Thicket MapMap Level: 73 Map Tier: 6 Guild Character: RTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.Acquisition Area level: 73 DROP DISABLEDVendor Prices
Arena is big enough to stand outside boss' damage range. Entrance seals when the boss is engaged.
Boss
The Primal One, a unique Blood Chieftain. The Primal one will cycle the following abilities:
Uses SunderSunderAttack, AoE, Slam, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 75% of base Attack Damage: (175-220)% of base Effectiveness of Added Damage: (175-220)%Requires Level 12Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of EffectWave has 0.5% reduced delay between Areas1% increased Physical DamageShockwaves have 1% reduced Area of Effect Wave has 1% increased Area of EffectDeals (175-220)% of Base Attack Damage Shockwaves deal 40% less Damage Wave gains +2 to radius with each Area in the Sequence Wave Damages 5 Areas Wave cannot stop before Damaging 2 Areas Wave causes Shockwaves from up to 5 Enemies in each Area (0-19)% more Area of Effect Wave has (0-25)% reduced delay between AreasPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Uses SunderSunderAttack, AoE, Slam, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 75% of base Attack Damage: (175-220)% of base Effectiveness of Added Damage: (175-220)%Requires Level 12Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of EffectWave has 0.5% reduced delay between Areas1% increased Physical DamageShockwaves have 1% reduced Area of Effect Wave has 1% increased Area of EffectDeals (175-220)% of Base Attack Damage Shockwaves deal 40% less Damage Wave gains +2 to radius with each Area in the Sequence Wave Damages 5 Areas Wave cannot stop before Damaging 2 Areas Wave causes Shockwaves from up to 5 Enemies in each Area (0-19)% more Area of Effect Wave has (0-25)% reduced delay between AreasPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. with Multistrike SupportMultistrike SupportAttack, Melee, Support Icon: 3 Level: (1-20) Cost & Reservation Multiplier: 160%Requires Level 38Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, totem skills, channelling skills, or triggered skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Melee Physical DamageSupported Skills have 1% reduced Attack Speed Supported Skills have 1% increased Area of Effect per RepeatSupported Skills have 0.5% increased Attack SpeedSupported Skills Repeat 2 additional times Supported Skills have (35-44)% more Melee Attack Speed First Repeat of Supported Skills deals 22% more Damage Second Repeat of Supported Skills deals 44% more Damage Supported Skills deal (20-10)% less Attack DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
(During Atlas of Worlds expansion) Three Thicket Maps yield one Mud Geyser MapMud Geyser MapMap Level: 74 Map Tier: 7 Guild Character: BTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once..
Thicket MapThicket MapMap Level: 71 Map Tier: 4 Guild Character: BLittle light enters. No life escapes.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Metamorph.
Thicket MapThicket MapMap Level: 72 Map Tier: 5 Guild Character: BLittle light enters. No life escapes.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Blight.
Thicket MapThicket MapMap Level: 69 Map Tier: 2 Guild Character: BLittle light enters. No life escapes.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Legion.
Thicket MapThicket MapMap Level: 72 Map Tier: 5 Guild Character: BLittle light enters. No life escapes.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Synthesis.
Thicket MapThicket MapMap Level: 69 Map Tier: 2 Guild Character: BLittle light enters. No life escapes.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Betrayal.
Thicket MapThicket MapMap Level: 81 Map Tier: 14 Guild Character: BLittle light enters. No life escapes.Travel to this Map by using it in a personal Map Device. Maps can only be used once., the current drop enabled variant that was introduced in Ritual.
Thicket MapThicket MapMap Level: 70 Map Tier: 3 Guild Character: BLittle light enters. No life escapes.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Heist.
Thicket MapThicket MapMap Level: 81 Map Tier: 14 Guild Character: BLittle light enters. No life escapes.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Harvest.
Thicket MapThicket MapMap Level: 71 Map Tier: 4 Guild Character: BLittle light enters. No life escapes.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Delirium.
Thicket MapThicket MapMap Level: 73 Map Tier: 6 Guild Character: BTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in War for the Atlas.
Shaped Thicket MapShaped Thicket MapMap Level: 78 Map Tier: 11 Guild Character: RTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Atlas of Worlds.
Thicket MapThicket MapMap Level: 67 Map Tier: 2 Guild Character: DTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., the original variant.
Thicket MapThicket MapMap Level: 69 Map Tier: 2 Guild Character: RTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in The Awakening.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.