Sulphur Vents Map

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This page is about the current map version. For other uses, see Sulphur Vents Map (disambiguation).
Sulphur Vents MapMap Level: 70
Map Tier: 3
Guild Character: P
The creatures that prowl the wildest extremes, nature anoints with cruel efficacy to defend her.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Sulphur Vents Map (Ritual) inventory icon.png
Additional Information
Region Upgrades Chart
Upgrade Level01234
Map Level7073777981
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Level: 69
Purchase Costs
Normal7x Chaos Orb
Magic7x Chaos Orb
1x Orb of Chance
Rare7x Chaos Orb
1x Orb of Alchemy
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Item class: Maps
Sulphur Vents
Map area
No Waypoint
Area level72
BossesThe Gorgon
Area type tagsmountain
Tagsmap, area_with_water, einharmaps
The Shaper: The creatures that prowl the wildest extremes, nature anoints with cruel efficacy to defend her.
Vaal AreasDesolate Isle (MapSideArea9_6)
The creatures that prowl the wildest extremes, nature anoints with cruel efficacy to defend her.
Maps loading screen.png

Sulphur Vents Map is a map area.




Boss video

Items found in this area

The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
The Eye of the DragonThe Eye of the Dragon10Jewel
Some powers are far too great even for the
gods of old.

Item acquisition

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

4Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again.random mapAutomatic
6The ExplorerThe Explorer6Map
A map is only useful if you know where you stand.
random corrupted mapAutomatic

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.