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Soul Eater
Soul Eater status icon
Soul Eater status icon
Headhunter soul eater

A player uses the Headhunter to acquire the Soul Eater buff, and gets multiple stacks becoming extremely huge

This page is about the buff. For the monster modifier, see Soul Eater (nemesis modifier).

Soul Eater is a stackable buff that grants 5% increased attack speed, 5% increased cast speed and 1% increased character size per stack. Every enemy killed grants 1 stack.

Mechanics

Soul eater will persist until the original source creating it expires. Therefore characters can't gain soul eater while they already have soul eater and can't refresh it's duration until it expires and loses all stacks.

Soul eater has a limited radius of 60 units.[1] Killing enemies farther away than this will not give stacks.[2]

Buff Interactions

Vaal skills will not gain souls during the souleater buff effect.

Monsters

In addition to the bonuses that character receive, enemies with the soul eater buff gain Grants 5% increased Damage Reduction to aura owner on death (Hidden)

Sources

ItemLvl.Stats
Unending HungerUnending Hunger inventory iconUnending Hunger
Cobalt Jewel
Limited to: 2
Radius: Medium
Minions have (6-8)% increased Area of Effect
With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill
They roamed, they fed, they grew,
Killing as they went,
Conquer though they may,
Their hearts will never be content.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Unending Hunger inventory icon
1Minions have (6-8)% increased Area of Effect
With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill
SoulthirstSoulthirst inventory iconSoulthirst
Cloth Belt
Requires Level 45(15-25)% increased Stun and Block Recovery+(60-80) to maximum Life
+15% to all Elemental Resistances
(20-30)% increased Mana Recovery from Flasks
(30-20)% reduced Flask Effect Duration
Gain Soul Eater during any Flask Effect
Lose Souls gained from Soul Eater when you use a Flask
"They say a draught of fine spirits will ward off
the elements and promote a longer, merrier life.
I have found this to be true on all counts."
- Zerphi of the Vaal
Soulthirst inventory icon
45(15-25)% increased Stun and Block Recovery+(60-80) to maximum Life
+15% to all Elemental Resistances
(20-30)% increased Mana Recovery from Flasks
(30-20)% reduced Flask Effect Duration
Gain Soul Eater during any Flask Effect
Lose Souls gained from Soul Eater when you use a Flask
Zerphi's HeartZerphi's Heart inventory iconZerphi's Heart
Paua Amulet
Requires Level 70(20-30)% increased Mana Regeneration RateAdds (48-53) to (58-60) Chaos Damage
Items and Gems have 50% increased Attribute Requirements
Chaos Damage can Ignite, Chill and Shock
Gain Soul Eater for 20 seconds when you use a Vaal Skill
We are incapable of change without sacrifice, for we are both the iron and the forge.
Zerphi's Heart inventory icon
70(20-30)% increased Mana Regeneration RateAdds (48-53) to (58-60) Chaos Damage
Items and Gems have 50% increased Attribute Requirements
Chaos Damage can Ignite, Chill and Shock
Gain Soul Eater for 20 seconds when you use a Vaal Skill

Version history

Version Changes
3.0.0
  • Soul Eater will no longer grant reduced physical damage taken or elemental resistances for players who have it. Monsters and minions will still benefit from both reduced physical damage taken and elemental resistances per eaten soul.

References

  1. Website youtube video https://www.youtube.com/watch?v=ovzG1UorA4Y, author wwwaldo333, date posted Aug 19, 2018, date accessed december 9th, 2020
  2. Website - https://www.pathofexile.com/forum/view-thread/2475063, author sodapop9, Access date 12/9/2020, date of website posted march 27, 2019
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