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Talk:Diamond Flask

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It would be useful to document the actual effectiveness of this flask, as that is not immediately obvious. A mod may consider adding the discussion or parts of it to the main page. --[[User:Irfy|Irfy]] ([[User talk:Irfy|talk]]) 16:49, 2 December 2016 (UTC)
 
== Discussion of Effectiveness ==
 
It would be useful to document the actual effectiveness of this flask, as that is not immediately obvious. A mod may consider adding the discussion or parts of it to the main page. --[[User:Irfy|Irfy]] ([[User talk:Irfy|talk]]) 16:49, 2 December 2016 (UTC)
 
Let us call the total crit chance (including gear, charges, etc.) the ''crit'' chance, and the crit chance obtained by drinking the flask, the ''lucky'' crit chance.
 
Another decision could be to consider the flask only if it has the effect of at least '''X% more critical strike chance''', which is to have ''crit'' at most ''100% - X%'' (inverse of the Relative Increase formula). E.g. for the flask to have at least '''30% more critical strike chance''' effectiveness, ''crit'' may at most be 70%.
 
--[[User:Irfy|Irfy]] ([[User talk:Irfy|talk]]) 16:49, 2 December 2016 (UTC)
: The cut-off equation seems to be the most interesting one of these. The absolute increase can be explained easier by looking at the graph on the [[lucky]] page in my opinion. --[[User:Illviljan|Illviljan]] ([[User talk:Illviljan|talk]]) 17:36, 2 December 2016 (UTC)

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