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Slow Aura
Debuff
Slow Aura status icon.png

Enemies are Slowed

25% reduced Movement Speed

Slow Aura is a debuff that caused by monster aura Enemies are Slowed. Monster have this aura, as well as player character and their minions that affected by this aura, also have a visual purple-pink in color aura-like effect on them.

It affect player character and their minions movement speed, but not affecting action speed.

Monsters[]

Gallery[]

See also[]

  • Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. another slowing debuff (a curse) that can be appeared as a map mod
  • Paralysing touch, a Delirium monster modifier
  • Arc Trap, a debuff from environmental object

Version history[]

Version Changes
1.2.0
  • The Deep Dweller has been reworked. He now has two new skills - in his first form he can disturb the ground, calling Sand Spitters to emerge and assist him. He also has an additional skill in his second form where he will fire a spray of projectiles at enemies. He no longer has the slowing aura.
1.0.0e
  • The slow aura from totems can now be viewed in the UI as a debuff.
0.9.9

Monster Changes

  • Environmental totems can use auras (such as Slow Player, Haste, Allies Cannot Die, Vitality, Monster Damage), or active skills.
  • Stranglecharm is a new Water Elemental Boss in the Ship Graveyard Cave. She has a Slow Player aura in addition to her Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes...
Unknown
  • Introduced to the game.