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|cast_time = 1.0
 
|cast_time = 1.0
 
|required_level = 12
 
|required_level = 12
  +
|quality_type1_weight = 50
 
|quality_type1_stat_text = 1% increased Damage
 
|quality_type1_stat1_id = damage_+%
  +
|quality_type1_stat1_value = 1000
 
|static_vaal_souls_requirement = 15
 
|static_vaal_souls_requirement = 15
 
|static_vaal_stored_uses = 2
 
|static_vaal_stored_uses = 2
|static_vaal_soul_gain_prevention_time = 4
 
 
|static_attack_speed_multiplier = 100
 
|static_attack_speed_multiplier = 100
 
|static_stat1_id = chance_to_gain_power_charge_on_rare_or_unique_enemy_hit_%
 
|static_stat1_id = chance_to_gain_power_charge_on_rare_or_unique_enemy_hit_%
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|static_stat9_id = cannot_cancel_skill_before_contact_point
 
|static_stat9_id = cannot_cancel_skill_before_contact_point
 
|static_stat9_value = 1
 
|static_stat9_value = 1
|stat_text = Deals (150-184.2)% of Base Damage<br>Gain a Power Charge when Projectile Hits a Rare or Unique Enemy<br>+10% to Critical Strike Multiplier per Power Charge<br>20% increased Critical Strike Chance per Power Charge<br>Fires 0 Projectile<br>Can't be Evaded<br>Culling Strike
+
|stat_text = Deals (150-184.2)% of Base Attack Damage<br>Gain a Power Charge when Projectile Hits a Rare or Unique Enemy<br>+10% to Critical Strike Multiplier per Power Charge<br>20% increased Critical Strike Chance per Power Charge<br>Fires Projectiles at each nearby Enemy<br>Can't be Evaded<br>Culling Strike
|quality_stat_text = 1% increased Damage
 
|static_quality_stat1_id = damage_+%
 
|static_quality_stat1_value = 1
 
 
|level1 = True
 
|level1 = True
 
|level1_level_requirement = 12
 
|level1_level_requirement = 12
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{{for|the non-Vaal counterpart|Power Siphon}}
 
{{for|the non-Vaal counterpart|Power Siphon}}
   
'''Vaal Power Siphon''' is a [[Vaal_skill|vaal]] [[projectile]] [[attack]] that fires a single wand projectile at each nearby enemy, granting a [[Power_charge|power charge]] for any slain by it.
+
'''Vaal Power Siphon''' is a [[Vaal skill|vaal]] [[projectile]] [[attack]] that fires a single wand projectile at each nearby enemy, granting a [[power charge]] for any slain by it.
   
 
==Skill Functions and Interactions==
 
==Skill Functions and Interactions==
Vaal Power Siphon fires one projectile at each enemy, meaning that if 20 enemies are present, adding Lesser Multiple Projectiles will cause 60 total projectiles to be fired. However each set of projectiles is able only to hit the enemy it targeted, and only with a single projectile. This means that additional projectiles created by support gems such as {{il|Lesser Multiple Projectiles}} or {{il|Greater Multiple Projectiles}} do not have any effect despite reducing damage. Other support gems, such as {{il|Chain}}, do result in each projectile being able to hit more than one target.
+
Vaal Power Siphon fires one projectile at each enemy, meaning that if 20 enemies are present, adding Lesser Multiple Projectiles will cause 60 total projectiles to be fired. However each set of projectiles is able only to hit the enemy it targeted, and only with a single projectile. This means that additional projectiles created by support gems such as {{il|Greater Multiple Projectiles}} and {{il|Barrage Support}} do not have any effect despite reducing damage. Other support gems, such as {{il|Chain}}, do result in each projectile being able to hit more than one target.
   
 
In terms of the range meant by "nearby" enemies, Vaal Power Siphon will target at least all enemies onscreen. This is an AoE calculation, so projectile speed does not affect the effective range.<ref>https://www.pathofexile.com/forum/view-thread/1657038/page/1#p13247277</ref>
 
In terms of the range meant by "nearby" enemies, Vaal Power Siphon will target at least all enemies onscreen. This is an AoE calculation, so projectile speed does not affect the effective range.<ref>https://www.pathofexile.com/forum/view-thread/1657038/page/1#p13247277</ref>
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{{Item acquisition}}
 
{{Item acquisition}}
   
==Video Demonstration==
+
==Video demonstration==
 
{{#ev:youtube|mN2jUvL6Oaw|350}}
 
{{#ev:youtube|mN2jUvL6Oaw|350}}
   
  +
{{Skill microtransaction list|skill=Power Siphon}}
==Version History==
 
  +
{{VersionHistoryTable}}
 
 
==Version history==
{{VersionHistoryRow|3.1.0}}
 
  +
{{Version history table header}}
  +
{{Version history table row|3.14.0}}
  +
*Now grants +25% to Critical Strike Multiplier per Power Charge (previously +10%).
  +
*Now grants 50% increased Critical Strike Chance per Power Charge (previously 20%).
  +
*Now stores up to 3 uses (previously 2).
  +
*Now has a Soul Gain Prevention duration of 2 seconds (previously 4).
  +
{{Version history table row|3.1.0}}
 
* Radius has been reduced to 70 units (down from 120).
 
* Radius has been reduced to 70 units (down from 120).
{{VersionHistoryRow|1.1.0d}}
+
{{Version history table row|1.1.0d}}
 
* Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
 
* Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
{{VersionHistoryRow|1.1.0}}
+
{{Version history table row|1.1.0}}
 
* Introduced to the game.
 
* Introduced to the game.
 
|}
 
|}
  +
  +
==References==
  +
{{Reflist}}
   
 
{{Navbox Vaal Skill Gems}}
 
{{Navbox Vaal Skill Gems}}

Latest revision as of 02:10, 5 May 2021

Vaal Power SiphonVaal, Attack, Projectile
Level: (1-20)
Souls Per Use: 15
Can Store 2 Use(s)
Attack Damage: (150-184)% of base
Effectiveness of Added Damage: (150-184)%
Requires Level 12Fires your wand simultaneously at all nearby enemies, culling those close to death and granting you a power charge for each. Cannot be supported by Volley.Per 1% Quality:1Superior1% increased DamageDeals (150-184.2)% of Base Attack Damage
Gain a Power Charge when Projectile Hits a Rare or Unique Enemy
+10% to Critical Strike Multiplier per Power Charge
20% increased Critical Strike Chance per Power Charge
Fires Projectiles at each nearby Enemy
Can't be Evaded
Culling Strike
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Power Siphon skill iconVaal Power Siphon inventory icon
Acquisition
Area level: 12
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemVaalPowerSiphon

Vaal Power Siphon skill screenshot

For the non-Vaal counterpart, see Power Siphon.

Vaal Power Siphon is a vaal projectile attack that fires a single wand projectile at each nearby enemy, granting a power charge for any slain by it.

Skill Functions and Interactions[ | ]

Vaal Power Siphon fires one projectile at each enemy, meaning that if 20 enemies are present, adding Lesser Multiple Projectiles will cause 60 total projectiles to be fired. However each set of projectiles is able only to hit the enemy it targeted, and only with a single projectile. This means that additional projectiles created by support gems such as Greater Multiple Projectiles Support inventory iconGreater Multiple Projectiles SupportGreater Multiple Projectiles SupportSupport, Projectile
Icon: P
Level: (1-20)
Cost & Reservation Multiplier: 150%
Requires Level 38Supports projectile skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Projectile DamageSupported Skills have 1% reduced Mana Cost
Supported Skills have 0.5% increased Projectile Speed
Projectiles Fired by Supported Skills have 1% increased Projectile spread
Supported Skills fire 4 additional Projectiles
Supported Skills deal (35-26)% less Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Greater Multiple Projectiles Support inventory icon
and Barrage Support inventory iconBarrage SupportBarrage SupportBow, Attack, Support, Projectile
Icon: N
Level: (1-20)
Cost & Reservation Multiplier: 150%
Requires Level 38Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Attack SpeedProjectiles from Supported Skills Pierce 0.1 additional TargetsProjectiles Fired by Supported Skills have 5% increased Projectile spreadSupported Skills fire 3 additional Projectiles
Supported Skills deal (68-62)% less Damage
Supported Skills have 5% more Attack Time per Projectile
Supported Skills have 5% more Trap and Mine Throwing Time per Projectile
Supported Skills Fire Projectiles sequentially
Supported Skills can only be used with Bows or Wands
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Barrage Support inventory icon
do not have any effect despite reducing damage. Other support gems, such as Chain Support inventory iconChain SupportChain SupportSupport, Chaining, Projectile
Icon: c
Level: (1-20)
Cost & Reservation Multiplier: 150%
Requires Level 38Supports projectile skills, and any other skills that chain.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Chaining rangeSupported Skills have 1% increased Projectile SpeedProjectiles Fired by Supported Skills have 4% chance not to Pierce EnemiesSupported Skills Chain +2 times
Supported Skills deal (30-11)% less Damage with Hits
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Chain Support inventory icon
, do result in each projectile being able to hit more than one target.

In terms of the range meant by "nearby" enemies, Vaal Power Siphon will target at least all enemies onscreen. This is an AoE calculation, so projectile speed does not affect the effective range.[1]

Gem level progression[ | ]

LevelRequired LevelRequired IntelligenceDamage
Effectiveness
Attack
Damage
Exp.Total Exp.
11233150%150%00
21539152%151.8%1524915249
31948154%153.6%4151756766
42356155%155.4%81983138749
52764157%157.2%147968286717
63173159%159%250557537274
73581161%160.8%405086942360
83888163%162.6%4477181390078
94194164%164.4%6153182005396
1044100166%166.2%8346392840035
1147106168%168%15707604410795
1250113170%169.8%16339876044782
1353119172%171.6%21510308195812
1456125173%173.4%281218911008001
1559132175%175.2%509936016107361
1662138177%177%940073125508092
1764142179%178.8%1527336640781458
1866146181%180.6%2628658267068040
1968151182%182.4%62890590129958630
2070155184%184.2%212046017342004647
2172159186%186%N/AN/A
2274N/A188%187.8%N/AN/A
2376N/A190%189.6%N/AN/A
2478N/A191%191.4%N/AN/A
2580N/A193%193.2%N/AN/A
2682N/A195%195%N/AN/A
2784N/A197%196.8%N/AN/A
2886N/A199%198.6%N/AN/A
2988N/A200%200.4%N/AN/A
3090N/A202%202.2%N/AN/A
3191N/A203%203.1%N/AN/A
3292N/A204%204%N/AN/A
3393N/A205%204.9%N/AN/A
3494N/A206%205.8%N/AN/A
3595N/A207%206.7%N/AN/A
3696N/A208%207.6%N/AN/A
3797N/A209%208.5%N/AN/A
3898N/A209%209.4%N/AN/A
3999N/A210%210.3%N/AN/A
40100N/A211%211.2%N/AN/A

Item acquisition
Questionmark

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
9Divination card inventory iconVolatile PowerVolatile Power card artDivination card frameVolatile Power9Superior Vaal Gem
Quality: +20%
Corrupted
Unlimited power is apt to corrupt the minds of those who possess it.
Divination card inventory icon
random corrupted superior Vaal gem with 20% qualityAutomatic
1Gemcutter's Incubator inventory iconGemcutter's IncubatorGemcutter's IncubatorAdds an incubated Quality Gem item to an equippable item
Item drops after killing # monsters
Quality GemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Gemcutter's Incubator inventory icon
random superior gemAutomatic
6Divination card inventory iconThe FoxThe Fox card artDivination card frameThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Divination card inventory icon
random level 20 gemAutomatic
3Divination card inventory iconGemcutter's PromiseGemcutter's Promise card artDivination card frameGemcutter's Promise3Superior Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Divination card inventory icon
random superior gem with 20% qualityAutomatic
1Divination card inventory iconThe VoidThe Void card artDivination card frameThe Void1Reach into the Void and claim your prize.Divination card inventory iconrandom divination card set exchangeAutomatic

Video demonstration[ | ]

Alternate skill effects

Vaal Power Siphon has the following alternate skill effects:

ItemEffect(s)
Celestial Power Siphon EffectCelestial Power Siphon Effect inventory iconCelestial Power Siphon EffectSkill Gem EffectYour Power Siphon becomes a celestial effect.Celestial Power Siphon Effect inventory iconYour Power Siphon becomes a celestial effect.

Version history[ | ]

Version Changes
3.14.0
  • Now grants +25% to Critical Strike Multiplier per Power Charge (previously +10%).
  • Now grants 50% increased Critical Strike Chance per Power Charge (previously 20%).
  • Now stores up to 3 uses (previously 2).
  • Now has a Soul Gain Prevention duration of 2 seconds (previously 4).
3.1.0
  • Radius has been reduced to 70 units (down from 120).
1.1.0d
  • Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
1.1.0
  • Introduced to the game.

References[ | ]