A dog's mournful howl pierces the night. The crickets are silent. Somewhere nearby, a baby cries restlessly in its sleep. At first you can barely make out the sound of them, the hollow clicking and clattering of dry, ruined feet on the cobblestones. But now they're louder, growing closer. And they're coming for you.
The dark necromancy infusing Wraeclast gives no respite to its countless dead. In the still of midnight or in the bright light of day, the bodies of the fallen walk with frenetic animation. In life, many of them wore armor and brandished weapons, so expect skeletons you encounter to come armed and adorned. They are not discerning in their choice of gear however, a skeleton is content with a broken mace or a rusted sword. As long as it can cut or crush, they like it.
Wraeclast's skeletons are not particularly tough or threatening, but they are fairly difficult to injure with some types of weaponry. Archers or swordsmen may find themselves frustrated, watching their blows slide off hard bone or their arrows whistle harmlessly through. If you are beset by skeletons, splinter their bones with a bludgeoning weapon, and you'll likely live another day.
Description on the official Path of Exile website
This page lists humanoid melee skeletons. See also Skeletal Archer and Skeletal Mage for other humanoid Skeletons, as well as Bone Rhoa and Skeletal Beast for undead animals.
Abilities[ | ]
- Undead
- Uses Melee Weapons
Variations[ | ]
Uniques[ | ]
Name | Location | Special Attributes |
---|---|---|
Chatters | The Lower Prison | Alles Deal Additional Cold Damage - Uses Glacial HammerGlacial HammerAttack, Melee, Strike, Cold Level: (1-20) Cost: 5 Mana Attack Damage: (165-215)% of base Effectiveness of Added Damage: (165-215)%Hits enemies, converting some of your physical damage to cold damage. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Duration of Cold Ailments0.5% increased Attack Speed1% increased Area of EffectDeals (165-269)% of Base Attack Damage 60% of Physical Damage Converted to Cold Damage 25% chance to Freeze enemies 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments +(2-4) to Melee Strike Range Every third successive strike Freezes enemies as though dealing (200-390)% more Damage Adds (2-75) to (3-113) Cold Damage against Chilled EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Fairgraves Eternal | The Ship Graveyard | Resists Elemental (50%) |
Bravalo | The Crossroads | Resists Cold |
Archbishop Geofri the Abashed | The Crypt Level 2 | Curse Immune - Casts VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.Per 1% Quality:1Superior2Anomalous3DivergentAttacks Hits against Cursed Enemies have 0.5% chance to inflict Bleeding0.5% increased Effect of CurseAttack Hits have 0.5% chance to Maim Cursed Enemies for 4 secondsBase duration is (9-10.9) seconds Cursed enemies take (30-39)% increased Physical Damage Attacks Hits against Cursed Enemies have 20% chance to inflict Bleeding Ailments inflicted on Cursed Enemies deal Damage 20% Faster Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Casts Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rate1% increased Curse DurationBase duration is (5-5.95) seconds Cursed Normal and Magic Enemies have (20-29)% less Action Speed Other effects on Cursed enemies expire 40% slower 50% less Effect of Curse against Players Cursed Rare and Unique Enemies have (10-14)% less Action Speed Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Resists Lightning |
Pagan Bishop of Agony | Cursed Crypt MapCursed Crypt MapMap Level: 80 Map Tier: 13 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
Curse Immune - Casts VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.Per 1% Quality:1Superior2Anomalous3DivergentAttacks Hits against Cursed Enemies have 0.5% chance to inflict Bleeding0.5% increased Effect of CurseAttack Hits have 0.5% chance to Maim Cursed Enemies for 4 secondsBase duration is (9-10.9) seconds Cursed enemies take (30-39)% increased Physical Damage Attacks Hits against Cursed Enemies have 20% chance to inflict Bleeding Ailments inflicted on Cursed Enemies deal Damage 20% Faster Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Casts Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rate1% increased Curse DurationBase duration is (5-5.95) seconds Cursed Normal and Magic Enemies have (20-29)% less Action Speed Other effects on Cursed enemies expire 40% slower 50% less Effect of Curse against Players Cursed Rare and Unique Enemies have (10-14)% less Action Speed Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Resists Lightning |
Champion of Frost | Graveyard MapGraveyard MapMap Level: 70 Map Tier: 3 Guild Character: NUnknown legacies. Untold stories.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
Extra Cold Damage - Uses Glacial HammerGlacial HammerAttack, Melee, Strike, Cold Level: (1-20) Cost: 5 Mana Attack Damage: (165-215)% of base Effectiveness of Added Damage: (165-215)%Hits enemies, converting some of your physical damage to cold damage. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Duration of Cold Ailments0.5% increased Attack Speed1% increased Area of EffectDeals (165-269)% of Base Attack Damage 60% of Physical Damage Converted to Cold Damage 25% chance to Freeze enemies 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments +(2-4) to Melee Strike Range Every third successive strike Freezes enemies as though dealing (200-390)% more Damage Adds (2-75) to (3-113) Cold Damage against Chilled EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Resists Lightning |
Belcer, the Pirate Lord | Shore MapShore MapMap Level: 70 Map Tier: 3 Guild Character: /Each life, each act, as fleeting as footprints in the sand.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
Can Gain Endurance Charges on Hit - Can Gain Frenzy Charges on Hit - Can Gain Power Charges on Hit - Resists Elemental Damage |
Glassmaul | Invasion Boss | Allies deal additional Cold damage, Allies deal additional Lightning damage, uses Glacial HammerGlacial HammerAttack, Melee, Strike, Cold Level: (1-20) Cost: 5 Mana Attack Damage: (165-215)% of base Effectiveness of Added Damage: (165-215)%Hits enemies, converting some of your physical damage to cold damage. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Duration of Cold Ailments0.5% increased Attack Speed1% increased Area of EffectDeals (165-269)% of Base Attack Damage 60% of Physical Damage Converted to Cold Damage 25% chance to Freeze enemies 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments +(2-4) to Melee Strike Range Every third successive strike Freezes enemies as though dealing (200-390)% more Damage Adds (2-75) to (3-113) Cold Damage against Chilled EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Lightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning Level: (1-20) Cost: 6 Mana Attack Damage: (135-225)% of base Effectiveness of Added Damage: (135-225)%Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hits a target.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage 1% increased Projectile SpeedProjectiles Pierce 0.1 additional TargetsFires 0.1 additional Projectiles1% of Physical Damage Converted to Lightning DamageDeals (135-225)% of Base Attack Damage 50% of Physical Damage Converted to Lightning Damage Fires (4-7) additional Projectiles (1-9) to (13-179) Added Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Warlord's MarkWarlord's MarkSpell, Duration, Curse, Mark Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant an Endurance Charge when HitCursed enemies take 0.2% increased DamageCursed Enemies grant 0.1 Rage Regenerated over 1 second when StunnedBase duration is (6-9.8) seconds Hits against Cursed Enemies have (40-59)% chance to double Stun Duration Cursed Enemies grant 20 Rage Regenerated over 1 second when Stunned Cursed enemies grant 2% Life Leech when Hit by Attacks Cursed enemies grant 2% Mana Leech when Hit by Attacks Cursed enemies have a 100% chance to grant an Endurance Charge when slainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., casts Summon SkeletonsSummon SkeletonsSpell, Minion, Duration Level: (1-20) Cost: (4-12) Mana Cast Time: 0.50 secRequires Level 10Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalMinions deal 1% increased DamageMinions can't be Damaged for 0.1 seconds after being SummonedMinions' Attacks have 0.5% chance to Maim Enemies on Hit5% chance to Summon a Skeleton Archer instead of a Skeleton WarriorSummons (2-3) Skeleton Warriors Maximum (5-7) Summoned Skeletons Base duration is 20 seconds Minions gain 50% more Added DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. with Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0.25 sec Can Store 1 Use(s)Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased DamageSupported Skills have 1% increased Skill Effect DurationSupported Skills require 1% reduced amount of Damage taken to TriggerTrigger Supported Spells when you take a total of (528-3272) Damage Supported Skills deal (-70-6)% more Damage This Gem can only Support Skill Gems requiring Level (38-70) or lower You cannot Cast Supported Triggerable Spells directlyThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
Grath | Invasion Boss | Allies Move and Attack Faster, Allies Cannot Die, Resists Cold, casts EnfeebleEnfeebleSpell, AoE, Duration, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses all targets in an area, reducing their accuracy and making them deal less damage.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rateCurse Skills have 0.5% increased Cast SpeedBase duration is (9-10.9) seconds Cursed enemies have (10-19)% reduced Accuracy Rating Cursed Normal or Magic enemies deal (21-30)% less Damage Cursed Rare or Unique enemies deal (10-15)% less Damage Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.Per 1% Quality:1Superior2Anomalous3DivergentAttacks Hits against Cursed Enemies have 0.5% chance to inflict Bleeding0.5% increased Effect of CurseAttack Hits have 0.5% chance to Maim Cursed Enemies for 4 secondsBase duration is (9-10.9) seconds Cursed enemies take (30-39)% increased Physical Damage Attacks Hits against Cursed Enemies have 20% chance to inflict Bleeding Ailments inflicted on Cursed Enemies deal Damage 20% Faster Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., and Summon SkeletonsSummon SkeletonsSpell, Minion, Duration Level: (1-20) Cost: (4-12) Mana Cast Time: 0.50 secRequires Level 10Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalMinions deal 1% increased DamageMinions can't be Damaged for 0.1 seconds after being SummonedMinions' Attacks have 0.5% chance to Maim Enemies on Hit5% chance to Summon a Skeleton Archer instead of a Skeleton WarriorSummons (2-3) Skeleton Warriors Maximum (5-7) Summoned Skeletons Base duration is 20 seconds Minions gain 50% more Added DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. with Spell Totem SupportSpell Totem SupportSupport, Spell, Totem Icon: T Level: (1-20) Cost & Reservation Multiplier: 200%Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Totem Placement speed1% increased Totem Duration1% increased Totem RangeSupported Skills will summon a Totem which uses that Skill Totem lasts 8 seconds Supported Skills deal (28-24)% less Damage Spells Cast by Totem have 40% less Cast SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |