m (→Passive Tree placement: Fire Walker node can apply to Red N. but not from the same socket as for the Green and Blue, and it was missing from the page) |
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− | <onlyinclude></onlyinclude>{{Item |
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− | | |
+ | |rarity_id = unique |
− | |name = The Red Nightmare |
+ | |name = The Red Nightmare |
− | |class = Jewel |
+ | |class = Jewel |
− | | |
+ | |class_id = Jewel |
− | | |
+ | |base_item = Crimson Jewel |
− | | |
+ | |item_limit = 1 |
− | | |
+ | |explicit1 = ChaosDamageAsPortionOfFireDamageUnique__1 |
− | | |
+ | |explicit2 = FireResistConvertedToBlockChanceScaledJewelUnique__1_ |
− | | |
+ | |explicit3 = FireResistAlsoGrantsEnduranceChargeOnKillJewelUnique__1 |
− | | |
+ | |explicit4 = BreachChaosUniqueUnleashed__1_ |
− | | |
+ | |flavour_text = We coagulate; a crimson shell<br />that suffocates the unworthy. |
− | | |
+ | |flavour_text_id = UniqueJewel86 |
+ | |release_version = 2.5.0 |
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+ | |is_drop_restricted = true |
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+ | |upgraded_from_set1_group1_item_name = Blessing of Chayula |
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+ | |upgraded_from_set1_group1_amount = 1 |
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+ | |upgraded_from_set1_group2_item_name = The Red Dream |
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+ | |upgraded_from_set1_group2_amount = 1 |
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}} |
}} |
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− | ''' |
+ | '''The Red Nightmare''' is a [[unique]] {{il|Crimson Jewel}}. |
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− | |||
− | ==Drop restrictions== |
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− | {{PAGENAME}} can only be obtained by using a {{il|Blessing of Chayula}} on {{il|The Red Dream}}. |
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Areas on the passive skill tree beneficial for this jewel are: |
Areas on the passive skill tree beneficial for this jewel are: |
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! Nearby passive node !! {{abbr | Endurance<br>Charge<br>chance | x% chance to gain an Endurance Charge on Kill}} !! {{abbr | Block<br>Chance| x% chance to Block}} |
! Nearby passive node !! {{abbr | Endurance<br>Charge<br>chance | x% chance to gain an Endurance Charge on Kill}} !! {{abbr | Block<br>Chance| x% chance to Block}} |
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|- |
|- |
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− | | |
+ | |[[Cruel Preparation]] at the Witch |
+ | |5% |
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+ | |1.75% |
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|- |
|- |
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− | | |
+ | |[[Fire Walker]] at the Witch |
+ | |15% |
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+ | |5% |
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|- |
|- |
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− | | [[Sentinel]] at the Scion || 28% || 9% |
+ | | [[Sentinel]] at the Scion || 28% || 9.8% |
|- |
|- |
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− | | [[ |
+ | | [[Sentinel]] at the Scion with one [[Might of the Meek]] || 37% || 11% |
|- |
|- |
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− | | [[ |
+ | | [[Sentinel]] at the Scion with two [[Might of the Meek]] || 46% || 15% |
|- |
|- |
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− | | |
+ | |[[Nullification]] at the Shadow |
+ | |5% |
||
+ | |1.75% |
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|- |
|- |
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− | | [[ |
+ | | [[Void Barrier]] between Shadow and Ranger || 8% || 2% |
|- |
|- |
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− | | |
+ | |[[Survivalist]] at the Ranger |
+ | |14% |
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+ | |5% |
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|- |
|- |
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− | | |
+ | |[[Weathered Hunter]] between Duelist and Ranger |
+ | |14% |
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+ | |5% |
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|- |
|- |
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− | | |
+ | |[[Cloth and Chain]] at the Duelist |
+ | |18% |
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+ | |6% |
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+ | |- |
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+ | |[[Barbarism]] / [[Diamond Skin]] at the Marauder |
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+ | |41% |
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+ | |13% |
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+ | |- |
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+ | | [[Faith and Steel]] at the Templar || 44% || 14% |
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|- |
|- |
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|} |
|} |
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− | Passives granting conditional elemental resistance, like while holding a shield, do apply. This is what makes the Templar area so powerful through [[Sanctuary]]. Jewels granting elemental resistance in the radius of this jewel (like around the Scion starting area) do not get enhanced. |
+ | Passives granting conditional [[elemental resistance]], like while holding a [[shield]], do apply. This is what makes the [[Templar]] area so powerful through [[Sanctuary (passive skill)|Sanctuary]]. Jewels granting elemental resistance in the radius of this jewel (like around the [[Scion]] starting area) do not get enhanced. Nodes affected by {{il|Timeless Jewel|Timeless Jewels}} can't be modified by other jewels therefore do not work with The Red Nightmare. |
+ | |||
+ | {{Item acquisition}} |
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+ | |||
+ | ==See also== |
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+ | * {{il|The Green Nightmare}} |
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+ | * {{il|The Blue Nightmare}} |
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==Version history== |
==Version history== |
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+ | {{Version history table header}} |
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− | {{VersionHistoryTable}} |
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− | {{ |
+ | {{Version history table row|2.5.0}} |
* Introduced to the game. |
* Introduced to the game. |
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|} |
|} |
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{{Navbox Unique Items}} |
{{Navbox Unique Items}} |
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+ | |||
+ | [[ru:Красный кошмар]] |
Latest revision as of 15:26, 16 June 2021
Crimson JewelLimited to: 1
Radius: LargeGain 5% of Fire Damage as Extra Chaos Damage
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant Chance to Block Attack Damage at 35% of its value
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain an Endurance Charge on KillWe coagulate; a crimson shell
that suffocates the unworthy.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.Acquisition
DROP RESTRICTEDVendor Prices
Unique | 8x Chaos Orb |
8x Alchemy Shard
10x Splinter of ChayulaMetadata
Item class: Jewel
The Red Nightmare is a unique Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..
Passive tree placement[ | ]
Areas on the passive skill tree beneficial for this jewel are:
Nearby passive node | Endurance Charge chance |
Block Chance |
---|---|---|
Cruel Preparation at the Witch | 5% | 1.75% |
Fire Walker at the Witch | 15% | 5% |
Sentinel at the Scion | 28% | 9.8% |
Sentinel at the Scion with one Might of the Meek | 37% | 11% |
Sentinel at the Scion with two Might of the Meek | 46% | 15% |
Nullification at the Shadow | 5% | 1.75% |
Void Barrier between Shadow and Ranger | 8% | 2% |
Survivalist at the Ranger | 14% | 5% |
Weathered Hunter between Duelist and Ranger | 14% | 5% |
Cloth and Chain at the Duelist | 18% | 6% |
Barbarism / Diamond Skin at the Marauder | 41% | 13% |
Faith and Steel at the Templar | 44% | 14% |
Passives granting conditional elemental resistance, like while holding a shield, do apply. This is what makes the Templar area so powerful through Sanctuary. Jewels granting elemental resistance in the radius of this jewel (like around the Scion starting area) do not get enhanced. Nodes affected by Timeless JewelsTimeless JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. can't be modified by other jewels therefore do not work with The Red Nightmare.
Item acquisition
Upgrade paths
This item can be acquired through the following upgrade paths or vendor recipes:
Amount | Ingredient | Type |
---|---|---|
1 | Blessing of ChayulaBlessing of ChayulaStack Size: 10Upgrades a breach unique item or breachstone to a more powerful versionRight click this item then left click an applicable breach unique item to upgrade it. Shift click to unstack. | Manual |
1 | The Red DreamThe Red Dream Crimson JewelLimited to: 1 Radius: LargeGain 5% of Fire Damage as Extra Chaos Damage Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on KillWe flow like blood into Chayula's open mouth, and spill into the land we have watched forever. This item can be transformed with a Blessing of ChayulaPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. |
See also[ | ]
- The Green NightmareThe Green Nightmare
Viridian JewelLimited to: 1
Radius: LargeGain 5% of Cold Damage as Extra Chaos Damage
Passives granting Cold Resistance or all Elemental Resistances in Radius
also grant Chance to Dodge Attack Hits at 35% of its value
Passives granting Cold Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Frenzy Charge on KillWe take root in the dirt
and strangle those who tread upon it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. - The Blue NightmareThe Blue Nightmare
Cobalt JewelLimited to: 1
Radius: LargeGain 5% of Lightning Damage as Extra Chaos Damage
Passives granting Lightning Resistance or all Elemental Resistances in Radius
also grant Chance to Block Spell Damage at 35% of its value
Passives granting Lightning Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Power Charge on KillWe swell and flood
and drown the undeserving beneath our might.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Version history[ | ]
Version | Changes |
---|---|
2.5.0 |
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