The Temple of Atzoatl
The Temple of Atzoatl is a large dungeon area. The layout and contents of the temple change depending on the player's incursions. After 12 temporal incursions, Alva Valai will have narrowed down the present-day location of the Temple of Atzoatl. Each type of room in the temple has its own modifiers, risks and rewards.
The player's actions in the incursions have significant consequences. By killing the Vaal Architects who guide the temple's construction, players can influence what rooms appear in the present-day version. During incursions, players may find keys that can be used to unlock doors in the past, allowing access to additional rooms in the future. Players can also upgrade the rooms they are building, potentially accessing greater treasures or dangers.
There is a quick guide that shows you how to navigate within the temple.
After 12 incursions, Alva Valai will open a portal to the temple. The temple contains different rooms inside a single area, that match the layout of the incursions that the player originally completed in order to access it. The doors opened will also match the doors the player managed to unlock during incursions using the Stone of PassageStone of PassageThis item can be placed into an Altar of Passage to create a connection between two adjacent rooms in the Temple of Atzoatl. This item will drop on the ground when leaving an Incursion..
Only 6 portals appear around the Map Device, as with running regular maps, meaning you don't get infinite lives and tries to complete the temple; running out of portals to rejoin the temple means you have to do 12 incursions again to get into temple. If players want to leave the temple, they may open a portal using the PortalPortalSpell
Cast Time: 2.50 secRequires Level 10Creates a portal to the current area's town.Per 1% Quality:1Superior2Anomalous3% increased Cast Speed0.01% chance to travel to Winding Pier instead while on a Ley Fishing LinePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. skill at any time like regular maps.
The area level of the temple is determined by the average level of zones a player opened incursions in plus 10 levels, capped at the highest level of one of incursion the player did open. For example if a player opened 3 incursions at area level 72, 3 at 75, 3 at 79 and 3 at 80, the average of those levels are area level 76 plus 10 levels, thus the temple would be area level 86. However, since the highest level zone completed is level 80, the temple level changes to that.
The temple is built up from different incursion rooms that each have different effects.
The endboss of the temple is the Vaal Omnitect. It is located in the top chamber, the final temple room.
This room is accessible if you create a route to it during the temporary incursions or the "present time" when you entered the temple from Alva's portal.
During temporary incursion, you can create a route by killing the mobs, until they drop a Stone of PassageStone of PassageThis item can be placed into an Altar of Passage to create a connection between two adjacent rooms in the Temple of Atzoatl. This item will drop on the ground when leaving an Incursion., then going to the door you want to open with the Stone and and opening it.
During "present time", if you have access to the Explosives Room (or a higher tier version of that room) during the temple instance, you can use the Flashpowder KegFlashpowder KegThis item can be used to destroy a wall connecting two chambers in the Temple of Atzoatl. This item will drop on the ground when leaving the Temple. found inside it to open a path.
The Vaal Omnitect drops exclusive unique items and Rare items with an Incursion mod.
Items found in this area
|Story of the VaalStory of the Vaal|
Variscite BladeOne Handed Sword
Physical Damage: (57.5-60)–(121.9-127.2)
Critical Strike Chance: 5.00%
Attacks per Second: (1.43-1.49)
Weapon Range: 11Requires Level 35, 62 Str, 62 Dex+240 to Accuracy Rating(110-120)% increased Physical Damage
(10-15)% increased Attack Speed
+(20-30) Life gained on Kill
50% of Physical Damage from Hits with this Weapon is Converted to a random Element
Hits with this Weapon always Ignite, Freeze, and ShockThrough war we found peace.
Through death we found advancement.
Our ancestors did not know where their actions would take them.
Are we any better?
This item can be transformed on the Altar of Sacrifice along with Vial of Fate
|Apep's SlumberApep's Slumber|
Vaal Spirit ShieldQuality: +20%
Chance to Block: 24%
Energy Shield: (159-183)
Movement Speed: -3%Requires Level 62, 159 Int(5-10)% increased Spell DamageAdds (20-22) to (30-37) Chaos Damage
+(80-100) to maximum Energy Shield
+25% chance to be Poisoned
+3% to all maximum Resistances while Poisoned
Regenerate 50 Energy Shield per Second per Poison on you, up to 250 per second
Poisons on you expire 50% slowerThe heart grows slow,
the spirit grows strong.
This item can be transformed on the Altar of Sacrifice along with Vial of Awakening
|Coward's ChainsCoward's Chains|
Chain BeltRequires Level 22+(9-20) to maximum Energy Shield+(10-15) to all Attributes
(20-25)% increased Damage
(5-10)% increased Movement Speed
Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability
You are Cursed with Vulnerability, with 40% increased EffectAs a gift or as punishment,
the Empire will have your blood.
This item can be transformed on the Altar of Sacrifice along with Vial of Consequence
|Dance of the OfferedDance of the Offered|
Shackled BootsQuality: +20%
Energy Shield: 14Requires Level 34, 34 Dex, 34 Int+(50-60) to maximum Mana
+(15-20)% to Lightning Resistance
25% increased Movement Speed
You have Onslaught while not on Low Mana
Lose (30-40) Mana per SecondFacing their death,
the mind of a sacrifice
retreats into instinct and madness.
This item can be transformed on the Altar of Sacrifice along with Vial of the Ritual
|Flashpowder KegFlashpowder KegThis item can be used to destroy a wall connecting two chambers in the Temple of Atzoatl. This item will drop on the ground when leaving the Temple.||1|
|Architect's HandArchitect's Hand|
Strapped MittsQuality: +20%
Energy Shield: (13-14)Requires Level 16, 14 Dex, 14 Int+(30-40) to Dexterity
(100-125)% increased Evasion and Energy Shield
(30-20)% reduced Trap Throwing Speed
Skills used by Traps have (10-20)% increased Area of Effect
Increases and Reductions to Cast Speed also Apply to Trap Throwing SpeedGreat works take time.
This item can be transformed on the Altar of Sacrifice along with Vial of Dominance
|The SacrificeThe Sacrifice4Six-Link Sacrificial Garb|
Item Level: 100For some, the price of power is never too great.
|The SeekerThe Seeker93x Orb of AnnulmentAll that is flawed is worthless. The slightest error, and this might as well be trash.||1|