This article describes historical game content. The Blackwood was removed in Version 2.0.0 due to zone progression rebalancing. |
The Blackwood was an area in Act 2. This area had a waypoint and was connected to the Riverways, the Weaver's Chambers and the Western Forest.
This area's layout was a highly random maze of branching paths. From the Riverways, the road ended and a path lead to a wagon with torches and the waypoint. The Western Forest exit spawned in a random place and had another stone road. A portion of the Blackwood was entirely covered in webbing and contained the Weaver's Chambers exit.
Monsters[ | ]
Guests
Corrupted areas[ | ]
Secluded Copse had a chance to spawn.
Version history[ | ]
Version | Changes |
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2.0.0 |
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1.2.0 |
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1.0.0 |
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