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The table below displays the available modifiers for items such as Rusted HatchetRusted HatchetOne Handed Axe
Physical Damage: 611
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 2, 12 Str, 6 Dex
.


Prefix

Adds # to # Cold Damage (Local)
   Frosted Req. Lv. 2 Adds (1-2) to (3-4) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   Chilled Req. Lv. 12 Adds (7-9) to (14-16) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   Icy Req. Lv. 19 Adds (11-14) to (22-25) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   Frigid Req. Lv. 27 Adds (15-20) to (30-35) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   Freezing Req. Lv. 34 Adds (19-25) to (38-44) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   Frozen Req. Lv. 43 Adds (23-32) to (48-55) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   Glaciated Req. Lv. 52 Adds (29-38) to (57-67) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   Polar Req. Lv. 63 Adds (37-51) to (76-88) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   Entombing Req. Lv. 75 Adds (53-72) to (107-124) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   Crystalising Req. Lv. 82 Adds (77-101) to (152-174) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod