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Legacy threshold jewels (pre 2.6)[]

From what I can tell, the passives-in-radius changes to threshold jewels in version 2.6.0 retroactively applied to legacy variants. This is evidenced by a legacy variant of Steel Spirit inventory iconSteel SpiritSteel Spirit
Viridian Jewel
Radius: Medium(7-10)% increased Projectile Damage
With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits
The Sekhema rode to the mountain,
With her tribe, devoted and strong.
And sewed shut the mouth of nightmare,
So that it would not consume her world.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Steel Spirit inventory icon
I found in my stash tabs with With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. The only difference between this and the current variant is that legacy is 4% increased damage and current is 5%. —Vini (t|c) 05:01, 29 July 2017 (UTC)

Definition of threshold jewel[]

The query code now also fetch the jewel Inspired Learning inventory iconInspired LearningInspired Learning
Crimson Jewel
Radius: SmallWith 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 secondsIf you do not learn from a won battle
then you have already lost the war.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Inspired Learning inventory icon
, Pugilist inventory iconPugilistPugilist
Viridian Jewel
Radius: Large1% increased Evasion Rating per 3 Dexterity Allocated in Radius
1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius
1% increased Melee Physical Damage with Unarmed Attacks per 3 Dexterity Allocated in Radius
The best dancers often make the best fighters.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Pugilist inventory icon
, which they did not associate with any active skill. Should the query need to be modified to remove these two jewels? Neokowloon (talk) 00:47, 10 April 2020 (UTC)

In my opinion, the main thing is that there are some requirements for activating modifiers on jewel (Allocated in Radius).--Ruba159753 (talk) 07:12, 10 April 2020 (UTC)
Then only "Inspired Learning" need a threshold to activate its mod . Pugilist inventory iconPugilistPugilist
Viridian Jewel
Radius: Large1% increased Evasion Rating per 3 Dexterity Allocated in Radius
1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius
1% increased Melee Physical Damage with Unarmed Attacks per 3 Dexterity Allocated in Radius
The best dancers often make the best fighters.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Pugilist inventory icon
rather similar to Anatomical Knowledge inventory iconAnatomical KnowledgeAnatomical Knowledge
Cobalt Jewel
Radius: Large(6-8)% increased maximum Life
Adds 1 to Maximum Life per 3 Intelligence Allocated in Radius
Once you understand how your body truly works
you can't help but treat it better.
Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
Anatomical Knowledge inventory icon
, Eldritch Knowledge inventory iconEldritch KnowledgeEldritch Knowledge
Cobalt Jewel
Radius: Medium5% increased Chaos Damage per 10 Intelligence from Allocated Passives in Radius"True Thaumaturgy can only be learned
by the brilliant or the mad."
- Shavronne of Umbra
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Eldritch Knowledge inventory icon
, Static Electricity inventory iconStatic ElectricityStatic Electricity
Viridian Jewel
Radius: LargeAdds 1 maximum Lightning Damage to Attacks per 1 Dexterity Allocated in Radius
Adds 1 to 2 Lightning Damage to Attacks
"Movement expends energy, but perhaps a little of that energy
can be recaptured and... reappropriated."
- Inquisitor Maligaro
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Static Electricity inventory icon
, Transcendent Mind inventory iconTranscendent MindTranscendent Mind
Cobalt Jewel
Radius: Medium-1 Intelligence per 1 Intelligence on Allocated Passives in Radius
+3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius
3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius
2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius
A keen mind sees what others do not, makes connections where others do not, and is dangerous in a way that others are not.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
Transcendent Mind inventory icon
, etc. Neokowloon (talk) 19:58, 10 April 2020 (UTC)
To me it seems that neither Inspired Learning nor Pugilist fit the definition of a threshold jewel. The whole idea behind a threshold jewel is that you need to meet a threshold of attribute points in the jewel's radius to improve a specific skill. Pugilist definitely does not function that way, since there is no threshold to speak of. Inspired Learning requires a threshold of sorts, but it is not a threshold of attribute points, and it is not associated with a specific skill. —Vini (t|c) 21:10, 10 April 2020 (UTC)
So, refine the query to remove the two jewels or not? Neokowloon (talk) 04:05, 11 April 2020 (UTC)
BTW, GGG said Dark Thoughts inventory iconDark ThoughtsDark Thoughts
Cobalt Jewel
Radius: LargeIf at least 70 Intelligence is Allocated within the Radius, Enemies can have an additional CurseClose your eyes,
Halt your breath,
Accept your fate.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Dark Thoughts inventory icon
was a threshold jewel
https://www.pathofexile.com/forum/view-thread/1480913

Threshold Jewels are something we knew we wanted from very early in the design of the Jewel system. We even had an early version on the promotion page for The Awakening, showing a pre-beta version of a Jewel that granted +1 to the maximum number of curses you could apply to enemies.

But it seem they shifted the definition to jewel that "affect a specific skill." Neokowloon (talk) 04:47, 11 April 2020 (UTC)
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