Snapshot is a term used to describe being able to obtain the benefits of one set of items, passive skills or skill gems by casting a skill that takes a snapshot of their character with all those benefits active, then swapping to another configuration so that they gain both sets of benefits.[1]
Mechanics[ | ]
When something is snapshotted, it will not change it's effects later by modifiers. Modifiers like increased damage and increased buff effect, will have no effect after the snapshot. Things that do not snapshot are dynamic, meaning they can change their effect over time by modifiers. Most skills that snapshot damage, will snapshot that damage the moment it hits an enemy.
There are exceptions that snapshot the damage when cast or triggered.
Example of snapshot[ | ]
- Swap weapons to a 6 link weapon and cast Cold SnapCold SnapSpell, AoE, Cold, Duration
Level: (1-20)
Cost: (11-28) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%
Radius: 16Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% increased Effect of Chill2% increased Damage with Hits and AilmentsDeals (32-666) to (47-999) Cold Damage
Base duration is 5 seconds
Deals (26.3-1193.2) Base Cold Damage per second
25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-19)% increased Effect of ChillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.. - Swap back to your other weapon.
- The cold snap will continue to do the snapshotted damage that it had when casted from a 6 link item.
Things that snapshot[ | ]
- Damage over time will either snapshot the moment it starts doing damage or the moment it is cast. Righteous FireRighteous FireSpell, AoE, Fire
Level: (1-20)
Cooldown Time: 0.30 sec
Can Store 1 Use(s)
Cast Time: Instant
Radius: 18Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Burning Damage0.5% increased Area of EffectBuff Grants 1% increased Spell DamageGrants (20-39)% more Spell Damage
Deals 20% of your Maximum Life as Base Fire Damage per second
You Burn for 90% of your Maximum Life per second as Fire Damage
Deals 20% of your Maximum Energy Shield as Base Fire Damage per second
You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
Deals (35.8-1541.8) Base Fire Damage per second
+(0-5) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. is an exception to this rule. - Most spells that hit multiple times will snapshot the same damage per cast or trigger. See below for exceptions.
- All debuffs on enemies, including all non-aura curses snapshot the moment they take effect. This includes all buffs to these sources, like items that increase the curse limit.
Weapon swapping will work for spells that snapshot.
Things that can snapshot and be dynamic[ | ]
- Spell Totem SupportSpell Totem SupportSupport, Spell, Totem
Icon: T
Level: (1-20)
Cost & Reservation Multiplier: 200%Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Totem Placement speed1% increased Totem Duration1% increased Totem RangeSupported Skills will summon a Totem which uses that Skill
Totem lasts 8 seconds
Supported Skills deal (28-24)% less Damage
Spells Cast by Totem have 40% less Cast SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. when supported by snapshotted spells, individual triggers from the totem are snapshotted, but different triggers will be dynamic.
Snapshot damage on Cast[ | ]
Essence DrainEssence DrainSpell, Projectile, Duration, Chaos, AoE
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Chaos DamageRegenerate 0.01% of Debuff Damage as Life5% increased Damage with HitsDeals (31.2-1503.2) Base Chaos Damage per second
Regenerate 0.5% of Debuff Damage as Life
Base duration is 3.8 seconds
Deals (9-433) to (14-649) Chaos Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Snapshot on Hit[ | ]
All ailments that require hitting enemies, snapshot on hit.
FirestormFirestormSpell, AoE, Duration, Fire
Level: (1-20)
Cost: (13-25) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 55%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0.5% chance to Ignite enemies1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds
Deals (22-207) to (33-311) Fire Damage
One impact every 0.2 seconds
First Impact deals 325% more Damage with Hits and Ailments
First Impact has 100% more Area of Effect
Maximum 3 Firestorms at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
snapshot temporary benefit[ | ]
All charges.
All lingering blades.
Unique Items that snapshot[ | ]
- ManastormManastorm
Fossilised Spirit ShieldQuality: +20%
Chance to Block: 22%
Energy Shield: (94-112)
Movement Speed: -3%Requires Level 59, 141 Int(15-20)% increased Spell Damage(80-120)% increased Energy Shield
+(50-70) to maximum Mana
(30-50)% increased Mana Regeneration Rate
When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage
equal to 25% of Sacrificed Mana for 4 secondsFear not the fury of the storm. Snapshots extra lightning damage when casting a spell for 4 seconds. The added damage is global.
- The VigilThe Vigil
Crimson JewelLimited to: 1
Radius: Medium(10-15)% increased Armour
With at least 40 Strength in Radius, Vigilant Strike
Fortifies you and Nearby Allies for 8 secondsWhen Voll took the throne,
He swore to care for the empire with eyes open.
And so he looked to the salvation of his people,
Blind to the damnation in his hands.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. Snapshots fortify on hit for a base time of 12 seconds. This time can be modified by increased duration of skills.
- Sinvicta's MettleSinvicta's Mettle
Ezomyte AxeTwo Handed Axe
Quality: +20%
Physical Damage: (226.2-236.64) to (340.6-356.32)
Critical Strike Chance: 5.70%
Attacks per Second: (1.46-1.51)
Weapon Range: 13Requires Level 62, 140 Str, 86 Dex(140-152)% increased Physical Damage
(8-12)% increased Attack Speed
2% increased Area of Effect per 25 Rampage Kills
Gain a Frenzy Charge on every 50th Rampage Kill
RampageWar is a thriving infection.
It numbs the heart and eats away at the soul until only emptiness remains. Snapshots Rampage on kill. Rampage remains until you haven't killed an enemy for 5 seconds. All rampage items can be snapshotted, however weapon swapping is often the easiest way.
- Infernal CryInfernal CryWarcry, AoE, Duration, Fire, Attack, Melee
Level: (1-20)
Cost: (15-19) Mana
Cooldown Time: 8.00 sec
Use Time: 0.80 secRequires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Covers enemies in ash, causing them to move slower and take increased fire damage. Affected enemies explode when they die, dealing fire damage in an area.
(for Combust) Deals attack damage in an area.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Area of Effect2% increased Warcry SpeedExerted Attacks deal 0.5% increased Damage(Combust has) 1% chance to Cover Enemies in Ash on HitBase duration is (5-5.9) seconds
Explosion deals Fire Damage equal to 8% of the Monster's maximum Life
Covers Enemies in Ash, causing 3% increased Fire Damage taken per 5 Power, up to 20%
Exerts the next 6 Melee Attacks you perform
Damage cannot be Reflected
Counts total Power of Enemies in Range
Exerted Attacks Trigger Combust the first time they deal a Melee Hit
(0-38)% increased Warcry Speed
Deals (100-157.5)% of Base Attack Damage
60% of Physical Damage Converted to Fire Damage
This Skill is Triggered by Attacks Exerted by Infernal CryPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Covers enemy in ash on use. The duration can be increased with temporal chains. All Ash Debuffs snapshot.
- WillowgiftWillowgift
Jade AmuletRequires Level 52+(20-30) to Dexterity10% reduced Strength
15% increased Dexterity
-(30-20)% to Fire Resistance
+(30-40)% to Cold Resistance
Fortify Buffs you create instead grant 30% more Evasion Rating
(15-25)% increased Attack and Cast Speed while you have FortifyThe storm cannot break that which bends. Snapshots fortify buffs you create instead grant 30% more evasion onto fortify buffs.
- The Felbog FangThe Felbog Fang
Citrine AmuletRequires Level 61+(16-24) to Strength and Dexterity+(30-50) to Intelligence
(10-15)% increased Cast Speed
(10-15)% increased Area of Effect
Enemies Cursed by you are Hindered with 25% reduced Movement
Speed if 25% of Curse Duration expired
Your Curses have 25% increased Effect if 50% of Curse Duration expired
Enemies Cursed by you take 25% increased Damage if 75% of Curse Duration expiredDeath creeps closer; unseen, inexorable, hungry. Snapshots the increased curse effect and hindering enemies the moment you cast the curse. *Note Enemies take increased damage has not been tested for snapshot yet.
Snapshot Permanent Benefit[ | ]
Some snapshots can give your character or minions permanent effects from items or gems after you take them off. Permanent snapshotting is not against the rules of the game, but the developers have removed most of it to balance the game.[1]
References[ | ]
- ↑ 1.0 1.1 Mark_GGG (June 17, 2014). "Snapshotting". Official Path of Exile Forums. Retrieved February 21, 2020.