Path of Exile Wiki

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Game data exports will becoming later as the technical changes in addition to regular changes take some more time.

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Path of Exile Wiki

"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2015-07-11 7:29:47 AM
_modificationDateDatetime2021-06-27 11:39:40 AM
_creatorStringLord joshi
_categoriesList of String, delimiter: |Derived_items Unique_Staves Unique_items_with_fated_variants Unique_items_with_legacy_variants
_pageIDInteger22,907
_pageNamePageThe Stormheart
_pageTitleString

The Stormheart

_pageNamespaceInteger0

"item_purchase_costs" values

1 row is stored for this page
FieldField typeValue
amountInteger5
nameStringChaos Orb
rarityStringunique

"item_mods" values

7 rows are stored for this page
FieldField typeValue
idStringLocalIncreasedPhysicalDamagePercentUniqueStaff14
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringLocalAddedColdDamageUniqueStaff14
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringLocalAddedLightningDamageUniqueStaff14
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringLocalCriticalStrikeChanceUniqueStaff14
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringCannotBeShockedWhileChilledUnique__1
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringChanceToShockChilledEnemiesUnique__1
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringStaffBlockPercentImplicitStaff1
is_implicitBooleanYes
is_randomBooleanNo
textText

"item_sell_prices" values

2 rows are stored for this page
FieldField typeValue
amountInteger4
nameStringAlchemy Shard
FieldField typeValue
amountInteger12
nameStringAlteration Shard

"item_stats" values

25 rows are stored for this page
FieldField typeValue
avgInteger53
idStringlocal_maximum_added_cold_damage
is_implicitBoolean
is_randomBooleanNo
maxInteger60
minInteger45
FieldField typeValue
avgInteger30
idStringlocal_minimum_added_cold_damage
is_implicitBoolean
is_randomBooleanNo
maxInteger35
minInteger25
FieldField typeValue
avgInteger18
idStringstaff_block_%
is_implicitBoolean
is_randomBooleanNo
maxInteger18
minInteger18
FieldField typeValue
avgInteger6
idStringlocal_minimum_added_lightning_damage
is_implicitBoolean
is_randomBooleanNo
maxInteger10
minInteger1
FieldField typeValue
avgInteger28
idStringlocal_critical_strike_chance_+%
is_implicitBoolean
is_randomBooleanNo
maxInteger35
minInteger20
FieldField typeValue
avgInteger100
idStringavoid_shock_%_while_chilled
is_implicitBoolean
is_randomBooleanNo
maxInteger100
minInteger100
FieldField typeValue
avgInteger90
idStringlocal_physical_damage_+%
is_implicitBoolean
is_randomBooleanNo
maxInteger100
minInteger80
FieldField typeValue
avgInteger80
idStringlocal_maximum_added_lightning_damage
is_implicitBoolean
is_randomBooleanNo
maxInteger90
minInteger70
FieldField typeValue
avgInteger50
idStringchance_to_shock_chilled_enemies_%
is_implicitBoolean
is_randomBooleanNo
maxInteger50
minInteger50
FieldField typeValue
avgInteger20
idStringquality
is_implicitBoolean
is_randomBooleanNo
maxInteger20
minInteger20
FieldField typeValue
avgInteger18
idStringstaff_block_%
is_implicitBooleanYes
is_randomBooleanNo
maxInteger18
minInteger18
FieldField typeValue
avgInteger53
idStringlocal_maximum_added_cold_damage
is_implicitBooleanNo
is_randomBooleanNo
maxInteger60
minInteger45
FieldField typeValue
avgInteger30
idStringlocal_minimum_added_cold_damage
is_implicitBooleanNo
is_randomBooleanNo
maxInteger35
minInteger25
FieldField typeValue
avgInteger90
idStringlocal_physical_damage_+%
is_implicitBooleanNo
is_randomBooleanNo
maxInteger100
minInteger80
FieldField typeValue
avgInteger100
idStringavoid_shock_%_while_chilled
is_implicitBooleanNo
is_randomBooleanNo
maxInteger100
minInteger100
FieldField typeValue
avgInteger6
idStringlocal_minimum_added_lightning_damage
is_implicitBooleanNo
is_randomBooleanNo
maxInteger10
minInteger1
FieldField typeValue
avgInteger50
idStringchance_to_shock_chilled_enemies_%
is_implicitBooleanNo
is_randomBooleanNo
maxInteger50
minInteger50
FieldField typeValue
avgInteger28
idStringlocal_critical_strike_chance_+%
is_implicitBooleanNo
is_randomBooleanNo
maxInteger35
minInteger20
FieldField typeValue
avgInteger80
idStringlocal_maximum_added_lightning_damage
is_implicitBooleanNo
is_randomBooleanNo
maxInteger90
minInteger70
FieldField typeValue
avgInteger53
idStringlocal_maximum_added_cold_damage
is_implicitBoolean
is_randomBooleanNo
maxInteger60
minInteger45
FieldField typeValue
avgInteger6
idStringlocal_minimum_added_lightning_damage
is_implicitBoolean
is_randomBooleanNo
maxInteger10
minInteger1
FieldField typeValue
avgInteger28
idStringlocal_critical_strike_chance_+%
is_implicitBoolean
is_randomBooleanNo
maxInteger35
minInteger20
FieldField typeValue
avgInteger53
idStringlocal_maximum_added_cold_damage
is_implicitBooleanNo
is_randomBooleanNo
maxInteger60
minInteger45
FieldField typeValue
avgInteger6
idStringlocal_minimum_added_lightning_damage
is_implicitBooleanNo
is_randomBooleanNo
maxInteger10
minInteger1
FieldField typeValue
avgInteger28
idStringlocal_critical_strike_chance_+%
is_implicitBooleanNo
is_randomBooleanNo
maxInteger35
minInteger20

"upgraded_from_sets" values

7 rows are stored for this page
FieldField typeValue
automaticBooleanYes
set_idInteger1
textTextrandom <em class="tc -unique">staff</em>
FieldField typeValue
automaticBooleanYes
set_idInteger2
textTextrandom <em class="tc -corrupted">corrupted</em> <em class="tc -unique">weapon</em>
FieldField typeValue
automaticBooleanYes
set_idInteger3
textTextrandom influenced <em class="tc -unique">item</em>
FieldField typeValue
automaticBooleanYes
set_idInteger4
textTextrandom <em class="tc -corrupted">two-implicit corrupted</em> <em class="tc -unique">item</em>
FieldField typeValue
automaticBooleanYes
set_idInteger5
textTextrandom <em class="tc -unique">item</em>
FieldField typeValue
automaticBooleanYes
set_idInteger6
textTextrandom <em class="tc -unique">item</em>
FieldField typeValue
automaticBooleanYes
set_idInteger7
textTextrandom divination card set exchange

"upgraded_from_groups" values

7 rows are stored for this page
FieldField typeValue
amountInteger6
group_idInteger1
item_idStringMetadata/Items/DivinationCards/DivinationCardTheTower
item_nameStringThe Tower
item_pagePageThe Tower
notesText
set_idInteger1
FieldField typeValue
amountInteger4
group_idInteger1
item_idStringMetadata/Items/DivinationCards/DivinationCardAtzirisArsenal
item_nameStringAtziri's Arsenal
item_pagePageAtziri's Arsenal
notesText
set_idInteger2
FieldField typeValue
amountInteger7
group_idInteger1
item_idStringMetadata/Items/DivinationCards/DivinationCardPrejudice
item_nameStringPrejudice
item_pagePagePrejudice
notesText
set_idInteger3
FieldField typeValue
amountInteger8
group_idInteger1
item_idStringMetadata/Items/DivinationCards/DivinationCardArroganceOfTheVaal
item_nameStringArrogance of the Vaal
item_pagePageArrogance of the Vaal
notesText
set_idInteger4
FieldField typeValue
amountInteger4
group_idInteger1
item_idStringMetadata/Items/DivinationCards/DivinationCardJackInTheBox
item_nameStringJack in the Box
item_pagePageJack in the Box
notesText
set_idInteger5
FieldField typeValue
amountInteger1
group_idInteger1
item_idStringMetadata/Items/Currency/CurrencyIncubationUniques
item_nameStringSingular Incubator
item_pagePageSingular Incubator
notesText
set_idInteger6
FieldField typeValue
amountInteger1
group_idInteger1
item_idStringMetadata/Items/DivinationCards/DivinationCardTheVoid
item_nameStringThe Void
item_pagePageThe Void
notesText
set_idInteger7

"weapons" values

1 row is stored for this page
FieldField typeValue
attack_speedFloat1.15
attack_speed_htmlText<em class="tc -value">1.15</em>
attack_speed_range_averageFloat1.15
attack_speed_range_colourStringvalue
attack_speed_range_maximumFloat1.15
attack_speed_range_minimumFloat1.15
attack_speed_range_textText<em class="tc -value">1.15</em>
chaos_damage_htmlText
chaos_damage_maxInteger0
chaos_damage_max_htmlText<em class="tc -chaos">0</em>
chaos_damage_max_range_averageInteger0
chaos_damage_max_range_colourStringchaos
chaos_damage_max_range_maximumInteger0
chaos_damage_max_range_minimumInteger0
chaos_damage_max_range_textText<em class="tc -chaos">0</em>
chaos_damage_minInteger0
chaos_damage_min_htmlText<em class="tc -chaos">0</em>
chaos_damage_min_range_averageInteger0
chaos_damage_min_range_colourStringchaos
chaos_damage_min_range_maximumInteger0
chaos_damage_min_range_minimumInteger0
chaos_damage_min_range_textText<em class="tc -chaos">0</em>
chaos_dps_htmlText
chaos_dps_range_averageFloat0.0
chaos_dps_range_colourString
chaos_dps_range_maximumFloat0.0
chaos_dps_range_minimumFloat0.0
chaos_dps_range_textText
cold_damage_htmlText<em class="tc -cold">(25-35)&nbsp;to&nbsp;(45-60)</em>
cold_damage_maxInteger0
cold_damage_max_htmlText<em class="tc -cold">(45-60)</em>
cold_damage_max_range_averageInteger52
cold_damage_max_range_colourStringcold
cold_damage_max_range_maximumInteger60
cold_damage_max_range_minimumInteger45
cold_damage_max_range_textText<em class="tc -cold">(45-60)</em>
cold_damage_minInteger0
cold_damage_min_htmlText<em class="tc -cold">(25-35)</em>
cold_damage_min_range_averageInteger30
cold_damage_min_range_colourStringcold
cold_damage_min_range_maximumInteger35
cold_damage_min_range_minimumInteger25
cold_damage_min_range_textText<em class="tc -cold">(25-35)</em>
cold_dps_htmlText<em class="tc -cold">(40.2-54.6)</em>
cold_dps_range_averageFloat47.4375
cold_dps_range_colourStringcold
cold_dps_range_maximumFloat54.625
cold_dps_range_minimumFloat40.25
cold_dps_range_textText<em class="tc -cold">(40.2-54.6)</em>
critical_strike_chanceFloat6.5
critical_strike_chance_htmlText<em class="tc -mod">(7.80%-8.78%)</em>
critical_strike_chance_range_averageFloat8.2875
critical_strike_chance_range_colourStringmod
critical_strike_chance_range_maximumFloat8.775
critical_strike_chance_range_minimumFloat7.8
critical_strike_chance_range_textText<em class="tc -mod">(7.80%-8.78%)</em>
damage_avgText197.4
damage_htmlText<em class="tc -mod">(54-59.4)&nbsp;to&nbsp;(162-178.2)</em><br><em class="tc -cold">(25-35)&nbsp;to&nbsp;(45-60)</em><br><em class="tc -lightning">(1-10)&nbsp;to&nbsp;(70-90)</em>
dps_htmlText<em class="tc -value">(205.3-248.7)</em>
dps_range_averageFloat227.01
dps_range_colourStringvalue
dps_range_maximumFloat248.745
dps_range_minimumFloat205.275
dps_range_textText<em class="tc -value">(205.3-248.7)</em>
elemental_dps_htmlText<em class="tc -value">(81.1-112.1)</em>
elemental_dps_range_averageFloat96.6
elemental_dps_range_colourStringvalue
elemental_dps_range_maximumFloat112.125
elemental_dps_range_minimumFloat81.075
elemental_dps_range_textText<em class="tc -value">(81.1-112.1)</em>
fire_damage_htmlText
fire_damage_maxInteger0
fire_damage_max_htmlText<em class="tc -fire">0</em>
fire_damage_max_range_averageInteger0
fire_damage_max_range_colourStringfire
fire_damage_max_range_maximumInteger0
fire_damage_max_range_minimumInteger0
fire_damage_max_range_textText<em class="tc -fire">0</em>
fire_damage_minInteger0
fire_damage_min_htmlText<em class="tc -fire">0</em>
fire_damage_min_range_averageInteger0
fire_damage_min_range_colourStringfire
fire_damage_min_range_maximumInteger0
fire_damage_min_range_minimumInteger0
fire_damage_min_range_textText<em class="tc -fire">0</em>
fire_dps_htmlText
fire_dps_range_averageFloat0.0
fire_dps_range_colourString
fire_dps_range_maximumFloat0.0
fire_dps_range_minimumFloat0.0
fire_dps_range_textText
lightning_damage_htmlText<em class="tc -lightning">(1-10)&nbsp;to&nbsp;(70-90)</em>
lightning_damage_maxInteger0
lightning_damage_max_htmlText<em class="tc -lightning">(70-90)</em>
lightning_damage_max_range_averageInteger80
lightning_damage_max_range_colourStringlightning
lightning_damage_max_range_maximumInteger90
lightning_damage_max_range_minimumInteger70
lightning_damage_max_range_textText<em class="tc -lightning">(70-90)</em>
lightning_damage_minInteger0
lightning_damage_min_htmlText<em class="tc -lightning">(1-10)</em>
lightning_damage_min_range_averageInteger6
lightning_damage_min_range_colourStringlightning
lightning_damage_min_range_maximumInteger10
lightning_damage_min_range_minimumInteger1
lightning_damage_min_range_textText<em class="tc -lightning">(1-10)</em>
lightning_dps_htmlText<em class="tc -lightning">(40.8-57.5)</em>
lightning_dps_range_averageFloat49.1625
lightning_dps_range_colourStringlightning
lightning_dps_range_maximumFloat57.5
lightning_dps_range_minimumFloat40.825
lightning_dps_range_textText<em class="tc -lightning">(40.8-57.5)</em>
physical_damage_htmlText<em class="tc -mod">(54-59.4)&nbsp;to&nbsp;(162-178.2)</em>
physical_damage_maxInteger81
physical_damage_max_htmlText<em class="tc -mod">(162-178)</em>
physical_damage_max_range_averageInteger170
physical_damage_max_range_colourStringmod
physical_damage_max_range_maximumInteger178
physical_damage_max_range_minimumInteger162
physical_damage_max_range_textText<em class="tc -mod">(162-178)</em>
physical_damage_minInteger27
physical_damage_min_htmlText<em class="tc -mod">(54-59)</em>
physical_damage_min_range_averageInteger57
physical_damage_min_range_colourStringmod
physical_damage_min_range_maximumInteger59
physical_damage_min_range_minimumInteger54
physical_damage_min_range_textText<em class="tc -mod">(54-59)</em>
physical_dps_htmlText<em class="tc -value">(124.2-136.6)</em>
physical_dps_range_averageFloat130.41
physical_dps_range_colourStringvalue
physical_dps_range_maximumFloat136.62
physical_dps_range_minimumFloat124.2
physical_dps_range_textText<em class="tc -value">(124.2-136.6)</em>
poison_dps_htmlText<em class="tc -value">(124.2-136.6)</em>
poison_dps_range_averageFloat130.41
poison_dps_range_colourStringvalue
poison_dps_range_maximumFloat136.62
poison_dps_range_minimumFloat124.2
poison_dps_range_textText<em class="tc -value">(124.2-136.6)</em>
weapon_rangeInteger13
weapon_range_htmlText<em class="tc -value">13</em>
weapon_range_range_averageInteger13
weapon_range_range_colourStringvalue
weapon_range_range_maximumInteger13
weapon_range_range_minimumInteger13
weapon_range_range_textText<em class="tc -value">13</em>

"legacy_variants" values

1 row is stored for this page
FieldField typeValue
removal_versionString2.6.0
implicit_stat_textText
explicit_stat_textText
stat_textText* <span class="text-color -mod">+12% Chance to Block Attack Damage while wielding a Staff</span> <span class="item-stat-separator -unique"></span> * (80-100)% increased Physical Damage * Adds (25-35) to (45-60) Cold Damage * Adds (1-10) to (70-90) Lightning Damage * (20-35)% increased Critical Strike Chance * <span class="text-color -not">Cannot be Shocked while Chilled</span> * <span class="text-color -mod">You cannot be Shocked while Frozen</span> * <span class="text-color -not">50% chance to Shock Chilled Enemies</span>
base_itemString
required_levelInteger

"items" values

1 row is stored for this page
FieldField typeValue
alternate_art_inventory_iconsList of String, delimiter: ,
base_itemStringRoyal Staff
base_item_idStringMetadata/Items/Weapons/TwoHandWeapons/Staves/Staff6
base_item_pagePageRoyal Staff
cannot_be_traded_or_modifiedBooleanNo
classStringStaves
class_idStringStaff
descriptionText
drop_areasList of String, delimiter: ,
drop_areas_htmlText
drop_enabledBooleanYes
drop_leaguesList of String, delimiter: ,
drop_levelInteger
drop_level_maximumInteger
drop_monstersList of Text, delimiter: ,
drop_rarity_idsList of Text, delimiter: ,
drop_textText
explicit_stat_textText(80-100)% increased [[Physical Damage]]<br>Adds (25-35) to (45-60) [[Cold Damage]]<br>Adds (1-10) to (70-90) [[Lightning Damage]]<br>(20-35)% increased [[Critical Strike Chance]]<br>Cannot be [[Shock|Shocked]] while Chilled<br>50% chance to [[Shock]] Chilled Enemies
flavour_textTextWhen the storm comes,<br>the safest place to be is the centre.
flavour_text_idStringUniqueStaff14
frame_typeStringunique
help_textText
htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol"></span>The Stormheart<br>Royal Staff<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Staff</em><br>Quality: <em class="tc -mod">+20%</em><br>Physical Damage: <em class="tc -value"><em class="tc -mod">(54-59.4)&nbsp;to&nbsp;(162-178.2)</em></em><br>Elemental Damage: <em class="tc -cold">(25-35)&nbsp;to&nbsp;(45-60)</em>, <em class="tc -lightning">(1-10)&nbsp;to&nbsp;(70-90)</em><br>Critical Strike Chance: <em class="tc -value"><em class="tc -mod">(7.80%-8.78%)</em></em><br>Attacks per Second: <em class="tc -value"><em class="tc -value">1.15</em></em><br>Weapon Range: <em class="tc -value"><em class="tc -value">13</em></em></span><span class="group ">Requires Level <em class="tc -value"><em class="tc -value">28</em></em>, <em class="tc -value"><em class="tc -value">51</em></em> Str, <em class="tc -value"><em class="tc -value">51</em></em> Int</span><span class="group tc -mod">+18% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]</span><span class="group tc -mod">(80-100)% increased [[Physical Damage]]<br>Adds (25-35) to (45-60) [[Cold Damage]]<br>Adds (1-10) to (70-90) [[Lightning Damage]]<br>(20-35)% increased [[Critical Strike Chance]]<br>Cannot be [[Shock|Shocked]] while Chilled<br>50% chance to [[Shock]] Chilled Enemies</span><span class="group tc -flavour">When the storm comes,<br>the safest place to be is the centre.</span></span></span>
html_extraText<span class="infobox-page-container"><span class="item-box -unique"><span class="header -double"><span class="symbol"></span>The Stormheart<br>Royal Staff<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Staff</em><br>Quality: <em class="tc -mod">+20%</em><br>Physical Damage: <em class="tc -value"><em class="tc -mod">(54-59.4)&nbsp;to&nbsp;(162-178.2)</em></em><br>Elemental Damage: <em class="tc -cold">(25-35)&nbsp;to&nbsp;(45-60)</em>, <em class="tc -lightning">(1-10)&nbsp;to&nbsp;(70-90)</em><br>Critical Strike Chance: <em class="tc -value"><em class="tc -mod">(7.80%-8.78%)</em></em><br>Attacks per Second: <em class="tc -value"><em class="tc -value">1.15</em></em><br>Weapon Range: <em class="tc -value"><em class="tc -value">13</em></em></span><span class="group ">Requires Level <em class="tc -value"><em class="tc -value">28</em></em>, <em class="tc -value"><em class="tc -value">51</em></em> Str, <em class="tc -value"><em class="tc -value">51</em></em> Int</span><span class="group tc -mod">+18% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]</span><span class="group tc -mod">(80-100)% increased [[Physical Damage]]<br>Adds (25-35) to (45-60) [[Cold Damage]]<br>Adds (1-10) to (70-90) [[Lightning Damage]]<br>(20-35)% increased [[Critical Strike Chance]]<br>Cannot be [[Shock|Shocked]] while Chilled<br>50% chance to [[Shock]] Chilled Enemies</span><span class="group tc -flavour">When the storm comes,<br>the safest place to be is the centre.</span></span><span class="images">[[File:The Stormheart inventory icon.png|156x312px]]</span></span><span class="item-box -unique"><span class="item-stats"><span class="group "><em class="header"><abbr title="Cost of purchasing this item from an NPC vendor when it is available in their inventory">Vendor Prices</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Unique</td><td>5x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>4x [[Alchemy Shard]]<br />12x [[Alteration Shard]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value">(124.2-136.6)</em><br>Cold: <em class="tc -cold">(40.2-54.6)</em><br>Lightning: <em class="tc -lightning">(40.8-57.5)</em><br>Elemental: <em class="tc -value">(81.1-112.1)</em><br>Phys+Chaos: <em class="tc -value">(124.2-136.6)</em><br>Total: <em class="tc -value">(205.3-248.7)</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value">Staves</em></span></span></span></span>
iconString
implicit_stat_textText+18% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]
influencesList of String, delimiter: ,
inventory_iconStringFile:The Stormheart inventory icon.png
is_corruptedBooleanNo
is_drop_restrictedBooleanNo
is_fatedBooleanNo
is_fracturedBooleanNo
is_relicBooleanNo
is_replicaBooleanNo
is_synthesisedBooleanNo
is_veiledBooleanNo
metadata_idString
nameStringThe Stormheart
name_listList of String, delimiter: The Stormheart
qualityInteger20
rarityStringUnique
rarity_idStringunique
release_versionString2.0.0
removal_versionString
required_dexterityInteger0
required_dexterity_htmlText<em class="tc -value">0</em>
required_dexterity_range_averageInteger0
required_dexterity_range_colourStringvalue
required_dexterity_range_maximumInteger0
required_dexterity_range_minimumInteger0
required_dexterity_range_textText<em class="tc -value">0</em>
required_intelligenceInteger51
required_intelligence_htmlText<em class="tc -value">51</em>
required_intelligence_range_averageInteger51
required_intelligence_range_colourStringvalue
required_intelligence_range_maximumInteger51
required_intelligence_range_minimumInteger51
required_intelligence_range_textText<em class="tc -value">51</em>
required_levelInteger28
required_level_baseInteger28
required_level_htmlText<em class="tc -value">28</em>
required_level_range_averageInteger28
required_level_range_colourStringvalue
required_level_range_maximumInteger28
required_level_range_minimumInteger28
required_level_range_textText<em class="tc -value">28</em>
required_strengthInteger51
required_strength_htmlText<em class="tc -value">51</em>
required_strength_range_averageInteger51
required_strength_range_colourStringvalue
required_strength_range_maximumInteger51
required_strength_range_minimumInteger51
required_strength_range_textText<em class="tc -value">51</em>
size_xInteger2
size_yInteger4
stat_textText+18% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]<span class="item-stat-separator -unique"></span>(80-100)% increased [[Physical Damage]]<br>Adds (25-35) to (45-60) [[Cold Damage]]<br>Adds (1-10) to (70-90) [[Lightning Damage]]<br>(20-35)% increased [[Critical Strike Chance]]<br>Cannot be [[Shock|Shocked]] while Chilled<br>50% chance to [[Shock]] Chilled Enemies
tagsList of String, delimiter: ,staff two_hand_weapon twohand weapon default