Synthesised items were introduced in the Synthesis league, in which they could be crafted by combining three Fractured items in the Synthesiser. The resulting item was a new item base with special implicit mods based on the mods of the items used.
Currently, there are four ways to acquire Synthesised items as core game mechanic:
- Bosses in Synthesis Unique Maps drop unique Synthesised items (can further augmented by atlas passive skill of the Uncharted Realms)
- Harvest crafting can synthetize a non-influenced, non-fractured item; a recipe is earned by defeating Namharim, Born of Night.
- Heists, drop Synthesised rare items
- Purchasable from a ritual encounter
Mechanics[ | ]
- Synthesised items are special item bases with one to three Synthesis implicit mods. Except the implicit, Synthesised basetype has the same Defences, APSAttacks per Second or damage values as the normal base, as well as Attribute requirements. They also have "Synthesised" as a prefix of their name, as well as symbol in front and at the back of their name.
- Synthesised items can be enchanted which doesn't affect implicits. However, corrupted implicits may replace Synthesis implicits after corrupting an item.
- Synthesised base could not be turned into a unique item using an Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.. Synthesised unique item are dropped from Synthesis unique maps only. Normal unique items did not have Synthesised variant. - Since Fractured items did not drop with an influence, it was impossible to create influenced synthesised items. Also, players cannot use Elderslayer's Exalted Orb on Synthesised items.
- Synthesised items cannot have a fractured mod.
- Synthesised items cannot be infuenced.
Synthesis process[ | ]
Current[ | ]
Harvesting Namharim, Born of Night allows crafting which transforms items into Synthesised items: the original base changes into corresponding Synthesised base, random Synthesis implicits are added and if any implicits were present on the orignal item they are removed. Synthesised items cannot have influences.
Synthesis league[ | ]
This article describes historical game content. This section details the synthesised item creation process in the Synthesis league. |
To create a synthesised item, players needed to use three Rare/Unique fractured items in the Synthesiser. The Synthesiser would then create a synthesised item with implicit modifiers based on all the modifiers of the items used, not just the fractured mods.
- The item base will be one of the three items used, chosen randomly. If a unique item is used, that one will be used as the base item.
- The item level of the base will the equal to the highest item level of the fractured items.
- Total quality of the synthesised item will be the average of all three fractured items.
Synthesized implicits can be targeted:
- The number of implicit mods is based on the number of fractured mods. It selects from the range of the number of implicit mods on the items and chooses randomly.
- Example A: [1+2+2]: Lowest fracture mod count is 1. Highest fracture mod count is 2. This means the final item can have 1 or 2 implicits.
- Example B: [1+1+3]: Lowest fracture mod count is 1. Highest fracture mod count is 3. This means the final item can have 1, 2, or 3 implicits.
- Every mod on each item contributes to the new implicit, including corrupted mods. This also includes hybrid mods, where each modifier will weigh in towards the implicit.
- Multiple tiers of thresholds result in different implicit outcomes and item base type.
- Ex. The #% increased Light Radius explicit mods results in an 10% increased Light Radius implicit if the sum of all #% increased Light Radius is 1 to 20. At 21 to 30, it results in a 12% increased Light Radius implicit. At 36 to 100, for one-handed weapons, it can result in either 15% increased Light Radius or Killed Enemies Explode, dealing 3% of their Life as Physical Damage. For helmets, it can result in either 15% increased Light Radius or +1 to Level of Socketed Gems.
- Identical synthesised mods from different sources exlcude each other. This can be used to generate a garantueed implicit from purely non-fractured mod sources.
- Example: #% increased Movement Speed and You have Onslaught during Soul Gain Prevention both generate the #% increased Movement Speed implicit. If there are three boots with both of these as fractured mods, you could craft +# to maximum Life on the the fractured boots to get up +19 to maximum Life as second implicit on the synthesized boots.
List of Synthesis modifiers[ | ]
Unique synthesised items[ | ]
Item | Stats | ||
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Mask of the TribunalMask of the Tribunal Magistrate CrownQuality: +20% Armour: (432-512) Energy Shield: (83-99)Requires Level 58, 64 Str, 64 Int<One to three random Synthesis implicit modifiers>+(25-30) to all Attributes (150-200)% increased Armour and Energy Shield Nearby Allies have (4-6)% increased Defences per 100 Strength you have Nearby Allies have +(6-8)% to Critical Strike Multiplier per 100 Dexterity you have Nearby Allies have (2-4)% increased Cast Speed per 100 Intelligence you have 1% reduced Mana Reserved per 250 total AttributesThe judge determines worthiness by comparison to the paragon: himself. | <One to three random Synthesis implicit modifiers>+(25-30) to all Attributes (150-200)% increased Armour and Energy Shield Nearby Allies have (4-6)% increased Defences per 100 Strength you have Nearby Allies have +(6-8)% to Critical Strike Multiplier per 100 Dexterity you have Nearby Allies have (2-4)% increased Cast Speed per 100 Intelligence you have 1% reduced Mana Reserved per 250 total Attributes | ||
PerepiteiaPerepiteia Ezomyte Spiked ShieldQuality: +20% Chance to Block: 25% Evasion: (760-941) Energy Shield: (147-182) Movement Speed: -3%Requires Level 62, 85 Dex, 85 Int<One to three random synthesis implicit modifiers>+(1-3) to Level of Socketed Lightning Gems Triggers Level 20 Lightning Aegis when Equipped (1-20)% increased Attack Speed (1-20)% increased Cast Speed (300-400)% increased Evasion and Energy Shield +(1-75) to maximum Mana (1-20)% increased Movement SpeedSomething within the machine never stops moving, but Oriathan scholars dare not open it to find out why. | <One to three random synthesis implicit modifiers>+(1-3) to Level of Socketed Lightning Gems Triggers Level 20 Lightning Aegis when Equipped (1-20)% increased Attack Speed (1-20)% increased Cast Speed (300-400)% increased Evasion and Energy Shield +(1-75) to maximum Mana (1-20)% increased Movement Speed | ||
Circle of NostalgiaCircle of Nostalgia Amethyst RingRequires Level 52<One to three random Synthesis implicit modifiers>+(10-20) to all Attributes Adds (15-20) to (21-30) Chaos Damage +(17-23)% to Chaos Resistance <Two Random Herald of Agony modifiers>I was a happy child, before the cruel truth was revealed to me. I fight so that the children may remain ignorant. | <One to three random Synthesis implicit modifiers>+(10-20) to all Attributes Adds (15-20) to (21-30) Chaos Damage +(17-23)% to Chaos Resistance
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Circle of GuiltCircle of Guilt Iron RingRequires Level 52<One to three random Synthesis implicit modifiers>+(10-20) to all Attributes Adds (8-10) to (13-15) Physical Damage +(350-400) to Armour <Two Random Herald of Purity modifiers>I feel the moral weight of what I must to do to protect Wraeclast. I accept my guilt without shame. It is my gift to humanity. | <One to three random Synthesis implicit modifiers>+(10-20) to all Attributes Adds (8-10) to (13-15) Physical Damage +(350-400) to Armour
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Circle of FearCircle of Fear Sapphire RingRequires Level 52<One to three random Synthesis implicit modifiers>+(20-30) to Dexterity Adds (20-25) to (26-35) Cold Damage +(20-30)% to Cold Resistance <Two Random Herald of Ice modifiers>My subordinates circled me eternally, attuned to the slightest weakness, ready to tear me apart for their own gains. | <One to three random Synthesis implicit modifiers>+(20-30) to Dexterity Adds (20-25) to (26-35) Cold Damage +(20-30)% to Cold Resistance
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Circle of RegretCircle of Regret Topaz RingRequires Level 52<One to three random Synthesis implicit modifiers>+(20-30) to Intelligence Adds 1 to (48-60) Lightning Damage +(20-30)% to Lightning Resistance <Two Random Herald of Thunder modifiers>I sacrificed a life of love for one of responsibility, so that she, and others like her, might be kept safe.Combine this item with two Rare Fractured items of the same item class at the Synthesiser in the Memory Nexus | <One to three random Synthesis implicit modifiers>+(20-30) to Intelligence Adds 1 to (48-60) Lightning Damage +(20-30)% to Lightning Resistance
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Circle of AnguishCircle of Anguish Ruby RingRequires Level 52<One to three random Synthesis implicit modifiers>+(20-30) to Strength Adds (20-25) to (26-35) Fire Damage +(20-30)% to Fire Resistance <Two Random Herald of Ash modifier>I condemned an innocent man to the pyres, but to admit this mistake is to condemn myself. My only choice is to strive harder. | <One to three random Synthesis implicit modifiers>+(20-30) to Strength Adds (20-25) to (26-35) Fire Damage +(20-30)% to Fire Resistance
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Garb of the EphemeralGarb of the Ephemeral Savant's RobeQuality: +20% Energy Shield: (327-381) Movement Speed: -3%Requires Level 56, 600 Str, 752 Int<One to three random Synthesis implicit modifiers>(180-230)% increased Energy Shield +600 Strength and Intelligence Requirement Gain a Divine Charge on Hit +10 to maximum Divine Charges You gain Divinity for 10 seconds on reaching maximum Divine Charges Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value Nearby Enemies cannot deal Critical StrikesExceptional men and women of strong will can flicker a spark, but something much greater is needed to unleash the wildfire of true divine flames. | <One to three random Synthesis implicit modifiers>(180-230)% increased Energy Shield +600 Strength and Intelligence Requirement Gain a Divine Charge on Hit +10 to maximum Divine Charges You gain Divinity for 10 seconds on reaching maximum Divine Charges Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value Nearby Enemies cannot deal Critical Strikes | ||
Offering to the SerpentOffering to the Serpent Legion GlovesQuality: +20% Armour: (278-329) Energy Shield: (54-64)Requires Level 57, 44 Str, 44 Int<One to three random Synthesis implicit modifiers>+(15-25) to all Attributes (150-200)% increased Armour and Energy Shield 50% reduced Maximum Recovery per Life Leech (6-10)% increased Attack and Cast Speed (15-25)% increased Damage while Leeching Life Leech effects are not removed at Full Life"You covet the strength of your peers, mortal? Perhaps it can be yours, if you are willing to make an offering of their blood..." - Vaal Myth of the Third Snake | <One to three random Synthesis implicit modifiers>+(15-25) to all Attributes (150-200)% increased Armour and Energy Shield 50% reduced Maximum Recovery per Life Leech (6-10)% increased Attack and Cast Speed (15-25)% increased Damage while Leeching Life Leech effects are not removed at Full Life | ||
NebulisNebulis Void SceptreSceptre Quality: +20% Physical Damage: 60-91.2 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 11Requires Level 68, 104 Str, 122 Int<One to three random synthesis implicit modifiers>(15-20)% increased Cast Speed (15-20)% increased Cold Damage per 1% Cold Resistance above 75% (15-20)% increased Lightning Damage per 1% Lightning Resistance above 75%The vastness of the cosmos holds energies beyond comprehension, should one have the fortitude to grasp them. | <One to three random synthesis implicit modifiers>(15-20)% increased Cast Speed (15-20)% increased Cold Damage per 1% Cold Resistance above 75% (15-20)% increased Lightning Damage per 1% Lightning Resistance above 75% | ||
Storm's GiftStorm's Gift Assassin's MittsQuality: +20% Evasion: (384-436) Energy Shield: (74-84)Requires Level 58, 45 Dex, 45 Int<One to three random Synthesis implicit modifiers>(20-30)% increased Damage over Time (250-300)% increased Evasion and Energy Shield +(20-30)% to Lightning Resistance Enemies you kill are Shocked Shocks you inflict spread to other Enemies within a Radius of 15The power of lightning is a power best shared. | <One to three random Synthesis implicit modifiers>(20-30)% increased Damage over Time (250-300)% increased Evasion and Energy Shield +(20-30)% to Lightning Resistance Enemies you kill are Shocked Shocks you inflict spread to other Enemies within a Radius of 15 |
References[ | ]
- Reddit - How to (almost) guarantee a specific Synthesis implicit
- Path of Exile 3.6: ITEM SYNTHESIS Guide - With an Example - Implicit Control, Base, ilvl etc
- PoEDB Synthesis Mod List
Version history[ | ]
Version | Changes |
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3.15.0 |
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