This subpage provides documentation for Template:Passive skill table. |
This template uses the following modules: |
Overview
This template creates an advanced tabular list for passive skills based on performing an cargo query.
Parameters
Main parameters
Parameter | Value | Description | Required |
---|---|---|---|
default | str | If specified, the value of this will be returned of there are no results for the specified query. | ✗
|
large | bool | Whether to show large inventory icons
Default: No |
✗
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no_html | bool | Don't show HTML infoboxes on hover.
Advisable to enable this on very large lists, as it makes the resulting table much smaller. In particular if the page hits the wiki limits for size. |
✗
|
q_<param> | N/A | It is possible to add any parameters of the cargo query (field names) by prefixing them with q_ .
Specifying at least q_where and q_limit is highly recommended. Additional tables can be specified using q_tables. |
✗
|
Display control parameters
All these parameters are binary, so as long you specify something like icon=1
it will show up. If something is not available on the item you're fetching it will show up as "N/A"
Parameter | Description |
---|---|
ascendancy | Show the ascendancy class of the respective passive. |
id | Show the id of the passive. |
int_id | Show the integer id of the passive. |
stat_text | Show the stat text of the passive. |
skill_points | Show the number of skill points granted by the passive. |
connections | Show the passive skills this passive skill is connected to. |
flavour_text | Show the flavour text of the passive. |
reminder_text | Show the reminder text of the passive. |
is_notable | Show whether the passive is a notable or not. |
is_keystone | Show whether the passive is a keystone or not. |
Examples
Every non-ascendancy node that grants intelligence
{{Passive skill table |q_tables = passive_skill_stats |q_join = passive_skills._pageName = passive_skill_stats._pageName |q_where = passive_skill_stats.id LIKE "%intelligence%" AND passive_skills.ascendancy_class IS NULL AND passive_skills.stat_text IS NOT NULL |stat_text=1 }}
Name | Stats |
---|---|
![]() | +10 to Intelligence [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19] [20] [21] [22] [23] [24] [25] [26] [27] [28] [29] [30] [31] [32] [33] [34] [35] [36] [37] [38] [39] [40] [41] [42] [43] [44] [45] [46] [47] [48] [49] [50] [51] [52] [53] [54] [55] [56] [57] [58] [59] [60] [61] [62] [63] [64] [65] [66] [67] [68] [69] [70] [71] [72] +15 to Intelligence [3] [4] |
![]() | 20% increased Mana Regeneration Rate +5 to Intelligence [1] |
![]() | 8% increased Spell Damage +5 to Intelligence [1] |
![]() | +30 to Intelligence [1] |
![]() | Spell Skills have 10% increased Area of Effect 15% increased Spell Damage 10% increased Area of Effect if you've Killed Recently +10 to Intelligence [1] |
![]() | +20 to Intelligence 5% increased Cast Speed 20% increased Spell Damage [1] |
![]() | 20% increased Attack Damage 5% increased Movement Speed 20% increased Critical Strike Chance +10 to Dexterity and Intelligence [1] |
![]() | 1% increased Cold Damage per 25 Strength 1% increased Cold Damage per 25 Dexterity 1% increased Cold Damage per 25 Intelligence [1] |
![]() | 20% increased Mana Regeneration Rate +20 to Intelligence 12% increased Damage [1] |
![]() | 10% increased Attack Speed 8% increased Cast Speed +10 to Dexterity and Intelligence [1] |
![]() | 5% increased Cast Speed while Dual Wielding 5% increased Attack and Cast Speed if you've used a Movement Skill Recently 30% increased Mana Regeneration if you've used a Movement Skill Recently +10 to Dexterity and Intelligence [1] |
![]() | 20% increased maximum Mana 20% increased Mana Regeneration Rate +20 to Intelligence [1] |
![]() | +20 to Intelligence +20 to maximum Mana +20 to maximum Energy Shield [1] |
![]() | 60% increased Critical Strike Chance with Wands +30% to Critical Strike Multiplier with Wands +20 to Intelligence [1] |
![]() | 24% increased Elemental Damage with Attack Skills +10 to Strength and Intelligence 25% increased Melee Critical Strike Chance Damage with Weapons Penetrates 3% Elemental Resistance [1] |
![]() | 30% increased Fire Damage 12% increased Area of Effect +10 to Strength and Intelligence [1] |
![]() | Minions deal 10% increased Damage Minions have 15% increased Area of Effect Minions have 10% increased Area of Effect if you have used a Minion Skill Recently +10 to Intelligence [1] |
![]() | 8% increased maximum Mana 5% increased Intelligence [1] |
![]() | +15 to Dexterity and Intelligence 5% increased Attack Speed with Two Handed Melee Weapons 15% increased Accuracy Rating with Two Handed Melee Weapons 25% increased Critical Strike Chance with Two Handed Melee Weapons [1] |
![]() | Purity of Lightning has 30% increased Aura Effect +10 to Intelligence [1] |
![]() | +30 to Intelligence [1] |
![]() | 10% increased maximum Energy Shield 16% increased maximum Mana 10% reduced Mana Cost of Skills while on Full Energy Shield +10 to Intelligence [1] |
![]() | 20% increased Spell Damage +10 to Strength and Intelligence 10% increased Light Radius 20% increased Critical Strike Chance for Spells [1] |
![]() | 16% increased maximum Mana 30% increased Mana Regeneration Rate +20 to Intelligence [1] |
![]() | +30 to Intelligence 16% increased Spell Damage 25% increased Mana Regeneration Rate +14 to maximum Energy Shield [1] |
![]() | +20 to Intelligence +20 to maximum Mana 16% increased Spell Damage [1] |
![]() | 20% increased Mana Regeneration Rate 20% increased Flask Charges gained +20 to Strength and Intelligence 15% increased maximum Mana [1] |
![]() | +20 to Intelligence Purity of Lightning has 30% reduced Mana Reservation Regenerate 1% of Energy Shield per second [1] |
![]() | +10 to Strength and Intelligence 14% increased Damage 5% increased Attack and Cast Speed Minions deal 10% increased Damage [1] |
![]() | +10 to Strength and Intelligence 20% increased Armour 10% increased maximum Energy Shield Regenerate 1% of Life per second [1] |
![]() | +30 to Intelligence [1] |
![]() | 20% increased Critical Strike Chance 20% increased Damage +10 to Dexterity and Intelligence [1] |
![]() | +40 to Intelligence 8% increased Intelligence [1] |
![]() | 10% increased Global Accuracy Rating 20% increased Critical Strike Chance +20 to Dexterity and Intelligence 5% increased Attack Speed [1] |
![]() | +30 to Intelligence [1] |
All Deadeye ascendancy nodes
{{Passive skill table |q_where = passive_skills.ascendancy_class="Deadeye" AND passive_skills.stat_text IS NOT NULL |ascendancy=1 }}