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"Thicket Map" redirects here. For other uses, see Thicket Map (disambiguation).

Thicket MapMap Level: 73
Map Tier: 6
Guild Character: B
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Thicket Map (War for the Atlas) inventory icon
Acquisition
Area level: 73
DROP DISABLED
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapWorldsThicket

Thicket
Map area
No Waypoint
IdMapWorldsThicket
Act11
Area level73
BossesThe Primal One
Area type tagsforest
Tagsindoors_area, map, einharmaps, thicket_area
The Shaper: Little light enters. No life escapes.
Little light enters. No life escapes.
Maps loading screen

Thicket Map (War for the Atlas) is a map area based on the tileset from The Dread Thicket (Act 2).

Layout[ | ]

It's a large maze of many branching paths frequently leading to dead ends. The boss has a separate arena with an entrance in one corner of the map.

Encounters[ | ]

Boss[ | ]

The Primal One, a unique Blood Chieftain. Uses the following abilities:

  • Sunder inventory iconSunderSunderAttack, AoE, Slam, Melee
    Level: (1-20)
    Cost: 8 Mana
    Attack Speed: 75% of base
    Attack Damage: (175-220)% of base
    Effectiveness of Added Damage: (175-220)%
    Requires Level 12Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of EffectWave has 0.5% reduced delay between Areas1% increased Physical DamageShockwaves have 1% reduced Area of Effect
    Wave has 1% increased Area of Effect
    Deals (175-220)% of Base Attack Damage
    Shockwaves deal 40% less Damage
    Wave gains +2 to radius with each Area in the Sequence
    Wave Damages 5 Areas
    Wave cannot stop before Damaging 2 Areas
    Wave causes Shockwaves from up to 5 Enemies in each Area
    (0-19)% more Area of Effect
    Wave has (0-25)% reduced delay between Areas
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Sunder skill icon
    Sunder inventory icon
  • Summons Blood Apes
  • Frenzies allies
  • Sunder inventory iconSunderSunderAttack, AoE, Slam, Melee
    Level: (1-20)
    Cost: 8 Mana
    Attack Speed: 75% of base
    Attack Damage: (175-220)% of base
    Effectiveness of Added Damage: (175-220)%
    Requires Level 12Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of EffectWave has 0.5% reduced delay between Areas1% increased Physical DamageShockwaves have 1% reduced Area of Effect
    Wave has 1% increased Area of Effect
    Deals (175-220)% of Base Attack Damage
    Shockwaves deal 40% less Damage
    Wave gains +2 to radius with each Area in the Sequence
    Wave Damages 5 Areas
    Wave cannot stop before Damaging 2 Areas
    Wave causes Shockwaves from up to 5 Enemies in each Area
    (0-19)% more Area of Effect
    Wave has (0-25)% reduced delay between Areas
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Sunder skill icon
    Sunder inventory icon
    with Multistrike Support inventory iconMultistrike SupportMultistrike SupportAttack, Melee, Support
    Icon: 3
    Level: (1-20)
    Cost & Reservation Multiplier: 150%
    Requires Level 38Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, or triggered skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Melee Physical DamageSupported Skills have 1% reduced Attack Speed
    Supported Skills have 1% increased Area of Effect per Repeat
    Supported Skills have 0.5% increased Attack Speed
    Supported Skills Repeat 2 additional times
    Supported Skills have (35-44)% more Melee Attack Speed
    First Repeat of Supported Skills deals 22% more Damage
    Second Repeat of Supported Skills deals 44% more Damage
    Supported Skills deal (30-20)% less Attack Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Multistrike Support inventory icon

Boss video[ | ]

Items found in this area

ItemLvl.
Divination card inventory iconThe ExplorerThe Explorer card artDivination card frameThe Explorer6Map
Corrupted
A map is only useful if you know where you stand.
Divination card inventory icon
1
Divination card inventory iconThe GamblerThe Gambler card artDivination card frameThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."Divination card inventory icon1
Divination card inventory iconThe Encroaching DarknessThe Encroaching Darkness card artDivination card frameThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
Divination card inventory icon
1
Divination card inventory iconHer MaskHer Mask card artDivination card frameHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
Divination card inventory icon
1

Item acquisition
Questionmark

This item is drop disabled.

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientType
3Ivory Temple Map (War for the Atlas) inventory iconIvory Temple MapIvory Temple MapMap Level: 72
Map Tier: 5
Guild Character: m
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Ivory Temple Map (War for the Atlas) inventory icon
Manual

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientType
Arachnid Nest Map (War for the Atlas) inventory iconArachnid Nest MapArachnid Nest MapMap Level: 74
Map Tier: 7
Guild Character: Ó
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Arachnid Nest Map (War for the Atlas) inventory icon
3Thicket Map (War for the Atlas) inventory iconThicket MapThicket MapMap Level: 73
Map Tier: 6
Guild Character: B
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Thicket Map (War for the Atlas) inventory icon
Manual

Unique versions

There are currently no unique items for this base item type.

Other versions

  • Thicket Map (Metamorph) inventory iconThicket MapThicket MapMap Level: 71
    Map Tier: 4
    Guild Character: B
    Little light enters.
    No life escapes.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Thicket Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • Thicket Map (Blight) inventory iconThicket MapThicket MapMap Level: 72
    Map Tier: 5
    Guild Character: B
    Little light enters.
    No life escapes.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Thicket Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • Thicket Map (Legion) inventory iconThicket MapThicket MapMap Level: 69
    Map Tier: 2
    Guild Character: B
    Little light enters.
    No life escapes.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Thicket Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • Thicket Map (Synthesis) inventory iconThicket MapThicket MapMap Level: 72
    Map Tier: 5
    Guild Character: B
    Little light enters.
    No life escapes.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Thicket Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • Thicket Map (Betrayal) inventory iconThicket MapThicket MapMap Level: 69
    Map Tier: 2
    Guild Character: B
    Little light enters.
    No life escapes.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Thicket Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • Thicket Map (Ritual) inventory iconThicket MapThicket MapMap Level: 81
    Map Tier: 14
    Guild Character: B
    Little light enters.
    No life escapes.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Thicket Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • Thicket Map (Heist) inventory iconThicket MapThicket MapMap Level: 70
    Map Tier: 3
    Guild Character: B
    Little light enters.
    No life escapes.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Thicket Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • Thicket Map (Harvest) inventory iconThicket MapThicket MapMap Level: 81
    Map Tier: 14
    Guild Character: B
    Little light enters.
    No life escapes.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Thicket Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • Thicket Map (Delirium) inventory iconThicket MapThicket MapMap Level: 71
    Map Tier: 4
    Guild Character: B
    Little light enters.
    No life escapes.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Thicket Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.
  • Shaped Thicket Map (Atlas of Worlds) inventory iconShaped Thicket MapShaped Thicket MapMap Level: 78
    Map Tier: 11
    Guild Character: R
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Shaped Thicket Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.
  • Thicket Map (Atlas of Worlds) inventory iconThicket MapThicket MapMap Level: 73
    Map Tier: 6
    Guild Character: R
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Thicket Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.
  • Thicket Map (Original) inventory iconThicket MapThicket MapMap Level: 67
    Map Tier: 2
    Guild Character: D
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Thicket Map (Original) inventory icon
    , the original variant.
  • Thicket Map (The Awakening) inventory iconThicket MapThicket MapMap Level: 69
    Map Tier: 2
    Guild Character: R
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Thicket Map (The Awakening) inventory icon
    , a legacy variant that was introduced in The Awakening.


Version history[ | ]

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
0.10.0
  • Start of open beta. Old map item were wiped from the server data. Map progress is re-tiered. Area level had changed to 67 (T2).
0.9.11
  • Introduced to the game. Initially, the area level is 61 (T2).
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