Storm Prison

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Storm Prison
Carved Wand
Quality: +20%
Physical Damage: (14.4-16.2)(27.2-30.6)
Elemental Damage: 1–(35-45)
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Weapon Range: 120
Requires Level 12, 47 Int(11-15)% increased Spell Damage(40-60)% increased Physical Damage
Adds 1 to (35-45) Lightning Damage
(15-25)% increased Mana Regeneration Rate
+1 to Maximum Power Charges
(25-35)% chance to gain a Power Charge on Kill
You can never truly tame the tempest.
You can barely even leash it.
Storm Prison inventory icon.png
Purchase Costs
Unique5x Chaos Orb
Sell Price
8x Alchemy Shard
9x Alteration Shard
Physical: (31.2-35.1)
Lightning: (27.0-34.5)

Elemental: (27.0-34.5)
Phys+Chaos: (31.2-35.1)

Total: (58.2-69.6)
Item class: Wands

Storm Prison is a unique Carved WandCarved WandWand
Physical Damage: 917
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Weapon Range: 120
Requires Level 12, 47 Int(11-15)% increased Spell Damage

Item acquisition

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

1The Prison GuardThe Prison GuardClad in black, the guard holds the key to unleashing the storm.You will track down a powerful Axiom Thunderguard who will drop a unique item when slain.Right-click to add this prophecy to your character.Seal Cost:
2x Silver Coin
Prophecy rewardManual
4The TraitorThe Traitor4Wand
Sometimes an apprentice becomes a master through countless hours of hard work and practice.
Sometimes it happens by force.
random corrupted WandAutomatic
4Atziri's ArsenalAtziri's Arsenal4Weapon
In the prison of all sins, will you grasp godhood or sorrow? Only hope lies under the shadows.
random corrupted WeaponAutomatic
8Arrogance of the VaalArrogance of the Vaal8Item
Discovery can lead to beauty, or it can lead to ruin.
random two-implicit corrupted itemAutomatic
4Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise.
random itemAutomatic

Legacy variants

Storm Prison has a legacy variant.

Version Discontinued Modifiers

(9 to 13)% increased Spell Damage
(40 to 60)% increased Physical Damage
Adds (1–35 to 1–45) Lightning Damage
(15 to 25)% increased Mana Regeneration Rate
+1 Maximum Power Charge
(25 to 35)% chance to gain a Power Charge on Kill


Version history

Version Changes
  • Base type damage increased to 8-14 (up from 6-11).
  • Base type critical strike chance reduced to 7% (down from 8%).
  • The implicits on Sceptres and Wands have been increased in value. Sceptres now also follow an increasing sequence of elemental damage similar to what wands have. The highest Wand implicit can go up to 42%. The highest Sceptre implicit can go up to 40%.
  • Introduced to the game.