View table: items
Table structure:
- alternate_art_inventory_icons - List of String
- base_item - String
- base_item_id - String
- base_item_page - Page
- cannot_be_traded_or_modified - Boolean
- class - String
- class_id - String
- description - Text
- drop_areas - List of String
- drop_areas_html - Text
- drop_enabled - Boolean
- drop_leagues - List of String
- drop_level - Integer
- drop_level_maximum - Integer
- drop_monsters - List of Text
- drop_rarity_ids - List of Text
- drop_text - Text
- explicit_stat_text - Text
- flavour_text - Text
- flavour_text_id - String
- frame_type - String
- help_text - Text
- html - Text
- html_extra - Text
- icon - String
- implicit_stat_text - Text
- influences - List of String
- inventory_icon - String
- is_corrupted - Boolean
- is_drop_restricted - Boolean
- is_fated - Boolean
- is_fractured - Boolean
- is_relic - Boolean
- is_replica - Boolean
- is_synthesised - Boolean
- is_veiled - Boolean
- metadata_id - String
- name - String
- name_list - List of String
- quality - Integer
- rarity - String
- rarity_id - String
- release_version - String
- removal_version - String
- required_dexterity - Integer
- required_dexterity_html - Text
- required_dexterity_range_average - Integer
- required_dexterity_range_colour - String
- required_dexterity_range_maximum - Integer
- required_dexterity_range_minimum - Integer
- required_dexterity_range_text - Text
- required_intelligence - Integer
- required_intelligence_html - Text
- required_intelligence_range_average - Integer
- required_intelligence_range_colour - String
- required_intelligence_range_maximum - Integer
- required_intelligence_range_minimum - Integer
- required_intelligence_range_text - Text
- required_level - Integer
- required_level_base - Integer
- required_level_html - Text
- required_level_range_average - Integer
- required_level_range_colour - String
- required_level_range_maximum - Integer
- required_level_range_minimum - Integer
- required_level_range_text - Text
- required_strength - Integer
- required_strength_html - Text
- required_strength_range_average - Integer
- required_strength_range_colour - String
- required_strength_range_maximum - Integer
- required_strength_range_minimum - Integer
- required_strength_range_text - Text
- size_x - Integer
- size_y - Integer
- stat_text - Text
- tags - List of String
This table has 9,445 rows altogether.
Page | alternate art inventory icons | base item | base item id | base item page | cannot be traded or modified | class | class id | description | drop areas | drop areas html | drop enabled | drop leagues | drop level | drop level maximum | drop monsters | drop rarity ids | drop text | explicit stat text | flavour text | flavour text id | frame type | help text | html | html extra | icon | implicit stat text | influences | inventory icon | is corrupted | is drop restricted | is fated | is fractured | is relic | is replica | is synthesised | is veiled | metadata id | name | name list | quality | rarity | rarity id | release version | removal version | required dexterity | required dexterity html | required dexterity range average | required dexterity range colour | required dexterity range maximum | required dexterity range minimum | required dexterity range text | required intelligence | required intelligence html | required intelligence range average | required intelligence range colour | required intelligence range maximum | required intelligence range minimum | required intelligence range text | required level | required level base | required level html | required level range average | required level range colour | required level range maximum | required level range minimum | required level range text | required strength | required strength html | required strength range average | required strength range colour | required strength range maximum | required strength range minimum | required strength range text | size x | size y | stat text | tags |
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10x Northern Lights | No | Microtransactions | Microtransaction | Create a vibrant aurora above your character. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>10x Northern Lights<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">10</em></em></span><span class="group tc -mod">Create a vibrant aurora above your character.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>10x Northern Lights<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">10</em></em></span><span class="group tc -mod">Create a vibrant aurora above your character.</span></span>[[File:10x Northern Lights inventory icon.png|156x78px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionCurrency/ProxyArcticAurora10</em></em></span></span></span></span> | File:10x Northern Lights inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionCurrency/ProxyArcticAurora10 | 10x Northern Lights | 10x Northern Lights | Normal | normal | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 1 | not_for_sale • default | ||||||||||||||||||||||||||||||||||||||||||||
10x Passive Skill Refund | No | Microtransactions | Microtransaction | Grants a passive skill refund point | No | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>10x Passive Skill Refund<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">10</em></em></span><span class="group tc -mod">Grants a passive skill refund point</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>10x Passive Skill Refund<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">10</em></em></span><span class="group tc -mod">Grants a passive skill refund point</span></span>[[File:10x Passive Skill Refund inventory icon.png|156x78px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">DROP DISABLED</span></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionCurrency/ProxyGarenaPassiveRefundPack10</em></em></span></span></span></span> | File:10x Passive Skill Refund inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionCurrency/ProxyGarenaPassiveRefundPack10 | 10x Passive Skill Refund | 10x Passive Skill Refund | Normal | normal | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 1 | not_for_sale • default | ||||||||||||||||||||||||||||||||||||||||||||
10x Skin Transfer | No | Microtransactions | Microtransaction | Destroys one item to apply its appearance to another. | Yes | currency | Click this item, then left click the item you wish to take the appearance from, then left click the item you wish to apply it to. The first item is destroyed but can later be recovered by shift clicking the transformed item. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>10x Skin Transfer<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">10</em></em></span><span class="group tc -mod">Destroys one item to apply its appearance to another.</span><span class="group tc -help">Click this item, then left click the item you wish to take the appearance from, then left click the item you wish to apply it to. The first item is destroyed but can later be recovered by shift clicking the transformed item.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>10x Skin Transfer<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">10</em></em></span><span class="group tc -mod">Destroys one item to apply its appearance to another.</span><span class="group tc -help">Click this item, then left click the item you wish to take the appearance from, then left click the item you wish to apply it to. The first item is destroyed but can later be recovered by shift clicking the transformed item.</span></span>[[File:10x Skin Transfer inventory icon.png|156x78px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionCurrency/ProxySkinTransferPack10</em></em></span></span></span></span> | File:10x Skin Transfer inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionCurrency/ProxySkinTransferPack10 | 10x Skin Transfer | 10x Skin Transfer | Normal | normal | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 1 | not_for_sale • default | |||||||||||||||||||||||||||||||||||||||||||
15x Dark Fireworks | No | Microtransactions | Microtransaction | Creates an object in your hideout | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>15x Dark Fireworks<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">15</em></em></span><span class="group tc -mod">Creates an object in your hideout</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>15x Dark Fireworks<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">15</em></em></span><span class="group tc -mod">Creates an object in your hideout</span></span>[[File:15x Dark Fireworks inventory icon.png|156x78px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionCurrency/ProxyFireworksDarkSoulercoaster15</em></em></span></span></span></span> | File:15x Dark Fireworks inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionCurrency/ProxyFireworksDarkSoulercoaster15 | 15x Dark Fireworks | 15x Dark Fireworks | Normal | normal | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 1 | not_for_sale • default | ||||||||||||||||||||||||||||||||||||||||||||
20x Classic Fireworks | No | Microtransactions | Microtransaction | Celebrate in style with these flashy fireworks. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>20x Classic Fireworks<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">20</em></em></span><span class="group tc -mod">Celebrate in style with these flashy fireworks.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>20x Classic Fireworks<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">20</em></em></span><span class="group tc -mod">Celebrate in style with these flashy fireworks.</span></span>[[File:20x Classic Fireworks inventory icon.png|156x78px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionCurrency/ProxyFireworksClassic20</em></em></span></span></span></span> | File:20x Classic Fireworks inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionCurrency/ProxyFireworksClassic20 | 20x Classic Fireworks | 20x Classic Fireworks | Normal | normal | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 1 | not_for_sale • default | ||||||||||||||||||||||||||||||||||||||||||||
50x Passive Skill Refund | No | Microtransactions | Microtransaction | Grants a passive skill refund point | No | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>50x Passive Skill Refund<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">50</em></em></span><span class="group tc -mod">Grants a passive skill refund point</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>50x Passive Skill Refund<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">50</em></em></span><span class="group tc -mod">Grants a passive skill refund point</span></span>[[File:50x Passive Skill Refund inventory icon.png|156x78px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">DROP DISABLED</span></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionCurrency/ProxyGarenaPassiveRefundPack50</em></em></span></span></span></span> | File:50x Passive Skill Refund inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionCurrency/ProxyGarenaPassiveRefundPack50 | 50x Passive Skill Refund | 50x Passive Skill Refund | Normal | normal | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 1 | not_for_sale • default | ||||||||||||||||||||||||||||||||||||||||||||
50x Skin Transfer | No | Microtransactions | Microtransaction | Destroys one item to apply its appearance to another. | Yes | currency | Click this item, then left click the item you wish to take the appearance from, then left click the item you wish to apply it to. The first item is destroyed but can later be recovered by shift clicking the transformed item. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>50x Skin Transfer<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">50</em></em></span><span class="group tc -mod">Destroys one item to apply its appearance to another.</span><span class="group tc -help">Click this item, then left click the item you wish to take the appearance from, then left click the item you wish to apply it to. The first item is destroyed but can later be recovered by shift clicking the transformed item.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>50x Skin Transfer<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">50</em></em></span><span class="group tc -mod">Destroys one item to apply its appearance to another.</span><span class="group tc -help">Click this item, then left click the item you wish to take the appearance from, then left click the item you wish to apply it to. The first item is destroyed but can later be recovered by shift clicking the transformed item.</span></span>[[File:50x Skin Transfer inventory icon.png|156x78px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionCurrency/ProxySkinTransferPack50</em></em></span></span></span></span> | File:50x Skin Transfer inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionCurrency/ProxySkinTransferPack50 | 50x Skin Transfer | 50x Skin Transfer | Normal | normal | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 1 | not_for_sale • default | |||||||||||||||||||||||||||||||||||||||||||
5x Skin Transfer | No | Microtransactions | Microtransaction | Destroys one item to apply its appearance to another. | Yes | currency | Click this item, then left click the item you wish to take the appearance from, then left click the item you wish to apply it to. The first item is destroyed but can later be recovered by shift clicking the transformed item. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>5x Skin Transfer<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">5</em></em></span><span class="group tc -mod">Destroys one item to apply its appearance to another.</span><span class="group tc -help">Click this item, then left click the item you wish to take the appearance from, then left click the item you wish to apply it to. The first item is destroyed but can later be recovered by shift clicking the transformed item.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>5x Skin Transfer<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">5</em></em></span><span class="group tc -mod">Destroys one item to apply its appearance to another.</span><span class="group tc -help">Click this item, then left click the item you wish to take the appearance from, then left click the item you wish to apply it to. The first item is destroyed but can later be recovered by shift clicking the transformed item.</span></span>[[File:5x Skin Transfer inventory icon.png|156x78px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionCurrency/ProxySkinTransferPack5</em></em></span></span></span></span> | File:5x Skin Transfer inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionCurrency/ProxySkinTransferPack5 | 5x Skin Transfer | 5x Skin Transfer | Normal | normal | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 1 | not_for_sale • default | |||||||||||||||||||||||||||||||||||||||||||
A Call into the Void | Prophecy | Metadata/Items/Currency/CurrencyItemisedProphecy | Prophecy | No | Stackable Currency | StackableCurrency | Yes | The dreaming cockerel crows thrice, and thunder bellows from the void. | prophecy | Right-click to add this prophecy to your character. | <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Call into the Void<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">The dreaming cockerel crows thrice, and thunder bellows from the void.</span><span class="group tc -value">You will track down a powerful Talon Archer in a map who will drop a unique item when slain.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Call into the Void<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">The dreaming cockerel crows thrice, and thunder bellows from the void.</span><span class="group tc -value">You will track down a powerful Talon Archer in a map who will drop a unique item when slain.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span>[[File:Prophecy inventory icon.png|78x78px]]</span><span class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Stackable Currency</em></em></span></span></span></span> | File:Prophecy inventory icon.png | No | Yes | No | No | No | No | No | No | A Call into the Void | A Call into the Void | Normal | normal | 2.3.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | ||||||||||||||||||||||||||||||||||||||||
A Dab of Ink | No | Divination Card | DivinationCard | <span class="text-color -unique"><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File: The Poet's Pen inventory icon.png|16x16px|link=|alt=]][[The Poet's Pen|The Poet's Pen]]</span><span class="c-item-hoverbox__display">[[File: The Poet's Pen inventory icon.png|link=|alt=]]</span></span></span> | 1_3_17_1 • MapWorldsScriptorium • MapWorldsMuseum • MapWorldsAcademy | [[The Library|The Library]] • [[Academy Map|Academy Map]] • [[Museum Map|Museum Map]] • [[Scriptorium Map|Scriptorium Map]] | Yes | 1 | The Poet's blood is the Empire's ink. | divicard | Shift click to unstack. | <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:A Dab of Ink card art.png|link=|alt=]]</span><span class="divicard-frame">[[File:Divination card frame.png|link=|alt=]]</span><span class="divicard-header">A Dab of Ink</span><span class="divicard-stack">9</span><span class="divicard-reward"><span><span class="text-color -unique"><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File: The Poet's Pen inventory icon.png|16x16px|link=|alt=]][[The Poet's Pen|The Poet's Pen]]</span><span class="c-item-hoverbox__display">[[File: The Poet's Pen inventory icon.png|link=|alt=]]</span></span></span></span></span><span class="divicard-flavour text-color -flavour"><span>The Poet's blood is the Empire's ink.</span></span></span></span> | <span class="infobox-page-container"><span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:A Dab of Ink card art.png|link=|alt=]]</span><span class="divicard-frame">[[File:Divination card frame.png|link=|alt=]]</span><span class="divicard-header">A Dab of Ink</span><span class="divicard-stack">9</span><span class="divicard-reward"><span><span class="text-color -unique"><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File: The Poet's Pen inventory icon.png|16x16px|link=|alt=]][[The Poet's Pen|The Poet's Pen]]</span><span class="c-item-hoverbox__display">[[File: The Poet's Pen inventory icon.png|link=|alt=]]</span></span></span></span></span><span class="divicard-flavour text-color -flavour"><span>The Poet's blood is the Empire's ink.</span></span></span></span><span class="item-box -divicard"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">1</em></em><br>[[The Library|The Library]] • [[Academy Map|Academy Map]] • [[Museum Map|Museum Map]] • [[Scriptorium Map|Scriptorium Map]]</span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Divination Card</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/DivinationCards/DivinationCardADabOfInk</em></em></span></span></span></span> | File:Divination card inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/DivinationCards/DivinationCardADabOfInk | A Dab of Ink | A Dab of Ink | Normal | normal | 3.5.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | weapon_divination • divination_card • default | ||||||||||||||||||||||||||||||||||||||
A Dishonourable Death | Prophecy | Metadata/Items/Currency/CurrencyItemisedProphecy | Prophecy | No | Stackable Currency | StackableCurrency | Yes | The dishonoured niece of the king is decisively laid to rest by her own bite. | prophecy | Right-click to add this prophecy to your character. | <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Dishonourable Death<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">The dishonoured niece of the king is decisively laid to rest by her own bite.</span><span class="group tc -value">You will defeat The Dishonoured Queen while holding Hyrri's Bite.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">1x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Dishonourable Death<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">The dishonoured niece of the king is decisively laid to rest by her own bite.</span><span class="group tc -value">You will defeat The Dishonoured Queen while holding Hyrri's Bite.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">1x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span>[[File:Prophecy inventory icon.png|78x78px]]</span><span class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Stackable Currency</em></em></span></span></span></span> | File:Prophecy inventory icon.png | No | Yes | No | No | No | No | No | No | A Dishonourable Death | A Dishonourable Death | Normal | normal | 3.2.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | ||||||||||||||||||||||||||||||||||||||||
A Familiar Call | No | Divination Card | DivinationCard | <span class="text-color -magic">[[Jewellery]] [[Modifier:GrantsCatAspectCrafted|of Farrul]]</span><br><span class="text-color -default">Item Level:</span> <span class="text-color -normal">100</span><br><span class="text-color -default">[[Influenced item|Shaper + Hunter Item]]</span> | Yes | 1 | Metadata/Monsters/AtlasBosses/ChimeraBoss | The mighty huntress always called for her share,<br>But what we shared was a lifelong bond. | divicard | Shift click to unstack. | <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:A Familiar Call card art.png|link=|alt=]]</span><span class="divicard-frame">[[File:Divination card frame.png|link=|alt=]]</span><span class="divicard-header">A Familiar Call</span><span class="divicard-stack">3</span><span class="divicard-reward"><span><span class="text-color -magic">[[Jewellery]] [[Modifier:GrantsCatAspectCrafted|of Farrul]]</span><br><span class="text-color -default">Item Level:</span> <span class="text-color -normal">100</span><br><span class="text-color -default">[[Influenced item|Shaper + Hunter Item]]</span></span></span><span class="divicard-flavour text-color -flavour"><span>The mighty huntress always called for her share,<br>But what we shared was a lifelong bond.</span></span></span></span> | <span class="infobox-page-container"><span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:A Familiar Call card art.png|link=|alt=]]</span><span class="divicard-frame">[[File:Divination card frame.png|link=|alt=]]</span><span class="divicard-header">A Familiar Call</span><span class="divicard-stack">3</span><span class="divicard-reward"><span><span class="text-color -magic">[[Jewellery]] [[Modifier:GrantsCatAspectCrafted|of Farrul]]</span><br><span class="text-color -default">Item Level:</span> <span class="text-color -normal">100</span><br><span class="text-color -default">[[Influenced item|Shaper + Hunter Item]]</span></span></span><span class="divicard-flavour text-color -flavour"><span>The mighty huntress always called for her share,<br>But what we shared was a lifelong bond.</span></span></span></span><span class="item-box -divicard"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">1</em></em></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Divination Card</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/DivinationCards/DivinationCardAFamiliarCall</em></em></span></span></span></span> | File:Divination card inventory icon.png | No | Yes | No | No | No | No | No | No | Metadata/Items/DivinationCards/DivinationCardAFamiliarCall | A Familiar Call | A Familiar Call | Normal | normal | 3.11.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | jewellery_divination • shaper_divination • divination_card • default | |||||||||||||||||||||||||||||||||||||||
A Firm Foothold | Prophecy | Metadata/Items/Currency/CurrencyItemisedProphecy | Prophecy | No | Stackable Currency | StackableCurrency | Yes | Water slicks the stone, a misstep chills the bone, the living pools hold the cure. | prophecy | Right-click to add this prophecy to your character. | <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Firm Foothold<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Water slicks the stone, a misstep chills the bone, the living pools hold the cure.</span><span class="group tc -value">You will track down a powerful Seething Brine who will drop a unique item when slain.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Firm Foothold<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Water slicks the stone, a misstep chills the bone, the living pools hold the cure.</span><span class="group tc -value">You will track down a powerful Seething Brine who will drop a unique item when slain.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span>[[File:Prophecy inventory icon.png|78x78px]]</span><span class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Stackable Currency</em></em></span></span></span></span> | File:Prophecy inventory icon.png | No | Yes | No | No | No | No | No | No | A Firm Foothold | A Firm Foothold | Normal | normal | 2.3.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | ||||||||||||||||||||||||||||||||||||||||
A Forest of False Idols | Prophecy | Metadata/Items/Currency/CurrencyItemisedProphecy | Prophecy | No | Stackable Currency | StackableCurrency | Yes | A grove of wooden faces spit fire, a cheap mockery of unimaginable power. | prophecy | Right-click to add this prophecy to your character. | <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Forest of False Idols<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">A grove of wooden faces spit fire, a cheap mockery of unimaginable power.</span><span class="group tc -value">You will defeat Torchoak Grove while holding Araku Tiki.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">1x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Forest of False Idols<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">A grove of wooden faces spit fire, a cheap mockery of unimaginable power.</span><span class="group tc -value">You will defeat Torchoak Grove while holding Araku Tiki.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">1x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span>[[File:Prophecy inventory icon.png|78x78px]]</span><span class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Stackable Currency</em></em></span></span></span></span> | File:Prophecy inventory icon.png | No | Yes | No | No | No | No | No | No | A Forest of False Idols | A Forest of False Idols | Normal | normal | 2.3.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | ||||||||||||||||||||||||||||||||||||||||
A Gracious Master | Prophecy | Metadata/Items/Currency/CurrencyItemisedProphecy | Prophecy | No | Stackable Currency | StackableCurrency | No | A desperate ally seeks your aid, and will lavish you with appreciation. | prophecy | Right-click to add this prophecy to your character. | <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Gracious Master<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">A desperate ally seeks your aid, and will lavish you with appreciation.</span><span class="group tc -value">You will complete a Master's mission and will receive triple favour.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Gracious Master<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">A desperate ally seeks your aid, and will lavish you with appreciation.</span><span class="group tc -value">You will complete a Master's mission and will receive triple favour.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span>[[File:Prophecy inventory icon.png|78x78px]]</span><span class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">DROP DISABLED</span></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Stackable Currency</em></em></span></span></span></span> | File:Prophecy inventory icon.png | No | Yes | No | No | No | No | No | No | A Gracious Master | A Gracious Master | Normal | normal | 2.3.0 | 3.5.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | |||||||||||||||||||||||||||||||||||||||
A Master Seeks Help (Alva) | Prophecy | Metadata/Items/Currency/CurrencyItemisedProphecy | Prophecy | No | Stackable Currency | StackableCurrency | Yes | Blind to all but gold, a master treasure hunter seeks aid. | prophecy | Right-click to add this prophecy to your character. | <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Blind to all but gold, a master treasure hunter seeks aid.</span><span class="group tc -value">You will find Alva and complete her mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Blind to all but gold, a master treasure hunter seeks aid.</span><span class="group tc -value">You will find Alva and complete her mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span>[[File:Prophecy inventory icon.png|78x78px]]</span><span class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Stackable Currency</em></em></span></span></span></span> | File:Prophecy inventory icon.png | No | Yes | No | No | No | No | No | No | A Master Seeks Help | A Master Seeks Help | Normal | normal | 3.5.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | ||||||||||||||||||||||||||||||||||||||||
A Master Seeks Help (Catarina) | Prophecy | Metadata/Items/Currency/CurrencyItemisedProphecy | Prophecy | No | Stackable Currency | StackableCurrency | No | Blind to all but gold, a master treasure hunter seeks aid. | prophecy | Right-click to add this prophecy to your character. | <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Blind to all but gold, a master treasure hunter seeks aid.</span><span class="group tc -value">You will find Alva and complete her mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Blind to all but gold, a master treasure hunter seeks aid.</span><span class="group tc -value">You will find Alva and complete her mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span>[[File:Prophecy inventory icon.png|78x78px]]</span><span class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">DROP DISABLED</span></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Stackable Currency</em></em></span></span></span></span> | File:Prophecy inventory icon.png | No | Yes | No | No | No | No | No | No | A Master Seeks Help | A Master Seeks Help | Normal | normal | 2.3.0 | 3.5.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | |||||||||||||||||||||||||||||||||||||||
A Master Seeks Help (Einhar) | Prophecy | Metadata/Items/Currency/CurrencyItemisedProphecy | Prophecy | No | Stackable Currency | StackableCurrency | Yes | Prognosticating impending doom, a master survivalist seeks aid. | prophecy | Right-click to add this prophecy to your character. | <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Prognosticating impending doom, a master survivalist seeks aid.</span><span class="group tc -value">You will find Einhar and complete his mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Prognosticating impending doom, a master survivalist seeks aid.</span><span class="group tc -value">You will find Einhar and complete his mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span>[[File:Prophecy inventory icon.png|78x78px]]</span><span class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Stackable Currency</em></em></span></span></span></span> | File:Prophecy inventory icon.png | No | Yes | No | No | No | No | No | No | A Master Seeks Help | A Master Seeks Help | Normal | normal | 3.5.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | ||||||||||||||||||||||||||||||||||||||||
A Master Seeks Help (Elreon) | Prophecy | Metadata/Items/Currency/CurrencyItemisedProphecy | Prophecy | No | Stackable Currency | StackableCurrency | No | Maniacally digging in endless darkness, a master miner seeks aid. | prophecy | Right-click to add this prophecy to your character. | <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Maniacally digging in endless darkness, a master miner seeks aid.</span><span class="group tc -value">You will find Niko and complete his mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Maniacally digging in endless darkness, a master miner seeks aid.</span><span class="group tc -value">You will find Niko and complete his mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span>[[File:Prophecy inventory icon.png|78x78px]]</span><span class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">DROP DISABLED</span></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Stackable Currency</em></em></span></span></span></span> | File:Prophecy inventory icon.png | No | Yes | No | No | No | No | No | No | A Master Seeks Help | A Master Seeks Help | Normal | normal | 2.3.0 | 3.5.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | |||||||||||||||||||||||||||||||||||||||
A Master Seeks Help (Haku) | Prophecy | Metadata/Items/Currency/CurrencyItemisedProphecy | Prophecy | No | Stackable Currency | StackableCurrency | No | Prognosticating impending doom, a master survivalist seeks aid. | prophecy | Right-click to add this prophecy to your character. | <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Prognosticating impending doom, a master survivalist seeks aid.</span><span class="group tc -value">You will find Einhar and complete his mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Prognosticating impending doom, a master survivalist seeks aid.</span><span class="group tc -value">You will find Einhar and complete his mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span>[[File:Prophecy inventory icon.png|78x78px]]</span><span class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">DROP DISABLED</span></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Stackable Currency</em></em></span></span></span></span> | File:Prophecy inventory icon.png | No | Yes | No | No | No | No | No | No | A Master Seeks Help | A Master Seeks Help | Normal | normal | 2.3.0 | 3.5.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | |||||||||||||||||||||||||||||||||||||||
A Master Seeks Help (Jun) | Prophecy | Metadata/Items/Currency/CurrencyItemisedProphecy | Prophecy | No | Stackable Currency | StackableCurrency | Yes | Pursuing a world of perfect balance, a veiled master seeks aid. | prophecy | Right-click to add this prophecy to your character. | <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Pursuing a world of perfect balance, a veiled master seeks aid.</span><span class="group tc -value">You will find Jun and complete her mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Pursuing a world of perfect balance, a veiled master seeks aid.</span><span class="group tc -value">You will find Jun and complete her mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span>[[File:Prophecy inventory icon.png|78x78px]]</span><span class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Stackable Currency</em></em></span></span></span></span> | File:Prophecy inventory icon.png | No | Yes | No | No | No | No | No | No | A Master Seeks Help | A Master Seeks Help | Normal | normal | 3.6.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | ||||||||||||||||||||||||||||||||||||||||
A Master Seeks Help (Niko) | Prophecy | Metadata/Items/Currency/CurrencyItemisedProphecy | Prophecy | No | Stackable Currency | StackableCurrency | Yes | Maniacally digging in endless darkness, a master miner seeks aid. | prophecy | Right-click to add this prophecy to your character. | <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Maniacally digging in endless darkness, a master miner seeks aid.</span><span class="group tc -value">You will find Niko and complete his mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Maniacally digging in endless darkness, a master miner seeks aid.</span><span class="group tc -value">You will find Niko and complete his mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span>[[File:Prophecy inventory icon.png|78x78px]]</span><span class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Stackable Currency</em></em></span></span></span></span> | File:Prophecy inventory icon.png | No | Yes | No | No | No | No | No | No | A Master Seeks Help | A Master Seeks Help | Normal | normal | 3.5.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | ||||||||||||||||||||||||||||||||||||||||
A Master Seeks Help (Tora) | Prophecy | Metadata/Items/Currency/CurrencyItemisedProphecy | Prophecy | No | Stackable Currency | StackableCurrency | No | Prognosticating impending doom, a master survivalist seeks aid. | prophecy | Right-click to add this prophecy to your character. | <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Prognosticating impending doom, a master survivalist seeks aid.</span><span class="group tc -value">You will find Einhar and complete his mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Prognosticating impending doom, a master survivalist seeks aid.</span><span class="group tc -value">You will find Einhar and complete his mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span>[[File:Prophecy inventory icon.png|78x78px]]</span><span class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">DROP DISABLED</span></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Stackable Currency</em></em></span></span></span></span> | File:Prophecy inventory icon.png | No | Yes | No | No | No | No | No | No | A Master Seeks Help | A Master Seeks Help | Normal | normal | 2.3.0 | 3.5.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | |||||||||||||||||||||||||||||||||||||||
A Master Seeks Help (Vagan) | Prophecy | Metadata/Items/Currency/CurrencyItemisedProphecy | Prophecy | No | Stackable Currency | StackableCurrency | No | Blind to all but gold, a master treasure hunter seeks aid. | prophecy | Right-click to add this prophecy to your character. | <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Blind to all but gold, a master treasure hunter seeks aid.</span><span class="group tc -value">You will find Alva and complete her mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Blind to all but gold, a master treasure hunter seeks aid.</span><span class="group tc -value">You will find Alva and complete her mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span>[[File:Prophecy inventory icon.png|78x78px]]</span><span class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">DROP DISABLED</span></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Stackable Currency</em></em></span></span></span></span> | File:Prophecy inventory icon.png | No | Yes | No | No | No | No | No | No | A Master Seeks Help | A Master Seeks Help | Normal | normal | 2.3.0 | 3.5.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | |||||||||||||||||||||||||||||||||||||||
A Master Seeks Help (Vorici) | Prophecy | Metadata/Items/Currency/CurrencyItemisedProphecy | Prophecy | No | Stackable Currency | StackableCurrency | No | Maniacally digging in endless darkness, a master miner seeks aid. | prophecy | Right-click to add this prophecy to your character. | <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Maniacally digging in endless darkness, a master miner seeks aid.</span><span class="group tc -value">You will find Niko and complete his mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Maniacally digging in endless darkness, a master miner seeks aid.</span><span class="group tc -value">You will find Niko and complete his mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span>[[File:Prophecy inventory icon.png|78x78px]]</span><span class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">DROP DISABLED</span></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Stackable Currency</em></em></span></span></span></span> | File:Prophecy inventory icon.png | No | Yes | No | No | No | No | No | No | A Master Seeks Help | A Master Seeks Help | Normal | normal | 2.3.0 | 3.5.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | |||||||||||||||||||||||||||||||||||||||
A Master Seeks Help (Zana) | Prophecy | Metadata/Items/Currency/CurrencyItemisedProphecy | Prophecy | No | Stackable Currency | StackableCurrency | Yes | Lost in the miasma of dream, a master of many realms seeks aid. | prophecy | Right-click to add this prophecy to your character. | <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Lost in the miasma of dream, a master of many realms seeks aid.</span><span class="group tc -value">You will find Zana and complete her mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">3x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Lost in the miasma of dream, a master of many realms seeks aid.</span><span class="group tc -value">You will find Zana and complete her mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">3x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span>[[File:Prophecy inventory icon.png|78x78px]]</span><span class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Stackable Currency</em></em></span></span></span></span> | File:Prophecy inventory icon.png | No | Yes | No | No | No | No | No | No | A Master Seeks Help | A Master Seeks Help | Normal | normal | 2.3.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | ||||||||||||||||||||||||||||||||||||||||
A Mother's Parting Gift | No | Divination Card | DivinationCard | <span class="text-color -unique"><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File: Fertile Mind inventory icon.png|16x16px|link=|alt=]][[Fertile Mind|Fertile Mind]]</span><span class="c-item-hoverbox__display">[[File: Fertile Mind inventory icon.png|link=|alt=]]</span></span></span> | 1_3_15 • 2_8_4 | [[The Imperial Gardens|The Imperial Gardens]] • [[The High Gardens|The High Gardens]] | Yes | 1 | Nature was her domain,<br>Love was her song,<br>Family was her devotion,<br>Knowledge was her gift. | divicard | Shift click to unstack. | <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:A Mother's Parting Gift card art.png|link=|alt=]]</span><span class="divicard-frame">[[File:Divination card frame.png|link=|alt=]]</span><span class="divicard-header">A Mother's Parting Gift</span><span class="divicard-stack">6</span><span class="divicard-reward"><span><span class="text-color -unique"><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File: Fertile Mind inventory icon.png|16x16px|link=|alt=]][[Fertile Mind|Fertile Mind]]</span><span class="c-item-hoverbox__display">[[File: Fertile Mind inventory icon.png|link=|alt=]]</span></span></span></span></span><span class="divicard-flavour text-color -flavour"><span>Nature was her domain,<br>Love was her song,<br>Family was her devotion,<br>Knowledge was her gift.</span></span></span></span> | <span class="infobox-page-container"><span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:A Mother's Parting Gift card art.png|link=|alt=]]</span><span class="divicard-frame">[[File:Divination card frame.png|link=|alt=]]</span><span class="divicard-header">A Mother's Parting Gift</span><span class="divicard-stack">6</span><span class="divicard-reward"><span><span class="text-color -unique"><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File: Fertile Mind inventory icon.png|16x16px|link=|alt=]][[Fertile Mind|Fertile Mind]]</span><span class="c-item-hoverbox__display">[[File: Fertile Mind inventory icon.png|link=|alt=]]</span></span></span></span></span><span class="divicard-flavour text-color -flavour"><span>Nature was her domain,<br>Love was her song,<br>Family was her devotion,<br>Knowledge was her gift.</span></span></span></span><span class="item-box -divicard"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">1</em></em><br>[[The Imperial Gardens|The Imperial Gardens]] • [[The High Gardens|The High Gardens]]</span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Divination Card</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/DivinationCards/DivinationCardAMothersPartingGift</em></em></span></span></span></span> | File:Divination card inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/DivinationCards/DivinationCardAMothersPartingGift | A Mother's Parting Gift | A Mother's Parting Gift | Normal | normal | 2.1.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | jewellery_divination • divination_card • default | ||||||||||||||||||||||||||||||||||||||
A Note in the Wind | No | Divination Card | DivinationCard | <span class="text-color -prophecy"><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Prophecy_inventory_icon.png|16x16px|link=|alt=]][[Song of the Sekhema|Song of the Sekhema]]</span><span class="c-item-hoverbox__display">[[File:Prophecy_inventory_icon.png|link=|alt=]]</span></span></span> | MapWorldsDesertSpring • 2_9_4 | [[The Oasis|The Oasis]] • [[Desert Spring Map|Desert Spring Map]] | Yes | 1 | The artist is long dead,<br>the lyrics are long forgotten,<br>yet the Song of War longs to be sung again | divicard | Shift click to unstack. | <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:A Note in the Wind card art.png|link=|alt=]]</span><span class="divicard-frame">[[File:Divination card frame.png|link=|alt=]]</span><span class="divicard-header">A Note in the Wind</span><span class="divicard-stack">4</span><span class="divicard-reward"><span><span class="text-color -prophecy"><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Prophecy_inventory_icon.png|16x16px|link=|alt=]][[Song of the Sekhema|Song of the Sekhema]]</span><span class="c-item-hoverbox__display">[[File:Prophecy_inventory_icon.png|link=|alt=]]</span></span></span></span></span><span class="divicard-flavour text-color -flavour"><span>The artist is long dead,<br>the lyrics are long forgotten,<br>yet the Song of War longs to be sung again</span></span></span></span> | <span class="infobox-page-container"><span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:A Note in the Wind card art.png|link=|alt=]]</span><span class="divicard-frame">[[File:Divination card frame.png|link=|alt=]]</span><span class="divicard-header">A Note in the Wind</span><span class="divicard-stack">4</span><span class="divicard-reward"><span><span class="text-color -prophecy"><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Prophecy_inventory_icon.png|16x16px|link=|alt=]][[Song of the Sekhema|Song of the Sekhema]]</span><span class="c-item-hoverbox__display">[[File:Prophecy_inventory_icon.png|link=|alt=]]</span></span></span></span></span><span class="divicard-flavour text-color -flavour"><span>The artist is long dead,<br>the lyrics are long forgotten,<br>yet the Song of War longs to be sung again</span></span></span></span><span class="item-box -divicard"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">1</em></em><br>[[The Oasis|The Oasis]] • [[Desert Spring Map|Desert Spring Map]]</span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Divination Card</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/DivinationCards/DivinationCardANoteInTheWind</em></em></span></span></span></span> | File:Divination card inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/DivinationCards/DivinationCardANoteInTheWind | A Note in the Wind | A Note in the Wind | Normal | normal | 3.11.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | divination_card • default | ||||||||||||||||||||||||||||||||||||||
A Prodigious Hand | Prophecy | Metadata/Items/Currency/CurrencyItemisedProphecy | Prophecy | No | Stackable Currency | StackableCurrency | Yes | The dead one brought back to life by means other than corruption now holds the hands that revived it. | prophecy | Right-click to add this prophecy to your character. | <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Prodigious Hand<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">The dead one brought back to life by means other than corruption now holds the hands that revived it.</span><span class="group tc -value">You will track down a powerful Sutured Aberration who will drop a unique item when slain.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Prodigious Hand<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">The dead one brought back to life by means other than corruption now holds the hands that revived it.</span><span class="group tc -value">You will track down a powerful Sutured Aberration who will drop a unique item when slain.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span>[[File:Prophecy inventory icon.png|78x78px]]</span><span class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Stackable Currency</em></em></span></span></span></span> | File:Prophecy inventory icon.png | No | Yes | No | No | No | No | No | No | A Prodigious Hand | A Prodigious Hand | Normal | normal | 2.3.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | ||||||||||||||||||||||||||||||||||||||||
A Regal Death | Prophecy | Metadata/Items/Currency/CurrencyItemisedProphecy | Prophecy | No | Stackable Currency | StackableCurrency | Yes | Blue blood drains from a cut-throat, and turns what it touches to gold. | prophecy | Right-click to add this prophecy to your character. | <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Regal Death<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Blue blood drains from a cut-throat, and turns what it touches to gold.</span><span class="group tc -value">You will slay a very powerful king or queen, and it will drop a Regal Orb.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">3x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Regal Death<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Blue blood drains from a cut-throat, and turns what it touches to gold.</span><span class="group tc -value">You will slay a very powerful king or queen, and it will drop a Regal Orb.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">3x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span>[[File:Prophecy inventory icon.png|78x78px]]</span><span class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Stackable Currency</em></em></span></span></span></span> | File:Prophecy inventory icon.png | No | Yes | No | No | No | No | No | No | A Regal Death | A Regal Death | Normal | normal | 2.3.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | ||||||||||||||||||||||||||||||||||||||||
A Rift in Time | Prophecy | Metadata/Items/Currency/CurrencyItemisedProphecy | Prophecy | No | Stackable Currency | StackableCurrency | Yes | The rift is torn open, and time's clasp is twisted. | prophecy | Right-click to add this prophecy to your character. | <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Rift in Time<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">The rift is torn open, and time's clasp is twisted.</span><span class="group tc -value">You will defeat Riftwalker while holding Timeclasp.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">1x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Rift in Time<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">The rift is torn open, and time's clasp is twisted.</span><span class="group tc -value">You will defeat Riftwalker while holding Timeclasp.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">1x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span>[[File:Prophecy inventory icon.png|78x78px]]</span><span class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Stackable Currency</em></em></span></span></span></span> | File:Prophecy inventory icon.png | No | Yes | No | No | No | No | No | No | A Rift in Time | A Rift in Time | Normal | normal | 3.2.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | ||||||||||||||||||||||||||||||||||||||||
A Valuable Combination | Prophecy | Metadata/Items/Currency/CurrencyItemisedProphecy | Prophecy | No | Stackable Currency | StackableCurrency | Yes | When the sum is already greater than the parts, there is room to make it greater still. | prophecy | Right-click to add this prophecy to your character. | <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Valuable Combination<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">When the sum is already greater than the parts, there is room to make it greater still.</span><span class="group tc -value">You will receive an extra Chaos Orb from a vendor when you trade items that would result in a Chaos Orb.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Valuable Combination<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">When the sum is already greater than the parts, there is room to make it greater still.</span><span class="group tc -value">You will receive an extra Chaos Orb from a vendor when you trade items that would result in a Chaos Orb.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span>[[File:Prophecy inventory icon.png|78x78px]]</span><span class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Stackable Currency</em></em></span></span></span></span> | File:Prophecy inventory icon.png | No | Yes | No | No | No | No | No | No | A Valuable Combination | A Valuable Combination | Normal | normal | 2.3.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | ||||||||||||||||||||||||||||||||||||||||
A Vision of Ice and Fire | Prophecy | Metadata/Items/Currency/CurrencyItemisedProphecy | Prophecy | No | Stackable Currency | StackableCurrency | Yes | Where the river meets the sea, the flames meet winter's chill, and heated battle sends a shiver down a twisted spine. | prophecy | Right-click to add this prophecy to your character. | <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Vision of Ice and Fire<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Where the river meets the sea, the flames meet winter's chill, and heated battle sends a shiver down a twisted spine.</span><span class="group tc -value">You will defeat Sumter the Twisted while holding Heatshiver.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">1x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Vision of Ice and Fire<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Where the river meets the sea, the flames meet winter's chill, and heated battle sends a shiver down a twisted spine.</span><span class="group tc -value">You will defeat Sumter the Twisted while holding Heatshiver.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">1x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span>[[File:Prophecy inventory icon.png|78x78px]]</span><span class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Stackable Currency</em></em></span></span></span></span> | File:Prophecy inventory icon.png | No | Yes | No | No | No | No | No | No | A Vision of Ice and Fire | A Vision of Ice and Fire | Normal | normal | 3.2.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | ||||||||||||||||||||||||||||||||||||||||
A Whispered Prayer | Prophecy | Metadata/Items/Currency/CurrencyItemisedProphecy | Prophecy | No | Stackable Currency | StackableCurrency | Yes | A preacher whispers to the skies and the skies answer with a blanket of biting frost. | prophecy | Right-click to add this prophecy to your character. | <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Whispered Prayer<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">A preacher whispers to the skies and the skies answer with a blanket of biting frost.</span><span class="group tc -value">You will track down a powerful Frost Preacher who will drop a unique item when slain.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Whispered Prayer<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">A preacher whispers to the skies and the skies answer with a blanket of biting frost.</span><span class="group tc -value">You will track down a powerful Frost Preacher who will drop a unique item when slain.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span>[[File:Prophecy inventory icon.png|78x78px]]</span><span class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Stackable Currency</em></em></span></span></span></span> | File:Prophecy inventory icon.png | No | Yes | No | No | No | No | No | No | A Whispered Prayer | A Whispered Prayer | Normal | normal | 2.3.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | ||||||||||||||||||||||||||||||||||||||||
Abandoned Crane | No | Hideout Doodads | HideoutDoodad | Creates an object in your hideout | Yes | currency | Shift click to unstack. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abandoned Crane<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">20</em></em></span><span class="group "><em class="tc -default [[Einhar, Beastmaster|Einhar 7]]">Requires %s</em></span><span class="group tc -mod">Creates an object in your hideout</span><span class="group tc -mod">2 Variations</span><span class="group tc -help">Shift click to unstack.</span><span class="group "><em class="tc -default">Favour cost: <em class="tc -currency">57000</em></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abandoned Crane<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">20</em></em></span><span class="group "><em class="tc -default [[Einhar, Beastmaster|Einhar 7]]">Requires %s</em></span><span class="group tc -mod">Creates an object in your hideout</span><span class="group tc -mod">2 Variations</span><span class="group tc -help">Shift click to unstack.</span><span class="group "><em class="tc -default">Favour cost: <em class="tc -currency">57000</em></em></span></span>[[File:Abandoned Crane inventory icon.png|156x234px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Hideout Doodads</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/Hideout/HideoutRuinedCityCranesBroken3</em></em></span></span></span></span> | File:Abandoned Crane inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/Hideout/HideoutRuinedCityCranesBroken3 | Abandoned Crane | Abandoned Crane | Normal | normal | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 3 | default | |||||||||||||||||||||||||||||||||||||||||||
Abandoned Wealth | No | Divination Card | DivinationCard | <span class="text-color -currency">3x <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File: Exalted Orb inventory icon.png|16x16px|link=|alt=]][[Exalted Orb|Exalted Orb]]</span><span class="c-item-hoverbox__display">[[File: Exalted Orb inventory icon.png|link=|alt=]]</span></span></span> | MapAtlasArsenal • MapAtlasVault • MapAtlasMuseumUnique • MapWorldsArsenal • MapAtlasReefUnique • MapWorldsShoreUnique • MapWorldsPrecinct | [[Arsenal Map|Arsenal Map]] • [[Precinct Map|Precinct Map]] • [[Mao Kun|Mao Kun]] | Yes | 1 | When the world burned, the greedy burned with it, while the clever left as paupers. | divicard | Shift click to unstack. | <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:Abandoned Wealth card art.png|link=|alt=]]</span><span class="divicard-frame">[[File:Divination card frame.png|link=|alt=]]</span><span class="divicard-header">Abandoned Wealth</span><span class="divicard-stack">5</span><span class="divicard-reward"><span><span class="text-color -currency">3x <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File: Exalted Orb inventory icon.png|16x16px|link=|alt=]][[Exalted Orb|Exalted Orb]]</span><span class="c-item-hoverbox__display">[[File: Exalted Orb inventory icon.png|link=|alt=]]</span></span></span></span></span><span class="divicard-flavour text-color -flavour"><span>When the world burned, the greedy burned with it, while the clever left as paupers.</span></span></span></span> | <span class="infobox-page-container"><span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:Abandoned Wealth card art.png|link=|alt=]]</span><span class="divicard-frame">[[File:Divination card frame.png|link=|alt=]]</span><span class="divicard-header">Abandoned Wealth</span><span class="divicard-stack">5</span><span class="divicard-reward"><span><span class="text-color -currency">3x <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File: Exalted Orb inventory icon.png|16x16px|link=|alt=]][[Exalted Orb|Exalted Orb]]</span><span class="c-item-hoverbox__display">[[File: Exalted Orb inventory icon.png|link=|alt=]]</span></span></span></span></span><span class="divicard-flavour text-color -flavour"><span>When the world burned, the greedy burned with it, while the clever left as paupers.</span></span></span></span><span class="item-box -divicard"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">1</em></em><br>[[Arsenal Map|Arsenal Map]] • [[Precinct Map|Precinct Map]] • [[Mao Kun|Mao Kun]]</span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Divination Card</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/DivinationCards/DivinationCardAbandonedWealth</em></em></span></span></span></span> | File:Divination card inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/DivinationCards/DivinationCardAbandonedWealth | Abandoned Wealth | Abandoned Wealth | Normal | normal | 2.0.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | divination_card • default | ||||||||||||||||||||||||||||||||||||||
Abberath's Hooves | Goathide Boots | Metadata/Items/Armours/Boots/BootsDex2 | Goathide Boots | No | Boots | Boots | Yes | Triggers [[Level]] 7 Abberath's Fury when Equipped<br>+(20-30) to [[Strength]]<br>15% increased [[Movement Speed]]<br>(6-10)% chance to [[Ignite]]<br>When you [[Kill]] an Ignited Enemy, inflict an equivalent [[Ignite]] on each nearby Enemy<br>1% increased [[Fire Damage]] per 20 [[Strength]]<br>Burning Hoofprints | The goat king knew not of war,<br>of the lands and laws he trampled.<br>The goat king knew only joy<br>at turning life into ash. | UniqueBootsDex10 | unique | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Abberath's Hooves<br>Goathide Boots<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Quality: <em class="tc -mod">+20%</em></em><br><em class="tc -default">Evasion: <em class="tc -value"><em class="tc -mod">50</em></em></em></span><span class="group "><em class="tc -default">Requires Level <em class="tc -value"><em class="tc -value">12</em></em>, <em class="tc -value"><em class="tc -value">26</em></em> Dex</em></span><span class="group tc -mod">Triggers [[Level]] 7 Abberath's Fury when Equipped<br>+(20-30) to [[Strength]]<br>15% increased [[Movement Speed]]<br>(6-10)% chance to [[Ignite]]<br>When you [[Kill]] an Ignited Enemy, inflict an equivalent [[Ignite]] on each nearby Enemy<br>1% increased [[Fire Damage]] per 20 [[Strength]]<br>Burning Hoofprints</span><span class="group tc -flavour">The goat king knew not of war,<br>of the lands and laws he trampled.<br>The goat king knew only joy<br>at turning life into ash.</span></span></span> | <span class="infobox-page-container"><span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Abberath's Hooves<br>Goathide Boots<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Quality: <em class="tc -mod">+20%</em></em><br><em class="tc -default">Evasion: <em class="tc -value"><em class="tc -mod">50</em></em></em></span><span class="group "><em class="tc -default">Requires Level <em class="tc -value"><em class="tc -value">12</em></em>, <em class="tc -value"><em class="tc -value">26</em></em> Dex</em></span><span class="group tc -mod">Triggers [[Level]] 7 Abberath's Fury when Equipped<br>+(20-30) to [[Strength]]<br>15% increased [[Movement Speed]]<br>(6-10)% chance to [[Ignite]]<br>When you [[Kill]] an Ignited Enemy, inflict an equivalent [[Ignite]] on each nearby Enemy<br>1% increased [[Fire Damage]] per 20 [[Strength]]<br>Burning Hoofprints</span><span class="group tc -flavour">The goat king knew not of war,<br>of the lands and laws he trampled.<br>The goat king knew only joy<br>at turning life into ash.</span></span>[[File:Abberath's Hooves inventory icon.png|156x156px]]</span><span class="item-box -unique"><span class="item-stats"><span class="group "><em class="header"><abbr title="Cost of purchasing an item of this type at NPC vendors. This does not indicate whether NPCs actually sell the item." class="">Purchase Costs</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Unique</td><td>5x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>16x [[Alchemy Shard]]<br />8x [[Alteration Shard]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Boots</em></em></span></span></span></span> | File:Abberath's Hooves inventory icon.png | No | No | No | No | No | No | No | No | Abberath's Hooves | Abberath's Hooves | 20 | Unique | unique | 2.5.0 | 26 | <em class="tc -value">26</em> | 26 | value | 26 | 26 | 26 | 0 | <em class="tc -value">0</em> | 0 | value | 0 | 0 | 0 | 12 | 12 | <em class="tc -value">12</em> | 12 | value | 12 | 12 | 12 | 0 | <em class="tc -value">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | Triggers [[Level]] 7 Abberath's Fury when Equipped<br>+(20-30) to [[Strength]]<br>15% increased [[Movement Speed]]<br>(6-10)% chance to [[Ignite]]<br>When you [[Kill]] an Ignited Enemy, inflict an equivalent [[Ignite]] on each nearby Enemy<br>1% increased [[Fire Damage]] per 20 [[Strength]]<br>Burning Hoofprints | dex_armour • boots • armour • default | ||||||||||||||||
Abberath's Horn | Goat's Horn | Metadata/Items/Weapons/OneHandWeapons/Wands/Wand2 | Goat's Horn | No | Wands | Wand | Yes | (20-30)% increased [[Fire Damage]]<br>Adds (4-6) to (8-12) [[Fire Damage]] to [[Spell|Spells]]<br>(40-60)% increased Global [[Critical Strike Chance]]<br>+10 [[Life]] gained on Killing Ignited Enemies<br>25% reduced [[Ignite]] Duration on Enemies | The Goat King drank the smoke and ate the flames<br>as his ruin spread across the land. | UniqueWand10 | unique | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Abberath's Horn<br>Goat's Horn<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Wand</em><br><em class="tc -default">Quality: <em class="tc -mod">+20%</em></em><br><em class="tc -default">Physical Damage: <em class="tc -value"><em class="tc -mod">10.8</em>–<em class="tc -mod">19.2</em></em></em><br><em class="tc -default">Critical Strike Chance: <em class="tc -value"><em class="tc -value">7.00%</em></em></em><br><em class="tc -default">Attacks per Second: <em class="tc -value"><em class="tc -value">1.20</em></em></em><br><em class="tc -default">Weapon Range: <em class="tc -value"><em class="tc -value">120</em></em></em></span><span class="group "><em class="tc -default">Requires Level <em class="tc -value"><em class="tc -value">6</em></em>, <em class="tc -value"><em class="tc -value">29</em></em> Int</em></span><span class="group tc -mod">(10-14)% increased [[Spell Damage]]</span><span class="group tc -mod">(20-30)% increased [[Fire Damage]]<br>Adds (4-6) to (8-12) [[Fire Damage]] to [[Spell|Spells]]<br>(40-60)% increased Global [[Critical Strike Chance]]<br>+10 [[Life]] gained on Killing Ignited Enemies<br>25% reduced [[Ignite]] Duration on Enemies</span><span class="group tc -flavour">The Goat King drank the smoke and ate the flames<br>as his ruin spread across the land.</span></span></span> | <span class="infobox-page-container"><span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Abberath's Horn<br>Goat's Horn<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Wand</em><br><em class="tc -default">Quality: <em class="tc -mod">+20%</em></em><br><em class="tc -default">Physical Damage: <em class="tc -value"><em class="tc -mod">10.8</em>–<em class="tc -mod">19.2</em></em></em><br><em class="tc -default">Critical Strike Chance: <em class="tc -value"><em class="tc -value">7.00%</em></em></em><br><em class="tc -default">Attacks per Second: <em class="tc -value"><em class="tc -value">1.20</em></em></em><br><em class="tc -default">Weapon Range: <em class="tc -value"><em class="tc -value">120</em></em></em></span><span class="group "><em class="tc -default">Requires Level <em class="tc -value"><em class="tc -value">6</em></em>, <em class="tc -value"><em class="tc -value">29</em></em> Int</em></span><span class="group tc -mod">(10-14)% increased [[Spell Damage]]</span><span class="group tc -mod">(20-30)% increased [[Fire Damage]]<br>Adds (4-6) to (8-12) [[Fire Damage]] to [[Spell|Spells]]<br>(40-60)% increased Global [[Critical Strike Chance]]<br>+10 [[Life]] gained on Killing Ignited Enemies<br>25% reduced [[Ignite]] Duration on Enemies</span><span class="group tc -flavour">The Goat King drank the smoke and ate the flames<br>as his ruin spread across the land.</span></span>[[File:Abberath's Horn inventory icon.png|78x234px]]</span><span class="item-box -unique"><span class="item-stats"><span class="group "><em class="header"><abbr title="Cost of purchasing an item of this type at NPC vendors. This does not indicate whether NPCs actually sell the item." class="">Purchase Costs</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Unique</td><td>5x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>6x [[Alchemy Shard]]<br />9x [[Alteration Shard]]<br><em class="tc -default">Physical: <em class="tc -value">18.0</em></em><br><br><em class="tc -default">Phys+Chaos: <em class="tc -value">18.0</em></em><br><br><em class="tc -default">Total: <em class="tc -value">18.0</em></em></span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Wands</em></em></span></span></span></span> | (10-14)% increased [[Spell Damage]] | File:Abberath's Horn inventory icon.png | No | No | No | No | No | No | No | No | Abberath's Horn | Abberath's Horn | 20 | Unique | unique | 2.0.0 | 0 | <em class="tc -value">0</em> | 0 | value | 0 | 0 | 0 | 29 | <em class="tc -value">29</em> | 29 | value | 29 | 29 | 29 | 6 | 6 | <em class="tc -value">6</em> | 6 | value | 6 | 6 | 6 | 0 | <em class="tc -value">0</em> | 0 | value | 0 | 0 | 0 | 1 | 3 | (10-14)% increased [[Spell Damage]]<span class="item-stat-separator -unique"></span>(20-30)% increased [[Fire Damage]]<br>Adds (4-6) to (8-12) [[Fire Damage]] to [[Spell|Spells]]<br>(40-60)% increased Global [[Critical Strike Chance]]<br>+10 [[Life]] gained on Killing Ignited Enemies<br>25% reduced [[Ignite]] Duration on Enemies | wand • ranged • one_hand_weapon • onehand • weapon • default | |||||||||||||||
Abberathine Horns | No | Heist Target | HeistObjective | Yes | Heist | 1 | "As warm as living flesh, and smelling strongly of sulphite.<br>Morbid curiosity compels me to add it to my collection of oddities." | normal | Can be exchanged with Faustus, the Fence in The Rogue Harbour | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Abberathine Horns<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">"As warm as living flesh, and smelling strongly of sulphite.<br>Morbid curiosity compels me to add it to my collection of oddities."</span><span class="group tc -help">Can be exchanged with Faustus, the Fence in The Rogue Harbour</span></span></span> | <span class="infobox-page-container"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Abberathine Horns<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">"As warm as living flesh, and smelling strongly of sulphite.<br>Morbid curiosity compels me to add it to my collection of oddities."</span><span class="group tc -help">Can be exchanged with Faustus, the Fence in The Rogue Harbour</span></span>[[File:Abberathine Horns inventory icon.png|156x156px]]</span><span class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">1</em></em><br><abbr title="Item can be obtained in relation to these league(s)" class="">League(s):</abbr> <em class="tc -value">Heist</em></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Heist Target</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/Heist/HeistFinalObjective7</em></em></span></span></span></span> | File:Abberathine Horns inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/Heist/HeistFinalObjective7 | Abberathine Horns | Abberathine Horns | Normal | normal | 3.12.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | default | ||||||||||||||||||||||||||||||||||||||||
Aberrant Fossil | No | Stackable Currency | StackableCurrency | More Chaos modifiers<br>No Lightning modifiers | Delve_AbyssalDepths • Delve_AbyssalDepths2 • Delve_AbyssalDepths3 • Delve_AbyssalDepths4 • Delve_AbyssalDepths5 • Delve_AbyssalDepths6 • Delve_AbyssalDepths7 • Delve_AbyssalDepths8 • Delve_Caverns • Delve_Caverns2 • Delve_Caverns3 • Delve_Caverns4 • Delve_Caverns5 • Delve_Caverns6 • Delve_Caverns7 • Delve_Caverns8 | [[Abyssal Depths (Delve)|Abyssal Depths (Delve)]] • [[Abyssal Depths (Delve)|Abyssal Depths (Delve)]] • [[Abyssal Depths (Delve)|Abyssal Depths (Delve)]] • [[Abyssal Depths (Delve)|Abyssal Depths (Delve)]] • [[Abyssal Depths (Delve)|Abyssal Depths (Delve)]] • [[Abyssal Depths (Delve)|Abyssal Depths (Delve)]] • [[Abyssal Depths (Delve)|Abyssal Depths (Delve)]] • [[Abyssal Depths (Delve)|Abyssal Depths (Delve)]] • [[Area:Delve~Caverns|Fungal Caverns]] • [[Area:Delve~Caverns2|Fungal Caverns]] • [[Area:Delve~Caverns3|Fungal Caverns]] • [[Area:Delve~Caverns4|Fungal Caverns]] • [[Area:Delve~Caverns5|Fungal Caverns]] • [[Area:Delve~Caverns6|Fungal Caverns]] • [[Area:Delve~Caverns7|Fungal Caverns]] • [[Area:Delve~Caverns8|Fungal Caverns]] | Yes | 1 | currency | Place in a Resonator to influence item crafting.<br>Shift click to unstack. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Aberrant Fossil<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">20</em></em></span><span class="group tc -mod">More Chaos modifiers<br>No Lightning modifiers</span><span class="group tc -help">Place in a Resonator to influence item crafting.<br>Shift click to unstack.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Aberrant Fossil<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">20</em></em></span><span class="group tc -mod">More Chaos modifiers<br>No Lightning modifiers</span><span class="group tc -help">Place in a Resonator to influence item crafting.<br>Shift click to unstack.</span></span>[[File:Aberrant Fossil inventory icon.png|78x78px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">1</em></em><br>[[Abyssal Depths (Delve)|Abyssal Depths (Delve)]] • [[Abyssal Depths (Delve)|Abyssal Depths (Delve)]] • [[Abyssal Depths (Delve)|Abyssal Depths (Delve)]] • [[Abyssal Depths (Delve)|Abyssal Depths (Delve)]] • [[Abyssal Depths (Delve)|Abyssal Depths (Delve)]] • [[Abyssal Depths (Delve)|Abyssal Depths (Delve)]] • [[Abyssal Depths (Delve)|Abyssal Depths (Delve)]] • [[Abyssal Depths (Delve)|Abyssal Depths (Delve)]] • [[Area:Delve~Caverns|Fungal Caverns]] • [[Area:Delve~Caverns2|Fungal Caverns]] • [[Area:Delve~Caverns3|Fungal Caverns]] • [[Area:Delve~Caverns4|Fungal Caverns]] • [[Area:Delve~Caverns5|Fungal Caverns]] • [[Area:Delve~Caverns6|Fungal Caverns]] • [[Area:Delve~Caverns7|Fungal Caverns]] • [[Area:Delve~Caverns8|Fungal Caverns]]</span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Stackable Currency</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/Currency/CurrencyDelveCraftingChaos</em></em></span></span></span></span> | File:Aberrant Fossil inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/Currency/CurrencyDelveCraftingChaos | Aberrant Fossil | Aberrant Fossil | Normal | normal | 3.4.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | |||||||||||||||||||||||||||||||||||||||
Abhorrent Interrogation | Ambush Mitts | Metadata/Items/Armours/Gloves/GlovesDexInt5 | Ambush Mitts | No | Gloves | Gloves | Yes | Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss | (100-150)% increased [[Evasion]] and [[Energy Shield]]<br>(5-7)% increased [[Attack]] and [[Cast Speed]]<br>(20-25)% chance to inflict Withered for 2 seconds on [[Hit]]<br>Enemies take 4% increased [[Elemental Damage]] from your [[Hit|Hits]] for<br />each Withered you have inflicted on them<br>Your [[Hit|Hits]] cannot Penetrate or ignore [[Elemental Resistance|Elemental Resistances]] | "We have methods of interrogation the Inquisitors only dream of."<br>- Marcus, Brotherhood Liaison | unique | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Abhorrent Interrogation<br>Ambush Mitts<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Quality: <em class="tc -mod">+20%</em></em><br><em class="tc -default">Evasion: <em class="tc -value"><em class="tc -mod">(178-218)</em></em></em><br><em class="tc -default">Energy Shield: <em class="tc -value"><em class="tc -mod">(35-43)</em></em></em></span><span class="group "><em class="tc -default">Requires Level <em class="tc -value"><em class="tc -value">45</em></em>, <em class="tc -value"><em class="tc -value">35</em></em> Dex, <em class="tc -value"><em class="tc -value">35</em></em> Int</em></span><span class="group tc -mod">(100-150)% increased [[Evasion]] and [[Energy Shield]]<br>(5-7)% increased [[Attack]] and [[Cast Speed]]<br>(20-25)% chance to inflict Withered for 2 seconds on [[Hit]]<br>Enemies take 4% increased [[Elemental Damage]] from your [[Hit|Hits]] for<br />each Withered you have inflicted on them<br>Your [[Hit|Hits]] cannot Penetrate or ignore [[Elemental Resistance|Elemental Resistances]]</span><span class="group tc -flavour">"We have methods of interrogation the Inquisitors only dream of."<br>- Marcus, Brotherhood Liaison</span></span></span> | <span class="infobox-page-container"><span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Abhorrent Interrogation<br>Ambush Mitts<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Quality: <em class="tc -mod">+20%</em></em><br><em class="tc -default">Evasion: <em class="tc -value"><em class="tc -mod">(178-218)</em></em></em><br><em class="tc -default">Energy Shield: <em class="tc -value"><em class="tc -mod">(35-43)</em></em></em></span><span class="group "><em class="tc -default">Requires Level <em class="tc -value"><em class="tc -value">45</em></em>, <em class="tc -value"><em class="tc -value">35</em></em> Dex, <em class="tc -value"><em class="tc -value">35</em></em> Int</em></span><span class="group tc -mod">(100-150)% increased [[Evasion]] and [[Energy Shield]]<br>(5-7)% increased [[Attack]] and [[Cast Speed]]<br>(20-25)% chance to inflict Withered for 2 seconds on [[Hit]]<br>Enemies take 4% increased [[Elemental Damage]] from your [[Hit|Hits]] for<br />each Withered you have inflicted on them<br>Your [[Hit|Hits]] cannot Penetrate or ignore [[Elemental Resistance|Elemental Resistances]]</span><span class="group tc -flavour">"We have methods of interrogation the Inquisitors only dream of."<br>- Marcus, Brotherhood Liaison</span></span>[[File:Abhorrent Interrogation inventory icon.png|156x156px]]</span><span class="item-box -unique"><span class="item-stats"><span class="group "><em class="header"><abbr title="Cost of purchasing an item of this type at NPC vendors. This does not indicate whether NPCs actually sell the item." class="">Purchase Costs</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Unique</td><td>5x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>10x [[Alchemy Shard]]<br />8x [[Alteration Shard]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Gloves</em></em></span></span></span></span> | File:Abhorrent Interrogation inventory icon.png | No | Yes | No | No | No | No | No | No | Abhorrent Interrogation | Abhorrent Interrogation | 20 | Unique | unique | 3.11.0 | 35 | <em class="tc -value">35</em> | 35 | value | 35 | 35 | 35 | 35 | <em class="tc -value">35</em> | 35 | value | 35 | 35 | 35 | 45 | 45 | <em class="tc -value">45</em> | 45 | value | 45 | 45 | 45 | 0 | <em class="tc -value">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | (100-150)% increased [[Evasion]] and [[Energy Shield]]<br>(5-7)% increased [[Attack]] and [[Cast Speed]]<br>(20-25)% chance to inflict Withered for 2 seconds on [[Hit]]<br>Enemies take 4% increased [[Elemental Damage]] from your [[Hit|Hits]] for<br />each Withered you have inflicted on them<br>Your [[Hit|Hits]] cannot Penetrate or ignore [[Elemental Resistance|Elemental Resistances]] | dex_int_armour • gloves • armour • default | ||||||||||||||||
Abnormal Effulgence | Prophecy | Metadata/Items/Currency/CurrencyItemisedProphecy | Prophecy | No | Stackable Currency | StackableCurrency | Yes | Living stone and effulgence, nothing moves unhindered beneath the weight of its dark presence. | prophecy | Right-click to add this prophecy to your character. | <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>Abnormal Effulgence<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Living stone and effulgence, nothing moves unhindered beneath the weight of its dark presence.</span><span class="group tc -value">You will track down a powerful Chaos Sentinel in a map who will drop a unique item when slain.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>Abnormal Effulgence<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Living stone and effulgence, nothing moves unhindered beneath the weight of its dark presence.</span><span class="group tc -value">You will track down a powerful Chaos Sentinel in a map who will drop a unique item when slain.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span><span class="group "><em class="tc -default">Seal Cost: <br><em class="tc -currency">2x </em><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin inventory icon.png|16x16px|link=|alt=]][[Silver Coin|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin inventory icon.png|link=|alt=]]</span></span></em></span></span>[[File:Prophecy inventory icon.png|78x78px]]</span><span class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Stackable Currency</em></em></span></span></span></span> | File:Prophecy inventory icon.png | No | Yes | No | No | No | No | No | No | Abnormal Effulgence | Abnormal Effulgence | Normal | normal | 2.3.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | ||||||||||||||||||||||||||||||||||||||||
Abrasive Catalyst | No | Stackable Currency | StackableCurrency | Adds quality that enhances Attack modifiers on a ring, amulet or belt<br>Replaces other quality types | Yes | 1 | Metadata/Monsters/LeagueMetamorphosis/MetamorphosisBoss | currency | Right click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%.<br>Shift click to unstack. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abrasive Catalyst<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">10</em></em></span><span class="group tc -mod">Adds quality that enhances Attack modifiers on a ring, amulet or belt<br>Replaces other quality types</span><span class="group tc -help">Right click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%.<br>Shift click to unstack.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abrasive Catalyst<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">10</em></em></span><span class="group tc -mod">Adds quality that enhances Attack modifiers on a ring, amulet or belt<br>Replaces other quality types</span><span class="group tc -help">Right click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%.<br>Shift click to unstack.</span></span>[[File:Abrasive Catalyst inventory icon.png|78x78px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">1</em></em></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Stackable Currency</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/Currency/CurrencyJewelleryQualityAttack</em></em></span></span></span></span> | File:Abrasive Catalyst inventory icon.png | No | Yes | No | No | No | No | No | No | Metadata/Items/Currency/CurrencyJewelleryQualityAttack | Abrasive Catalyst | Abrasive Catalyst | Normal | normal | 3.9.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | catalyst • currency • default | ||||||||||||||||||||||||||||||||||||||||
Absorbed Flesh | No | Hideout Doodads | HideoutDoodad | Creates an object in your hideout | Yes | currency | Shift click to unstack. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Absorbed Flesh<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">20</em></em></span><span class="group "><em class="tc -default [[Alva, Master Explorer|Alva 6]]">Requires %s</em></span><span class="group tc -mod">Creates an object in your hideout</span><span class="group tc -mod">10 Variations</span><span class="group tc -help">Shift click to unstack.</span><span class="group "><em class="tc -default">Favour cost: <em class="tc -currency">38000</em></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Absorbed Flesh<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">20</em></em></span><span class="group "><em class="tc -default [[Alva, Master Explorer|Alva 6]]">Requires %s</em></span><span class="group tc -mod">Creates an object in your hideout</span><span class="group tc -mod">10 Variations</span><span class="group tc -help">Shift click to unstack.</span><span class="group "><em class="tc -default">Favour cost: <em class="tc -currency">38000</em></em></span></span>[[File:Absorbed Flesh inventory icon.png|78x78px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Hideout Doodads</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/Hideout/HideoutBeastBodyParts</em></em></span></span></span></span> | File:Absorbed Flesh inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/Hideout/HideoutBeastBodyParts | Absorbed Flesh | Absorbed Flesh | Normal | normal | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | default | |||||||||||||||||||||||||||||||||||||||||||
Abyss Brimmed Hat | No | Microtransactions | Microtransaction | Changes the appearance of any equipped helmet to the Abyss Brimmed Hat. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Brimmed Hat<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Helmet Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyss Brimmed Hat.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Brimmed Hat<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Helmet Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyss Brimmed Hat.</span></span>[[File:Abyss Brimmed Hat inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssBrimmedHat</em></em></span></span></span></span> | File:Abyss Brimmed Hat inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssBrimmedHat | Abyss Brimmed Hat | Abyss Brimmed Hat | Normal | normal | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | ||||||||||||||||||||||||||||||||||||||||||||
Abyss Challenger Trophy | No | Hideout Doodads | HideoutDoodad | Creates an object in your hideout | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Challenger Trophy<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">Creates an object in your hideout</span><span class="group tc -mod">8 Variations</span><span class="group "><em class="tc -default">Favour cost: <em class="tc -currency">0</em></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Challenger Trophy<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">Creates an object in your hideout</span><span class="group tc -mod">8 Variations</span><span class="group "><em class="tc -default">Favour cost: <em class="tc -currency">0</em></em></span></span>[[File:Challenger Trophy inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Hideout Doodads</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/Hideout/HideoutTotemPole10</em></em></span></span></span></span> | File:Challenger Trophy inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/Hideout/HideoutTotemPole10 | Abyss Challenger Trophy | Abyss Challenger Trophy | Normal | normal | 3.1.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | default | |||||||||||||||||||||||||||||||||||||||||||
Abyss Core Body Armour | No | Microtransactions | Microtransaction | Changes the appearance of any equipped helmet to the Abyss Core Body Armour. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Body Armour<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Body Armour Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyss Core Body Armour.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Body Armour<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Body Armour Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyss Core Body Armour.</span></span>[[File:Abyss Core Body Armour inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssCoreBodyArmour</em></em></span></span></span></span> | File:Abyss Core Body Armour inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssCoreBodyArmour | Abyss Core Body Armour | Abyss Core Body Armour | Normal | normal | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | ||||||||||||||||||||||||||||||||||||||||||||
Abyss Core Boots | No | Microtransactions | Microtransaction | Changes the appearance of any equipped helmet to the Abyss Core Boots. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Boots<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Boots Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyss Core Boots.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Boots<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Boots Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyss Core Boots.</span></span>[[File:Abyss Core Boots inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssCoreBoots</em></em></span></span></span></span> | File:Abyss Core Boots inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssCoreBoots | Abyss Core Boots | Abyss Core Boots | Normal | normal | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | ||||||||||||||||||||||||||||||||||||||||||||
Abyss Core Crown | No | Microtransactions | Microtransaction | Changes the appearance of any equipped helmet to the Abyss Core Crown. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Crown<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Helmet Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyss Core Crown.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Crown<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Helmet Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyss Core Crown.</span></span>[[File:Abyss Core Crown inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssCoreCrown</em></em></span></span></span></span> | File:Abyss Core Crown inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssCoreCrown | Abyss Core Crown | Abyss Core Crown | Normal | normal | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | ||||||||||||||||||||||||||||||||||||||||||||
Abyss Core Gloves | No | Microtransactions | Microtransaction | Changes the appearance of any equipped helmet to the Abyss Core Gloves. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Gloves<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Gloves Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyss Core Gloves.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Gloves<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Gloves Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyss Core Gloves.</span></span>[[File:Abyss Core Gloves inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssCoreGloves</em></em></span></span></span></span> | File:Abyss Core Gloves inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssCoreGloves | Abyss Core Gloves | Abyss Core Gloves | Normal | normal | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | ||||||||||||||||||||||||||||||||||||||||||||
Abyss Core Helmet | No | Microtransactions | Microtransaction | Changes the appearance of any equipped helmet to the Abyss Core Helmet. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Helmet<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Helmet Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyss Core Helmet.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Helmet<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Helmet Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyss Core Helmet.</span></span>[[File:Abyss Core Helmet inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssCoreHelmet</em></em></span></span></span></span> | File:Abyss Core Helmet inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssCoreHelmet | Abyss Core Helmet | Abyss Core Helmet | Normal | normal | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | ||||||||||||||||||||||||||||||||||||||||||||
Abyss Core Pet | No | Microtransactions | Microtransaction | Summons your Pet | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Pet<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Pet</em></span><span class="group tc -mod">Summons your Pet</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Pet<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Pet</em></span><span class="group tc -mod">Summons your Pet</span></span>[[File:Abyss Core Pet inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/Pets/AbyssCorePet</em></em></span></span></span></span> | File:Abyss Core Pet inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/Pets/AbyssCorePet | Abyss Core Pet | Abyss Core Pet | Normal | normal | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | ||||||||||||||||||||||||||||||||||||||||||||
Abyss Core Portal Effect | No | Microtransactions | Microtransaction | This character's portals use the Abyss Core Portal Effect. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Portal Effect<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Portal</em></span><span class="group tc -mod">This character's portals use the Abyss Core Portal Effect.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Portal Effect<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Portal</em></span><span class="group tc -mod">This character's portals use the Abyss Core Portal Effect.</span></span>[[File:Abyss Core Portal Effect inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssCorePortalEffect</em></em></span></span></span></span> | File:Abyss Core Portal Effect inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssCorePortalEffect | Abyss Core Portal Effect | Abyss Core Portal Effect | Normal | normal | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | ||||||||||||||||||||||||||||||||||||||||||||
Abyss Core Portrait Frame | No | Microtransactions | Microtransaction | Adds the Abyss Core Portrait Frame to this character. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Portrait Frame<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Social Frame</em></span><span class="group tc -mod">Adds the Abyss Core Portrait Frame to this character.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Portrait Frame<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Social Frame</em></span><span class="group tc -mod">Adds the Abyss Core Portrait Frame to this character.</span></span>[[File:Abyss Core Portrait Frame inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionCharacterEffects/MicrotransactionAbyssCorePortraitFrame</em></em></span></span></span></span> | File:Abyss Core Portrait Frame inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionCharacterEffects/MicrotransactionAbyssCorePortraitFrame | Abyss Core Portrait Frame | Abyss Core Portrait Frame | Normal | normal | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | ||||||||||||||||||||||||||||||||||||||||||||
Abyss Core Weapon Effect | No | Microtransactions | Microtransaction | Adds the Abyss Core effect to any equipped weapon | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Weapon Effect<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Weapon Effect</em><br><em class="tc -default">Stack Size: <em class="tc -value">20</em></em></span><span class="group tc -mod">Adds the Abyss Core effect to any equipped weapon</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Weapon Effect<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Weapon Effect</em><br><em class="tc -default">Stack Size: <em class="tc -value">20</em></em></span><span class="group tc -mod">Adds the Abyss Core effect to any equipped weapon</span></span>[[File:Abyss Core Weapon Effect inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssCoreWeaponEffect</em></em></span></span></span></span> | File:Abyss Core Weapon Effect inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssCoreWeaponEffect | Abyss Core Weapon Effect | Abyss Core Weapon Effect | Normal | normal | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | ||||||||||||||||||||||||||||||||||||||||||||
Abyss Eyes | No | Microtransactions | Microtransaction | Abyss Eyes replace or attach to any equipped helmet or headdress. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Eyes<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Helmet Skin</em></span><span class="group tc -mod">Abyss Eyes replace or attach to any equipped helmet or headdress.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Eyes<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Helmet Skin</em></span><span class="group tc -mod">Abyss Eyes replace or attach to any equipped helmet or headdress.</span></span>[[File:Abyss Eyes inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssEyes</em></em></span></span></span></span> | File:Abyss Eyes inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssEyes | Abyss Eyes | Abyss Eyes | Normal | normal | 0.11.1d | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | |||||||||||||||||||||||||||||||||||||||||||
Abyss Helmet | No | Microtransactions | Microtransaction | Changes the appearance of any equipped helmet to the Abyss Helmet. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Helmet<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Helmet Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyss Helmet.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Helmet<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Helmet Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyss Helmet.</span></span>[[File:Abyss Helmet inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssHelmet</em></em></span></span></span></span> | File:Abyss Helmet inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssHelmet | Abyss Helmet | Abyss Helmet | Normal | normal | 3.1.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | |||||||||||||||||||||||||||||||||||||||||||
Abyss Portal Effect | No | Microtransactions | Microtransaction | This character's portals use the Abyss Portal Effect. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Portal Effect<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Portal</em></span><span class="group tc -mod">This character's portals use the Abyss Portal Effect.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Portal Effect<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Portal</em></span><span class="group tc -mod">This character's portals use the Abyss Portal Effect.</span></span>[[File:Abyss Portal Effect inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssPortalEffect</em></em></span></span></span></span> | File:Abyss Portal Effect inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssPortalEffect | Abyss Portal Effect | Abyss Portal Effect | Normal | normal | 3.1.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | |||||||||||||||||||||||||||||||||||||||||||
Abyss Wings | No | Microtransactions | Microtransaction | Adds the Abyss Wings Back Attachment to any equipped body armour. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Wings<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Armour Attachment</em></span><span class="group tc -mod">Adds the Abyss Wings Back Attachment to any equipped body armour.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Wings<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Armour Attachment</em></span><span class="group tc -mod">Adds the Abyss Wings Back Attachment to any equipped body armour.</span></span>[[File:Abyss Wings inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssWings</em></em></span></span></span></span> | File:Abyss Wings inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssWings | Abyss Wings | Abyss Wings | Normal | normal | 3.1.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | |||||||||||||||||||||||||||||||||||||||||||
Abyssal Axe | No | Two Hand Axes | Two Hand Axe | Yes | 55 | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Abyssal Axe<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Two Handed Axe</em><br><em class="tc -default">Physical Damage: <em class="tc -value"><em class="tc -value">81</em>–<em class="tc -value">121</em></em></em><br><em class="tc -default">Critical Strike Chance: <em class="tc -value"><em class="tc -value">5.00%</em></em></em><br><em class="tc -default">Attacks per Second: <em class="tc -value"><em class="tc -value">1.25</em></em></em><br><em class="tc -default">Weapon Range: <em class="tc -value"><em class="tc -value">13</em></em></em></span><span class="group "><em class="tc -default">Requires Level <em class="tc -value"><em class="tc -value">55</em></em>, <em class="tc -value"><em class="tc -value">128</em></em> Str, <em class="tc -value"><em class="tc -value">60</em></em> Dex</em></span></span></span> | <span class="infobox-page-container"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Abyssal Axe<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Two Handed Axe</em><br><em class="tc -default">Physical Damage: <em class="tc -value"><em class="tc -value">81</em>–<em class="tc -value">121</em></em></em><br><em class="tc -default">Critical Strike Chance: <em class="tc -value"><em class="tc -value">5.00%</em></em></em><br><em class="tc -default">Attacks per Second: <em class="tc -value"><em class="tc -value">1.25</em></em></em><br><em class="tc -default">Weapon Range: <em class="tc -value"><em class="tc -value">13</em></em></em></span><span class="group "><em class="tc -default">Requires Level <em class="tc -value"><em class="tc -value">55</em></em>, <em class="tc -value"><em class="tc -value">128</em></em> Str, <em class="tc -value"><em class="tc -value">60</em></em> Dex</em></span></span>[[File:Abyssal Axe inventory icon.png|156x312px]]</span><span class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">55</em></em></span><span class="group "><em class="header"><abbr title="Cost of purchasing an item of this type at NPC vendors. This does not indicate whether NPCs actually sell the item." class="">Purchase Costs</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Normal</td><td>1x [[Orb of Transmutation]]<br /></td></tr><tr><td>Magic</td><td>2x [[Orb of Alteration]]<br /></td></tr><tr><td>Rare</td><td>1x [[Chaos Orb]]<br /></td></tr><tr><td>Unique</td><td>5x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]<br><em class="tc -default">Physical: <em class="tc -value">126.2</em></em><br><br><em class="tc -default">Phys+Chaos: <em class="tc -value">126.2</em></em><br><br><em class="tc -default">Total: <em class="tc -value">126.2</em></em></span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Two Hand Axes</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/Weapons/TwoHandWeapons/TwoHandAxes/TwoHandAxe13</em></em></span></span></span></span> | File:Abyssal Axe inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/Weapons/TwoHandWeapons/TwoHandAxes/TwoHandAxe13 | Abyssal Axe | Abyssal Axe | 0 | Normal | normal | 60 | <em class="tc -value">60</em> | 60 | value | 60 | 60 | 60 | 0 | <em class="tc -value">0</em> | 0 | value | 0 | 0 | 0 | 55 | 55 | <em class="tc -value">55</em> | 55 | value | 55 | 55 | 55 | 128 | <em class="tc -value">128</em> | 128 | value | 128 | 128 | 128 | 2 | 4 | axe • two_hand_weapon • twohand • weapon • default | ||||||||||||||||||||||
Abyssal Delirium Orb | No | Stackable Currency | StackableCurrency | Modifies a Map item adding layers of Delirium with the Abyss Items reward type | Yes | Delirium | 1 | currency | Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item.<br>Shift click to unstack. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Delirium Orb<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">10</em></em></span><span class="group tc -mod">Modifies a Map item adding layers of Delirium with the Abyss Items reward type</span><span class="group tc -help">Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item.<br>Shift click to unstack.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Delirium Orb<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">10</em></em></span><span class="group tc -mod">Modifies a Map item adding layers of Delirium with the Abyss Items reward type</span><span class="group tc -help">Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item.<br>Shift click to unstack.</span></span>[[File:Abyssal Delirium Orb inventory icon.png|78x78px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">1</em></em><br><abbr title="Item can be obtained in relation to these league(s)" class="">League(s):</abbr> <em class="tc -value">Delirium</em></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Stackable Currency</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/Currency/CurrencyAfflictionOrbAbyss</em></em></span></span></span></span> | File:Abyssal Delirium Orb inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/Currency/CurrencyAfflictionOrbAbyss | Abyssal Delirium Orb | Abyssal Delirium Orb | Normal | normal | 3.10.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | affliction_orb • currency • default | ||||||||||||||||||||||||||||||||||||||||
Abyssal Imp Body Armour | No | Microtransactions | Microtransaction | Changes the appearance of any equipped body armour to the Abyssal Imp Body Armour. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Body Armour<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Body Armour Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped body armour to the Abyssal Imp Body Armour.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Body Armour<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Body Armour Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped body armour to the Abyssal Imp Body Armour.</span></span>[[File:Abyssal Imp Body Armour inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssalImpBodyArmour</em></em></span></span></span></span> | File:Abyssal Imp Body Armour inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssalImpBodyArmour | Abyssal Imp Body Armour | Abyssal Imp Body Armour | Normal | normal | 3.1.1 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | |||||||||||||||||||||||||||||||||||||||||||
Abyssal Imp Boots | No | Microtransactions | Microtransaction | Changes the appearance of any equipped boots to the Abyssal Imp Boots. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Boots<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Boots Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped boots to the Abyssal Imp Boots.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Boots<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Boots Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped boots to the Abyssal Imp Boots.</span></span>[[File:Abyssal Imp Boots inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssalImpBoots</em></em></span></span></span></span> | File:Abyssal Imp Boots inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssalImpBoots | Abyssal Imp Boots | Abyssal Imp Boots | Normal | normal | 3.1.1 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | |||||||||||||||||||||||||||||||||||||||||||
Abyssal Imp Gloves | No | Microtransactions | Microtransaction | Changes the appearance of any equipped gloves to the Abyssal Imp Gloves. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Gloves<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Gloves Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped gloves to the Abyssal Imp Gloves.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Gloves<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Gloves Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped gloves to the Abyssal Imp Gloves.</span></span>[[File:Abyssal Imp Gloves inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssalImpGloves</em></em></span></span></span></span> | File:Abyssal Imp Gloves inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssalImpGloves | Abyssal Imp Gloves | Abyssal Imp Gloves | Normal | normal | 3.1.1 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | |||||||||||||||||||||||||||||||||||||||||||
Abyssal Imp Helmet | No | Microtransactions | Microtransaction | Changes the appearance of any equipped helmet to the Abyssal Imp Helmet. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Helmet<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Helmet Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyssal Imp Helmet.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Helmet<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Helmet Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyssal Imp Helmet.</span></span>[[File:Abyssal Imp Helmet inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssalImpHelmet</em></em></span></span></span></span> | File:Abyssal Imp Helmet inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssalImpHelmet | Abyssal Imp Helmet | Abyssal Imp Helmet | Normal | normal | 3.1.1 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | |||||||||||||||||||||||||||||||||||||||||||
Abyssal Imp Portal Effect | No | Microtransactions | Microtransaction | This character's portals use the Abyssal Imp Portal Effect. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Portal Effect<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Portal</em></span><span class="group tc -mod">This character's portals use the Abyssal Imp Portal Effect.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Portal Effect<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Portal</em></span><span class="group tc -mod">This character's portals use the Abyssal Imp Portal Effect.</span></span>[[File:Abyssal Imp Portal Effect inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssImpPortalEffect</em></em></span></span></span></span> | File:Abyssal Imp Portal Effect inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssImpPortalEffect | Abyssal Imp Portal Effect | Abyssal Imp Portal Effect | Normal | normal | 3.1.1 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | |||||||||||||||||||||||||||||||||||||||||||
Abyssal Imp Portrait Frame | No | Microtransactions | Microtransaction | Adds the Abyssal Imp Portrait Frame to this character. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Portrait Frame<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Social Frame</em></span><span class="group tc -mod">Adds the Abyssal Imp Portrait Frame to this character.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Portrait Frame<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Social Frame</em></span><span class="group tc -mod">Adds the Abyssal Imp Portrait Frame to this character.</span></span>[[File:Abyssal Imp Portrait Frame inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionCharacterEffects/MicrotransactionAbyssalImpFrame</em></em></span></span></span></span> | File:Abyssal Imp Portrait Frame inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionCharacterEffects/MicrotransactionAbyssalImpFrame | Abyssal Imp Portrait Frame | Abyssal Imp Portrait Frame | Normal | normal | 3.1.1 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | |||||||||||||||||||||||||||||||||||||||||||
Abyssal Imp Weapon Effect | No | Microtransactions | Microtransaction | Adds the Abyssal Imp Weapon Effect to any equipped weapon. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Weapon Effect<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Weapon Effect</em></span><span class="group tc -mod">Adds the Abyssal Imp Weapon Effect to any equipped weapon.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Weapon Effect<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Weapon Effect</em></span><span class="group tc -mod">Adds the Abyssal Imp Weapon Effect to any equipped weapon.</span></span>[[File:Abyssal Imp Weapon Effect inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssalImpWeaponEffect</em></em></span></span></span></span> | File:Abyssal Imp Weapon Effect inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssalImpWeaponEffect | Abyssal Imp Weapon Effect | Abyssal Imp Weapon Effect | Normal | normal | 3.1.1 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | |||||||||||||||||||||||||||||||||||||||||||
Abyssal Incubator | No | Incubator | Incubator | Adds an incubated Rare Abyss item to an equippable item<br>Item drops after killing %1% monsters | Yes | Legion | 1 | currency | Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Incubator<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">Adds an incubated Rare Abyss item to an equippable item<br>Item drops after killing %1% monsters</span><span class="group tc -crafted">Rare Abyss Item</span><span class="group tc -help">Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Incubator<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">Adds an incubated Rare Abyss item to an equippable item<br>Item drops after killing %1% monsters</span><span class="group tc -crafted">Rare Abyss Item</span><span class="group tc -help">Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.</span></span>[[File:Abyssal Incubator inventory icon.png|78x78px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">1</em></em><br><abbr title="Item can be obtained in relation to these league(s)" class="">League(s):</abbr> <em class="tc -value">Legion</em></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Incubator</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/Currency/CurrencyIncubationAbyss</em></em></span></span></span></span> | File:Abyssal Incubator inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/Currency/CurrencyIncubationAbyss | Abyssal Incubator | Abyssal Incubator | Normal | normal | 3.7.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | default | ||||||||||||||||||||||||||||||||||||||||
Abyssal Lich Body Armour | No | Microtransactions | Microtransaction | Changes the appearance of any equipped body armour to the Abyssal Lich Body Armour. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Body Armour<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Body Armour Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped body armour to the Abyssal Lich Body Armour.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Body Armour<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Body Armour Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped body armour to the Abyssal Lich Body Armour.</span></span>[[File:Abyssal Lich Body Armour inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionItemEffects/MicrotransactionLichBodyArmour</em></em></span></span></span></span> | File:Abyssal Lich Body Armour inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionItemEffects/MicrotransactionLichBodyArmour | Abyssal Lich Body Armour | Abyssal Lich Body Armour | Normal | normal | 3.1.1 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | |||||||||||||||||||||||||||||||||||||||||||
Abyssal Lich Boots | No | Microtransactions | Microtransaction | Changes the appearance of any equipped boots to the Abyssal Lich Boots. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Boots<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Boots Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped boots to the Abyssal Lich Boots.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Boots<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Boots Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped boots to the Abyssal Lich Boots.</span></span>[[File:Abyssal Lich Boots inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionItemEffects/MicrotransactionLichBoots</em></em></span></span></span></span> | File:Abyssal Lich Boots inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionItemEffects/MicrotransactionLichBoots | Abyssal Lich Boots | Abyssal Lich Boots | Normal | normal | 3.1.1 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | |||||||||||||||||||||||||||||||||||||||||||
Abyssal Lich Cloak | No | Microtransactions | Microtransaction | Adds the Abyssal Lich Cloak Back Attachment to any equipped body armour. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Cloak<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Armour Attachment</em></span><span class="group tc -mod">Adds the Abyssal Lich Cloak Back Attachment to any equipped body armour.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Cloak<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Armour Attachment</em></span><span class="group tc -mod">Adds the Abyssal Lich Cloak Back Attachment to any equipped body armour.</span></span>[[File:Abyssal Lich Cloak inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionItemEffects/MicrotransactionLichCloak</em></em></span></span></span></span> | File:Abyssal Lich Cloak inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionItemEffects/MicrotransactionLichCloak | Abyssal Lich Cloak | Abyssal Lich Cloak | Normal | normal | 3.1.1 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | |||||||||||||||||||||||||||||||||||||||||||
Abyssal Lich Gloves | No | Microtransactions | Microtransaction | Changes the appearance of any equipped gloves to the Abyssal Lich Gloves. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Gloves<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Gloves Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped gloves to the Abyssal Lich Gloves.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Gloves<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Gloves Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped gloves to the Abyssal Lich Gloves.</span></span>[[File:Abyssal Lich Gloves inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionItemEffects/MicrotransactionLichGloves</em></em></span></span></span></span> | File:Abyssal Lich Gloves inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionItemEffects/MicrotransactionLichGloves | Abyssal Lich Gloves | Abyssal Lich Gloves | Normal | normal | 3.1.1 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | |||||||||||||||||||||||||||||||||||||||||||
Abyssal Lich Helmet | No | Microtransactions | Microtransaction | Changes the appearance of any equipped helmet to the Abyssal Lich Helmet. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Helmet<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Helmet Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyssal Lich Helmet.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Helmet<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Helmet Skin</em></span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyssal Lich Helmet.</span></span>[[File:Abyssal Lich Helmet inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionItemEffects/MicrotransactionLichHelmet</em></em></span></span></span></span> | File:Abyssal Lich Helmet inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionItemEffects/MicrotransactionLichHelmet | Abyssal Lich Helmet | Abyssal Lich Helmet | Normal | normal | 3.1.1 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | |||||||||||||||||||||||||||||||||||||||||||
Abyssal Lich Portrait Frame | No | Microtransactions | Microtransaction | Adds the Abyssal Lich Portrait Frame to this character. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Portrait Frame<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Social Frame</em></span><span class="group tc -mod">Adds the Abyssal Lich Portrait Frame to this character.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Portrait Frame<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Social Frame</em></span><span class="group tc -mod">Adds the Abyssal Lich Portrait Frame to this character.</span></span>[[File:Abyssal Lich Portrait Frame inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionCharacterEffects/MicrotransactionAbyssalLichFrame</em></em></span></span></span></span> | File:Abyssal Lich Portrait Frame inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionCharacterEffects/MicrotransactionAbyssalLichFrame | Abyssal Lich Portrait Frame | Abyssal Lich Portrait Frame | Normal | normal | 3.1.1 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | |||||||||||||||||||||||||||||||||||||||||||
Abyssal Lich Weapon Effect | No | Microtransactions | Microtransaction | Adds the Abyssal Lich Weapon Effect to any equipped weapon. | Yes | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Weapon Effect<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Weapon Effect</em></span><span class="group tc -mod">Adds the Abyssal Lich Weapon Effect to any equipped weapon.</span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Weapon Effect<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Weapon Effect</em></span><span class="group tc -mod">Adds the Abyssal Lich Weapon Effect to any equipped weapon.</span></span>[[File:Abyssal Lich Weapon Effect inventory icon.png|156x156px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Microtransactions</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssalLichWeaponEffect</em></em></span></span></span></span> | File:Abyssal Lich Weapon Effect inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssalLichWeaponEffect | Abyssal Lich Weapon Effect | Abyssal Lich Weapon Effect | Normal | normal | 3.1.1 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | not_for_sale • default | |||||||||||||||||||||||||||||||||||||||||||
Abyssal Ritual Circle | No | Hideout Doodads | HideoutDoodad | Creates an object in your hideout | Yes | currency | Shift click to unstack. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Ritual Circle<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">20</em></em></span><span class="group "><em class="tc -default [[Niko, Master of the Depths|Niko 7]]">Requires %s</em></span><span class="group tc -mod">Creates an object in your hideout</span><span class="group tc -mod">1 Variation</span><span class="group tc -help">Shift click to unstack.</span><span class="group "><em class="tc -default">Favour cost: <em class="tc -currency">360000</em></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Ritual Circle<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">20</em></em></span><span class="group "><em class="tc -default [[Niko, Master of the Depths|Niko 7]]">Requires %s</em></span><span class="group tc -mod">Creates an object in your hideout</span><span class="group tc -mod">1 Variation</span><span class="group tc -help">Shift click to unstack.</span><span class="group "><em class="tc -default">Favour cost: <em class="tc -currency">360000</em></em></span></span>[[File:Abyssal Ritual Circle inventory icon.png|234x234px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Hideout Doodads</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/Hideout/HideoutAbyssalRitualCircle</em></em></span></span></span></span> | File:Abyssal Ritual Circle inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/Hideout/HideoutAbyssalRitualCircle | Abyssal Ritual Circle | Abyssal Ritual Circle | Normal | normal | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 3 | 3 | default | |||||||||||||||||||||||||||||||||||||||||||
Abyssal Sceptre | No | Sceptres | Sceptre | Yes | 53 | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Abyssal Sceptre<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Sceptre</em><br><em class="tc -default">Physical Damage: <em class="tc -value"><em class="tc -value">45</em>–<em class="tc -value">67</em></em></em><br><em class="tc -default">Critical Strike Chance: <em class="tc -value"><em class="tc -value">6.20%</em></em></em><br><em class="tc -default">Attacks per Second: <em class="tc -value"><em class="tc -value">1.25</em></em></em><br><em class="tc -default">Weapon Range: <em class="tc -value"><em class="tc -value">11</em></em></em></span><span class="group "><em class="tc -default">Requires Level <em class="tc -value"><em class="tc -value">53</em></em>, <em class="tc -value"><em class="tc -value">83</em></em> Str, <em class="tc -value"><em class="tc -value">99</em></em> Int</em></span><span class="group tc -mod">30% increased [[Elemental Damage]]</span></span></span> | <span class="infobox-page-container"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Abyssal Sceptre<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Sceptre</em><br><em class="tc -default">Physical Damage: <em class="tc -value"><em class="tc -value">45</em>–<em class="tc -value">67</em></em></em><br><em class="tc -default">Critical Strike Chance: <em class="tc -value"><em class="tc -value">6.20%</em></em></em><br><em class="tc -default">Attacks per Second: <em class="tc -value"><em class="tc -value">1.25</em></em></em><br><em class="tc -default">Weapon Range: <em class="tc -value"><em class="tc -value">11</em></em></em></span><span class="group "><em class="tc -default">Requires Level <em class="tc -value"><em class="tc -value">53</em></em>, <em class="tc -value"><em class="tc -value">83</em></em> Str, <em class="tc -value"><em class="tc -value">99</em></em> Int</em></span><span class="group tc -mod">30% increased [[Elemental Damage]]</span></span>[[File:Abyssal Sceptre inventory icon.png|156x234px]]</span><span class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">53</em></em></span><span class="group "><em class="header"><abbr title="Cost of purchasing an item of this type at NPC vendors. This does not indicate whether NPCs actually sell the item." class="">Purchase Costs</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Normal</td><td>1x [[Orb of Transmutation]]<br /></td></tr><tr><td>Magic</td><td>2x [[Orb of Alteration]]<br /></td></tr><tr><td>Rare</td><td>1x [[Chaos Orb]]<br /></td></tr><tr><td>Unique</td><td>5x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]<br><em class="tc -default">Physical: <em class="tc -value">70.0</em></em><br><br><em class="tc -default">Phys+Chaos: <em class="tc -value">70.0</em></em><br><br><em class="tc -default">Total: <em class="tc -value">70.0</em></em></span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Sceptres</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/Sceptre15</em></em></span></span></span></span> | 30% increased [[Elemental Damage]] | File:Abyssal Sceptre inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/Sceptre15 | Abyssal Sceptre | Abyssal Sceptre | 0 | Normal | normal | 0.9.3 | 0 | <em class="tc -value">0</em> | 0 | value | 0 | 0 | 0 | 99 | <em class="tc -value">99</em> | 99 | value | 99 | 99 | 99 | 53 | 53 | <em class="tc -value">53</em> | 53 | value | 53 | 53 | 53 | 83 | <em class="tc -value">83</em> | 83 | value | 83 | 83 | 83 | 2 | 3 | 30% increased [[Elemental Damage]] | sceptre • sceptre • one_hand_weapon • onehand • weapon • default | |||||||||||||||||||
Abyssal Whale Bones | No | Hideout Doodads | HideoutDoodad | Creates an object in your hideout | Yes | currency | Shift click to unstack. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Whale Bones<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">20</em></em></span><span class="group "><em class="tc -default [[Niko, Master of the Depths|Niko 7]]">Requires %s</em></span><span class="group tc -mod">Creates an object in your hideout</span><span class="group tc -mod">11 Variations</span><span class="group tc -help">Shift click to unstack.</span><span class="group "><em class="tc -default">Favour cost: <em class="tc -currency">150000</em></em></span></span></span> | <span class="infobox-page-container"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Whale Bones<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Stack Size: <em class="tc -value">20</em></em></span><span class="group "><em class="tc -default [[Niko, Master of the Depths|Niko 7]]">Requires %s</em></span><span class="group tc -mod">Creates an object in your hideout</span><span class="group tc -mod">11 Variations</span><span class="group tc -help">Shift click to unstack.</span><span class="group "><em class="tc -default">Favour cost: <em class="tc -currency">150000</em></em></span></span>[[File:Abyssal Whale Bones inventory icon.png|234x234px]]</span><span class="item-box -currency"><span class="item-stats"><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Hideout Doodads</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/Hideout/HideoutAbyssalWhaleBones</em></em></span></span></span></span> | File:Abyssal Whale Bones inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/Hideout/HideoutAbyssalWhaleBones | Abyssal Whale Bones | Abyssal Whale Bones | Normal | normal | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 3 | 3 | default | |||||||||||||||||||||||||||||||||||||||||||
Abyssus | Ezomyte Burgonet | Metadata/Items/Armours/Helmets/HelmetStr9 | Ezomyte Burgonet | No | Helmets | Helmet | Yes | +(20-25) to all Attributes<br>Adds 40 to 60 [[Physical Damage]] to [[Attack|Attacks]]<br>+(100-125)% to Melee [[Critical Strike Multiplier]]<br>(100-120)% increased [[Armour]]<br>(40-50)% increased [[Physical Damage]] taken | When you have slain all of your enemies,<br>what is left to fear? | UniqueHelmetStr3 | unique | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Abyssus<br>Ezomyte Burgonet<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Quality: <em class="tc -mod">+20%</em></em><br><em class="tc -default">Armour: <em class="tc -value"><em class="tc -mod">(761-830)</em></em></em></span><span class="group "><em class="tc -default">Requires Level <em class="tc -value"><em class="tc -value">60</em></em>, <em class="tc -value"><em class="tc -value">138</em></em> Str</em></span><span class="group tc -mod">+(20-25) to all Attributes<br>Adds 40 to 60 [[Physical Damage]] to [[Attack|Attacks]]<br>+(100-125)% to Melee [[Critical Strike Multiplier]]<br>(100-120)% increased [[Armour]]<br>(40-50)% increased [[Physical Damage]] taken</span><span class="group tc -flavour">When you have slain all of your enemies,<br>what is left to fear?</span></span></span> | <span class="infobox-page-container"><span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Abyssus<br>Ezomyte Burgonet<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Quality: <em class="tc -mod">+20%</em></em><br><em class="tc -default">Armour: <em class="tc -value"><em class="tc -mod">(761-830)</em></em></em></span><span class="group "><em class="tc -default">Requires Level <em class="tc -value"><em class="tc -value">60</em></em>, <em class="tc -value"><em class="tc -value">138</em></em> Str</em></span><span class="group tc -mod">+(20-25) to all Attributes<br>Adds 40 to 60 [[Physical Damage]] to [[Attack|Attacks]]<br>+(100-125)% to Melee [[Critical Strike Multiplier]]<br>(100-120)% increased [[Armour]]<br>(40-50)% increased [[Physical Damage]] taken</span><span class="group tc -flavour">When you have slain all of your enemies,<br>what is left to fear?</span></span>[[File:Abyssus inventory icon.png|156x156px]]</span><span class="item-box -unique"><span class="item-stats"><span class="group "><em class="header"><abbr title="Cost of purchasing an item of this type at NPC vendors. This does not indicate whether NPCs actually sell the item." class="">Purchase Costs</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Unique</td><td>8x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Alchemy Shard]]<br />16x [[Alteration Shard]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Helmets</em></em></span></span></span></span> | File:Abyssus inventory icon.png | No | No | No | No | No | No | No | No | Abyssus | Abyssus | 20 | Unique | unique | 0.10.6 | 0 | <em class="tc -value">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value">0</em> | 0 | value | 0 | 0 | 0 | 60 | 60 | <em class="tc -value">60</em> | 60 | value | 60 | 60 | 60 | 138 | <em class="tc -value">138</em> | 138 | value | 138 | 138 | 138 | 2 | 2 | +(20-25) to all Attributes<br>Adds 40 to 60 [[Physical Damage]] to [[Attack|Attacks]]<br>+(100-125)% to Melee [[Critical Strike Multiplier]]<br>(100-120)% increased [[Armour]]<br>(40-50)% increased [[Physical Damage]] taken | str_armour • helmet • armour • default | ||||||||||||||||
Academy Map (Atlas of Worlds) | No | Maps | Map | No | 71 | normal | Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Academy Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">71</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">4</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">*</em></em></span><span class="group tc -help">Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.</span></span></span> | <span class="infobox-page-container"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Academy Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">71</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">4</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">*</em></em></span><span class="group tc -help">Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.</span></span>[[File:Academy Map (Atlas of Worlds) inventory icon.png|78x78px]]</span><span class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">71</em></em><br><span class="infobox-disabled-drop">DROP DISABLED</span></span><span class="group "><em class="header"><abbr title="Cost of purchasing an item of this type at NPC vendors. This does not indicate whether NPCs actually sell the item." class="">Purchase Costs</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Normal</td><td>2x [[Orb of Chance]]<br /></td></tr><tr><td>Magic</td><td>3x [[Orb of Chance]]<br /></td></tr><tr><td>Rare</td><td>4x [[Orb of Chance]]<br /></td></tr><tr><td>Unique</td><td>10x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Maps</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/Maps/MapAtlasAcademy</em></em></span></span></span></span> | File:Academy Map (Atlas of Worlds) inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/Maps/MapAtlasAcademy | Academy Map | Academy Map | 0 | Normal | normal | 2.4.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | low_tier_map • indoors_area • dungeon • temple • urban • map • default | |||||||||||||||||||||||||||||||||||||||||
Academy Map (Betrayal) | No | Maps | Map | No | 72 | They came for enlightenment, but were imprisoned by madness. | normal | Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Academy Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">73</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">6</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">Æ</em></em></span><span class="group tc -flavour">They came for enlightenment, but were imprisoned by madness.</span><span class="group tc -help">Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.</span></span></span> | <span class="infobox-page-container"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Academy Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">73</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">6</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">Æ</em></em></span><span class="group tc -flavour">They came for enlightenment, but were imprisoned by madness.</span><span class="group tc -help">Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.</span></span>[[File:Academy Map (Betrayal) inventory icon.png|78x78px]]</span><span class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">72</em></em><br><span class="infobox-disabled-drop">DROP DISABLED</span></span><span class="group "><em class="header"><abbr title="Cost of purchasing an item of this type at NPC vendors. This does not indicate whether NPCs actually sell the item." class="">Purchase Costs</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Normal</td><td>4x [[Orb of Chance]]<br /></td></tr><tr><td>Magic</td><td>5x [[Orb of Chance]]<br /></td></tr><tr><td>Rare</td><td>6x [[Orb of Chance]]<br /></td></tr><tr><td>Unique</td><td>10x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Maps</em></em></span></span></span></span> | File:Academy Map (Betrayal) inventory icon.png | No | No | No | No | No | No | No | No | Academy Map | Academy Map | 0 | Normal | normal | 3.5.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | not_for_sale • indoors_area • dungeon • temple • urban • map • default | |||||||||||||||||||||||||||||||||||||||||
Academy Map (Blight) | No | Maps | Map | No | 76 | They came for enlightenment, but were imprisoned by madness. | normal | Travel to this Map by using it in a personal Map Device. Maps can only be used once. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Academy Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">77</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">10</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">Æ</em></em></span><span class="group tc -flavour">They came for enlightenment, but were imprisoned by madness.</span><span class="group tc -help">Travel to this Map by using it in a personal Map Device. Maps can only be used once.</span></span></span> | <span class="infobox-page-container"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Academy Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">77</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">10</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">Æ</em></em></span><span class="group tc -flavour">They came for enlightenment, but were imprisoned by madness.</span><span class="group tc -help">Travel to this Map by using it in a personal Map Device. Maps can only be used once.</span></span>[[File:Academy Map (Blight) inventory icon.png|78x78px]]</span><span class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">76</em></em><br><span class="infobox-disabled-drop">DROP DISABLED</span></span><span class="group "><em class="header"><abbr title="Cost of purchasing an item of this type at NPC vendors. This does not indicate whether NPCs actually sell the item." class="">Purchase Costs</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Normal</td><td>4x [[Orb of Chance]]<br /></td></tr><tr><td>Magic</td><td>5x [[Orb of Chance]]<br /></td></tr><tr><td>Rare</td><td>6x [[Orb of Chance]]<br /></td></tr><tr><td>Unique</td><td>10x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Maps</em></em></span></span></span></span> | File:Academy Map (Blight) inventory icon.png | No | No | No | No | No | No | No | No | Academy Map | Academy Map | 0 | Normal | normal | 3.8.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | not_for_sale • indoors_area • dungeon • temple • urban • map • default | |||||||||||||||||||||||||||||||||||||||||
Academy Map (Delirium) | No | Maps | Map | No | 70 | They came for enlightenment, but were imprisoned by madness. | normal | Travel to this Map by using it in a personal Map Device. Maps can only be used once. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Academy Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">71</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">4</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">Æ</em></em></span><span class="group tc -flavour">They came for enlightenment, but were imprisoned by madness.</span><span class="group tc -help">Travel to this Map by using it in a personal Map Device. Maps can only be used once.</span></span></span> | <span class="infobox-page-container"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Academy Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">71</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">4</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">Æ</em></em></span><span class="group tc -flavour">They came for enlightenment, but were imprisoned by madness.</span><span class="group tc -help">Travel to this Map by using it in a personal Map Device. Maps can only be used once.</span></span>[[File:Academy Map (Delirium) inventory icon.png|78x78px]]</span><span class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">70</em></em><br><span class="infobox-disabled-drop">DROP DISABLED</span></span><span class="group "><em class="header"><abbr title="Cost of purchasing an item of this type at NPC vendors. This does not indicate whether NPCs actually sell the item." class="">Purchase Costs</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Normal</td><td>2x [[Orb of Chance]]<br /></td></tr><tr><td>Magic</td><td>3x [[Orb of Chance]]<br /></td></tr><tr><td>Rare</td><td>4x [[Orb of Chance]]<br /></td></tr><tr><td>Unique</td><td>10x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Maps</em></em></span></span></span></span> | File:Academy Map (Delirium) inventory icon.png | No | No | No | No | No | No | No | No | Academy Map | Academy Map | 0 | Normal | normal | 3.10.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | not_for_sale • indoors_area • dungeon • temple • urban • map • default | |||||||||||||||||||||||||||||||||||||||||
Academy Map (Harvest) | No | Maps | Map | No | 70 | They came for enlightenment, but were imprisoned by madness. | normal | Travel to this Map by using it in a personal Map Device. Maps can only be used once. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Academy Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">71</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">4</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">Æ</em></em></span><span class="group tc -flavour">They came for enlightenment, but were imprisoned by madness.</span><span class="group tc -help">Travel to this Map by using it in a personal Map Device. Maps can only be used once.</span></span></span> | <span class="infobox-page-container"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Academy Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">71</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">4</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">Æ</em></em></span><span class="group tc -flavour">They came for enlightenment, but were imprisoned by madness.</span><span class="group tc -help">Travel to this Map by using it in a personal Map Device. Maps can only be used once.</span></span>[[File:Academy Map (Harvest) inventory icon.png|78x78px]]</span><span class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">70</em></em><br><span class="infobox-disabled-drop">DROP DISABLED</span></span><span class="group "><em class="header"><abbr title="Cost of purchasing an item of this type at NPC vendors. This does not indicate whether NPCs actually sell the item." class="">Purchase Costs</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Normal</td><td>2x [[Orb of Chance]]<br /></td></tr><tr><td>Magic</td><td>3x [[Orb of Chance]]<br /></td></tr><tr><td>Rare</td><td>4x [[Orb of Chance]]<br /></td></tr><tr><td>Unique</td><td>10x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Maps</em></em></span></span></span></span> | File:Academy Map (Harvest) inventory icon.png | No | No | No | No | No | No | No | No | Academy Map | Academy Map | 0 | Normal | normal | 3.11.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | not_for_sale • indoors_area • dungeon • temple • urban • map • default | |||||||||||||||||||||||||||||||||||||||||
Academy Map (Heist) | No | Maps | Map | No | 70 | They came for enlightenment, but were imprisoned by madness. | normal | Travel to this Map by using it in a personal Map Device. Maps can only be used once. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Academy Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">71</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">4</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">Æ</em></em></span><span class="group tc -flavour">They came for enlightenment, but were imprisoned by madness.</span><span class="group tc -help">Travel to this Map by using it in a personal Map Device. Maps can only be used once.</span></span></span> | <span class="infobox-page-container"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Academy Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">71</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">4</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">Æ</em></em></span><span class="group tc -flavour">They came for enlightenment, but were imprisoned by madness.</span><span class="group tc -help">Travel to this Map by using it in a personal Map Device. Maps can only be used once.</span></span>[[File:Academy Map (Heist) inventory icon.png|78x78px]]</span><span class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">70</em></em><br><span class="infobox-disabled-drop">DROP DISABLED</span></span><span class="group "><em class="header"><abbr title="Cost of purchasing an item of this type at NPC vendors. This does not indicate whether NPCs actually sell the item." class="">Purchase Costs</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Normal</td><td>2x [[Orb of Chance]]<br /></td></tr><tr><td>Magic</td><td>3x [[Orb of Chance]]<br /></td></tr><tr><td>Rare</td><td>4x [[Orb of Chance]]<br /></td></tr><tr><td>Unique</td><td>10x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Maps</em></em></span></span></span></span> | File:Academy Map (Heist) inventory icon.png | No | No | No | No | No | No | No | No | Academy Map | Academy Map | 0 | Normal | normal | 3.12.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | not_for_sale • indoors_area • dungeon • temple • urban • map • default | |||||||||||||||||||||||||||||||||||||||||
Academy Map (Legion) | No | Maps | Map | No | 76 | They came for enlightenment, but were imprisoned by madness. | normal | Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Academy Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">77</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">10</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">Æ</em></em></span><span class="group tc -flavour">They came for enlightenment, but were imprisoned by madness.</span><span class="group tc -help">Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.</span></span></span> | <span class="infobox-page-container"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Academy Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">77</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">10</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">Æ</em></em></span><span class="group tc -flavour">They came for enlightenment, but were imprisoned by madness.</span><span class="group tc -help">Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.</span></span>[[File:Academy Map (Legion) inventory icon.png|78x78px]]</span><span class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">76</em></em><br><span class="infobox-disabled-drop">DROP DISABLED</span></span><span class="group "><em class="header"><abbr title="Cost of purchasing an item of this type at NPC vendors. This does not indicate whether NPCs actually sell the item." class="">Purchase Costs</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Normal</td><td>4x [[Orb of Chance]]<br /></td></tr><tr><td>Magic</td><td>5x [[Orb of Chance]]<br /></td></tr><tr><td>Rare</td><td>6x [[Orb of Chance]]<br /></td></tr><tr><td>Unique</td><td>10x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Maps</em></em></span></span></span></span> | File:Academy Map (Legion) inventory icon.png | No | No | No | No | No | No | No | No | Academy Map | Academy Map | 0 | Normal | normal | 3.7.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | not_for_sale • indoors_area • dungeon • temple • urban • map • default | |||||||||||||||||||||||||||||||||||||||||
Academy Map (Metamorph) | No | Maps | Map | No | 70 | They came for enlightenment, but were imprisoned by madness. | normal | Travel to this Map by using it in a personal Map Device. Maps can only be used once. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Academy Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">71</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">4</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">Æ</em></em></span><span class="group tc -flavour">They came for enlightenment, but were imprisoned by madness.</span><span class="group tc -help">Travel to this Map by using it in a personal Map Device. Maps can only be used once.</span></span></span> | <span class="infobox-page-container"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Academy Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">71</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">4</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">Æ</em></em></span><span class="group tc -flavour">They came for enlightenment, but were imprisoned by madness.</span><span class="group tc -help">Travel to this Map by using it in a personal Map Device. Maps can only be used once.</span></span>[[File:Academy Map (Metamorph) inventory icon.png|78x78px]]</span><span class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">70</em></em><br><span class="infobox-disabled-drop">DROP DISABLED</span></span><span class="group "><em class="header"><abbr title="Cost of purchasing an item of this type at NPC vendors. This does not indicate whether NPCs actually sell the item." class="">Purchase Costs</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Normal</td><td>4x [[Orb of Chance]]<br /></td></tr><tr><td>Magic</td><td>5x [[Orb of Chance]]<br /></td></tr><tr><td>Rare</td><td>6x [[Orb of Chance]]<br /></td></tr><tr><td>Unique</td><td>10x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Maps</em></em></span></span></span></span> | File:Academy Map (Metamorph) inventory icon.png | No | No | No | No | No | No | No | No | Academy Map | Academy Map | 0 | Normal | normal | 3.9.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | not_for_sale • indoors_area • dungeon • temple • urban • map • default | |||||||||||||||||||||||||||||||||||||||||
Academy Map (Original) | No | Maps | Map | No | 76 | normal | Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Academy Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">76</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">11</em></em></span><span class="group tc -help">Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.</span></span></span> | <span class="infobox-page-container"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Academy Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">76</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">11</em></em></span><span class="group tc -help">Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.</span></span>[[File:Academy Map (Original) inventory icon.png|78x78px]]</span><span class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">76</em></em><br><span class="infobox-disabled-drop">DROP DISABLED</span></span><span class="group "><em class="header"><abbr title="Cost of purchasing an item of this type at NPC vendors. This does not indicate whether NPCs actually sell the item." class="">Purchase Costs</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Normal</td><td>1x [[Exalted Orb]]<br /></td></tr><tr><td>Magic</td><td>2x [[Exalted Orb]]<br /></td></tr><tr><td>Rare</td><td>3x [[Exalted Orb]]<br /></td></tr><tr><td>Unique</td><td>6x [[Exalted Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Maps</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/Maps/MapTier11_3</em></em></span></span></span></span> | File:Academy Map (Original) inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/Maps/MapTier11_3 | Academy Map | Academy Map | 0 | Normal | normal | 1.0.0 | 2.0.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | not_for_sale • indoors_area • dungeon • temple • urban • old_map • map • default | ||||||||||||||||||||||||||||||||||||||||
Academy Map (Ritual) | No | Maps | Map | Yes | 70 | They came for enlightenment, but were imprisoned by madness. | normal | Travel to this Map by using it in a personal Map Device. Maps can only be used once. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Academy Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">71</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">4</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">Æ</em></em></span><span class="group tc -flavour">They came for enlightenment, but were imprisoned by madness.</span><span class="group tc -help">Travel to this Map by using it in a personal Map Device. Maps can only be used once.</span></span></span> | <span class="infobox-page-container"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Academy Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">71</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">4</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">Æ</em></em></span><span class="group tc -flavour">They came for enlightenment, but were imprisoned by madness.</span><span class="group tc -help">Travel to this Map by using it in a personal Map Device. Maps can only be used once.</span></span>[[File:Academy Map (Ritual) inventory icon.png|78x78px]]</span><span class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Additional Information</em><br><table class="wikitable" style="width:100%;"><tr><th colspan="6" style="text-decoration: underline;">Region Upgrades Chart</th></tr><tr><th>Upgrade Level</th><th>0</th><th>1</th><th>2</th><th>3</th><th>4</th></tr><tr><th>Tier</th><td>4</td><td>7</td><td>11</td><td>13</td><td>16</td></tr><tr><th>Map Level</th><td>71</td><td>74</td><td>78</td><td>80</td><td>83</td></tr><tr><th colspan="6" style="text-decoration: underline;">Connections</th></tr><tr><th>Armoury Map (Ritual)</th><td data-sort-value="1" class="table-cell-checkmark">✓</td><td data-sort-value="1" class="table-cell-checkmark">✓</td><td data-sort-value="1" class="table-cell-checkmark">✓</td><td data-sort-value="1" class="table-cell-checkmark">✓</td><td data-sort-value="1" class="table-cell-checkmark">✓</td></tr><tr><th>Crimson Township Map (Ritual)</th><td data-sort-value="0" class="table-cell-xmark">✗</td><td data-sort-value="0" class="table-cell-xmark">✗</td><td data-sort-value="0" class="table-cell-xmark">✗</td><td data-sort-value="1" class="table-cell-checkmark">✓</td><td data-sort-value="1" class="table-cell-checkmark">✓</td></tr><tr><th>Lava Lake Map (Ritual)</th><td data-sort-value="0" class="table-cell-xmark">✗</td><td data-sort-value="0" class="table-cell-xmark">✗</td><td data-sort-value="0" class="table-cell-xmark">✗</td><td data-sort-value="0" class="table-cell-xmark">✗</td><td data-sort-value="1" class="table-cell-checkmark">✓</td></tr><tr><th>Phantasmagoria Map (Ritual)</th><td data-sort-value="0" class="table-cell-xmark">✗</td><td data-sort-value="0" class="table-cell-xmark">✗</td><td data-sort-value="1" class="table-cell-checkmark">✓</td><td data-sort-value="0" class="table-cell-xmark">✗</td><td data-sort-value="0" class="table-cell-xmark">✗</td></tr><tr><th>Sulphur Vents Map (Ritual)</th><td data-sort-value="1" class="table-cell-checkmark">✓</td><td data-sort-value="1" class="table-cell-checkmark">✓</td><td data-sort-value="0" class="table-cell-xmark">✗</td><td data-sort-value="0" class="table-cell-xmark">✗</td><td data-sort-value="0" class="table-cell-xmark">✗</td></tr><tr><th>Waste Pool Map (Ritual)</th><td data-sort-value="1" class="table-cell-checkmark">✓</td><td data-sort-value="1" class="table-cell-checkmark">✓</td><td data-sort-value="1" class="table-cell-checkmark">✓</td><td data-sort-value="1" class="table-cell-checkmark">✓</td><td data-sort-value="1" class="table-cell-checkmark">✓</td></tr></table></span><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">70</em></em></span><span class="group "><em class="header"><abbr title="Cost of purchasing an item of this type at NPC vendors. This does not indicate whether NPCs actually sell the item." class="">Purchase Costs</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Normal</td><td>25x [[Chaos Orb]]<br /></td></tr><tr><td>Magic</td><td>25x [[Chaos Orb]]<br />1x [[Orb of Chance]]<br /></td></tr><tr><td>Rare</td><td>25x [[Chaos Orb]]<br />1x [[Orb of Alchemy]]<br /></td></tr><tr><td>Unique</td><td>10x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Maps</em></em></span></span></span></span> | File:Academy Map (Ritual) inventory icon.png | No | No | No | No | No | No | No | No | Academy Map | Academy Map | 0 | Normal | normal | 3.13.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | not_for_sale • indoors_area • dungeon • temple • urban • map • default | |||||||||||||||||||||||||||||||||||||||||
Academy Map (Synthesis) | No | Maps | Map | No | 73 | They came for enlightenment, but were imprisoned by madness. | normal | Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Academy Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">74</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">7</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">Æ</em></em></span><span class="group tc -flavour">They came for enlightenment, but were imprisoned by madness.</span><span class="group tc -help">Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.</span></span></span> | <span class="infobox-page-container"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Academy Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">74</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">7</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">Æ</em></em></span><span class="group tc -flavour">They came for enlightenment, but were imprisoned by madness.</span><span class="group tc -help">Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.</span></span>[[File:Academy Map (Synthesis) inventory icon.png|78x78px]]</span><span class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">73</em></em><br><span class="infobox-disabled-drop">DROP DISABLED</span></span><span class="group "><em class="header"><abbr title="Cost of purchasing an item of this type at NPC vendors. This does not indicate whether NPCs actually sell the item." class="">Purchase Costs</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Normal</td><td>4x [[Orb of Chance]]<br /></td></tr><tr><td>Magic</td><td>5x [[Orb of Chance]]<br /></td></tr><tr><td>Rare</td><td>6x [[Orb of Chance]]<br /></td></tr><tr><td>Unique</td><td>10x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Maps</em></em></span></span></span></span> | File:Academy Map (Synthesis) inventory icon.png | No | No | No | No | No | No | No | No | Academy Map | Academy Map | 0 | Normal | normal | 3.6.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | not_for_sale • indoors_area • dungeon • temple • urban • map • default | |||||||||||||||||||||||||||||||||||||||||
Academy Map (The Awakening) | No | Maps | Map | No | 78 | normal | Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Academy Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">78</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">11</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">*</em></em></span><span class="group tc -help">Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.</span></span></span> | <span class="infobox-page-container"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Academy Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">78</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">11</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">*</em></em></span><span class="group tc -help">Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.</span></span>[[File:Academy Map (The Awakening) inventory icon.png|78x78px]]</span><span class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">78</em></em><br><span class="infobox-disabled-drop">DROP DISABLED</span></span><span class="group "><em class="header"><abbr title="Cost of purchasing an item of this type at NPC vendors. This does not indicate whether NPCs actually sell the item." class="">Purchase Costs</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Normal</td><td>5x [[Orb of Alchemy]]<br /></td></tr><tr><td>Magic</td><td>5x [[Orb of Alchemy]]<br />1x [[Orb of Chance]]<br /></td></tr><tr><td>Rare</td><td>6x [[Orb of Alchemy]]<br /></td></tr><tr><td>Unique</td><td>10x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Maps</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/Maps/Map2Tier11_3</em></em></span></span></span></span> | File:Academy Map (The Awakening) inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/Maps/Map2Tier11_3 | Academy Map | Academy Map | 0 | Normal | normal | 2.4.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | indoors_area • dungeon • temple • urban • mid_tier_map • not_for_sale • map • default | |||||||||||||||||||||||||||||||||||||||||
Academy Map (War for the Atlas) | No | Maps | Map | No | 73 | normal | Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Academy Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">73</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">6</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">Æ</em></em></span><span class="group tc -help">Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.</span></span></span> | <span class="infobox-page-container"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Academy Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">73</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">6</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">Æ</em></em></span><span class="group tc -help">Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.</span></span>[[File:Academy Map (War for the Atlas) inventory icon.png|78x78px]]</span><span class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">73</em></em><br><span class="infobox-disabled-drop">DROP DISABLED</span></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Maps</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/Maps/MapWorldsAcademy</em></em></span></span></span></span> | File:Academy Map (War for the Atlas) inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/Maps/MapWorldsAcademy | Academy Map | Academy Map | 0 | Normal | normal | 3.1.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | not_for_sale • indoors_area • dungeon • temple • urban • map • default | |||||||||||||||||||||||||||||||||||||||||
Acclimatisation | No | Divination Card | DivinationCard | <span class="text-color -currency">20x <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File: Orb of Alteration inventory icon.png|16x16px|link=|alt=]][[Orb of Alteration|Orb of Alteration]]</span><span class="c-item-hoverbox__display">[[File: Orb of Alteration inventory icon.png|link=|alt=]]</span></span></span> | Yes | 1 | The world is ever-changing.<br>Once-lush woods now lost<br>beneath shifting sands,<br>Great cities now drown beneath turbulent waters.<br>Adapt or perish. | divicard | Shift click to unstack. | <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:Acclimatisation card art.png|link=|alt=]]</span><span class="divicard-frame">[[File:Divination card frame.png|link=|alt=]]</span><span class="divicard-header">Acclimatisation</span><span class="divicard-stack">2</span><span class="divicard-reward"><span><span class="text-color -currency">20x <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File: Orb of Alteration inventory icon.png|16x16px|link=|alt=]][[Orb of Alteration|Orb of Alteration]]</span><span class="c-item-hoverbox__display">[[File: Orb of Alteration inventory icon.png|link=|alt=]]</span></span></span></span></span><span class="divicard-flavour text-color -flavour"><span>The world is ever-changing.<br>Once-lush woods now lost<br>beneath shifting sands,<br>Great cities now drown beneath turbulent waters.<br>Adapt or perish.</span></span></span></span> | <span class="infobox-page-container"><span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:Acclimatisation card art.png|link=|alt=]]</span><span class="divicard-frame">[[File:Divination card frame.png|link=|alt=]]</span><span class="divicard-header">Acclimatisation</span><span class="divicard-stack">2</span><span class="divicard-reward"><span><span class="text-color -currency">20x <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File: Orb of Alteration inventory icon.png|16x16px|link=|alt=]][[Orb of Alteration|Orb of Alteration]]</span><span class="c-item-hoverbox__display">[[File: Orb of Alteration inventory icon.png|link=|alt=]]</span></span></span></span></span><span class="divicard-flavour text-color -flavour"><span>The world is ever-changing.<br>Once-lush woods now lost<br>beneath shifting sands,<br>Great cities now drown beneath turbulent waters.<br>Adapt or perish.</span></span></span></span><span class="item-box -divicard"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">1</em></em></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Divination Card</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/DivinationCards/DivinationCardAcclimatisation</em></em></span></span></span></span> | File:Divination card inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/DivinationCards/DivinationCardAcclimatisation | Acclimatisation | Acclimatisation | Normal | normal | 3.13.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | divination_card • default | ||||||||||||||||||||||||||||||||||||||||
Accumulator Wand | No | Wands | Wand | Yes | Heist | 70 | Accumulator Wand drops from the final room of a [[Grand Heist]]. | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Accumulator Wand<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Wand</em><br><em class="tc -default">Physical Damage: <em class="tc -value"><em class="tc -value">29</em>–<em class="tc -value">54</em></em></em><br><em class="tc -default">Critical Strike Chance: <em class="tc -value"><em class="tc -value">7.50%</em></em></em><br><em class="tc -default">Attacks per Second: <em class="tc -value"><em class="tc -value">1.40</em></em></em><br><em class="tc -default">Weapon Range: <em class="tc -value"><em class="tc -value">120</em></em></em></span><span class="group "><em class="tc -default">Requires Level <em class="tc -value"><em class="tc -value">70</em></em>, <em class="tc -value"><em class="tc -value">237</em></em> Int</em></span><span class="group tc -mod">Gain an Endurance, [[Frenzy]] or [[Power Charge]] every 6 seconds</span></span></span> | <span class="infobox-page-container"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Accumulator Wand<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Wand</em><br><em class="tc -default">Physical Damage: <em class="tc -value"><em class="tc -value">29</em>–<em class="tc -value">54</em></em></em><br><em class="tc -default">Critical Strike Chance: <em class="tc -value"><em class="tc -value">7.50%</em></em></em><br><em class="tc -default">Attacks per Second: <em class="tc -value"><em class="tc -value">1.40</em></em></em><br><em class="tc -default">Weapon Range: <em class="tc -value"><em class="tc -value">120</em></em></em></span><span class="group "><em class="tc -default">Requires Level <em class="tc -value"><em class="tc -value">70</em></em>, <em class="tc -value"><em class="tc -value">237</em></em> Int</em></span><span class="group tc -mod">Gain an Endurance, [[Frenzy]] or [[Power Charge]] every 6 seconds</span></span>[[File:Accumulator Wand inventory icon.png|78x234px]]</span><span class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">70</em></em><br><abbr title="Item can be obtained in relation to these league(s)" class="">League(s):</abbr> <em class="tc -value">Heist</em><br>Accumulator Wand drops from the final room of a [[Grand Heist]].</span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]<br><em class="tc -default">Physical: <em class="tc -value">58.1</em></em><br><br><em class="tc -default">Phys+Chaos: <em class="tc -value">58.1</em></em><br><br><em class="tc -default">Total: <em class="tc -value">58.1</em></em></span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Wands</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/Weapons/OneHandWeapons/Wands/WandE3</em></em></span></span></span></span> | Gain an Endurance, [[Frenzy]] or [[Power Charge]] every 6 seconds | File:Accumulator Wand inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/Weapons/OneHandWeapons/Wands/WandE3 | Accumulator Wand | Accumulator Wand | 0 | Normal | normal | 3.12.0 | 0 | <em class="tc -value">0</em> | 0 | value | 0 | 0 | 0 | 237 | <em class="tc -value">237</em> | 237 | value | 237 | 237 | 237 | 70 | 70 | <em class="tc -value">70</em> | 70 | value | 70 | 70 | 70 | 0 | <em class="tc -value">0</em> | 0 | value | 0 | 0 | 0 | 1 | 3 | Gain an Endurance, [[Frenzy]] or [[Power Charge]] every 6 seconds | not_for_sale • wand • ranged • one_hand_weapon • onehand • weapon • default | |||||||||||||||||
Acid Caverns Map (Atlas of Worlds) | No | Maps | Map | No | 71 | normal | Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Acid Caverns Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">71</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">4</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">e</em></em></span><span class="group tc -help">Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.</span></span></span> | <span class="infobox-page-container"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Acid Caverns Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">71</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">4</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">e</em></em></span><span class="group tc -help">Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.</span></span>[[File:Acid Lakes Map (Atlas of Worlds) inventory icon.png|78x78px]]</span><span class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">71</em></em><br><span class="infobox-disabled-drop">DROP DISABLED</span></span><span class="group "><em class="header"><abbr title="Cost of purchasing an item of this type at NPC vendors. This does not indicate whether NPCs actually sell the item." class="">Purchase Costs</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Normal</td><td>2x [[Orb of Chance]]<br /></td></tr><tr><td>Magic</td><td>3x [[Orb of Chance]]<br /></td></tr><tr><td>Rare</td><td>4x [[Orb of Chance]]<br /></td></tr><tr><td>Unique</td><td>10x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Maps</em></em><br><em class="tc -default u-truncate-line">Metadata ID: <em class="tc -value u-truncate-line">Metadata/Items/Maps/MapAtlasAcidLakes</em></em></span></span></span></span> | File:Acid Lakes Map (Atlas of Worlds) inventory icon.png | No | No | No | No | No | No | No | No | Metadata/Items/Maps/MapAtlasAcidLakes | Acid Caverns Map | Acid Caverns Map | 0 | Normal | normal | 2.4.0 | 3.1.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | low_tier_map • swamp • mountain • indoors_area • cave • map • default | ||||||||||||||||||||||||||||||||||||||||
Acid Caverns Map (Betrayal) | No | Maps | Map | No | 79 | Clear water springs forth.<br>A moment of purity before it too gathers filth. | normal | Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Acid Caverns Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">80</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">13</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">ÿ</em></em></span><span class="group tc -flavour">Clear water springs forth.<br>A moment of purity before it too gathers filth.</span><span class="group tc -help">Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.</span></span></span> | <span class="infobox-page-container"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Acid Caverns Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">80</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">13</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">ÿ</em></em></span><span class="group tc -flavour">Clear water springs forth.<br>A moment of purity before it too gathers filth.</span><span class="group tc -help">Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.</span></span>[[File:Acid Caverns Map (Betrayal) inventory icon.png|78x78px]]</span><span class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">79</em></em><br><span class="infobox-disabled-drop">DROP DISABLED</span></span><span class="group "><em class="header"><abbr title="Cost of purchasing an item of this type at NPC vendors. This does not indicate whether NPCs actually sell the item." class="">Purchase Costs</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Normal</td><td>7x [[Chaos Orb]]<br /></td></tr><tr><td>Magic</td><td>7x [[Chaos Orb]]<br />1x [[Orb of Chance]]<br /></td></tr><tr><td>Rare</td><td>7x [[Chaos Orb]]<br />1x [[Orb of Alchemy]]<br /></td></tr><tr><td>Unique</td><td>10x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Maps</em></em></span></span></span></span> | File:Acid Caverns Map (Betrayal) inventory icon.png | No | No | No | No | No | No | No | No | Acid Caverns Map | Acid Caverns Map | 0 | Normal | normal | 3.5.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | not_for_sale • swamp • mountain • indoors_area • cave • map • default | |||||||||||||||||||||||||||||||||||||||||
Acid Caverns Map (Blight) | No | Maps | Map | No | 79 | Clear water springs forth.<br>A moment of purity before it too gathers filth. | normal | Travel to this Map by using it in a personal Map Device. Maps can only be used once. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Acid Caverns Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">80</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">13</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">ÿ</em></em></span><span class="group tc -flavour">Clear water springs forth.<br>A moment of purity before it too gathers filth.</span><span class="group tc -help">Travel to this Map by using it in a personal Map Device. Maps can only be used once.</span></span></span> | <span class="infobox-page-container"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Acid Caverns Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">80</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">13</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">ÿ</em></em></span><span class="group tc -flavour">Clear water springs forth.<br>A moment of purity before it too gathers filth.</span><span class="group tc -help">Travel to this Map by using it in a personal Map Device. Maps can only be used once.</span></span>[[File:Acid Caverns Map (Blight) inventory icon.png|78x78px]]</span><span class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">79</em></em><br><span class="infobox-disabled-drop">DROP DISABLED</span></span><span class="group "><em class="header"><abbr title="Cost of purchasing an item of this type at NPC vendors. This does not indicate whether NPCs actually sell the item." class="">Purchase Costs</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Normal</td><td>7x [[Chaos Orb]]<br /></td></tr><tr><td>Magic</td><td>7x [[Chaos Orb]]<br />1x [[Orb of Chance]]<br /></td></tr><tr><td>Rare</td><td>7x [[Chaos Orb]]<br />1x [[Orb of Alchemy]]<br /></td></tr><tr><td>Unique</td><td>10x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Maps</em></em></span></span></span></span> | File:Acid Caverns Map (Blight) inventory icon.png | No | No | No | No | No | No | No | No | Acid Caverns Map | Acid Caverns Map | 0 | Normal | normal | 3.8.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | not_for_sale • swamp • mountain • indoors_area • cave • map • default | |||||||||||||||||||||||||||||||||||||||||
Acid Caverns Map (Delirium) | No | Maps | Map | No | 81 | Clear water springs forth.<br>A moment of purity before it too gathers filth. | normal | Travel to this Map by using it in a personal Map Device. Maps can only be used once. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Acid Caverns Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">82</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">15</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">ÿ</em></em></span><span class="group tc -flavour">Clear water springs forth.<br>A moment of purity before it too gathers filth.</span><span class="group tc -help">Travel to this Map by using it in a personal Map Device. Maps can only be used once.</span></span></span> | <span class="infobox-page-container"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Acid Caverns Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">82</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">15</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">ÿ</em></em></span><span class="group tc -flavour">Clear water springs forth.<br>A moment of purity before it too gathers filth.</span><span class="group tc -help">Travel to this Map by using it in a personal Map Device. Maps can only be used once.</span></span>[[File:Acid Caverns Map (Delirium) inventory icon.png|78x78px]]</span><span class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">81</em></em><br><span class="infobox-disabled-drop">DROP DISABLED</span></span><span class="group "><em class="header"><abbr title="Cost of purchasing an item of this type at NPC vendors. This does not indicate whether NPCs actually sell the item." class="">Purchase Costs</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Normal</td><td>11x [[Chaos Orb]]<br /></td></tr><tr><td>Magic</td><td>11x [[Chaos Orb]]<br />1x [[Orb of Chance]]<br /></td></tr><tr><td>Rare</td><td>11x [[Chaos Orb]]<br />1x [[Orb of Alchemy]]<br /></td></tr><tr><td>Unique</td><td>10x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Maps</em></em></span></span></span></span> | File:Acid Caverns Map (Delirium) inventory icon.png | No | No | No | No | No | No | No | No | Acid Caverns Map | Acid Caverns Map | 0 | Normal | normal | 3.10.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | not_for_sale • swamp • mountain • indoors_area • cave • map • default | |||||||||||||||||||||||||||||||||||||||||
Acid Caverns Map (Harvest) | No | Maps | Map | No | 81 | Clear water springs forth.<br>A moment of purity before it too gathers filth. | normal | Travel to this Map by using it in a personal Map Device. Maps can only be used once. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Acid Caverns Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">82</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">15</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">ÿ</em></em></span><span class="group tc -flavour">Clear water springs forth.<br>A moment of purity before it too gathers filth.</span><span class="group tc -help">Travel to this Map by using it in a personal Map Device. Maps can only be used once.</span></span></span> | <span class="infobox-page-container"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Acid Caverns Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">82</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">15</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">ÿ</em></em></span><span class="group tc -flavour">Clear water springs forth.<br>A moment of purity before it too gathers filth.</span><span class="group tc -help">Travel to this Map by using it in a personal Map Device. Maps can only be used once.</span></span>[[File:Acid Caverns Map (Harvest) inventory icon.png|78x78px]]</span><span class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">81</em></em><br><span class="infobox-disabled-drop">DROP DISABLED</span></span><span class="group "><em class="header"><abbr title="Cost of purchasing an item of this type at NPC vendors. This does not indicate whether NPCs actually sell the item." class="">Purchase Costs</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Normal</td><td>11x [[Chaos Orb]]<br /></td></tr><tr><td>Magic</td><td>11x [[Chaos Orb]]<br />1x [[Orb of Chance]]<br /></td></tr><tr><td>Rare</td><td>11x [[Chaos Orb]]<br />1x [[Orb of Alchemy]]<br /></td></tr><tr><td>Unique</td><td>10x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Maps</em></em></span></span></span></span> | File:Acid Caverns Map (Harvest) inventory icon.png | No | No | No | No | No | No | No | No | Acid Caverns Map | Acid Caverns Map | 0 | Normal | normal | 3.11.0 | 1 | 1 | <em class="tc -value">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | not_for_sale • swamp • mountain • indoors_area • cave • map • default |