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Strangely familiar entity displayed before every wave of the Simulacrum
A Simulacrum taking place in Lioneye's Watch (Act 6), with monsters surrounding the player, and reward progress displayed on the bottom-left
Simulacrum is a map fragment obtained by combining 300 Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes...
There are a total of 30 waves of enemies to defeat. Interacting with the Strangely Familiar Entity will summon the wave. Each wave increases the difficulty and rewards. Higher waves add additional monster modifiers and increases the level of Delirium. Once the entire wave of enemies is cleared, it will drop all the loot listed. A Stash is available in the zone, allowing you to transfer items between waves. Starting a new wave will destroy all items on the ground.
The Delirium bosses : Omniphobia, Fear Manifest can start spawning at wave 10 and is guaranteed to spawn at wave 15 if he doesn't spawn before, while Kosis, The Revelation can start spawning at wave 15 and is guaranteed to spawn at wave 20 if he doesn't spawn before.[1] Delirium Bosses have increased chance to spawn starting at wave 18[1] and can spawn several times per Simulacrum[citation needed].
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Arrows can no longer stick in walls in Simulacrum areas.
Fixed a bug where placing a Map and a Simulacrum into a Map Device and then activating the Map Device would consume both items, rather than display an error.