Based on the Boiling Lake area in act 9. Wide open areas are separated by small ridges and dotted with sulphur pillars.
Encounters[]
Boss[]
This area's boss is The Gorgon. It is based on The Basilisk in act 9 and shares its attack patterns. It is located in a separate arena.
shoots multiple fire projectiles in a narrow cone
attempts to petrify you with its glare
spreads fire over a large cone-shaped area in front of it
The glare can be avoided by simply moving out of range since the Gorgon remains stationary. It causes a slowing effect, however.
The third attack is telegraphed by the Gorgon's rearing up on its hind legs.
Its low mobility makes it easy to kite.
Upon killing the Gorgon the petrified soldiers in the area reawaken, similar to The Basilisk.
Boss video[]
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Unique versions
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Other versions
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The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.