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The Coves was an area in Act 1. This area had no waypoint and was connected to The Ship Graveyard and The Cavern of Wrath.

This area was similar to the Ship Graveyard, except that the beach was littered with the bones of large creatures instead of wrecked ships. Following the beach led to the Cavern of Wrath exit, though players could travel inland to fight monsters.


Native monsters in this area could resist cold, fire or lightning damage and deal physical and fire damage. They could apply the VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Radius: 22
Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.Per 1% Quality:1Superior2Anomalous3DivergentAttacks Hits against Cursed Enemies have 0.5% chance to inflict Bleeding0.5% increased Effect of CurseAttack Hits have 0.5% chance to Maim Cursed Enemies for 4 secondsBase duration is (9-10.9) seconds
Cursed enemies take (30-39)% increased Physical Damage
Attacks Hits against Cursed Enemies have 20% chance to inflict Bleeding
Ailments inflicted on Cursed Enemies deal Damage 20% Faster
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vulnerability skill icon.png
curse and spread tar.


Corrupted areas

Concealed Cavity and Sunken Shingle had a chance to spawn.

Version history

Version Changes
  • The Coves area has been removed.