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The Pale CourtMap Level: 75Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.The Pale Court inventory iconAcquisition
Area level: 75
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps

The Pale Court
Map area, Unique Map area
No Waypoint
Maps loading screen
The Pale Court area screenshot
Area does not contain Rogue Exiles (Hidden)
See also: Pale Court Set

The Pale Court is an end-game area where the battle with The Pale Council takes place.

Item acquisition
Questionmark

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientIngredient
Notes
General
Notes
Type
1Volkuur's Key inventory iconVolkuur's KeyVolkuur's KeyItem Quantity: +5%5% increased Quantity of Items found in this AreaShe of Many Bodies, whose very flesh unites all,
whose dark whispers draw forth our souls, unfettered.
Can be used in a personal Map Device.
Volkuur's Key inventory icon
top leftPlace in the correct order inside the Map Device inventory iconMap DeviceMap DeviceHideout ItemCreates an object in your hideout2 VariationsFavour cost: 0Map Device inventory icon to access The Pale CourtManual
1Inya's Key inventory iconInya's KeyInya's KeyItem Quantity: +5%5% increased Quantity of Items found in this AreaThe Infinite Mind, unbound by the tethers of sanity,
whose thirst for knowledge is all-consuming,
whose every word stands our hair on end.
Can be used in a personal Map Device.
Inya's Key inventory icon
bottom left
1Eber's Key inventory iconEber's KeyEber's KeyItem Quantity: +5%5% increased Quantity of Items found in this AreaMouth of the Masses, whose greatness spreads by our breath and touch,
who feeds the starving with the starved, the strong with the weak.
Can be used in a personal Map Device.
Eber's Key inventory icon
top right
1Yriel's Key inventory iconYriel's KeyYriel's KeyItem Quantity: +5%5% increased Quantity of Items found in this AreaLord of the Wild, of the feral and frenzied,
of the uncivilized, the untamed, the untouched.
Can be used in a personal Map Device.
Yriel's Key inventory icon
bottom right

Boss

Mechanics

Upon taking a portal from the map device, one will enter a small preparation room with no monsters. This ready room has a stair case to the main arena, which will start the fight.

At the start of the fight, all the bosses will be invulnerable with a purple shield around them. Shortly upon entering the arena, a random boss will become vulnerable and begin attacking. At 75% health remaining, the initial boss will become invulnerable again, and a different boss will become vulnerable and attack. This process is repeated until each boss has 75% HP, when a similar process is repeated at 50%, and 25%.

As the bosses take more damage, they will summon their pets that you faced during the earlier prophecy stages. Drop Bears, Whispering Tomes, Undying Hero, etc. These are mostly for potion charges and are comparable to magic monsters.

For overall difficulty, each boss is slightly harder than the final step in the prophecy. This makes the fight fairly easy compared to regular Atziri.

During the final round as bosses begin to die, they don't typically drop loot. Only the last boss slain will, which also determines which unique council item the player will receive.

Once all four bosses have been slain, a town portal will open in the middle of the arena, allowing the player to exit. Re-entering from the hideout will however place the player in the initial starting room.

Items from bosses

One of the following unique items drops depending on the last boss slain. It is random and can't be controlled by the player.

In addition, the "Can have up to 3 Crafted Modifiers" crafting recipe can be found here.

Items found in this area

ItemLvl.
Divination card inventory iconThe GamblerThe Gambler card artDivination card frameThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."Divination card inventory icon1
Crown of the Pale King inventory iconCrown of the Pale KingCrown of the Pale King
Regicide Mask
Quality: +20%
Evasion: (380-451)
Energy Shield: (75-89)
Requires Level 52, 58 Dex, 58 Int(150-200)% increased Evasion and Energy Shield
+(60-80) to maximum Life
(0.4-0.8)% of Physical Attack Damage Leeched as Life
Reflects 100 to 150 Physical Damage to Melee Attackers
30% of Damage you Reflect to Enemies when Hit is gained as Life
A lightless world
a silent reign
two sightless eyes
feed on your pain.
Crown of the Pale King inventory icon
52
Inya's Epiphany inventory iconInya's EpiphanyInya's Epiphany
Arcanist Slippers
Quality: +20%
Energy Shield: 54
Requires Level 61, 119 Int+(50-70) to maximum Life
25% increased Movement Speed
(5-8)% increased Intelligence
5% increased Damage per Power Charge
25% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
Though the path we walk is the same,
each journey is different.
Inya's Epiphany inventory icon
61
Volkuur's Guidance inventory iconVolkuur's GuidanceVolkuur's Guidance
Zealot Gloves
Quality: +20%
Armour: 93
Energy Shield: 18
Requires Level 43, 34 Str, 34 IntAdds (16-20) to (25-30) Cold Damage to Spells and Attacks
+(50-70) to maximum Life
+(30-40)% to Cold Resistance
Your Cold Damage can Poison
50% less Poison Duration
Cold Skills have 20% chance to Poison on Hit
You do not cease to be when you die.
Any more than the caterpillar ceases to be when it coccoons.
Come, let me show you.
Volkuur's Guidance inventory icon
43
Volkuur's Guidance inventory iconVolkuur's GuidanceVolkuur's Guidance
Zealot Gloves
Quality: +20%
Armour: 93
Energy Shield: 18
Requires Level 43, 34 Str, 34 IntAdds (16-20) to (25-30) Fire Damage to Spells and Attacks
+(50-70) to maximum Life
+(30-40)% to Fire Resistance
Your Fire Damage can Poison
50% less Poison Duration
Fire Skills have 20% chance to Poison on Hit
You do not cease to be when you die.
Any more than the caterpillar ceases to be when it coccoons.
Come, let me show you.
Volkuur's Guidance inventory icon
43
Volkuur's Guidance inventory iconVolkuur's GuidanceVolkuur's Guidance
Zealot Gloves
Quality: +20%
Armour: 93
Energy Shield: 18
Requires Level 43, 34 Str, 34 IntAdds (1-3) to (42-47) Lightning Damage to Spells and Attacks
+(50-70) to maximum Life
+(30-40)% to Lightning Resistance
Your Lightning Damage can Poison
50% less Poison Duration
Lightning Skills have 20% chance to Poison on Hit
You do not cease to be when you die.
Any more than the caterpillar ceases to be when it coccoons.
Come, let me show you.
Volkuur's Guidance inventory icon
43
Divination card inventory iconLeft to FateLeft to Fate card artDivination card frameLeft to Fate4Map
Map Tier: 16
Unidentified Corrupted
Many strive for greatness,
but it is challenge, unforseen,
that forges heroes.
Divination card inventory icon
1

Crafting recipe

The Recipe: Can have multiple crafted mods is also found here as well.

Version history

Version Changes
3.0.0
  • The Pale Council encounter has been rebalanced and is, in general, more difficult. Defeating the Pale Council will earn you one of four new unique items exclusively available from them. The old items: Breath of the Council inventory iconBreath of the CouncilBreath of the Council
    Carnal Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: (155.8-176.3) to (361-408.5)
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.20
    Weapon Range: 11
    Requires Level 66, 113 Str, 113 Int32% increased Elemental Damage(260-310)% increased Physical Damage
    (80-100)% increased Chaos Damage
    10% increased Area of Effect
    Chaos Skills have 40% increased Skill Effect Duration
    Breathe deep, and give yourself over to eternity.
    Breath of the Council inventory icon
    from Eber, Grip of the Council inventory iconGrip of the CouncilGrip of the Council
    Arcanist Gloves
    Quality: +20%
    Energy Shield: 51
    Requires Level 60, 95 Int+30 to Strength
    +(30-50) to maximum Life
    +(20-40)% to Cold Resistance
    Minions have 10% reduced Movement Speed
    Minions have +40% to Cold Resistance
    Minions gain 20% of Physical Damage as Extra Cold Damage
    Death does not remove you from our grasp.
    Death only brings you closer.
    Grip of the Council inventory icon
    from Volkuur, Mind of the Council inventory iconMind of the CouncilMind of the Council
    Harlequin Mask
    Quality: +20%
    Evasion: (549-596)
    Energy Shield: (161-193)
    Requires Level 57, 64 Dex, 64 Int(230-260)% increased Evasion and Energy Shield
    +(15-20) to maximum Energy Shield
    (20-30)% increased maximum Mana
    10% chance to Shock
    +20% chance to be Shocked
    30% of Lightning Damage is taken from Mana before Life
    Attack Skills have Added Lightning Damage equal to 6% of maximum Mana
    Lose 3% of Mana when you use an Attack Skill
    You think we do not know.
    We know all that you think.
    Mind of the Council inventory icon
    from Inya, Reach of the Council inventory iconReach of the CouncilReach of the Council
    Spine Bow
    Bow
    Quality: +20%
    Physical Damage: (69.7-109.2) to (251.6-337.35)
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.51-1.57)
    Weapon Range: 120
    Requires Level 64, 212 DexSocketed Gems are Supported by Level 20 Greater Volley
    (50-75)% increased Physical Damage
    Adds (15-30) to (70-95) Physical Damage
    (8-12)% increased Attack Speed
    20% reduced Projectile Speed
    Arrows fired from the first firing points always Pierce
    Arrows fired from the second firing points Fork
    Arrows fired from the third firing points Return to you
    Arrows fired from the fourth firing points Chain +2 times
    We stand together. We strike together.
    Reach of the Council inventory icon
    from Yriel, can now be obtained by completing the bosses' respective prophecy quest chains, though the items are not guaranteed to drop every time.
2.3.0
  • Introduced to the game.
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