoed by the Echoing Shrine.
1.0.1
  • Shrine effects for players that are based on skills have been buffed at higher levels.
1.0.0e
  • At higher levels, spells cast by shrines that you have tagged now do more damage.
1.0.0d
  • Monster packs around shrines are now not spawned if they are too close to an area entrance or waypoint.
1.0.0b
  • Fixed a crash related to Shrines.
1.0.0
  • Added to the game.
Advertisement