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{{Passive skill box|Time of Need}}
 
{{Passive skill box|Time of Need}}
   
'''Time of Need''' is a Notable [[Ascendancy passive skill]] for the [[Guardian]]. It grants reduced [[curse]] effect on the user and grants the player [[curse]] and elemental [[status ailments]] removal and [[life regeneration]] every five seconds.
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'''Time of Need''' is a Notable [[Ascendancy passive skill]] for the [[Guardian]]. It grants reduced [[curse]] effect on the user and grants the player [[life regeneration]] every five seconds.
   
 
==Version history==
 
==Version history==
 
{{Version history table header}}
 
{{Version history table header}}
  +
{{Version history table row|3.13.0}}
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* No longer removes elemental status ailments.
  +
* {{c|mod|Reduced Effect of Curses on You increased from 25% to 80%}}.
 
{{Version history table row|2.3.0}}
 
{{Version history table row|2.3.0}}
 
* Frequency of life regeneration and curse and ailment removal increased from 10 seconds to 5 seconds.
 
* Frequency of life regeneration and curse and ailment removal increased from 10 seconds to 5 seconds.

Revision as of 20:18, 24 February 2021

Time of Need
Ascendancy Notable Passive Skill
TimeOfNeed (Guardian) passive skill icon
80% reduced Effect of Curses on you
Every 4 seconds, Regenerate 30% of Life over one second [1]

Time of Need is a Notable Ascendancy passive skill for the Guardian. It grants reduced curse effect on the user and grants the player life regeneration every five seconds.

Version history

Version Changes
3.13.0
  • No longer removes elemental status ailments.
  • Reduced Effect of Curses on You increased from 25% to 80%.
2.3.0
  • Frequency of life regeneration and curse and ailment removal increased from 10 seconds to 5 seconds.
  • No longer removes non-elemental status ailments.
  • Added 25% reduced Effect of Curses on You.
2.2.2
  • Fixed a bug where the Ascendancy skills Time of Need (Guardian), [...] would not resume after you die and resume at a checkpoint.
2.2.0
  • Added to the game.