Several Staves are now classified as Warstaves. Warstaves can no longer roll caster-related modifiers, while Staves retain their old mod generation behaviour.
Certain staff base types can no longer roll spell-based mods such as added damage for spells or increased spell damage. Their base attack speeds have been slightly increased, and their damage decreased to compensate. This affects all existing versions of these base types. (For a full list, see Version 3.7.0 § Item Balance.)
All staves have had their block values increased. Previously, staves granted either 12% block chance or 18% block chance. They now grant 18% and 20% respectively. Using a Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. will update existing staves to these new values.
(undocumented) implicit mod of the base type of Sire of Shards increased to 20% Chance to Block (up from 18%).
Weapon critical strike chances have been adjusted. Most critical chance values have been reduced on base types that could have over 6.5% base critical chance. This is to create a more distributed choice of weapon types for critical strike characters.
(undocumented) Base type critical strike chance decreased to 6% (down from 6.4%).