The map is a large indoor area, with the right side being daytime at Solaris Temple and the left side being night time at Lunaris Temple. Each side contains 3 rooms with a button of the sun or moon in the middle. Walking over it triggers an ambush of monsters. The northmost area contains two buttons which activate a portal, leading to either Helial, the Day Unending on the sun side or Selenia, the Endless Night on the moon side. This portal cannot be changed once either boss is activated; you can kill either of the two bosses in a map.
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There are 6 sidebosses. The Celestial orb forms of Helial and Selenia, as well as Aloris, the First Light, Nebria, the Last Light (based on unique Blackguards from Solaris/Lunaris Concourses), Opid, Helial's Herald and Arteth, Selenia's Herald (based on Harbingers of Solaris/Lunaris),
Player can choose either Helial OR Selenia AFTER finish the all 6 side bosses fights. The selection is triggered by standing on relevant pressure plate (blue = Selenia, red = Helial)
Boss video[]
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The Twilight Temple did not have a legacy variant in terms of explicit modifier. However, since 3.5 the map was on a new map series at the start of each league and since 3.9, it has variable tier based on watchstone.
Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
Fixed a bug where Cassia could appear in the The Twilight Temple unique map.
Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.