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Path of Exile Wiki

"_pageData" values

_creationDate2014-12-13 7:47:33 AM
_modificationDate2021-06-15 9:54:28 AM
_creatorChuanhsing
_categoriesDerived_items Items_with_alternate_artwork Unique_Staves Unique_items_with_legacy_variants Unique_staves_with_3D_art

"item_purchase_costs" values

amount5
nameChaos Orb
rarityunique

"item_mods" values

idStaffBlockPercentUniqueStaff9
is_implicitNo
is_randomNo
text
idLocalIncreasedPhysicalDamagePercentUniqueStaff9
is_implicitNo
is_randomNo
text
idLocalIncreasedAttackSpeedUniqueStaff9
is_implicitNo
is_randomNo
text
idReflectDamageToAttackersOnBlockUniqueStaff9
is_implicitNo
is_randomNo
text
idVulnerabilityOnBlockUniqueStaff9
is_implicitNo
is_randomNo
text
idReducedLevelRequirementUnique__2_
is_implicitNo
is_randomNo
text
idStaffBlockPercentImplicitStaff1
is_implicitYes
is_randomNo
text

"item_sell_prices" values

amount11
nameAlteration Shard
amount3
nameAlchemy Shard

"item_stats" values

avg8
idlocal_attack_speed_+%
is_implicit
is_randomNo
max10
min5
avg5
idcurse_on_block_level_5_vulnerability
is_implicit
is_randomNo
max5
min5
avg33
idminimum_physical_damage_to_return_on_block
is_implicit
is_randomNo
max44
min22
avg-100
idlocal_level_requirement_+
is_implicit
is_randomNo
max-100
min-100
avg100
idlocal_physical_damage_+%
is_implicit
is_randomNo
max100
min100
avg30
idstaff_block_%
is_implicit
is_randomNo
max30
min30
avg20
idquality
is_implicit
is_randomNo
max20
min20
avg18
idstaff_block_%
is_implicitYes
is_randomNo
max18
min18
avg8
idlocal_attack_speed_+%
is_implicitNo
is_randomNo
max10
min5
avg33
idminimum_physical_damage_to_return_on_block
is_implicitNo
is_randomNo
max44
min22
avg-100
idlocal_level_requirement_+
is_implicitNo
is_randomNo
max-100
min-100
avg100
idlocal_physical_damage_+%
is_implicitNo
is_randomNo
max100
min100
avg5
idcurse_on_block_level_5_vulnerability
is_implicitNo
is_randomNo
max5
min5
avg12
idstaff_block_%
is_implicitNo
is_randomNo
max12
min12
avg8
idlocal_attack_speed_+%
is_implicit
is_randomNo
max10
min5
avg8
idlocal_attack_speed_+%
is_implicitNo
is_randomNo
max10
min5

"upgraded_from_sets" values

automaticYes
set_id1
textrandom <em class="tc -unique">staff</em>
automaticYes
set_id2
textrandom <em class="tc -corrupted">corrupted</em> <em class="tc -unique">weapon</em>
automaticYes
set_id3
textrandom influenced <em class="tc -unique">item</em>
automaticYes
set_id4
textrandom <em class="tc -corrupted">two-implicit corrupted</em> <em class="tc -unique">item</em>
automaticYes
set_id5
textrandom <em class="tc -unique">item</em>
automaticYes
set_id6
textrandom <em class="tc -unique">item</em>
automaticYes
set_id7
textrandom divination card set exchange

"upgraded_from_groups" values

amount6
group_id1
item_idMetadata/Items/DivinationCards/DivinationCardTheTower
item_nameThe Tower
item_pageThe Tower
notes
set_id1
amount4
group_id1
item_idMetadata/Items/DivinationCards/DivinationCardAtzirisArsenal
item_nameAtziri's Arsenal
item_pageAtziri's Arsenal
notes
set_id2
amount7
group_id1
item_idMetadata/Items/DivinationCards/DivinationCardPrejudice
item_namePrejudice
item_pagePrejudice
notes
set_id3
amount8
group_id1
item_idMetadata/Items/DivinationCards/DivinationCardArroganceOfTheVaal
item_nameArrogance of the Vaal
item_pageArrogance of the Vaal
notes
set_id4
amount4
group_id1
item_idMetadata/Items/DivinationCards/DivinationCardJackInTheBox
item_nameJack in the Box
item_pageJack in the Box
notes
set_id5
amount1
group_id1
item_idMetadata/Items/Currency/CurrencyIncubationUniques
item_nameSingular Incubator
item_pageSingular Incubator
notes
set_id6
amount1
group_id1
item_idMetadata/Items/DivinationCards/DivinationCardTheVoid
item_nameThe Void
item_pageThe Void
notes
set_id7

"weapons" values

attack_speed1.3
attack_speed_html<em class="tc -mod">(1.37-1.43)</em>
attack_speed_range_average1.3975
attack_speed_range_colourmod
attack_speed_range_maximum1.43
attack_speed_range_minimum1.365
attack_speed_range_text<em class="tc -mod">(1.37-1.43)</em>
chaos_damage_html
chaos_damage_max0
chaos_damage_max_html<em class="tc -chaos">0</em>
chaos_damage_max_range_average0
chaos_damage_max_range_colourchaos
chaos_damage_max_range_maximum0
chaos_damage_max_range_minimum0
chaos_damage_max_range_text<em class="tc -chaos">0</em>
chaos_damage_min0
chaos_damage_min_html<em class="tc -chaos">0</em>
chaos_damage_min_range_average0
chaos_damage_min_range_colourchaos
chaos_damage_min_range_maximum0
chaos_damage_min_range_minimum0
chaos_damage_min_range_text<em class="tc -chaos">0</em>
chaos_dps_html
chaos_dps_range_average0.0
chaos_dps_range_colour
chaos_dps_range_maximum0.0
chaos_dps_range_minimum0.0
chaos_dps_range_text
cold_damage_html
cold_damage_max0
cold_damage_max_html<em class="tc -cold">0</em>
cold_damage_max_range_average0
cold_damage_max_range_colourcold
cold_damage_max_range_maximum0
cold_damage_max_range_minimum0
cold_damage_max_range_text<em class="tc -cold">0</em>
cold_damage_min0
cold_damage_min_html<em class="tc -cold">0</em>
cold_damage_min_range_average0
cold_damage_min_range_colourcold
cold_damage_min_range_maximum0
cold_damage_min_range_minimum0
cold_damage_min_range_text<em class="tc -cold">0</em>
cold_dps_html
cold_dps_range_average0.0
cold_dps_range_colour
cold_dps_range_maximum0.0
cold_dps_range_minimum0.0
cold_dps_range_text
critical_strike_chance6.0
critical_strike_chance_html<em class="tc -value">6.00%</em>
critical_strike_chance_range_average6.0
critical_strike_chance_range_colourvalue
critical_strike_chance_range_maximum6.0
critical_strike_chance_range_minimum6.0
critical_strike_chance_range_text<em class="tc -value">6.00%</em>
damage_avg30.8
damage_html<em class="tc -value">19.8-41.8</em>
dps_html<em class="tc -value">(42.0-44.0)</em>
dps_range_average43.043
dps_range_colourvalue
dps_range_maximum44.044
dps_range_minimum42.042
dps_range_text<em class="tc -value">(42.0-44.0)</em>
elemental_dps_html
elemental_dps_range_average0.0
elemental_dps_range_colour
elemental_dps_range_maximum0.0
elemental_dps_range_minimum0.0
elemental_dps_range_text
fire_damage_html
fire_damage_max0
fire_damage_max_html<em class="tc -fire">0</em>
fire_damage_max_range_average0
fire_damage_max_range_colourfire
fire_damage_max_range_maximum0
fire_damage_max_range_minimum0
fire_damage_max_range_text<em class="tc -fire">0</em>
fire_damage_min0
fire_damage_min_html<em class="tc -fire">0</em>
fire_damage_min_range_average0
fire_damage_min_range_colourfire
fire_damage_min_range_maximum0
fire_damage_min_range_minimum0
fire_damage_min_range_text<em class="tc -fire">0</em>
fire_dps_html
fire_dps_range_average0.0
fire_dps_range_colour
fire_dps_range_maximum0.0
fire_dps_range_minimum0.0
fire_dps_range_text
lightning_damage_html
lightning_damage_max0
lightning_damage_max_html<em class="tc -lightning">0</em>
lightning_damage_max_range_average0
lightning_damage_max_range_colourlightning
lightning_damage_max_range_maximum0
lightning_damage_max_range_minimum0
lightning_damage_max_range_text<em class="tc -lightning">0</em>
lightning_damage_min0
lightning_damage_min_html<em class="tc -lightning">0</em>
lightning_damage_min_range_average0
lightning_damage_min_range_colourlightning
lightning_damage_min_range_maximum0
lightning_damage_min_range_minimum0
lightning_damage_min_range_text<em class="tc -lightning">0</em>
lightning_dps_html
lightning_dps_range_average0.0
lightning_dps_range_colour
lightning_dps_range_maximum0.0
lightning_dps_range_minimum0.0
lightning_dps_range_text
physical_damage_html<em class="tc -value">19.8-41.8</em>
physical_damage_max19
physical_damage_max_html<em class="tc -mod">41</em>
physical_damage_max_range_average42
physical_damage_max_range_colourmod
physical_damage_max_range_maximum42
physical_damage_max_range_minimum42
physical_damage_max_range_text<em class="tc -mod">41</em>
physical_damage_min9
physical_damage_min_html<em class="tc -mod">19</em>
physical_damage_min_range_average20
physical_damage_min_range_colourmod
physical_damage_min_range_maximum20
physical_damage_min_range_minimum20
physical_damage_min_range_text<em class="tc -mod">19</em>
physical_dps_html<em class="tc -value">(42.0-44.0)</em>
physical_dps_range_average43.043
physical_dps_range_colourvalue
physical_dps_range_maximum44.044
physical_dps_range_minimum42.042
physical_dps_range_text<em class="tc -value">(42.0-44.0)</em>
poison_dps_html<em class="tc -value">(42.0-44.0)</em>
poison_dps_range_average43.043
poison_dps_range_colourvalue
poison_dps_range_maximum44.044
poison_dps_range_minimum42.042
poison_dps_range_text<em class="tc -value">(42.0-44.0)</em>
weapon_range13
weapon_range_html<em class="tc -value">13</em>
weapon_range_range_average13
weapon_range_range_colourvalue
weapon_range_range_maximum13
weapon_range_range_minimum13
weapon_range_range_text<em class="tc -value">13</em>

"legacy_variants" values

removal_version2.6.0
implicit_stat_text
explicit_stat_text
stat_text* <span class="text-color -mod">+12% Chance to Block Attack Damage while wielding a Staff</span> <span class="item-stat-separator -unique"></span> * +12% Chance to Block Attack Damage while wielding a Staff * 100% increased Physical Damage * (5-10)% increased Attack Speed * Reflects (22-44) Physical Damage to Attackers on Block * Curse Enemies with Vulnerability on Block, with 20% increased Effect
base_item
required_level

"items" values

alternate_art_inventory_iconsFile:The Blood Thorn bloodgrip inventory icon.png
base_itemGnarled Branch
base_item_idMetadata/Items/Weapons/TwoHandWeapons/Staves/Staff1
base_item_pageGnarled Branch
cannot_be_traded_or_modifiedNo
classStaves
class_idStaff
description
drop_areas
drop_areas_html
drop_enabledYes
drop_leagues
drop_level
drop_level_maximum
drop_monsters
drop_rarity_ids
drop_text
explicit_stat_text+12% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]<br>100% increased [[Physical Damage]]<br>(5-10)% increased [[Attack Speed]]<br>Reflects (22-44) [[Physical Damage]] to Attackers on [[Block]]<br>[[Curse]] Enemies with [[Vulnerability]] on Block, with 20% increased Effect<br>Level Requirement reduced by 100 (Hidden)
flavour_textTouch not the thorn, for only blood and pain await.
flavour_text_idUniqueStaff9
frame_typeunique
help_text
html<span class="item-box -unique"><span class="header -double"><span class="symbol"></span>The Blood Thorn<br>Gnarled Branch<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Staff</em><br>Quality: <em class="tc -mod">+20%</em><br>Physical Damage: <em class="tc -value"><em class="tc -value">19.8-41.8</em></em><br>Critical Strike Chance: <em class="tc -value"><em class="tc -value">6.00%</em></em><br>Attacks per Second: <em class="tc -value"><em class="tc -mod">(1.37-1.43)</em></em><br>Weapon Range: <em class="tc -value"><em class="tc -value">13</em></em></span><span class="group tc -mod">+18% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]</span><span class="group tc -mod">+12% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]<br>100% increased [[Physical Damage]]<br>(5-10)% increased [[Attack Speed]]<br>Reflects (22-44) [[Physical Damage]] to Attackers on [[Block]]<br>[[Curse]] Enemies with [[Vulnerability]] on Block, with 20% increased Effect<br>Level Requirement reduced by 100 (Hidden)</span><span class="group tc -flavour">Touch not the thorn, for only blood and pain await.</span></span></span>
html_extra<span class="infobox-page-container"><span class="item-box -unique"><span class="header -double"><span class="symbol"></span>The Blood Thorn<br>Gnarled Branch<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Staff</em><br>Quality: <em class="tc -mod">+20%</em><br>Physical Damage: <em class="tc -value"><em class="tc -value">19.8-41.8</em></em><br>Critical Strike Chance: <em class="tc -value"><em class="tc -value">6.00%</em></em><br>Attacks per Second: <em class="tc -value"><em class="tc -mod">(1.37-1.43)</em></em><br>Weapon Range: <em class="tc -value"><em class="tc -value">13</em></em></span><span class="group tc -mod">+18% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]</span><span class="group tc -mod">+12% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]<br>100% increased [[Physical Damage]]<br>(5-10)% increased [[Attack Speed]]<br>Reflects (22-44) [[Physical Damage]] to Attackers on [[Block]]<br>[[Curse]] Enemies with [[Vulnerability]] on Block, with 20% increased Effect<br>Level Requirement reduced by 100 (Hidden)</span><span class="group tc -flavour">Touch not the thorn, for only blood and pain await.</span></span><span class="images">[[File:The Blood Thorn inventory icon.png|78x312px]]</span></span><span class="item-box -unique"><span class="item-stats"><span class="group "><em class="header"><abbr title="Cost of purchasing this item from an NPC vendor when it is available in their inventory">Vendor Prices</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Unique</td><td>5x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>3x [[Alchemy Shard]]<br />11x [[Alteration Shard]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value">(42.0-44.0)</em><br>Phys+Chaos: <em class="tc -value">(42.0-44.0)</em><br>Total: <em class="tc -value">(42.0-44.0)</em></span><span class="group "><em class="header">Miscellaneous</em><br>Item class: <em class="tc -value">Staves</em></span></span></span></span>
icon
implicit_stat_text+18% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]
influences
inventory_iconFile:The Blood Thorn inventory icon.png
is_corruptedNo
is_drop_restrictedNo
is_fatedNo
is_fracturedNo
is_relicNo
is_replicaNo
is_synthesisedNo
is_veiledNo
metadata_id
nameThe Blood Thorn
name_listThe Blood Thorn
quality20
rarityUnique
rarity_idunique
release_version1.3.0
removal_version
required_dexterity0
required_dexterity_html<em class="tc -value">0</em>
required_dexterity_range_average0
required_dexterity_range_colourvalue
required_dexterity_range_maximum0
required_dexterity_range_minimum0
required_dexterity_range_text<em class="tc -value">0</em>
required_intelligence12
required_intelligence_html<em class="tc -value">12</em>
required_intelligence_range_average12
required_intelligence_range_colourvalue
required_intelligence_range_maximum12
required_intelligence_range_minimum12
required_intelligence_range_text<em class="tc -value">12</em>
required_level1
required_level_base4
required_level_html<em class="tc -value">1</em>
required_level_range_average1
required_level_range_colourvalue
required_level_range_maximum1
required_level_range_minimum1
required_level_range_text<em class="tc -value">1</em>
required_strength12
required_strength_html<em class="tc -value">12</em>
required_strength_range_average12
required_strength_range_colourvalue
required_strength_range_maximum12
required_strength_range_minimum12
required_strength_range_text<em class="tc -value">12</em>
size_x1
size_y4
stat_text+18% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]<span class="item-stat-separator -unique"></span>+12% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]<br>100% increased [[Physical Damage]]<br>(5-10)% increased [[Attack Speed]]<br>Reflects (22-44) [[Physical Damage]] to Attackers on [[Block]]<br>[[Curse]] Enemies with [[Vulnerability]] on Block, with 20% increased Effect<br>Level Requirement reduced by 100 (Hidden)
tagssmall_staff staff two_hand_weapon twohand weapon default