Path of Exile Wiki

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Game data exports will becoming later as the technical changes in addition to regular changes take some more time.

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Path of Exile Wiki
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|cast_time=0.935s
 
|cast_time=0.935s
 
|radius=
 
|radius=
|critical_strike_chance=5%
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|critical_strike_chance=6%
 
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==Version History==
 
==Version History==
 
{{VersionHistoryTable}}
 
{{VersionHistoryTable}}
  +
{{VersionHistoryRow|2.0.0}}
  +
* Critical Strike Chance increased to 6%.
 
{{VersionHistoryRow|1.1.0d}}
 
{{VersionHistoryRow|1.1.0d}}
 
* Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
 
* Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).

Revision as of 17:38, 28 July 2015

Template:Gem Infobox

Scroll Fragment inventory icon
This article is a stub. Please help improve the article by expanding it.

Skill Functions and Interactions

Gem level progression

Template:GemLevelTable |- ! 1 | 1 || class="table-na" style="text-align: center; " | N/A || 8 || 3–5 || 70 |- ! 2 | 2 || class="table-na" style="text-align: center; " | N/A || 9 || 4–6 || 308 |- ! 3 | 4 || 16 || 10 || 4–7 || 2,560 |- ! 4 | 8 || 25 || 11 || 6–10 || 8,813 |- ! 5 | 12 || 33 || 14 || 9–14 || 22,895 |- ! 6 | 16 || 41 || 16 || 12–18 || 68,427 |- ! 7 | 21 || 52 || 19 || 16–25 || 150,439 |- ! 8 | 26 || 62 || 22 || 22–34 || 581,328 |- ! 9 | 32 || 75 || 25 || 30–47 || 566,989 |- ! 10 | 38 || 88 || 28 || 41–65 || 1,143,783 |- ! 11 | 42 || 96 || 31 || 50–79 || 1,426,490 |- ! 12 | 46 || 104 || 33 || 61–95 || 2,737,323 |- ! 13 | 49 || 111 || 34 || 70–110 || 3,289,072 |- ! 14 | 52 || 117 || 36 || 81–126 || 3,351,223 |- ! 15 | 55 || 123 || 37 || 92–144 || 9,936,267 |- ! 16 | 58 || 130 || 38 || 105–165 || 21,346,397 |- ! 17 | 61 || 136 || 39 || 120–188 || 50,694,186 |- ! 18 | 64 || 142 || 39 || 137–214 || 90,050,815 |- ! 19 | 66 || 146 || 40 || 149–233 || 147,034,823 |- ! 20 | 68 || 151 || 40 || 162–253 || class="table-na" style="text-align: center; " | N/A |- ! 21 | 68 || 151 || 41 || 176–276 || class="table-na" style="text-align: center; " | N/A |- ! 22 | 68 || 151 || 41 || 192–300 || class="table-na" style="text-align: center; " | N/A |- ! 23 | 68 || 151 || 42 || 208–325 || class="table-na" style="text-align: center; " | N/A |- ! 24 | 68 || 151 || 42 || 226–353 || class="table-na" style="text-align: center; " | N/A |- ! 25 | 68 || 151 || 43 || 245–383 || class="table-na" style="text-align: center; " | N/A |- ! 26 | 68 || 151 || 43 || 266–416 || class="table-na" style="text-align: center; " | N/A |- ! 27 | 68 || 151 || 44 || 288–450 || class="table-na" style="text-align: center; " | N/A |- ! 28 | 68 || 151 || 44 || 312–488 || class="table-na" style="text-align: center; " | N/A |- ! 29 | 68 || 151 || 45 || 338–528 || class="table-na" style="text-align: center; " | N/A |- ! 30 | 68 || 151 || 45 || 366–572 || class="table-na" style="text-align: center; " | N/A |}

Video Demonstration

Version History

Version Changes
2.0.0
  • Critical Strike Chance increased to 6%.
1.1.0d
  • Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
1.1.0
  • Introduced to the game.